Run it
Copy the script and paste it into your executor.
loadstring(game:HttpGet("https://raw.githubusercontent.com/parasopsays/Saved-Teleport/refs/heads/main/Ggs.txt"))()Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: raw.githubusercontent.com.
Final version Features 1: Create unlimited custom waypoints anywhere in any game 2: One-click teleport to any saved waypoint 3: Waypoints auto-save instantly when created or deleted 4: Persistent storage – waypoints reload automatically after rejoining 5: Clean, modern, draggable GUI with the Toggle button draggable aswell 6: Separate toggle button to show/hide the waypoint menu 7: Easily delete waypoints at any time 8: Supports multiple games (waypoints are saved per game) Different have game different waypoints if you set for example in game 1 you set 3 different waypoints then whenever you leave and join any game except game 1 your waypoints won't won't show up because you're not in game 1, next time again when u join game 1 you will see those exact 3 waypoints you made, this works for all the games. Y'all should've understood how it works y'all aren't kids. Tags (ignore): waypoint, waypoints, waypoint-gui, waypoint-system, saved-waypoints, auto-waypoints, infinite-waypoints, unlimited-waypoints, teleport, teleport-script, teleport-gui, teleport-tool, tp, tp-script, tp-gui, saved-teleport, fast-teleport, instant-teleport, position-teleport, coords-teleport, coordinate-