Run it
Copy the script and paste it into your executor.
LMG2L = {};
LMG2L[] = .(, :().LocalPlayer:());
LMG2L[][] = .ZIndexBehavior.Sibling;
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = .(, , , );
LMG2L[][] = .(, , );
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = .(, , , );
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = .(, -, , );
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = .(, , , );
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = .(, , , );
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = .(, , , );
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = .(, , , );
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = .(, -, , );
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = .(, -, , );
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = .(, -, , );
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = .(, -, , );
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = .(, -, , );
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = .(, , , );
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = .(, -, , );
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = .(, , , );
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = .(, -, , );
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = .(, , , );
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = .(, , , );
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = .(, , , );
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = .(, , , );
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = .(, -, , );
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = .(, , , );
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = .(, -, , );
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = .(, -, , );
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = .(, , , );
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = .(, -, , );
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = .(, , , );
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = .(, , , );
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = .(, -, , );
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = .(, -, , );
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = .(, , , );
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = .(, -, , );
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = .(, , , );
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = .(, , , );
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = .(, -, , );
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = .(, , , );
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = .(, -, , );
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = .(, , , );
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = .(, -, , );
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = .(, , , );
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = .(, , , );
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = .(, , , );
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = .(, -, , );
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = .(, -, , );
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = .(, , , );
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = .(, , );
LMG2L[][] = ;
LMG2L[][] = .(, -, , -);
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = Font.(, .FontWeight.Bold, .FontStyle.Normal);
LMG2L[][] = .(, , );
LMG2L[][] = ;
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = .(, , , );
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = ;
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = .(, , , -);
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = .(, , );
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = .(, , );
LMG2L[][] = ;
LMG2L[][] = ;
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = .(, , );
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = .(, , );
LMG2L[][] = ;
LMG2L[][] = .(, , , );
LMG2L[] = .(, LMG2L[]);
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = .(, , );
LMG2L[][] = ;
LMG2L[][] = ;
LMG2L[][] = .(, , , );
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = .(, , , -);
LMG2L[][] = ;
LMG2L[][] = ;
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = ;
LMG2L[][] = .(, , , );
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , );
LMG2L[][] = ;
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = .(, , , );
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = ;
LMG2L[][] = .(, , , );
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , );
LMG2L[][] = ;
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = ;
LMG2L[][] = .(, , , -);
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = ;
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = .(, -, , -);
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = ;
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = .(, -, , );
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = .(, , , );
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = .(, , , );
LMG2L[] = .(, LMG2L[]);
LMG2L[][] = ;
LMG2L[][] = .(, , );
LMG2L[][] = .(, , , );
LMG2L[][] = ;
LMG2L[][] = .(, , , );
LMG2L[] = .(, LMG2L[]);
()
= LMG2L[];
;
.(C_5);
()
= LMG2L[];
;
.(C_7);
()
= LMG2L[];
;
.(C_9);
ame.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_b()
local script = LMG2L["LocalScript_b"];
end;
task.spawn(C_b);
-- Players.SKEBOB_DJ.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_d()
local script = LMG2L["LocalScript_d"];
end;
task.spawn(C_d);
-- Players.SKEBOB_DJ.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_f()
local script = LMG2L["LocalScript_f"];
end;
task.spawn(C_f);
