Run it
Copy the script and paste it into your executor.
local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
local espEnabled = true
local espStorage = {} -- Stores highlights and UI for toggling
local function createESP(player)
if player == Players.LocalPlayer
(char)
hum = char:()
head = char:()
highlight = .()
highlight.Name =
highlight.DepthMode = .HighlightDepthMode.AlwaysOnTop
highlight.FillColor = .(, , )
highlight.Enabled = espEnabled
highlight.Parent = char
bbg = .()
bbg.Name =
bbg.Size = .(, , , )
bbg.Adornee = head
bbg.AlwaysOnTop =
bbg.ExtentsOffset = .(, , )
bbg.Enabled = espEnabled
bbg.Parent = char
infoLabel = .()
infoLabel.Size = .(, , , )
infoLabel.BackgroundTransparency =
infoLabel.TextColor3 = .(, , )
infoLabel.TextStrokeTransparency =
infoLabel.TextScaled =
infoLabel.Font = .Font.SourceSansBold
infoLabel.Parent = bbg
connection
connection = hum.HealthChanged:((health)
char:() connection:()
infoLabel.Text = .(, player.Name, health, hum.MaxHealth)
)
infoLabel.Text = .(, player.Name, hum.Health, hum.MaxHealth)
.(espStorage, {highlight, bbg})
player.CharacterAdded:(onCharAdded)
player.Character (player.Character)
_, player (Players:()) (player)
Players.PlayerAdded:(createESP)
UserInputService.InputBegan:((input, processed)
processed
input.KeyCode == .KeyCode.E
espEnabled = espEnabled
_, items (espStorage)
items[] items[].Enabled = espEnabled
items[] items[].Enabled = espEnabled
)
Made by Gemini

Universal