Run it
Copy the script and paste it into your executor.
Players = :()
ReplicatedStorage = :()
HttpService = :()
StarterGui = :()
RunService = :()
Workspace = :()
player = Players.LocalPlayer
HttpService.HttpEnabled =
gui = .()
gui.Name =
gui.Parent = player:()
gui.ResetOnSpawn =
main = .()
main.Parent = gui
main.Size = .(, , , )
main.Position = .(, -, , -)
main.BackgroundTransparency =
main.BorderSizePixel =
main.Active =
main.Draggable =
bg = .()
bg.Parent = main
bg.Size = .(,,,)
bg.Image =
bg.ScaleType = .ScaleType.Crop
bg.BackgroundTransparency =
bg.ZIndex =
overlay = .()
overlay.Parent = main
overlay.Size = .(,,,)
overlay.BackgroundColor3 = .(,,)
overlay.BackgroundTransparency =
overlay.BorderSizePixel =
overlay.ZIndex =
stroke = .(, main)
stroke.Thickness =
stroke.Color = .(,,)
header = .()
header.Parent = main
header.Size = .(,,,)
header.BackgroundColor3 = .(,,)
header.BorderSizePixel =
header.ZIndex =
title = .()
title.Parent = header
title.Size = .(,,,)
title.BackgroundTransparency =
title.Text =
title.TextColor3 = .(,,)
title.Font = .Font.GothamBold
title.TextSize =
title.ZIndex =
topButtonRow = .()
topButtonRow.Parent = main
topButtonRow.Position = .(,,,)
topButtonRow.Size = .(,,,)
topButtonRow.BackgroundTransparency =
topButtonRow.ZIndex =
(text, x)
b = .()
b.Parent = topButtonRow
b.Size = .(,,,)
b.Position = .(,x,,)
b.Text = text
b.BackgroundColor3 = .(,,)
b.BackgroundTransparency =
b.TextColor3 = .(,,)
b.Font = .Font.Gotham
b.TextSize =
b.BorderSizePixel =
b.ZIndex =
s = .(, b)
s.Color = .(,,)
s.Thickness =
b
r6_btn = (, )
btools_top = (, )
(text, x, y)
b = .()
b.Parent = main
b.Size = .(,,,)
b.Position = .(,x,,y)
b.Text = text
b.BackgroundColor3 = .(,,)
b.BackgroundTransparency =
b.TextColor3 = .(,,)
b.Font = .Font.GothamBold
b.TextSize =
b.BorderSizePixel =
b.ZIndex =
s = .(, b)
s.Color = .(,,)
s.Thickness =
b
theme = (, , )
skybox = (, , )
troll = (, , )
realm_f3x = (, , )
tp_realm = (, , )
decal = (, , )
Allah = (, , )
title_btn = (, , )
char_all = (, , )
float_pad = (, , )
rc7_cloud = (, , )
unanchor = (, , )
r6_btn.MouseButton1Click:(()
(()
RequestCommand = ReplicatedStorage:().Signals.RequestCommandSilent
RequestCommand:()
)
)
btools_top.MouseButton1Click:(()
(()
RequestCommand = ReplicatedStorage:().Signals.RequestCommandSilent
RequestCommand:()
)
)
theme.MouseButton1Click:(()
(()
RequestCommand = ReplicatedStorage:().Signals.RequestCommandSilent
RequestCommand:()
)
)
skybox.MouseButton1Click:(()
(()
player = .Players.LocalPlayer
char = player.Character
tool
i,v player:()
v.Name ==
tool = v.Parent
i,v .ReplicatedStorage:()
v.Name ==
tool = v.Parent
remote = tool.SyncAPI.ServerEndpoint
(args)
remote:((args))
(part,boolean)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = boolean
}
}
}
(args)
(boolean,part)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = boolean
}
}
}
(args)
(cf,parent)
args = {
[] = ,
[] = ,
[] = cf,
[] = parent
}
(args)
(part)
args = {
[] = ,
[] = {
[] = part
}
}
(args)
(part,cf)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = cf
}
}
}
(args)
(part,size,cf)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = cf,
[] = size
}
}
}
(args)
(part)
args = {
[] = ,
[] = {
[] = {
[] = part
}
}
}
(args)
(part,meshid)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = ..meshid
}
}
}
(args)
(part, texid)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = ..texid
}
}
}
(args)
(part, stringg)
args = {
[] = ,
[] = {
[] = part
},
[] = stringg
}
(args)
(part,size)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = size
}
}
}
(args)
(part1, part2,lead)
args = {
[] = ,
[] = {
[] = part1,
[] = part2
},
[] = lead
}
(args)
(part,boolean)
args = {
[] = ,
[] = {
[] = part
},
[] = boolean
}
(args)
(part,int)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = int
}
}
}
(args)