-- Players.SKEBOB_DJ.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_11()
local script = LMG2L["LocalScript_11"];
end;
task.spawn(C_11);
-- Players.SKEBOB_DJ.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_13()
local script = LMG2L["LocalScript_13"];
end;
task.spawn(C_13);
-- Players.SKEBOB_DJ.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_15()
local script = LMG2L["LocalScript_15"];
end;
task.spawn(C_15);
-- Players.SKEBOB_DJ.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_17()
local script = LMG2L["LocalScript_17"];
end;
task.spawn(C_17);
-- Players.SKEBOB_DJ.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_19()
local script = LMG2L["LocalScript_19"];
end;
task.spawn(C_19);
-- Players.SKEBOB_DJ.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_1b()
local script = LMG2L["LocalScript_1b"];
end;
task.spawn(C_1b);
-- Players.SKEBOB_DJ.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_1d()
local script = LMG2L["LocalScript_1d"];
end;
task.spawn(C_1d);
-- Players.SKEBOB_DJ.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_1f()
local script = LMG2L["LocalScript_1f"];
end;
task.spawn(C_1f);
-- Players.SKEBOB_DJ.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_21()
local script = LMG2L["LocalScript_21"];
end;
task.spawn(C_21);
-- Players.SKEBOB_DJ.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_23()
local script = LMG2L["LocalScript_23"];
end;
task.spawn(C_23);
-- Players.SKEBOB_DJ.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_25()
local script = LMG2L["LocalScript_25"];
end;
task.spawn(C_25);
-- Players.SKEBOB_DJ.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_27()
local script = LMG2L["LocalScript_27"];
end;
task.spawn(C_27);
-- Players.SKEBOB_DJ.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_29()
local script = LMG2L["LocalScript_29"];
end;
task.spawn(C_29);
-- Players.SKEBOB_DJ.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_2b()
local script = LMG2L["LocalScript_2b"];
end;
task.spawn(C_2b);
-- Players.SKEBOB_DJ.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_2d()
local script = LMG2L["LocalScript_2d"];
end;
task.spawn(C_2d);
-- Players.SKEBOB_DJ.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_2f()
local script = LMG2L["LocalScript_2f"];
end;
task.spawn(C_2f);
-- Players.SKEBOB_DJ.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_31()
local script = LMG2L["LocalScript_31"];
end;
task.spawn(C_31);
-- Players.SKEBOB_DJ.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_33()
local script = LMG2L["LocalScript_33"];
end;
task.spawn(C_33);
-- Players.SKEBOB_DJ.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_35()
local script = LMG2L["LocalScript_35"];
end;
task.spawn(C_35);
-- Players.SKEBOB_DJ.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_37()
local script = LMG2L["LocalScript_37"];
end;
task.spawn(C_37);
-- Players.SKEBOB_DJ.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_39()
local script = LMG2L["LocalScript_39"];
end;
task.spawn(C_39);
-- Players.SKEBOB_DJ.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_3b()
local script = LMG2L["LocalScript_3b"];
end;
task.spawn(C_3b);
-- Players.SKEBOB_DJ.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_3d()
local script = LMG2L["LocalScript_3d"];
end;
task.spawn(C_3d);
-- Players.SKEBOB_DJ.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_3f()
local script = LMG2L["LocalScript_3f"];
end;
task.spawn(C_3f);
-- Players.SKEBOB_DJ.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_41()
local script = LMG2L["LocalScript_41"];
end;
task.spawn(C_41);
-- Players.SKEBOB_DJ.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_43()
local script = LMG2L["LocalScript_43"];
end;
task.spawn(C_43);
-- Players.SKEBOB_DJ.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_45()
local script = LMG2L["LocalScript_45"];
end;
task.spawn(C_45);
-- Players.SKEBOB_DJ.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_47()
local script = LMG2L["LocalScript_47"];
end;
task.spawn(C_47);
-- Players.SKEBOB_DJ.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_49()
local script = LMG2L["LocalScript_49"];
end;
task.spawn(C_49);
-- Players.SKEBOB_DJ.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_4b()
local script = LMG2L["LocalScript_4b"];
end;
task.spawn(C_4b);
-- Players.SKEBOB_DJ.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_4d()
local script = LMG2L["LocalScript_4d"];
end;
task.spawn(C_4d);
-- Players.SKEBOB_DJ.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_4f()
local script = LMG2L["LocalScript_4f"];
end;
task.spawn(C_4f);
-- Players.SKEBOB_DJ.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_51()
local script = LMG2L["LocalScript_51"];
end;
task.spawn(C_51);
-- Players.SKEBOB_DJ.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_53()
local script = LMG2L["LocalScript_53"];
end;
task.spawn(C_53);
-- Players.SKEBOB_DJ.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_55()
local script = LMG2L["LocalScript_55"];
end;
task.spawn(C_55);
-- Players.SKEBOB_DJ.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_57()
local script = LMG2L["LocalScript_57"];
end;
task.spawn(C_57);
-- Players.SKEBOB_DJ.PlayerGui.ScreenGui.Frame.ScrollingFrame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.LocalScript
local function C_59()
local script = LMG2L["LocalScript_59"];
end;
task.spawn(C_59);
-- Players.SKEBOB_DJ.PlayerGui.ScreenGui.Frame.TextButton2.TextButton.LocalScript
local function C_5f()
local script = LMG2L["LocalScript_5f"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
--[=[
d888b db db d888888b .d888b. db db db .d8b.
