Run it
Copy the script and paste it into your executor.
Players = :()
UserInputService = :()
RunService = :()
TweenService = :()
player = Players.LocalPlayer
camera = .CurrentCamera
flying =
speed =
walkSpeedValue =
jumpPowerValue =
savedPosition =
accentColor = .(,,)
bodyVelocity =
bodyGyro =
aimAssistEnabled =
aimAssistStrength =
AIM_MAX_DISTANCE =
AIM_FOV =
themableFills = {}
themableButtons = {}
keys = {W=,A=,S=,D=,Space=,Shift=}
()
char = player.Character
char ,
char:(), char:()
()
hrp, hum = ()
hrp hum flying
flying =
hum.PlatformStand =
bodyVelocity = .()
bodyVelocity.MaxForce = .(,,) * .huge
bodyVelocity.Velocity = .(,,)
bodyVelocity.Parent = hrp
bodyGyro = .()
bodyGyro.MaxTorque = .(,,) * .huge
bodyGyro.P =
bodyGyro.D =
bodyGyro.CFrame = hrp.CFrame
bodyGyro.Parent = hrp
()
hrp, hum = ()
flying =
hum hum.PlatformStand =
bodyVelocity bodyVelocity:() bodyVelocity =
bodyGyro bodyGyro:() bodyGyro =
()
inputType = UserInputService:()
inputType.Name:(, ) ==
(targetPart)
origin = camera.CFrame.Position
direction = targetPart.Position - origin
params = RaycastParams.()
params.FilterType = .RaycastFilterType.Exclude
params.FilterDescendantsInstances = {player.Character}
result = :(origin, direction, params)
result ==
()
best, bestAngle = , AIM_FOV
camPos = camera.CFrame.Position
_, plr (Players:())
plr ~= player plr.Character
hrp = plr.Character:()
hum = plr.Character:()
hrp hum hum.Health >
offset = hrp.Position - camPos
dist = offset.Magnitude
dist < AIM_MAX_DISTANCE (hrp)
angle = .(.(camera.CFrame.LookVector:(offset.Unit)))
angle < bestAngle
bestAngle = angle
best = hrp
best
loadingGui = .()
loadingGui.Name =
loadingGui.ResetOnSpawn =
loadingGui.IgnoreGuiInset =
loadingGui.DisplayOrder =
loadingGui.Parent = player:()
loadingFrame = .()
loadingFrame.Size = .(, , , )
loadingFrame.BackgroundColor3 = .(,,)
loadingFrame.BorderSizePixel =
loadingFrame.Parent = loadingGui
loadingTitle = .()
loadingTitle.Size = .(, , , )
loadingTitle.AnchorPoint = .(,)
loadingTitle.Position = .(, , , )
loadingTitle.BackgroundTransparency =
loadingTitle.Text =
loadingTitle.TextColor3 = .(,,)
loadingTitle.Font = .Font.GothamBlack
loadingTitle.TextSize =
loadingTitle.TextTransparency =
loadingTitle.Parent = loadingFrame
loadingSubtitle = .()
loadingSubtitle.Size = .(, , , )
loadingSubtitle.AnchorPoint = .(,)
loadingSubtitle.Position = .(, , , )
loadingSubtitle.BackgroundTransparency =
loadingSubtitle.Text =
loadingSubtitle.TextColor3 = .(,,)
loadingSubtitle.Font = .Font.Gotham
loadingSubtitle.TextSize =
loadingSubtitle.TextTransparency =
loadingSubtitle.Parent = loadingFrame
barTrack = .()
barTrack.Size = .(, , , )
barTrack.AnchorPoint = .(,)
barTrack.Position = .(, , , )
barTrack.BackgroundColor3 = .(,,)
barTrack.BackgroundTransparency =
barTrack.BorderSizePixel =
barTrack.Parent = loadingFrame
barTrackCorner = .()
barTrackCorner.CornerRadius = .(,)
barTrackCorner.Parent = barTrack
barFill = .()
barFill.Size = .(, , , )
barFill.BackgroundColor3 = accentColor
barFill.BackgroundTransparency =
barFill.BorderSizePixel =
barFill.Parent = barTrack
barFillCorner = .()
barFillCorner.CornerRadius = .(,)
barFillCorner.Parent = barFill
gui = .()
gui.Name =
gui.ResetOnSpawn =
gui.DisplayOrder =
gui.Parent = player:()
mainFrame = .()
mainFrame.Size = .(, , , )
mainFrame.AutomaticSize = .AutomaticSize.Y
mainFrame.Position = .(, , , -)
mainFrame.BackgroundColor3 = .(,,)
mainFrame.BorderSizePixel =
mainFrame.Visible =
mainFrame.Parent = gui
uiScale = .()
uiScale.Scale =
uiScale.Parent = mainFrame
mainCorner = .()
mainCorner.CornerRadius = .(,)
mainCorner.Parent = mainFrame
mainStroke = .()
mainStroke.Color = .(,,)
mainStroke.Thickness =
mainStroke.Parent = mainFrame
