Run it
Copy the script and paste it into your executor.
Players = :()
UIS = :()
RunService = :()
localPlayer = Players.LocalPlayer
camera = .CurrentCamera
settings = {
smoothness = ,
toggle =
}
lockedTarget =
lockConnection
screenGui = .()
screenGui.Parent = .Players.LocalPlayer:()
mainFrame = .()
mainFrame.Size = .(, , , )
mainFrame.Position = .(, , , )
mainFrame.BackgroundColor3 = .(, , )
mainFrame.BorderSizePixel =
mainFrame.Active =
mainFrame.Draggable =
mainFrame.Parent = screenGui
smoothLabel = .()
smoothLabel.Size = .(, , , )
smoothLabel.Position = .(, , , )
smoothLabel.BackgroundTransparency =
smoothLabel.Text = .. settings.smoothness
smoothLabel.TextColor3 = .(, , )
smoothLabel.Font = .Font.Code
smoothLabel.TextSize =
smoothLabel.Parent = mainFrame
slider = .()
slider.Size = .(, , , )
slider.Position = .(, , , )
slider.BackgroundColor3 = .(, , )
slider.BorderSizePixel =
slider.Parent = mainFrame
sliderButton = .()
sliderButton.Size = .(, , , )
sliderButton.Position = .(settings.smoothness, , , )
sliderButton.BackgroundColor3 = .(, , )
sliderButton.BorderSizePixel =
sliderButton.Text =
sliderButton.Parent = slider
closeButton = .()
closeButton.Size = .(, , , )
closeButton.Position = .(, -, , )
closeButton.BackgroundColor3 = .(, , )
closeButton.BorderSizePixel =
closeButton.Text =
closeButton.TextColor3 = .(, , )
closeButton.Font = .Font.Code
closeButton.TextSize =
closeButton.Parent = mainFrame
dragging =
sliderButton.MouseButton1Down:(()
dragging =
)
UIS.InputEnded:((input)
input.UserInputType == .UserInputType.MouseButton1
dragging =
)
RunService.RenderStepped:(()
dragging
mousePos = UIS:()
sliderAbsolutePos = slider.AbsolutePosition
sliderAbsoluteSize = slider.AbsoluteSize
relativeX = .((mousePos.X - sliderAbsolutePos.X) / sliderAbsoluteSize.X, , )
sliderButton.Position = .(relativeX, , , )
settings.smoothness = relativeX
smoothLabel.Text = .. .(, settings.smoothness)
)
closeButton.MouseButton1Click:(()
screenGui:()
)
()
closestPlayer =
shortestDistance = .huge
_, player (Players:())
player ~= localPlayer
char = player.Character
char char:()
headPos, onScreen = camera:(char.Head.Position)
onScreen
distance = (camera.CFrame.Position - char.Head.Position).Magnitude
distance < shortestDistance
shortestDistance = distance
closestPlayer = char
closestPlayer
UIS.InputBegan:((input, gameProcessed)
gameProcessed
input.KeyCode == .KeyCode.X
settings.toggle = settings.toggle
settings.toggle
lockedTarget = ()
lockConnection lockConnection:()
lockConnection = RunService.RenderStepped:(()
(lockedTarget lockedTarget.Parent lockedTarget:())
lockedTarget = ()
lockedTarget lockedTarget:()
targetPosition = lockedTarget.Head.Position
currentCFrame = camera.CFrame
newCFrame = currentCFrame:(.(currentCFrame.Position, targetPosition), settings.smoothness)
camera.CFrame = newCFrame
settings.toggle =
lockConnection:()
)
lockConnection
lockConnection:()
lockedTarget =
)open source aimbot lolol X is the toggle bois

Universal