88' Y8b 88 88 `88' VP `8D 88 88 88 d8' `8b
88 88 88 88 odD' 88 88 88 88ooo88
88 ooo 88 88 88 .88' 88 88 88 88~~~88
88. ~8~ 88b d88 .88. j88. 88booo. 88b d88 88 88 @uniquadev
Y888P ~Y8888P' Y888888P 888888D Y88888P ~Y8888P' YP YP CONVERTER
designed using localmaze gui creator
]=]
-- Instances: 27 | Scripts: 1 | Modules: 0 | Tags: 0
local LMG2L = {};
-- Players.SKEBOB_DJ.PlayerGui.ScreenGui
LMG2L["ScreenGui_1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui"));
LMG2L["ScreenGui_1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling;
-- Players.SKEBOB_DJ.PlayerGui.ScreenGui.Frame
LMG2L["Frame_2"] = Instance.new("Frame", LMG2L["ScreenGui_1"]);
LMG2L["Frame_2"]["BorderSizePixel"] = 8;
LMG2L["Frame_2"]["BackgroundColor3"] = Color3.fromRGB(0, 215, 21);
LMG2L["Frame_2"]["Size"] = UDim2.new(0, 490, 0, 288);
LMG2L["Frame_2"]["Position"] = UDim2.new(0, 98, 0, 102);
LMG2L["Frame_2"]["BorderColor3"] = Color3.fromRGB(27, 151, 0);
-- Players.SKEBOB_DJ.PlayerGui.ScreenGui.Frame.TextButton2
LMG2L["TextButton2_3"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton2_3"]["BorderSizePixel"] = 0;
LMG2L["TextButton2_3"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton2_3"]["BackgroundColor3"] = Color3.fromRGB(45, 186, 0);
LMG2L["TextButton2_3"]["Size"] = UDim2.new(0, 98, 0, 20);
LMG2L["TextButton2_3"]["Text"] = [[Executor]];
LMG2L["TextButton2_3"]["Name"] = [[TextButton2]];
-- Players.SKEBOB_DJ.PlayerGui.ScreenGui.Frame.TextButton2.TextButton
LMG2L["TextButton_4"] = Instance.new("TextButton", LMG2L["TextButton2_3"]);
LMG2L["TextButton_4"]["BorderSizePixel"] = 0;
LMG2L["TextButton_4"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_4"]["BackgroundColor3"] = Color3.fromRGB(45, 186, 0);
LMG2L["TextButton_4"]["Size"] = UDim2.new(0, 98, 0, 20);
LMG2L["TextButton_4"]["Text"] = [[Admin Panel]];
LMG2L["TextButton_4"]["Position"] = UDim2.new(0, 96, 0, 0);
-- Players.SKEBOB_DJ.PlayerGui.ScreenGui.Frame.ImageLabel
LMG2L["ImageLabel_5"] = Instance.new("ImageLabel", LMG2L["Frame_2"]);
LMG2L["ImageLabel_5"]["BorderSizePixel"] = 0;
LMG2L["ImageLabel_5"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
-- LMG2L["ImageLabel_5"]["ImageContent"] = ;
LMG2L["ImageLabel_5"]["Image"] = [[rbxassetid://94057347280692]];
LMG2L["ImageLabel_5"]["Size"] = UDim2.new(0, 244, 0, 178);
LMG2L["ImageLabel_5"]["BackgroundTransparency"] = 1;
LMG2L["ImageLabel_5"]["Position"] = UDim2.new(0, 304, 0, -34);
-- Players.SKEBOB_DJ.PlayerGui.ScreenGui.Frame.ImageLabel.ImageLabel
LMG2L["ImageLabel_6"] = Instance.new("ImageLabel", LMG2L["ImageLabel_5"]);
LMG2L["ImageLabel_6"]["BorderSizePixel"] = 0;
LMG2L["ImageLabel_6"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
-- LMG2L["ImageLabel_6"]["ImageContent"] = ;
LMG2L["ImageLabel_6"]["Image"] = [[rbxassetid://94057347280692]];
LMG2L["ImageLabel_6"]["Size"] = UDim2.new(0, 56, 0, 44);
LMG2L["ImageLabel_6"]["BackgroundTransparency"] = 1;
LMG2L["ImageLabel_6"]["Position"] = UDim2.new(0, -314, 0, -4);
-- Players.SKEBOB_DJ.PlayerGui.ScreenGui.Frame.TextLabel2
LMG2L["TextLabel2_7"] = Instance.new("TextLabel", LMG2L["Frame_2"]);
LMG2L["TextLabel2_7"]["BorderSizePixel"] = 0;