shadow = .()
shadow.Name =
shadow.AnchorPoint = .(,)
shadow.BackgroundTransparency =
shadow.Position = .(, , , )
shadow.Size = .(, , , )
shadow.ZIndex =
shadow.Image =
shadow.ImageColor3 = .(,,)
shadow.ImageTransparency =
shadow.ScaleType = .ScaleType.Slice
shadow.SliceCenter = Rect.(,,,)
shadow.Parent = mainFrame
titleBar = .()
titleBar.Size = .(, , , )
titleBar.BackgroundColor3 = .(,,)
titleBar.BorderSizePixel =
titleBar.ZIndex =
titleBar.Parent = mainFrame
titleCorner = .()
titleCorner.CornerRadius = .(,)
titleCorner.Parent = titleBar
titleText = .()
titleText.Size = .(, -, , )
titleText.Position = .(, , , )
titleText.BackgroundTransparency =
titleText.Text =
titleText.TextColor3 = .(,,)
titleText.Font = .Font.GothamBlack
titleText.TextSize =
titleText.TextXAlignment = .TextXAlignment.Left
titleText.ZIndex =
titleText.Parent = titleBar
minimizeButton = .()
minimizeButton.Size = .(, , , )
minimizeButton.Position = .(, -, , )
minimizeButton.BackgroundColor3 = .(,,)
minimizeButton.Text =
minimizeButton.TextColor3 = .(,,)
minimizeButton.Font = .Font.GothamBold
minimizeButton.TextSize =
minimizeButton.ZIndex =
minimizeButton.Parent = titleBar
minimizeCorner = .()
minimizeCorner.CornerRadius = .(,)
minimizeCorner.Parent = minimizeButton
content = .()
content.Size = .(, , , )
content.Position = .(, , , )
content.AutomaticSize = .AutomaticSize.Y
content.BackgroundTransparency =
content.ZIndex =
content.Parent = mainFrame
contentLayout = .()
contentLayout.FillDirection = .FillDirection.Vertical
contentLayout.Padding = .(, )
contentLayout.Parent = content
contentPadding = .()
contentPadding.PaddingTop = .(, )
contentPadding.PaddingBottom = .(, )
contentPadding.PaddingLeft = .(, )
contentPadding.PaddingRight = .(, )
contentPadding.Parent = content
toggleButton = .()
toggleButton.Size = .(, , , )
toggleButton.BackgroundColor3 = accentColor
toggleButton.Text =
toggleButton.TextColor3 = .(,,)
toggleButton.Font = .Font.GothamBold
toggleButton.TextSize =
toggleButton.ZIndex =
toggleButton.Parent = content
toggleCorner = .()
toggleCorner.CornerRadius = .(,)
toggleCorner.Parent = toggleButton
()
flying
toggleButton.Text =
toggleButton.BackgroundColor3 = .(,,)
toggleButton.Text =
toggleButton.BackgroundColor3 = accentColor
(parent)
divider = .()
divider.Size = .(, , , )
divider.BackgroundColor3 = .(,,)
divider.BorderSizePixel =
divider.ZIndex =
divider.Parent = parent
divider
(parent, text)
label = .()
label.Size = .(, , , )
label.BackgroundTransparency =
label.Text = text
label.TextColor3 = .(,,)
label.Font = .Font.GothamBold
label.TextSize =
label.TextXAlignment = .TextXAlignment.Left
label.ZIndex =
label.Parent = parent
label
(parent, text, min, max, default, callback)
container = .()
container.Size = .(, , , )
container.BackgroundTransparency =
container.ZIndex =
container.Parent = parent
label = .()
label.Size = .(, , , )
label.BackgroundTransparency =
label.Text = text .. .. default
label.TextColor3 = .(,,)
label.Font = .Font.Gotham
label.TextSize =
label.TextXAlignment = .TextXAlignment.Left
label.ZIndex =
label.Parent = container
track = .()
track.Size = .(, , , )
track.Position = .(, , , )
track.BackgroundColor3 = .(,,)
track.Text =
track.AutoButtonColor =
track.ZIndex =
track.Parent = container
trackCorner = .()
trackCorner.CornerRadius = .(,)
trackCorner.Parent = track
fill = .()
fill.Size = .((default - min) / (max - min), , , )
fill.BackgroundColor3 = accentColor
fill.BorderSizePixel =
fill.ZIndex =
fill.Parent = track
fillCorner = .()
fillCorner.CornerRadius = .(,)
fillCorner.Parent = fill
.(themableFills, fill)
dragging =
(input)
rel = .((input.Position.X - track.AbsolutePosition.X) / track.AbsoluteSize.X, , )
