Run it
Copy the script and paste it into your executor.
Players = :()
RunService = :()
UIS = :()
LocalPlayer = Players.LocalPlayer
PlayerGui = LocalPlayer:()
Camera = .CurrentCamera
AimbotEnabled =
ESPEnabled =
AIMBOT_SMOOTHNESS =
FOV_RADIUS =
HoldingRMB =
UIVisible =
gui = .()
gui.Name =
gui.ResetOnSpawn =
gui.Parent = PlayerGui
main = .()
main.Size = .(,,,)
main.Position = .(,,,)
main.BackgroundColor3 = .(,,)
main.Active =
main.Parent = gui
title = .()
title.Size = .(,,,)
title.Text =
title.TextColor3 = .(,,)
title.BackgroundTransparency =
title.TextScaled =
title.Parent = main
(text,y)
b = .()
b.Size = .(,-,,)
b.Position = .(,,,y)
b.Text = text
b.BackgroundColor3 = .(,,)
b.TextColor3 = .(,,)
b.TextScaled =
b.Parent = main
b
aimbotBtn = (,)
espBtn = (,)
smoothPlus = (,)
smoothMinus = (,)
fovPlus = (,)
fovMinus = (,)
aimbotBtn.MouseButton1Click:(()
AimbotEnabled = AimbotEnabled
aimbotBtn.Text = ..(AimbotEnabled )
)
espBtn.MouseButton1Click:(()
ESPEnabled = ESPEnabled
espBtn.Text = ..(ESPEnabled )
)
smoothPlus.MouseButton1Click:(()
AIMBOT_SMOOTHNESS = .(AIMBOT_SMOOTHNESS + , , )
)
smoothMinus.MouseButton1Click:(()
AIMBOT_SMOOTHNESS = .(AIMBOT_SMOOTHNESS - , , )
)
fovPlus.MouseButton1Click:(()
FOV_RADIUS = .(FOV_RADIUS + , , )
)
fovMinus.MouseButton1Click:(()
FOV_RADIUS = .(FOV_RADIUS - , , )
)
UIS.InputBegan:((i,gp)
gp
i.KeyCode == .KeyCode.RightControl
UIVisible = UIVisible
main.Visible = UIVisible
)
UIS.InputBegan:((i)
i.UserInputType == .UserInputType.MouseButton2
HoldingRMB =
)
UIS.InputEnded:((i)
i.UserInputType == .UserInputType.MouseButton2
HoldingRMB =
)
(model)
model model:() model:() model:()
(model)
ESPEnabled
model:()
hl = .()
hl.Name =
hl.Adornee = model
hl.FillColor = .(,,)
hl.OutlineColor = .(,,)
hl.FillTransparency =
hl.OutlineTransparency =
hl.DepthMode = .HighlightDepthMode.AlwaysOnTop
hl.Parent = model
(model)
hl = model:()
hl hl:()
(model)
(model)
.(()
model.Parent
ESPEnabled
model:()
(model)
(model)
.()
)
_,p (Players:())
p.Character (p.Character)
Players.PlayerAdded:((p)
p.CharacterAdded:(monitorCharacter)
)
_,obj (:())
(obj) (obj)
.DescendantAdded:((obj)
(obj) (obj)
)
fovCircle = .()
fovCircle.AnchorPoint = .(,)
fovCircle.BackgroundTransparency =
fovCircle.BorderSizePixel =
fovCircle.BorderColor3 = .(,,)
fovCircle.Parent = gui
corner = .()
corner.CornerRadius = .(,)
corner.Parent = fovCircle
()
mousePos = UIS:()
closest, closestDist = , FOV_RADIUS
_,p (Players:())
p ~= LocalPlayer p.Character
hrp = p.Character:()
hum = p.Character:()
hrp hum hum.Health >
screenPos, onScreen = Camera:(hrp.Position)
onScreen
d = (.(screenPos.X,screenPos.Y) - mousePos).Magnitude
d < closestDist
closestDist = d
closest = hrp
closest
(targetPart)
camPos = Camera.CFrame.Position
desiredCFrame = .(camPos, targetPart.Position)
Camera.CFrame = Camera.CFrame:(desiredCFrame, AIMBOT_SMOOTHNESS)
RunService.RenderStepped:(()
mouse = UIS:()
fovCircle.Position = .(, mouse.X,, mouse.Y)
fovCircle.Size = .(, FOV_RADIUS*,,FOV_RADIUS*)
AimbotEnabled HoldingRMB
target = ()
target
(target)
)
dragging, dragStart, startPos
title.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1
dragging =
dragStart = input.Position
startPos = main.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
)
)
UIS.InputChanged:((input)
dragging input.UserInputType == .UserInputType.MouseMovement
delta = input.Position - dragStart
main.Position = .(
startPos.X.Scale,startPos.X.Offset + delta.X,
startPos.Y.Scale,startPos.Y.Offset + delta.Y
)
)
()
⚠️PLEASE READ: I literally have no clue what is wrong with the ESP, ive tried patching it and stuff and the aimbot bugs out sometimes with the junkbot and thinner avatars. i have no idea why. Ive used AI to try and patch it but it still didnt work. What your seeing isn't the final results, eventually im gonna upgrade UI, and make a better system and core. 💵Eventually it will become paid, but this is nowhere near where i want to make it paid. But for now you guys get early access! (PLEASE REPORT BUGS IN DISCUSSION RESPECTFULLY) How to Use – Scripxx (AIMBOT, ESP) Opening the Menu Press Right Control to open or close the menu at any time. The menu is draggable, so you can move it anywhere on your screen. ESP Toggle ESP ON/OFF from the menu. When enabled, players will be highlighted for improved visibility. ESP updates automatically as players spawn. Aimbot Toggle Aimbot ON/OFF from the menu. Hold Right Mouse Button (MouseButton2) to activate the aimbot. The aimbot will lock onto the target closest to your crosshair. Aimbot Customization FOV Radius Adjust how wide the aimbot’s targeting area is. Larger FOV = easier target acquisition. Smoothness Controls how fast the c

Universal