Run it
Copy the script and paste it into your executor.
local OrionLib = loadstring(game:HttpGet(('https://raw.githubusercontent.com/shlexware/Orion/main/source')))()
_G.Debug = false
if not _G.Debug then
_G.Window = OrionLib:MakeWindow({Name = , HidePremium = , SaveConfig = , ConfigFolder = })
.Debug
.Window = OrionLib:({Name = , HidePremium = , SaveConfig = , ConfigFolder = })
Tab = .Window:({
Name = ,
Icon = ,
PremiumOnly =
})
(module)
Module = (module)
DecompiledModule =
(tab, indent)
key, value (tab)
(value) ==
DecompiledModule = DecompiledModule .. ():(indent) .. key ..
(value, indent + )
DecompiledModule = DecompiledModule .. ():(indent) ..
(value) ==
DecompiledModule = DecompiledModule .. ():(indent) .. key ..
DecompiledModule = DecompiledModule .. ():(indent) .. key .. .. (value) ..
(Module, )
DecompiledModule
CopyDecompiled =
Tab:({
Name = ,
TextDisappearing = ,
Callback = (v)
a = (v)
b = (a)
(b)
CopyDecompiled
(b)
})
Tab2 = .Window:({
Name = ,
Icon = ,
PremiumOnly =
})
Tab2:({
Name = ,
Default = ,
Callback = (v)
CopyDecompiled = v
})
(text, text2)
Tab2:({
Name = text,
Callback = ()
a = text2
b = (a)
(b)
CopyDecompiled
(b)
})
i,v (.ReplicatedStorage:())
v:
(v.Name, v)
i,v (.ReplicatedFirst:())
v:
(v.Name, v)
i,v (.Workspace:())
v:
(v.Name, v)
Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: raw.githubusercontent.com.
Didn't make the original , found this on scrptblox and after a while of research made it so that it can decompile full tables and functions, may have some errors