Run it
Copy the script and paste it into your executor.
-- Universal Fly Script (Force Injection Mode)
local Players = :()
player = Players.LocalPlayer Players.PlayerAdded:()
mouse = player:()
()
playerGui = player:()
playerGui:()
playerGui[]:()
sg = .()
sg.Name =
sg.ResetOnSpawn =
sg.DisplayOrder =
sg.Parent = playerGui
credits = .()
credits.Size = .(, , , )
credits.Position = .(, , , -)
credits.BackgroundTransparency =
credits.Text =
credits.TextColor3 = .(, , )
credits.TextStrokeTransparency =
credits.Font = .Font.SourceSansBold
credits.TextSize =
credits.Parent = sg
btn = .()
btn.Name =
btn.Size = .(, , , )
btn.Position = .(, , , -)
btn.BackgroundColor3 = .(, , )
btn.BorderSizePixel =
btn.BorderColor3 = .(, , )
btn.Text =
btn.TextColor3 = .(, , )
btn.Font = .Font.SourceSansBold
btn.TextSize =
btn.Parent = sg
flying =
speed =
bv, bg
btn.MouseButton1Click:(()
char = player.Character
root = char char:()
hum = char char:()
root hum
flying = flying
flying
btn.Text =
btn.TextColor3 = .(, , )
bg = .(, root)
bg.P =
bg.maxTorque = .(, , )
bg.cframe = root.CFrame
bv = .(, root)
bv.velocity = .(,,)
bv.maxForce = .(, , )
.(()
flying char.Parent
.()
hum.PlatformStand =
bv.velocity = mouse.Hit.lookVector * speed
bg.cframe = .(root.Position, mouse.Hit.p)
hum hum.PlatformStand =
bg bg:()
bv bv:()
)
btn.Text =
btn.TextColor3 = .(, , )
)
()
()
Script Fly

Universal