(part)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] =
}
}
}
(args)
(part,brightness)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = ,
[] = brightness
}
}
}
(args)
(part,color)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = color ,
[] =
}
}
}
(args)
(part,side)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = side,
[] =
}
}
}
(args)
(part,asset,side)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = side,
[] = ,
[] = .. asset
}
}
}
(args)
(id)
e = char.HumanoidRootPart.CFrame.x
f = char.HumanoidRootPart.CFrame.y
g = char.HumanoidRootPart.CFrame.z
(.(.(e),.(f),.(g)) + .(,,),)
i,v .Workspace:()
v:() v.CFrame.x == .(e) v.CFrame.z == .(g)
(v,)
(v)
(v,)
(v,id)
(v,.(,,))
(v,)
()
)
)
decal.MouseButton1Click:(()
(()
Players = :()
ReplicatedStorage = :()
RunService = :()
player = Players.LocalPlayer
character = player.Character player.CharacterAdded:()
tool
()
_, v (player:())
v.Name ==
v.Parent
_, v (ReplicatedStorage:())
v.Name ==
v.Parent
tool = ()
tool
()
remote = tool.SyncAPI.ServerEndpoint
(args)
remote:((args))
(part, boolean)
({ , { { Part = part, CanCollide = boolean } } })
(part, boolean)
({ , { { Part = part, Anchored = boolean } } })
(cf, parent)
({ , , cf, parent })
(part)
({ , { part } })
(part, cf)
({ , { { Part = part, = cf } } })
(part, size, cf)
({ , { { Part = part, Size = size, = cf } } })
(part)
({ , { { Part = part } } })
(part, meshId)
({ , { { Part = part, MeshId = .. meshId } } })
(part, texId)
({ , { { Part = part, TextureId = .. texId } } })
(part, name)
({ , { part }, name })
(part, size)
({ , { { Part = part, Scale = size } } })
(part1, part2, lead)
({ , { part1, part2 }, lead })
(part, boolean)
({ , { part }, boolean })
(part, transparency)
({ , { { Part = part, Transparency = transparency } } })
(part)
({ , { { Part = part, LightType = } } })
(part, brightness)
({ , { { Part = part, LightType = , Brightness = brightness } } })
(part, color)
({ , { { Part = part, Color = color, UnionColoring = } } })
(part, face)
({ , { { Part = part, Face = face, TextureType = } } })
(part, assetId, face)
({ , { { Part = part, Face = face, TextureType = , Texture = .. assetId } } })
(assetId)
_, v (:())
v:()
(()
(v, )
_, face (.NormalId:())
(v, face)
(v, assetId, face)
)
()
)
)
Allah.MouseButton1Click:(()
(()
RequestCommand = ReplicatedStorage:().Signals.RequestCommandSilent
RequestCommand:()
)
)
tp_realm.MouseButton1Click:(()
(()
RequestCommand = ReplicatedStorage:().Signals.RequestCommandSilent
RequestCommand:()
)
)
title_btn.MouseButton1Click:(()
(()
RequestCommand = ReplicatedStorage:().Signals.RequestCommandSilent
RequestCommand:()
)
)
char_all.MouseButton1Click:(()
(()
RequestCommand = ReplicatedStorage:().Signals.RequestCommandSilent
RequestCommand:()
)
)
unanchor.MouseButton1Click:(()
(()
player = .Players.LocalPlayer
char = player.Character
tool
i,v player:()
v.Name ==
tool = v.Parent
i,v .ReplicatedStorage:()
v.Name ==
tool = v.Parent
remote = tool.SyncAPI.ServerEndpoint
(args)
remote:((args))
(part,boolean)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = boolean
}
}
}
(args)
(boolean,part)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = boolean
}
}
}
(args)
(cf,parent)
args = {
[] = ,
[] = ,
[] = cf,
[] = parent
}
(args)
(part)
args = {
[] = ,
[] = {
[] = part
}
}
(args)
(part,cf)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = cf
}
}
}
(args)
(part,size,cf)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = cf,
[] = size
}
}
}
(args)
(part)
args = {
[] = ,
[] = {
[] = {
[] = part
}
}
}
(args)
(part,meshid)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = ..meshid
}
}
}
(args)
(part, texid)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = ..texid
}
}
}
(args)
(part, stringg)
args = {
[] = ,
[] = {
[] = .Part
},
[] = stringg
}
(args)
