Run it
Copy the script and paste it into your executor.
Players = :()
RunService = :()
CoreGui = :()
Camera = .CurrentCamera
LocalPlayer = Players.LocalPlayer
.HitboxEnabled =
.HitboxSize =
.AimbotEnabled =
.FOV =
FOVCircle = .()
FOVCircle.Visible =
FOVCircle.Radius = .FOV
FOVCircle.Color = .(, , )
FOVCircle.Thickness =
FOVCircle.Position = .(Camera.ViewportSize.X/, Camera.ViewportSize.Y/)
ScreenGui = .(, CoreGui)
Main = .(, ScreenGui)
Main.Size = .(, , , )
Main.Position = .(, -, , )
Main.BackgroundColor3 = .(, , )
Main.BorderSizePixel =
Main.BorderColor3 = .(, , )
Main.Active =
Main.Draggable =
Title = .(, Main)
Title.Size = .(, , , )
Title.Text =
Title.TextColor3 = .(, , )
Title.BackgroundTransparency =
Title.Font = .Font.GothamBold
Title.TextSize =
Title.TextWrapped =
MinBtn = .(, Main)
MinBtn.Size = .(, , , )
MinBtn.Position = .(, , , )
MinBtn.Text =
MinBtn.BackgroundColor3 = .(, , )
MinBtn.TextColor3 = .(, , )
MinBtn.BorderSizePixel =
OpenBtn = .(, ScreenGui)
OpenBtn.Size = .(, , , )
OpenBtn.Position = .(, , , )
OpenBtn.Text =
OpenBtn.Visible =
OpenBtn.BackgroundColor3 = .(, , )
OpenBtn.TextColor3 = .(, , )
MinBtn.MouseButton1Click:(() Main.Visible = ; OpenBtn.Visible = )
OpenBtn.MouseButton1Click:(() Main.Visible = ; OpenBtn.Visible = )
(text, pos, size, callback)
btn = .(, Main)
btn.Size = size
btn.Position = pos
btn.Text = text
btn.BackgroundColor3 = .(, , )
btn.TextColor3 = .(, , )
btn.BorderSizePixel =
btn.MouseButton1Click:(() (btn) )
(, .(, , , ), .(, , , ), (btn)
.HitboxEnabled = .HitboxEnabled
btn.Text = .HitboxEnabled
)
(, .(, , , ), .(, , , ), () .HitboxSize = .(, .HitboxSize - ) )
(, .(, , , ), .(, , , ), () .HitboxSize = .HitboxSize + )
(, .(, , , ), .(, , , ), (btn)
.AimbotEnabled = .AimbotEnabled
btn.Text = .AimbotEnabled
)
(, .(, , , ), .(, , , ), () .FOV = .(, .FOV - ); FOVCircle.Radius = .FOV )
(, .(, , , ), .(, , , ), () .FOV = .FOV + ; FOVCircle.Radius = .FOV )
RunService.RenderStepped:(()
FOVCircle.Position = .(Camera.ViewportSize.X/, Camera.ViewportSize.Y/)
_, p (Players:())
p ~= LocalPlayer p.Character p.Character:()
.HitboxEnabled
p.Character.HumanoidRootPart.Size = .(.HitboxSize, .HitboxSize, .HitboxSize)
p.Character.HumanoidRootPart.Transparency =
p.Character.HumanoidRootPart.Size = .(, , )
p.Character.HumanoidRootPart.Transparency =
.AimbotEnabled
target = ; dist = .FOV
_, p (Players:())
p ~= LocalPlayer p.Character p.Character:()
pos, onScreen = Camera:(p.Character.Head.Position)
onScreen
mag = (.(pos.X, pos.Y) - .(Camera.ViewportSize.X/, Camera.ViewportSize.Y/)).Magnitude
mag < dist target = p; dist = mag
target Camera.CFrame = .(Camera.CFrame.Position, target.Character.Head.Position)
)
Script Abu Rajal Beacon

Universal