LMG2L["TextLabel2_7"]["TextSize"] = 18;
LMG2L["TextLabel2_7"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextLabel2_7"]["TextColor3"] = Color3.fromRGB(255, 0, 0);
LMG2L["TextLabel2_7"]["BackgroundTransparency"] = 1;
LMG2L["TextLabel2_7"]["Size"] = UDim2.new(0, 32, 0, 14);
LMG2L["TextLabel2_7"]["Text"] = [[×]];
LMG2L["TextLabel2_7"]["Name"] = [[TextLabel2]];
LMG2L["TextLabel2_7"]["Position"] = UDim2.new(0, 462, 0, -26);
-- Players.SKEBOB_DJ.PlayerGui.ScreenGui.Frame.TextLabel2.TextLabel
LMG2L["TextLabel_8"] = Instance.new("TextLabel", LMG2L["TextLabel2_7"]);
LMG2L["TextLabel_8"]["BorderSizePixel"] = 0;
LMG2L["TextLabel_8"]["TextSize"] = 14;
LMG2L["TextLabel_8"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextLabel_8"]["BackgroundTransparency"] = 1;
LMG2L["TextLabel_8"]["Size"] = UDim2.new(0, 52, 0, 26);
LMG2L["TextLabel_8"]["Text"] = [[🈁]];
LMG2L["TextLabel_8"]["Position"] = UDim2.new(0, -30, 0, -8);
-- Players.SKEBOB_DJ.PlayerGui.ScreenGui.Frame.TextLabel2.TextLabel.TextLabel
LMG2L["TextLabel_9"] = Instance.new("TextLabel", LMG2L["TextLabel_8"]);
LMG2L["TextLabel_9"]["BorderSizePixel"] = 0;
LMG2L["TextLabel_9"]["TextSize"] = 18;
LMG2L["TextLabel_9"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextLabel_9"]["BackgroundTransparency"] = 1;
LMG2L["TextLabel_9"]["Size"] = UDim2.new(0, 50, 0, 26);
LMG2L["TextLabel_9"]["Text"] = [[-]];
LMG2L["TextLabel_9"]["Position"] = UDim2.new(0, -22, 0, 2);
-- Players.SKEBOB_DJ.PlayerGui.ScreenGui.Frame.TextLabel
LMG2L["TextLabel_a"] = Instance.new("TextLabel", LMG2L["Frame_2"]);
LMG2L["TextLabel_a"]["BorderSizePixel"] = 2;
LMG2L["TextLabel_a"]["BackgroundColor3"] = Color3.fromRGB(37, 222, 0);
LMG2L["TextLabel_a"]["Size"] = UDim2.new(0, 506, 0, 24);
LMG2L["TextLabel_a"]["BorderColor3"] = Color3.fromRGB(223, 223, 223);
LMG2L["TextLabel_a"]["Text"] = [[]];
LMG2L["TextLabel_a"]["Position"] = UDim2.new(0, -8, 0, -30);
-- Players.SKEBOB_DJ.PlayerGui.ScreenGui.Frame.TextLabel.TextLabel
LMG2L["TextLabel_b"] = Instance.new("TextLabel", LMG2L["TextLabel_a"]);
LMG2L["TextLabel_b"]["BorderSizePixel"] = 0;
LMG2L["TextLabel_b"]["TextSize"] = 14;
LMG2L["TextLabel_b"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextLabel_b"]["FontFace"] = Font.new([[rbxasset://fonts/families/Arial.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
LMG2L["TextLabel_b"]["TextColor3"] = Color3.fromRGB(255, 251, 251);
LMG2L["TextLabel_b"]["BackgroundTransparency"] = 1;
LMG2L["TextLabel_b"]["Size"] = UDim2.new(0, 102, 0, 24);
LMG2L["TextLabel_b"]["Text"] = [[spezficid]];
LMG2L["TextLabel_b"]["Position"] = UDim2.new(0, 32, 0, 0);
-- Players.SKEBOB_DJ.PlayerGui.ScreenGui.Frame.TextButton
LMG2L["TextButton_c"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton_c"]["BorderSizePixel"] = 2;
LMG2L["TextButton_c"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_c"]["BackgroundColor3"] = Color3.fromRGB(52, 217, 0);
LMG2L["TextButton_c"]["Size"] = UDim2.new(0, 98, 0, 48);
LMG2L["TextButton_c"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_c"]["Text"] = [[Hint]];
LMG2L["TextButton_c"]["Position"] = UDim2.new(0, 8, 0, 26);