(part,size)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = size
}
}
}
(args)
(part1, part2,lead)
args = {
[] = ,
[] = {
[] = part1,
[] = part2
},
[] = lead
}
(args)
(part,boolean)
args = {
[] = ,
[] = {
[] = part
},
[] = boolean
}
(args)
(part,int)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = int
}
}
}
(args)
(part)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] =
}
}
}
(args)
(part,brightness)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = ,
[] = brightness
}
}
}
(args)
()
i,v .Workspace:()
(()
(v,)
(,v)
)
()
)
)
float_pad.MouseButton1Click:(()
(()
Players = :()
RunService = :()
player = Players.LocalPlayer
character = player.Character player.CharacterAdded:()
tool
_, obj player:()
obj.Name ==
tool = obj.Parent
_, obj .ReplicatedStorage:()
obj.Name ==
tool = obj.Parent
SyncAPI = tool.SyncAPI
part
baseOffsetY = -
currentOffsetY = baseOffsetY
lowerAmount = -
timer =
lowerInterval =
velocityThreshold =
(args)
SyncAPI:((args))
(cf, parent)
( {,,cf,parent} )
(p, anchored)
( {,{{Part=p,Anchored=anchored}}} )
(p)
( {,{{Part=p}}} )
(p, meshId)
( {,{{Part=p,MeshId= .. meshId}}} )
(p, size)
( {,{{Part=p,Scale=size}}} )
(p, color)
( {,{{Part=p,Color=color}}} )
(p, value)
( {,{{Part=p,Transparency=value}}} )
(cf)
part part.Parent
( {,{{Part=part,=cf}}} )
()
hrp = character:()
hrp
humanoid = character:()
humanoid
startCF = hrp.CFrame + .(, baseOffsetY, )
(startCF, )
_, obj :()
obj:() (obj.Position - startCF.Position).Magnitude <
part = obj
part.Name =
(part, )
(part)
(part, )
(part, .(, , ))
(part, .(, , ))
(part, )
connection
connection = RunService.Heartbeat:((dt)
part part.Parent hrp humanoid
connection connection:()
isInAir = (humanoid.FloorMaterial == .Material.Air)
isStopped = (hrp.Velocity.Magnitude < velocityThreshold)
isInAir isStopped
timer = timer + dt
timer >= lowerInterval
timer =
currentOffsetY = currentOffsetY + lowerAmount
timer =
currentOffsetY = baseOffsetY
cf = hrp.CFrame * .(, currentOffsetY, )
(cf)
part.CFrame = cf
)
()
Players = :()
RunService = :()
player = Players.LocalPlayer
char = player.Character player.CharacterAdded:()
tool
_,v player:() v.Name == tool = v.Parent
_,v .ReplicatedStorage:() v.Name == tool = v.Parent
remote = tool.SyncAPI.ServerEndpoint
(args) remote:((args))
(cf,parent) ( {,,cf,parent} )
(b,p) ( {,{{Part=p,Anchored=b}}} )
(p,b) ( {,{{Part=p,CanCollide=b}}} )
(p,s,cf) ( {,{{Part=p,Size=s,=cf}}} )
(p,cf) ( {,{{Part=p,=cf}}} )
(p,t) ( {,{{Part=p,Transparency=t}}} )
(p) ( {,{p}} )
platform
baseOffsetY = -
currentOffsetY = baseOffsetY
lowerAmount = -
timer =
lowerInterval =
velocityThreshold =
()
hrp = char:()
humanoid = char:()
startCF = hrp.CFrame * .(, baseOffsetY, )
(startCF, )
.()
_,v :()
v:() (v.Position - startCF.Position).Magnitude <
platform = v
(, platform)
(platform, )
(platform, .(, , ), platform.CFrame)
(platform, )
RunService.Heartbeat:((dt)
platform platform.Parent
hrp = char:()
humanoid = char:()
hrp humanoid
isInAir = (humanoid.FloorMaterial == .Material.Air)
isStopped = (hrp.Velocity.Magnitude < velocityThreshold)
isInAir isStopped
timer = timer + dt
timer >= lowerInterval
timer =
currentOffsetY = currentOffsetY + lowerAmount
timer =
currentOffsetY = baseOffsetY
targetCF = hrp.CFrame * .(, currentOffsetY, )
(platform, targetCF)
)
()
player.CharacterAdded:((newChar)
char = newChar
platform (platform)
timer =
currentOffsetY = baseOffsetY
.()
()
)
)
)
troll.MouseButton1Click:(()
(()
RequestCommand = ReplicatedStorage:().Signals.RequestCommandSilent
RequestCommand:()
)
)
realm_f3x.MouseButton1Click:(()
(()
ReplicatedStorage = :()
rq = ReplicatedStorage:().Signals.RequestCommandSilent
player = .Players.LocalPlayer
char = player.Character player.CharacterAdded:()
backpack = player.Backpack
()
_, v (backpack:())
v:()
v
_, v (char:())
v:()
v
f3x = ()
f3x
()
