Run it
Copy the script and paste it into your executor.
-- Load AkiriUI and AkaliNotif
local AkiriUI = loadstring(game:HttpGet("https://akiri.best/assets/files/gayasf.ui2?key=5y1lxXSfWKhlQkSqhUuFyB8kPp8hsCau"))()
local AkaliNotif = loadstring(game:HttpGet("https://raw.githubusercontent.com/Kinlei/Dynissimo/main/Scripts/AkaliNotif.lua"))()
local Notify = AkaliNotif.Notify
({
Title = ,
Text = ,
Duration =
})
(parent, name)
parent:(name, )
(func)
success, result = (func, (err)
({
Title = ,
Text = err,
Duration =
})
)
success, result
()
myCharacter = .Players.LocalPlayer.Character
myCharacter myCharacter:()
nearestPlayer =
shortestDistance = .huge
_, player (.Players:())
player ~= .Players.LocalPlayer player.Character player.Character:()
distance = (myCharacter.HumanoidRootPart.Position - player.Character.HumanoidRootPart.Position).magnitude
distance < shortestDistance
shortestDistance = distance
nearestPlayer = player
nearestPlayer
()
(()
targetPlayer = ()
targetPlayer targetPlayer.Character targetPlayer.Character:()
myCharacter = .Players.LocalPlayer.Character
myCharacter myCharacter:()
myCharacter.HumanoidRootPart.CFrame = targetPlayer.Character.HumanoidRootPart.CFrame * .(, , -)
)
()
(lockOnPlayer)Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: akiri.best, raw.githubusercontent.com.
-- lock onto players when sword fighting