-- Players.SKEBOB_DJ.PlayerGui.ScreenGui.Frame.TextButton.TextLabel
LMG2L["TextLabel_d"] = Instance.new("TextLabel", LMG2L["TextButton_c"]);
LMG2L["TextLabel_d"]["BorderSizePixel"] = 0;
LMG2L["TextLabel_d"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
LMG2L["TextLabel_d"]["Size"] = UDim2.new(0, 160, 0, 2);
LMG2L["TextLabel_d"]["Text"] = [[]];
LMG2L["TextLabel_d"]["Position"] = UDim2.new(0, 106, 0, 42);
-- Players.SKEBOB_DJ.PlayerGui.ScreenGui.Frame.TextButton.TextLabel.TextBox
LMG2L["TextBox_e"] = Instance.new("TextBox", LMG2L["TextLabel_d"]);
LMG2L["TextBox_e"]["BorderSizePixel"] = 0;
LMG2L["TextBox_e"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextBox_e"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextBox_e"]["Size"] = UDim2.new(0, 158, 0, 10);
LMG2L["TextBox_e"]["Position"] = UDim2.new(0, 0, 0, -14);
LMG2L["TextBox_e"]["Text"] = [[-place ur text here]];
LMG2L["TextBox_e"]["BackgroundTransparency"] = 1;
-- Players.SKEBOB_DJ.PlayerGui.ScreenGui.Frame.TextButton.TextLabel.TextBox.TextBox
LMG2L["TextBox_f"] = Instance.new("TextBox", LMG2L["TextBox_e"]);
LMG2L["TextBox_f"]["BorderSizePixel"] = 0;
LMG2L["TextBox_f"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextBox_f"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextBox_f"]["Size"] = UDim2.new(0, 158, 0, 10);
LMG2L["TextBox_f"]["Position"] = UDim2.new(0, 0, 0, 60);
LMG2L["TextBox_f"]["Text"] = [[-place ur text here]];
LMG2L["TextBox_f"]["BackgroundTransparency"] = 1;
-- Players.SKEBOB_DJ.PlayerGui.ScreenGui.Frame.TextButton.TextLabel.TextBox.TextBox.TextBox
LMG2L["TextBox_10"] = Instance.new("TextBox", LMG2L["TextBox_f"]);
LMG2L["TextBox_10"]["BorderSizePixel"] = 0;
LMG2L["TextBox_10"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextBox_10"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextBox_10"]["Size"] = UDim2.new(0, 158, 0, 10);
LMG2L["TextBox_10"]["Position"] = UDim2.new(0, -4, 0, 56);
LMG2L["TextBox_10"]["Text"] = [[Asset ID]];
LMG2L["TextBox_10"]["BackgroundTransparency"] = 1;
-- Players.SKEBOB_DJ.PlayerGui.ScreenGui.Frame.TextButton.TextLabel.TextBox.TextBox.TextBox.TextBox
LMG2L["TextBox_11"] = Instance.new("TextBox", LMG2L["TextBox_10"]);
LMG2L["TextBox_11"]["BorderSizePixel"] = 0;
LMG2L["TextBox_11"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextBox_11"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextBox_11"]["Size"] = UDim2.new(0, 158, 0, 10);
LMG2L["TextBox_11"]["Position"] = UDim2.new(0, -8, 0, 56);
LMG2L["TextBox_11"]["Text"] = [[Asset ID]];
LMG2L["TextBox_11"]["BackgroundTransparency"] = 1;
-- Players.SKEBOB_DJ.PlayerGui.ScreenGui.Frame.TextButton.TextLabel.TextLabel
LMG2L["TextLabel_12"] = Instance.new("TextLabel", LMG2L["TextLabel_d"]);
LMG2L["TextLabel_12"]["BorderSizePixel"] = 0;
LMG2L["TextLabel_12"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
LMG2L["TextLabel_12"]["Size"] = UDim2.new(0, 160, 0, 2);
LMG2L["TextLabel_12"]["Text"] = [[]];
LMG2L["TextLabel_12"]["Position"] = UDim2.new(0, -2, 0, 60);
-- Players.SKEBOB_DJ.PlayerGui.ScreenGui.Frame.TextButton.TextLabel.TextLabel.TextLabel
LMG2L["TextLabel_13"] = Instance.new("TextLabel", LMG2L["TextLabel_12"]);
