Run it
Copy the script and paste it into your executor.
Players = :()
UserInputService = :()
CoreGui = :()
LocalPlayer = Players.LocalPlayer
VelocidadDeseada =
InfinityJumpEnabled =
ScreenGui = .()
ScreenGui.Name =
ScreenGui.ResetOnSpawn =
(() ScreenGui.Parent = CoreGui )
ScreenGui.Parent ScreenGui.Parent = LocalPlayer:()
MainFrame = .()
MainFrame.Name =
MainFrame.Size = .(, , , )
MainFrame.Position = .(, -, , -)
MainFrame.BackgroundColor3 = .(, , )
MainFrame.BorderSizePixel =
MainFrame.Active =
MainFrame.Draggable =
MainFrame.Parent = ScreenGui
UICorner = .()
UICorner.CornerRadius = .(, )
UICorner.Parent = MainFrame
Title = .()
Title.Name =
Title.Size = .(, , , )
Title.BackgroundColor3 = .(, , )
Title.BorderSizePixel =
Title.Text =
Title.TextColor3 = .(, , )
Title.TextSize =
Title.Font = .Font.SourceSansBold
Title.TextXAlignment = .TextXAlignment.Left
Title.Parent = MainFrame
TitleCorner = .()
TitleCorner.CornerRadius = .(, )
TitleCorner.Parent = Title
SpeedLabel = .()
SpeedLabel.Size = .(, -, , )
SpeedLabel.Position = .(, , , )
SpeedLabel.BackgroundTransparency =
SpeedLabel.Text =
SpeedLabel.TextColor3 = .(, , )
SpeedLabel.TextSize =
SpeedLabel.Font = .Font.SourceSans
SpeedLabel.TextXAlignment = .TextXAlignment.Left
SpeedLabel.Parent = MainFrame
SpeedInput = .()
SpeedInput.Size = .(, -, , )
SpeedInput.Position = .(, , , )
SpeedInput.BackgroundColor3 = .(, , )
SpeedInput.BorderSizePixel =
SpeedInput.Text =
SpeedInput.TextColor3 = .(, , )
SpeedInput.TextSize =
SpeedInput.Font = .Font.Code
SpeedInput.ClipsDescendants =
SpeedInput.Parent = MainFrame
InputCorner = .()
InputCorner.CornerRadius = .(, )
InputCorner.Parent = SpeedInput
JumpButton = .()
JumpButton.Size = .(, -, , )
JumpButton.Position = .(, , , )
JumpButton.BackgroundColor3 = .(, , )
JumpButton.BorderSizePixel =
JumpButton.Text =
JumpButton.TextColor3 = .(, , )
JumpButton.TextSize =
JumpButton.Font = .Font.SourceSansBold
JumpButton.Parent = MainFrame
ButtonCorner = .()
ButtonCorner.CornerRadius = .(, )
ButtonCorner.Parent = JumpButton
(character)
humanoid = character:()
.(()
character character:()
humanoid.WalkSpeed ~= VelocidadDeseada
humanoid.WalkSpeed = VelocidadDeseada
.()
)
LocalPlayer.Character (LocalPlayer.Character)
LocalPlayer.CharacterAdded:(iniciarControlVelocidad)
SpeedInput.FocusLost:((enterPressed)
num = (SpeedInput.Text)
num
VelocidadDeseada = num
SpeedInput.Text = (VelocidadDeseada)
)
JumpButton.MouseButton1Click:(()
InfinityJumpEnabled = InfinityJumpEnabled
InfinityJumpEnabled
JumpButton.Text =
JumpButton.BackgroundColor3 = .(, , )
JumpButton.Text =
JumpButton.BackgroundColor3 = .(, , )
)
UserInputService.JumpRequest:(()
InfinityJumpEnabled
character = LocalPlayer.Character
character
humanoid = character:()
humanoid
humanoid:(.HumanoidStateType.Jumping)
)
()
-- GUI Nativa para Delta Executor (Sin Rayfield/Orion/Kavo) -- Juego: +1 Speed Keyboard: Escape the Backrooms local Players = game:GetService("Players") local UserInputService = game:GetService("UserInputService") local CoreGui = game:GetService("CoreGui") local LocalPlayer = Players.LocalPlayer -- Variables de Estado local VelocidadDeseada = 16 local InfinityJumpEnabled = false -- CREACIÓN DE LA INTERFAZ local ScreenGui = Instance.new("ScreenGui") ScreenGui.Name = "DeltaCustomMenu" ScreenGui.ResetOnSpawn = false -- Asegura que se dibuje sobre la interfaz del juego en Delta pcall(function() ScreenGui.Parent = CoreGui end) if not ScreenGui.Parent then ScreenGui.Parent = LocalPlayer:WaitForChild("PlayerGui") end -- Contenedor Principal (Menú) local MainFrame = Instance.new("Frame") MainFrame.Name = "MainFrame" MainFrame.Size = UDim2.new(0, 250, 0, 200) MainFrame.Position = UDim2.new(0.5, -125, 0.4, -100) MainFrame.BackgroundColor3 = Color3.fromRGB(30, 30, 35) MainFrame.BorderSizePixel = 0 MainFrame.Active = true MainFrame.Draggable = true -- Permite arrastrar el menú en la pantalla MainFrame.Parent = ScreenGui local UICorner = Instance.new("UICorner") UICorner.CornerRadius = UDi

Universal