value = .(min + rel * (max - min))
fill.Size = .(rel, , , )
label.Text = text .. .. value
(value)
track.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging =
(input)
)
UserInputService.InputEnded:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging =
)
UserInputService.InputChanged:((input)
dragging (input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch)
(input)
)
container
(content, , , , speed, (value)
speed = value
)
(content, , , , walkSpeedValue, (value)
walkSpeedValue = value
hrp, hum = ()
hum hum.WalkSpeed = value
)
(content, , , , jumpPowerValue, (value)
jumpPowerValue = value
hrp, hum = ()
hum
hum.UseJumpPower =
hum.JumpPower = value
)
(content)
(content, )
coordRow = .()
coordRow.Size = .(, , , )
coordRow.BackgroundTransparency =
coordRow.ZIndex =
coordRow.Parent = content
coordLayout = .()
coordLayout.FillDirection = .FillDirection.Horizontal
coordLayout.Padding = .(, )
coordLayout.Parent = coordRow
(parent, placeholder)
box = .()
box.Size = .(, -, , )
box.BackgroundColor3 = .(,,)
box.TextColor3 = .(,,)
box.PlaceholderText = placeholder
box.Text =
box.Font = .Font.Gotham
box.TextSize =
box.ClearTextOnFocus =
box.ZIndex =
box.Parent = parent
boxCorner = .()
boxCorner.CornerRadius = .(,)
boxCorner.Parent = box
box
xBox = (coordRow, )
yBox = (coordRow, )
zBox = (coordRow, )
teleportRow = .()
teleportRow.Size = .(, , , )
teleportRow.BackgroundTransparency =
teleportRow.ZIndex =
teleportRow.Parent = content
teleportLayout = .()
teleportLayout.FillDirection = .FillDirection.Horizontal
teleportLayout.Padding = .(, )
teleportLayout.Parent = teleportRow
(parent, text)
btn = .()
btn.Size = .(, -, , )
btn.BackgroundColor3 = accentColor
btn.Text = text
btn.TextColor3 = .(,,)
btn.Font = .Font.GothamBold
btn.TextSize =
btn.ZIndex =
btn.Parent = parent
btnCorner = .()
btnCorner.CornerRadius = .(,)
btnCorner.Parent = btn
.(themableButtons, btn)
btn
goButton = (teleportRow, )
saveButton = (teleportRow, )
homeButton = (teleportRow, )
goButton.MouseButton1Click:(()
hrp = ()
hrp
x = (xBox.Text)
y = (yBox.Text)
z = (zBox.Text)
x y z
hrp.CFrame = .(x, y, z)
)
saveButton.MouseButton1Click:(()
hrp = ()
hrp
savedPosition = hrp.Position
)
homeButton.MouseButton1Click:(()
hrp = ()
hrp savedPosition
hrp.CFrame = .(savedPosition)
)
(content)
(content, )
combatToggleButton = .()
combatToggleButton.Size = .(, , , )
combatToggleButton.BackgroundColor3 = .(,,)
combatToggleButton.Text =
combatToggleButton.TextColor3 = .(,,)
combatToggleButton.Font = .Font.GothamBold
combatToggleButton.TextSize =
combatToggleButton.ZIndex =
combatToggleButton.Parent = content
combatToggleCorner = .()
combatToggleCorner.CornerRadius = .(,)
combatToggleCorner.Parent = combatToggleButton
()
aimAssistEnabled
combatToggleButton.Text =
combatToggleButton.BackgroundColor3 = accentColor
combatToggleButton.Text =
combatToggleButton.BackgroundColor3 = .(,,)
combatToggleButton.MouseButton1Click:(()
aimAssistEnabled = aimAssistEnabled
()
)
(content, , , , .(aimAssistStrength * ), (value)
aimAssistStrength = value /
)
combatNote = .()
combatNote.Size = .(, , , )
combatNote.BackgroundTransparency =
combatNote.Text =
combatNote.TextColor3 = .(,,)
combatNote.Font = .Font.Gotham
combatNote.TextSize =
combatNote.TextWrapped =
combatNote.TextXAlignment = .TextXAlignment.Left
combatNote.ZIndex =
combatNote.Parent = content
(content)
(content, )
themeRow = .()
themeRow.Size = .(, , , )
themeRow.BackgroundTransparency =
themeRow.ZIndex =
themeRow.Parent = content
themeLayout = .()
themeLayout.FillDirection = .FillDirection.Horizontal
themeLayout.Padding = .(, )
themeLayout.Parent = themeRow
themeColors = {
.(,,),
.(,,),
.(,,),
.(,,),
.(,,),
.(,,),
}
(color)
accentColor = color
