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Copy the script and paste it into your executor.
lp = .Players.LocalPlayer
mouse = lp:()
ts = :()
uis = :()
runService = :()
lighting = :()
camera = .CurrentCamera
i18n = {
[] = {
title=, move=, visual=, tool=, fps=, anti=, hub=, lang=,
speed=, jump=, infJ=, noclip=, fly=, rtp=,
fp=, tp=, esp=, xray=, day=, flood=,
btool=, tptool=, ladder=, cdel=,
aim=, assist=,
anchor=, rejoin=, shop=, exit=, yes=, no=,
exec=, bsize=
},
[] = {
title=, move=, visual=, tool=, fps=, anti=, hub=, lang=,
speed=, jump=, infJ=, noclip=, fly=, rtp=,
fp=, tp=, esp=, xray=, day=, flood=,
btool=, tptool=, ladder=, cdel=,
aim=, assist=,
anchor=, rejoin=, shop=, exit=, yes=, no=,
exec=, bsize=
},
[] = {
title=, move=, visual=, tool=, fps=, anti=, hub=, lang=,
speed=, jump=, infJ=, noclip=, fly=, rtp=,
fp=, tp=, esp=, xray=, day=, flood=,
btool=, tptool=, ladder=, cdel=,
aim=, assist=,
anchor=, rejoin=, shop=, exit=, yes=, no=,
exec=, bsize=
},
[] = {
title=, move=, visual=, tool=, fps=, anti=, hub=, lang=,
speed=, jump=, infJ=, noclip=, fly=, rtp=,
fp=, tp=, esp=, xray=, day=, flood=,
btool=, tptool=, ladder=, cdel=,
aim=, assist=,
anchor=, rejoin=, shop=, exit=, yes=, no=,
exec=, bsize=
},
[] = {
title=, move=, visual=, tool=, fps=, anti=, hub=, lang=,
speed=, jump=, infJ=, noclip=, fly=, rtp=,
fp=, tp=, esp=, xray=, day=, flood=,
btool=, tptool=, ladder=, cdel=,
aim=, assist=,
anchor=, rejoin=, shop=, exit=, yes=, no=,
exec=, bsize=
}
}
currentLang =
elements = {}
buildSize = .(,,)
ScreenGui = .(, :())
ScreenGui.Name =
MainFrame = .(, ScreenGui)
MainFrame.Size = .(, , , )
MainFrame.Position = .(, -, , -)
MainFrame.BackgroundColor3 = .(, , )
MainFrame.Active =
MainFrame.Draggable =
TopBar = .(, MainFrame)
TopBar.Size = .(, , , )
TopBar.BackgroundColor3 = .(, , )
TitleLabel = .(, TopBar)
TitleLabel.Size = .(, -, , )
TitleLabel.Position = .(, , , )
TitleLabel.TextColor3 = .(, , )
TitleLabel.BackgroundTransparency =
TitleLabel.Font = .Font.SourceSansBold
TitleLabel.TextXAlignment = .TextXAlignment.Left
SideBar = .(, MainFrame)
SideBar.Size = .(, , , -)
SideBar.Position = .(, , , )
SideBar.BackgroundColor3 = .(, , )
.(, SideBar)
TabContainer = .(, MainFrame)
TabContainer.Size = .(, -, , -)
TabContainer.Position = .(, , , )
TabContainer.BackgroundTransparency =
()
d = i18n[currentLang]
TitleLabel.Text = d.title
obj, info (elements)
obj.Parent
baseText = d[info.key] info.key
info.isToggle
stateText = obj.BackgroundColor3 == .(, , )
obj.Text = baseText .. .. stateText
obj:()
obj.PlaceholderText = baseText
obj.Text = baseText
(obj, key, isToggle)
elements[obj] = {key = key, isToggle = isToggle}
(id, i18nKey)
