Run it
Copy the script and paste it into your executor.
local UserInputService = game:GetService("UserInputService")
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local player = Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
local rootPart = character:WaitForChild("HumanoidRootPart")
local floating = false
local floatBodyPosition = nil
local speed = 300
local normalSpeed = 16
local keybind = Enum.KeyCode.Q
local ()
floating =
humanoid.WalkSpeed = speed
floatBodyPosition = .()
floatBodyPosition.Name =
floatBodyPosition.MaxForce = .(, .huge, )
floatBodyPosition.Position = rootPart.Position + .(, , )
floatBodyPosition.P =
floatBodyPosition.D =
floatBodyPosition.Parent = rootPart
RunService.RenderStepped:(()
floating floatBodyPosition
floatBodyPosition.Position = rootPart.Position + .(, , )
)
()
floating =
humanoid.WalkSpeed = normalSpeed
floatBodyPosition
floatBodyPosition:()
floatBodyPosition =
UserInputService.InputBegan:((input, gameProcessed)
gameProcessed
input.KeyCode == keybind
floating
()
()
)
(KEYBIND IS Q) its a float script makes you launch in the air and your walkspeed changes to 300

Universal