syncapi = f3x.SyncAPI
serverendpoint = syncapi.ServerEndpoint
(args)
serverendpoint:((args))
(part)
({, {part}})
()
_, v (:())
v:() v:()
(()
(v)
)
()
rq:()
()
.()
model_id =
imported_model = :( .. model_id)[]
imported_model.Parent = .Lighting
_, v , imported_model:()
(()
v.Anchored =
)
plr = :().LocalPlayer
f3x_name =
destination =
.(()
.()
imported_model.Parent =
)()
(part, cframe, destination, size, transparency, colour, material, collision, fake_part)
allPartsData = {}
.(allPartsData, {
Type = fake_part:() fake_part:() fake_part:() fake_part:() fake_part:()
fake_part.Shape == .PartType.Block
fake_part.Shape == .PartType.Ball
fake_part.Shape == .PartType.Cylinder ,
= fake_part.CFrame,
Size = fake_part.Size,
Transparency = fake_part.Transparency,
Color = fake_part.Color,
Material = fake_part.Material,
Collision = fake_part.CanCollide,
Ref = fake_part,
})
sync = plr.Backpack:(f3x_name).SyncAPI.ServerEndpoint
partMap = {}
_, data (allPartsData)
created = sync:(, data.Type, data.CFrame, destination)
partMap[data.Ref] = created
_, data (allPartsData)
created = partMap[data.Ref]
created
(()
data.Size ~= .(,,)
sync:(, {
{ Part = created, = created.CFrame, Size = data.Size }
})
data.Transparency ~=
sync:(, {
{ Part = created, Transparency = data.Transparency }
})
data.Color ~= BrickColor.().Color
sync:(, {
{ Part = created, Color = data.Color, UnionColoring = }
})
data.Material ~=
sync:(, {
{ Part = created, Material = data.Material }
})
data.Collision ~=
sync:(, {
{ Part = created, CanCollide = data.Collision }
})
ref = data.Ref
texture = ref:()
texture
sync:(, {
{ Part = created, Face = texture.Face, TextureType = }
})
sync:(, {
{ Part = created, Face = texture.Face, TextureType = , StudsPerTileU = texture.StudsPerTileU, StudsPerTileV = texture.StudsPerTileV, Texture = texture.Texture, Transparency = texture.Transparency }
})
decal = ref:()
decal
sync:(, {
{ Part = created, Face = decal.Face, TextureType = }
})
sync:(, {
{ Part = created, Face = decal.Face, TextureType = , Texture = decal.Texture, Transparency = decal.Transparency }
})
mesh = ref:()
mesh
sync:(, {
{ Part = created }
})
sync:(, {
{ Part = created, MeshId = mesh.MeshId, TextureId = mesh.TextureId, Scale = mesh.Scale }
})
light1 = ref:()
light1
sync:(, {
{ Part = created, LightType = }
})
sync:(, {
{ Part = created, LightType = , Color = light1.Color, Range = light1.Range, Face = light1.Face, Angle = light1.Angle, Shadows = light1.Shadows }
})
light2 = ref:()
light2
sync:(, {
{ Part = created, LightType = }
})
sync:(, {
{ Part = created, LightType = , Color = light2.Color, Range = light2.Range, Shadows = light2.Shadows }
})
)
_, part , imported_model:()
part:()
part.Shape == .PartType.Block
.(()
(, part.CFrame, destination, part.Size, part.Transparency, part.Color, part.Material, part.CanCollide, part)
)
part.Shape == .PartType.Ball
.(()
(, part.CFrame, destination, part.Size, part.Transparency, part.Color, part.Material, part.CanCollide, part)
)
part.Shape == .PartType.Cylinder
.(()
(, part.CFrame, destination, part.Size, part.Transparency, part.Color, part.Material, part.CanCollide, part)
)
part:()
.(()
(, part.CFrame, destination, part.Size, part.Transparency, part.Color, part.Material, part.CanCollide, part)
)
part:()
.(()
(, part.CFrame, destination, part.Size, part.Transparency, part.Color, part.Material, part.CanCollide, part)
)
part:()
.(()
(, part.CFrame, destination, part.Size, part.Transparency, part.Color, part.Material, part.CanCollide, part)
)
part:()
.(()
(, part.CFrame, destination, part.Size, part.Transparency, part.Color, part.Material, part.CanCollide, part)
)
part:()
.(()
(, part.CFrame, destination, part.Size, part.Transparency, part.Color, part.Material, part.CanCollide, part)
)
()
.()
()
.()
rq:()
)
)
samuelpOwer f3x gui fe hd admin

Universal