frame = .(, TabContainer)
frame.Size = .(, , , )
frame.BackgroundTransparency =
frame.Visible =
frame.CanvasSize = .(, , , )
frame.ScrollBarThickness =
.(, frame).HorizontalAlignment = .HorizontalAlignment.Center
frame.UIListLayout.Padding = .(, )
btn = .(, SideBar)
btn.Size = .(, , , )
btn.BackgroundColor3 = .(, , )
btn.TextColor3 = .(, , )
btn.Font = .Font.SourceSansBold
(btn, i18nKey, )
btn.MouseButton1Click:(()
_, t (TabContainer:()) t:() t.Visible =
_, b (SideBar:()) b:() b.BackgroundColor3 = .(, , )
frame.Visible =
btn.BackgroundColor3 = .(, , )
)
frame
(parent, i18nKey, color, callback)
btn = .(, parent)
btn.Size = .(, , , )
btn.BackgroundColor3 = color
btn.TextColor3 = .(, , )
btn.Font = .Font.SourceSansBold
(btn, i18nKey, )
btn.MouseButton1Click:(callback)
btn
(parent, i18nKey, callback)
enabled =
btn = (parent, i18nKey, .(, , ), () )
elements[btn].isToggle =
btn.MouseButton1Click:(()
enabled = enabled
btn.BackgroundColor3 = enabled .(, , ) .(, , )
btn.Text = i18n[currentLang][i18nKey] .. (enabled )
(enabled)
)
btn
moveT = (, )
visualT = (, )
toolT = (, )
fpsT = (, )
antiT = (, )
hubT = (, )
langT = (, )
(moveT, , (s) .wsLoop = s .(() .wsLoop lp.Character lp.Character.Humanoid.WalkSpeed = .ws .() ) )
wsIn = .(, moveT); wsIn.Size = .(,,,); wsIn.BackgroundColor3=.(,,); wsIn.TextColor3=.(,,); (wsIn, , )
wsIn.FocusLost:(() .ws = (wsIn.Text) )
(moveT, , (s) .jpLoop = s .(() .jpLoop lp.Character lp.Character.Humanoid.UseJumpPower= lp.Character.Humanoid.JumpPower=.jp lp.Character.Humanoid.JumpHeight=.jp .() ) )
jpIn = .(, moveT); jpIn.Size = .(,,,); jpIn.BackgroundColor3=.(,,); jpIn.TextColor3=.(,,); (jpIn, , )
jpIn.FocusLost:(() .jp = (jpIn.Text) )
(moveT, , (s) .infJ = s )
uis.JumpRequest:(() .infJ lp.Character:():() )
(moveT, , (s) .noclip = s )
runService.Stepped:(() .noclip lp.Character _,v (lp.Character:()) v:() v.CanCollide = )
(moveT, , .(,,), () (:())() )
(moveT, , .(,,), () p=.Players:() t=p[.(,#p)] t t.Character lp.Character:(t.Character.HumanoidRootPart.Position) )
(visualT, , .(,,), () lp.CameraMode = .CameraMode.LockFirstPerson )
(visualT, , .(,,), () lp.CameraMode = .CameraMode.Classic lp.CameraMaxZoomDistance = )
(visualT, , (s)
.esp = s
s _,p (.Players:()) p.Character p.Character:() p.Character.Highlight:()
.(() .esp _,p (.Players:()) p~=lp p.Character p.Character:() .(, p.Character) .() )
)
(visualT, , (s) _,v (:()) v:() v:(lp.Character) v.Transparency = s )
(visualT, , (s) lighting.ClockTime = s )
(visualT, , (s)
s .Terrain:(.(,,), .(, , ), .Material.Water)
.Terrain:(.(,,), .(, , ), .Material.Air)
)
(toolT, , .(,,), ()
t=.(,lp.Backpack) t.Name= t.RequiresHandle=
