Run it
Copy the script and paste it into your executor.
Players = :()
UserInputService = :()
CoreGui = :()
player = Players.LocalPlayer
screenGui = .()
screenGui.Name =
screenGui.Parent = CoreGui
frame = .()
frame.Size = .(, , , )
frame.Position = .(, , , )
frame.BackgroundColor3 = .(,,)
frame.Parent = screenGui
.(, frame).CornerRadius = .(, )
title = .()
title.Size = .(, , , )
title.BackgroundTransparency =
title.Text =
title.TextColor3 = .(,,)
title.Font = .Font.SourceSansBold
title.Parent = frame
xBox = .()
xBox.Size = .(, , , )
xBox.Position = .(, , , )
xBox.BackgroundColor3 = .(,,)
xBox.TextColor3 = .(,,)
xBox.Text =
xBox.PlaceholderText =
xBox.Parent = frame
.(, xBox).CornerRadius = .(, )
yBox = .()
yBox.Size = .(, , , )
yBox.Position = .(, , , )
yBox.BackgroundColor3 = .(,,)
yBox.TextColor3 = .(,,)
yBox.Text =
yBox.PlaceholderText =
yBox.Parent = frame
.(, yBox).CornerRadius = .(, )
zBox = .()
zBox.Size = .(, , , )
zBox.Position = .(, , , )
zBox.BackgroundColor3 = .(,,)
zBox.TextColor3 = .(,,)
zBox.Text =
zBox.PlaceholderText =
zBox.Parent = frame
.(, zBox).CornerRadius = .(, )
applyButton = .()
applyButton.Size = .(, , , )
applyButton.Position = .(, -, , )
applyButton.BackgroundColor3 = .(,,)
applyButton.Text =
applyButton.TextColor3 = .(,,)
applyButton.Font = .Font.SourceSansBold
applyButton.TextSize =
applyButton.Parent = frame
.(, applyButton).CornerRadius = .(, )
(x, y, z)
character = player.Character
character
_, v (character:())
v:()
backpack = player:()
backpack
v.Parent = backpack
v.GripPos = .(x, y, z)
v.Parent = character
applyButton.MouseButton1Click:(()
x = (xBox.Text)
y = (yBox.Text)
z = (zBox.Text)
(x, y, z)
)
dragging =
dragStart, frameStart
frame.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging =
dragStart = input.Position
frameStart = frame.Position
)
frame.InputEnded:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging =
)
UserInputService.InputChanged:((input)
dragging (input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch)
delta = input.Position - dragStart
frame.Position = .(frameStart.X.Scale, frameStart.X.Offset + delta.X, frameStart.Y.Scale, frameStart.Y.Offset + delta.Y)
)IAM ACTUALLY SOOOOOOOOOOOOOOOOO TIRED OF TS PEOPLE WHO CANT MAKE GRIPPOS😭 FREE SOURCE HERE🤑 (*In the future you'd say "nah I made this" LIKE BRO atleast give sum dirty credits") Who tf made this UI: Deepseek (yea I did that) "from deepseek comment actually*" Who tf gave the source: Some random ahh. AintMyCrib found the dih source What this bs does: Changes where your tool sits in your hand cuz maybe u want that sword looking dumb or sum How to use (if u slow): 1. Run the script dih 2. Type some numbers in the boxes like X Y Z 3. Hit APPLY or whatever 4. Tool moves. Dass it

Universal