_, fill (themableFills)
fill.BackgroundColor3 = color
_, btn (themableButtons)
btn.BackgroundColor3 = color
flying
toggleButton.BackgroundColor3 = color
aimAssistEnabled
combatToggleButton.BackgroundColor3 = color
_, color (themeColors)
swatch = .()
swatch.Size = .(, , , )
swatch.BackgroundColor3 = color
swatch.Text =
swatch.ZIndex =
swatch.Parent = themeRow
swatchCorner = .()
swatchCorner.CornerRadius = .(,)
swatchCorner.Parent = swatch
swatch.MouseButton1Click:(()
(color)
)
(content)
(content, )
(content, , , , , (value)
mainFrame.BackgroundTransparency = value /
titleBar.BackgroundTransparency = value /
)
(content, , , , , (value)
uiScale.Scale = value /
)
dragging =
dragInput =
dragStart =
startPos =
titleBar.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging =
dragStart = input.Position
startPos = mainFrame.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
)
)
titleBar.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch
dragInput = input
)
UserInputService.InputChanged:((input)
input == dragInput dragging
delta = input.Position - dragStart
mainFrame.Position = .(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
)
minimized =
minimizeButton.MouseButton1Click:(()
minimized = minimized
content.Visible = minimized
minimizeButton.Text = minimized
)
toggleButton.MouseButton1Click:(()
flying () ()
()
)
UserInputService.InputBegan:((input, gpe)
gpe
input.KeyCode == .KeyCode.W keys.W =
input.KeyCode == .KeyCode.A keys.A =
input.KeyCode == .KeyCode.S keys.S =
input.KeyCode == .KeyCode.D keys.D =
input.KeyCode == .KeyCode.Space keys.Space =
input.KeyCode == .KeyCode.LeftShift keys.Shift =
input.KeyCode == .KeyCode.F
flying () ()
()
)
UserInputService.InputEnded:((input)
input.KeyCode == .KeyCode.W keys.W =
input.KeyCode == .KeyCode.A keys.A =
input.KeyCode == .KeyCode.S keys.S =
input.KeyCode == .KeyCode.D keys.D =
input.KeyCode == .KeyCode.Space keys.Space =
input.KeyCode == .KeyCode.LeftShift keys.Shift =
)
RunService.RenderStepped:(()
flying bodyVelocity bodyGyro
hrp = ()
hrp
camCFrame = camera.CFrame
moveVector = .(,,)
keys.W moveVector = moveVector + camCFrame.LookVector
keys.S moveVector = moveVector - camCFrame.LookVector
keys.A moveVector = moveVector - camCFrame.RightVector
keys.D moveVector = moveVector + camCFrame.RightVector
keys.Space moveVector = moveVector + .(,,)
keys.Shift moveVector = moveVector - .(,,)
moveVector.Magnitude >
moveVector = moveVector.Unit * speed
bodyVelocity.Velocity = moveVector
bodyGyro.CFrame = .(hrp.Position, hrp.Position + camCFrame.LookVector)
)
RunService.RenderStepped:(()
aimAssistEnabled ()
target = ()
target
camPos = camera.CFrame.Position
goal = .(camPos, target.Position)
camera.CFrame = camera.CFrame:(goal, aimAssistStrength)
)
player.CharacterAdded:((char)
flying =
bodyVelocity =
bodyGyro =
()
hum = char:()
hum.WalkSpeed = walkSpeedValue
hum.UseJumpPower =
hum.JumpPower = jumpPowerValue
)
.(()
TweenService:(loadingTitle, TweenInfo.(), {TextTransparency = }):()
TweenService:(loadingSubtitle, TweenInfo.(), {TextTransparency = }):()
TweenService:(barTrack, TweenInfo.(), {BackgroundTransparency = }):()
TweenService:(barFill, TweenInfo.(), {BackgroundTransparency = }):()
TweenService:(barFill, TweenInfo.(, .EasingStyle.Quad), {Size = .(, , , )}):()
.()
mainFrame.Visible =
fadeOut = TweenService:(loadingFrame, TweenInfo.(), {BackgroundTransparency = })
TweenService:(loadingTitle, TweenInfo.(), {TextTransparency = }):()
TweenService:(loadingSubtitle, TweenInfo.(), {TextTransparency = }):()
TweenService:(barTrack, TweenInfo.(), {BackgroundTransparency = }):()
TweenService:(barFill, TweenInfo.(), {BackgroundTransparency = }):()
fadeOut:()
fadeOut.Completed:()
loadingGui:()
)
Universal