t.Activated:(() p=.(,) p.Size=buildSize p.Anchored= p.Position=mouse.Hit.p+.(, buildSize.Y/, ) )
)
bsIn = .(, toolT); bsIn.Size = .(,,,); bsIn.BackgroundColor3=.(,,); bsIn.TextColor3=.(,,); (bsIn, , )
bsIn.FocusLost:(() s = bsIn.Text:() #s == buildSize = .((s[]), (s[]), (s[])) )
(toolT, , .(,,), () t=.(,lp.Backpack) t.Name= t.RequiresHandle= t.Activated:(() lp.Character:(mouse.Hit.p) ) )
(toolT, , .(,,), () s=lp.Character.HumanoidRootPart.CFrame*.(,-,-) i=, p=.(,) p.Size=.(,,) p.Anchored= p.CFrame=s*.(,i*,) )
(toolT, , (s) .cDel=s )
mouse.Button1Down:(() .cDel mouse.Target mouse.Target.Name~= mouse.Target:() )
ab, aa = ,
(fpsT, , (s) ab=s aa= )
(fpsT, , (s) aa=s ab= )
runService:(, , ()
ab aa
target, dist = , .huge
_,p (.Players:())
p~=lp p.Character p.Character:() p.Character.Humanoid.Health>
pos, = camera:(p.Character.Head.Position)
(.(pos.X,pos.Y)-.(mouse.X,mouse.Y)).Magnitude < dist
dist=(.(pos.X,pos.Y)-.(mouse.X,mouse.Y)).Magnitude target=p
target
tCF = .(camera.CFrame.Position, target.Character.Head.Position)
camera.CFrame = ab tCF camera.CFrame:(tCF, )
)
(hubT, , .(,,), () (:())() )
(hubT, , .(,,), () (:())() )
exB = .(, hubT); exB.Size = .(, , , ); exB.MultiLine = ; exB.BackgroundColor3 = .(,,); exB.TextColor3 = .(,,); exB.ClearTextOnFocus = ; (exB, , )
(hubT, , .(,,), () (exB.Text)() )
(antiT, , .(,,), () lp.Character lp.Character.HumanoidRootPart.Anchored = lp.Character.HumanoidRootPart.Anchored )
(antiT, , .(,,), () ts:(.PlaceId, .JobId, lp) )
(antiT, , .(,,), ()
s = :():(:(..game.PlaceId..)).data
_,v (s) v.id ~= .JobId v.playing < v.maxPlayers ts:(.PlaceId, v.id, lp)
)
langName, _ (i18n)
b = .(, langT)
b.Size = .(, , , )
b.Text = langName
b.BackgroundColor3 = .(,,)
b.TextColor3 = .(,,)
b.Font = .Font.SourceSansBold
b.MouseButton1Click:(() currentLang = langName () )
()
cfm = .(, ScreenGui); cfm.Size = .(,,,); cfm.Position = .(,-,,-); cfm.BackgroundColor3 = .(,,)
t = .(, cfm); t.Size = .(,,,); t.TextColor3 = .(,,); (t, , )
y = .(, cfm); y.Size = .(,,,); y.Position = .(,,,); (y, , ); y.MouseButton1Click:(() ScreenGui:() )
n = .(, cfm); n.Size = .(,,,); n.Position = .(,,,); (n, , ); n.MouseButton1Click:(() cfm:() )
()
MinB = .(, TopBar); MinB.Size=.(,,,); MinB.Position=.(,-,,); MinB.Text=; MinB.MouseButton1Click:(() MainFrame.Size=.(,,,); SideBar.Visible=; TabContainer.Visible= )
MaxB = .(, TopBar); MaxB.Size=.(,,,); MaxB.Position=.(,-,,); MaxB.Text=; MaxB.MouseButton1Click:(() MainFrame.Size=.(,,,); SideBar.Visible=; TabContainer.Visible= )
ExtB = .(, TopBar); ExtB.Size=.(,,,); ExtB.Position=.(,-,,); ExtB.Text=; ExtB.BackgroundColor3=.(,,); ExtB.MouseButton1Click:(Exit)
currentLang =
()
moveT.Visible =
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