LMG2L["TextLabel_13"]["BorderSizePixel"] = 0;
LMG2L["TextLabel_13"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
LMG2L["TextLabel_13"]["Size"] = UDim2.new(0, 160, 0, 2);
LMG2L["TextLabel_13"]["Text"] = [[]];
LMG2L["TextLabel_13"]["Position"] = UDim2.new(0, 2, 0, 56);
-- Players.SKEBOB_DJ.PlayerGui.ScreenGui.Frame.TextButton.TextLabel.TextLabel.TextLabel.TextLabel
LMG2L["TextLabel_14"] = Instance.new("TextLabel", LMG2L["TextLabel_13"]);
LMG2L["TextLabel_14"]["BorderSizePixel"] = 0;
LMG2L["TextLabel_14"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
LMG2L["TextLabel_14"]["Size"] = UDim2.new(0, 160, 0, 2);
LMG2L["TextLabel_14"]["Text"] = [[]];
LMG2L["TextLabel_14"]["Position"] = UDim2.new(0, 0, 0, 56);
-- Players.SKEBOB_DJ.PlayerGui.ScreenGui.Frame.TextButton.TextButton
LMG2L["TextButton_15"] = Instance.new("TextButton", LMG2L["TextButton_c"]);
LMG2L["TextButton_15"]["BorderSizePixel"] = 2;
LMG2L["TextButton_15"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_15"]["BackgroundColor3"] = Color3.fromRGB(52, 217, 0);
LMG2L["TextButton_15"]["Size"] = UDim2.new(0, 98, 0, 48);
LMG2L["TextButton_15"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_15"]["Text"] = [[Announce]];
LMG2L["TextButton_15"]["Position"] = UDim2.new(0, 0, 0, 56);
-- Players.SKEBOB_DJ.PlayerGui.ScreenGui.Frame.TextButton.TextButton.TextButton
LMG2L["TextButton_16"] = Instance.new("TextButton", LMG2L["TextButton_15"]);
LMG2L["TextButton_16"]["BorderSizePixel"] = 2;
LMG2L["TextButton_16"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_16"]["BackgroundColor3"] = Color3.fromRGB(52, 217, 0);
LMG2L["TextButton_16"]["Size"] = UDim2.new(0, 98, 0, 48);
LMG2L["TextButton_16"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_16"]["Text"] = [[Skybox]];
LMG2L["TextButton_16"]["Position"] = UDim2.new(0, 0, 0, 58);
-- Players.SKEBOB_DJ.PlayerGui.ScreenGui.Frame.TextButton.TextButton.TextButton.TextButton
LMG2L["TextButton_17"] = Instance.new("TextButton", LMG2L["TextButton_16"]);
LMG2L["TextButton_17"]["BorderSizePixel"] = 2;
LMG2L["TextButton_17"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_17"]["BackgroundColor3"] = Color3.fromRGB(52, 217, 0);
LMG2L["TextButton_17"]["Size"] = UDim2.new(0, 98, 0, 48);
LMG2L["TextButton_17"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_17"]["Text"] = [[Particle]];
LMG2L["TextButton_17"]["Position"] = UDim2.new(0, 0, 0, 56);
-- Players.SKEBOB_DJ.PlayerGui.ScreenGui.Frame.TextButton.TextButton.TextButton.TextButton.TextButton
LMG2L["TextButton_18"] = Instance.new("TextButton", LMG2L["TextButton_17"]);
LMG2L["TextButton_18"]["BorderSizePixel"] = 2;
LMG2L["TextButton_18"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_18"]["BackgroundColor3"] = Color3.fromRGB(52, 217, 0);
LMG2L["TextButton_18"]["Size"] = UDim2.new(0, 98, 0, 48);
LMG2L["TextButton_18"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_18"]["Text"] = [[Clear Announce]];
LMG2L["TextButton_18"]["Position"] = UDim2.new(0, 368, 0, -100);
-- Players.SKEBOB_DJ.PlayerGui.ScreenGui.Frame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton
