Run it
Copy the script and paste it into your executor.
Players = :()
RunService = :()
UserInputService = :()
player = Players.LocalPlayer
camera = .CurrentCamera
aimbotEnabled =
MAX_DISTANCE =
screenGui = .Parent
screenGui.ResetOnSpawn =
frame = .()
frame = .()
frame.Name =
frame.Size = .(, , , )
frame.Position = .(, , , )
frame.BackgroundColor3 = .(, , )
frame.BackgroundTransparency =
frame.BorderSizePixel =
frame.Parent = screenGui
corner = .()
corner.CornerRadius = .(, )
corner.Parent = frame
textButton = .()
textButton.Name =
textButton.Size = .(, , , )
textButton.BackgroundColor3 = .(, , )
textButton.BackgroundTransparency =
textButton.BorderSizePixel =
textButton.Text =
textButton.TextColor3 = .(, , )
textButton.TextSize =
textButton.Font = .Font.GothamBold
textButton.Parent = frame
buttonCorner = .()
buttonCorner.CornerRadius = .(, )
buttonCorner.Parent = textButton
()
aimbotEnabled
textButton.Text =
textButton.BackgroundColor3 = .(, , )
textButton.Text =
textButton.BackgroundColor3 = .(, , )
()
closestTarget =
closestDistance = MAX_DISTANCE
character = player.Character
character
humanoidRootPart = character:()
humanoidRootPart
myPosition = humanoidRootPart.Position
_, descendant (:())
humanoid = descendant:()
humanoid humanoid.Health >
targetCharacter = humanoid.Parent
targetHumanoidRootPart = targetCharacter:()
targetHumanoidRootPart targetCharacter ~= character
distance = (targetHumanoidRootPart.Position - myPosition).Magnitude
distance < closestDistance
rayParams = RaycastParams.()
rayParams.FilterDescendantsInstances = {character, targetCharacter}
rayParams.FilterType = .RaycastFilterType.Exclude
direction = targetHumanoidRootPart.Position - myPosition
rayResult = :(myPosition, direction, rayParams)
rayResult rayResult.Instance:(targetCharacter)
closestTarget = targetHumanoidRootPart
closestDistance = distance
closestTarget
RunService.RenderStepped:((deltaTime)
aimbotEnabled
target = ()
target
targetPosition = target.Position
currentCFrame = camera.CFrame
lookAtCFrame = .(currentCFrame.Position, targetPosition)
smoothness =
newCFrame = currentCFrame:(lookAtCFrame, smoothness)
camera.CFrame = .(currentCFrame.Position, newCFrame.LookVector * + currentCFrame.Position)
)
textButton.MouseButton1Click:(()
aimbotEnabled = aimbotEnabled
()
)
UserInputService.InputBegan:((input, gameProcessed)
gameProcessed
input.KeyCode == .KeyCode.H
aimbotEnabled = aimbotEnabled
()
)
()
aimbot for Exploits pro

Universal