Run it
Copy the script and paste it into your executor.
-- // CINEMATIC SUITE (MOBILE & PC COMPATIBLE) \\ --
-- Features: Dynamic FOV, Smooth Breathing, Mobile Toggle Button
local Players = game:GetService("Players")
RunService = :()
TweenService = :()
UserInputService = :()
player = Players.LocalPlayer
camera = .CurrentCamera
character = player.Character player.CharacterAdded:()
humanoid = character:()
player.CharacterAdded:((newChar)
character = newChar
humanoid = newChar:()
)
Settings = {
IsActive = ,
DefaultFOV = ,
CinematicFOV = ,
Smoothness = ,
ToggleKey = .KeyCode.H
}
screen = .()
screen.Name =
screen.ResetOnSpawn =
screen.Parent = player:()
toggleBtn = .()
toggleBtn.Name =
toggleBtn.Size = .(, )
toggleBtn.Position = .(, -, , -)
toggleBtn.BackgroundColor3 = .(, , )
toggleBtn.Text =
toggleBtn.TextColor3 = .(, , )
toggleBtn.Font = .Font.GothamBold
toggleBtn.TextSize =
toggleBtn.Parent = screen
corner = .()
corner.CornerRadius = .(, )
corner.Parent = toggleBtn
()
Settings.IsActive = Settings.IsActive
targetColor = Settings.IsActive .(, , ) .(, , )
TweenService:(toggleBtn, TweenInfo.(), {BackgroundColor3 = targetColor}):()
UserInputService.InputBegan:((input, processed)
processed
input.KeyCode == Settings.ToggleKey
()
)
toggleBtn.MouseButton1Click:(toggleEffect)
RunService.RenderStepped:(()
humanoid camera
Settings.IsActive
camera.FieldOfView = .(camera.FieldOfView, Settings.CinematicFOV, Settings.Smoothness)
t = ()
xOffset = .(t * ) *
yOffset = .(t * ) *
humanoid.CameraOffset = humanoid.CameraOffset:(.(xOffset, yOffset, ), )
camera.FieldOfView = .(camera.FieldOfView, Settings.DefaultFOV, Settings.Smoothness)
humanoid.CameraOffset = humanoid.CameraOffset:(.(, , ), )
)
()
You click a button to zoom in and out boring yes but I like it since it's made by Gemini but I'm teaching this gemini chat to be smarter soon I'll be powerful lol

Universal