LMG2L["TextButton_19"] = Instance.new("TextButton", LMG2L["TextButton_18"]);
LMG2L["TextButton_19"]["BorderSizePixel"] = 2;
LMG2L["TextButton_19"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_19"]["BackgroundColor3"] = Color3.fromRGB(52, 217, 0);
LMG2L["TextButton_19"]["Size"] = UDim2.new(0, 98, 0, 48);
LMG2L["TextButton_19"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_19"]["Text"] = [[Clear hint]];
LMG2L["TextButton_19"]["Position"] = UDim2.new(0, 0, 0, 58);
-- Players.SKEBOB_DJ.PlayerGui.ScreenGui.Frame.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton.TextButton
LMG2L["TextButton_1a"] = Instance.new("TextButton", LMG2L["TextButton_19"]);
LMG2L["TextButton_1a"]["BorderSizePixel"] = 2;
LMG2L["TextButton_1a"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_1a"]["BackgroundColor3"] = Color3.fromRGB(52, 217, 0);
LMG2L["TextButton_1a"]["Size"] = UDim2.new(0, 98, 0, 48);
LMG2L["TextButton_1a"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_1a"]["Text"] = [[Clear Particle]];
LMG2L["TextButton_1a"]["Position"] = UDim2.new(0, 0, 0, 58);
-- Players.SKEBOB_DJ.PlayerGui.ScreenGui.Frame.LocalScript
LMG2L["LocalScript_1b"] = Instance.new("LocalScript", LMG2L["Frame_2"]);
-- Players.SKEBOB_DJ.PlayerGui.ScreenGui.Frame.LocalScript
local function C_1b()
local script = LMG2L["LocalScript_1b"];
local UIS = game:GetService("UserInputService")
local frame = script.Parent
local dragging = false
local dragStart
local startPos
local function update(input)
local delta = input.Position - dragStart
frame.Position = UDim2.new(
startPos.X.Scale,
startPos.X.Offset + delta.X,
startPos.Y.Scale,
startPos.Y.Offset + delta.Y
)
end
frame.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1
or input.UserInputType == Enum.UserInputType.Touch then
dragging = true
dragStart = input.Position
startPos = frame.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragging = false
end
end)
end
end)
frame.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement
or input.UserInputType == Enum.UserInputType.Touch then
if dragging then
update(input)
end
end
end)
end;
task.spawn(C_1b);
return LMG2L["ScreenGui_1"], require;
end)
end;
task.spawn(C_5f);
-- Players.SKEBOB_DJ.PlayerGui.ScreenGui.Frame.LocalScript
local function C_6b()
local script = LMG2L["LocalScript_6b"];
local UIS = game:GetService("UserInputService")
local frame = script.Parent
local dragging = false
local dragStart
local startPos
local function update(input)
local delta = input.Position - dragStart
frame.Position = UDim2.new(
startPos.X.Scale,
startPos.X.Offset + delta.X,
startPos.Y.Scale,
startPos.Y.Offset + delta.Y
)
end
frame.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1
or input.UserInputType == Enum.UserInputType.Touch then
dragging = true
dragStart = input.Position
startPos = frame.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragging = false
end
end)
end
end)
frame.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement
or input.UserInputType == Enum.UserInputType.Touch then
if dragging then
update(input)
end
end
end)
end;
task.spawn(C_6b);
return LMG2L["ScreenGui_1"], require;Serverside NOT WORK!!!

Universal