Run it
Copy the script and paste it into your executor.
sound = .()
sound.Name =
sound.SoundId =
sound.Volume =
sound.Looped =
sound.PlayOnRemove =
sound.Parent =
dis1 = .(, sound)
dis1.Level =
dis2 = .(, sound)
dis2.Level =
dis3 = .(, sound)
dis3.Level =
sound:()
sound.Ended:(()
sound2 = .()
sound2.Name =
sound2.SoundId =
sound2.Volume =
sound2.Looped =
sound2.PlayOnRemove =
sound2.Parent =
dis1 = .(, sound2)
dis1.Level =
dis2 = .(, sound2)
dis2.Level =
dis3 = .(, sound2)
dis3.Level =
sound2:()
sound2.Ended:(()
sound3 = .()
sound3.Name =
sound3.SoundId =
sound3.Volume =
sound3.Looped =
sound3.PlayOnRemove =
sound3.Parent =
dis1 = .(, sound3)
dis1.Level =
dis2 = .(, sound3)
dis2.Level =
dis3 = .(, sound3)
dis3.Level =
sound3:()
sound3.Ended:(()
sound4 = .()
sound4.Name =
sound4.SoundId =
sound4.Volume =
sound4.Looped =
sound4.PlayOnRemove =
sound4.Parent =
dis1 = .(, sound4)
dis1.Level =
dis2 = .(, sound4)
dis2.Level =
dis3 = .(, sound4)
dis3.Level =
sound4:()
sound4.Ended:(()
sound5 = .()
sound5.Name =
sound5.SoundId =
sound5.Volume =
sound5.Looped =
sound5.PlayOnRemove =
sound5.Parent =
dis1 = .(, sound5)
dis1.Level =
dis2 = .(, sound5)
dis2.Level =
dis3 = .(, sound5)
dis3.Level =
sound5:()
)
)
)
)
s = .()
s.Name =
s.Parent = .Lighting
s.SkyboxBk =
s.SkyboxDn =
s.SkyboxFt =
s.SkyboxLf =
s.SkyboxRt =
s.SkyboxUp =
s.SunAngularSize =
s.MoonAngularSize =
i,v ,:
(v:)
me = v
p = .(, me)
p.Texture =
;;
(dd)
i,v ,dd:
(v:)
p = .(, v)
p.Texture =
;
#(v:())>
(v)
i = ,
i, v (:():())
emit = .()
emit.Parent = v.Character.Head
emit.Texture =
emit.VelocitySpread =
emit.SpreadAngle = .(, )
emit.Speed = NumberRange.(, )
(.Workspace)(Lua) Destroyer Shedlestky work on backdoor and client

Universal