Run it
Copy the script and paste it into your executor.
player = .Players.LocalPlayer
char = player.Character player.CharacterAdded:()
mouse = player:()
gui = .(, .CoreGui)
gui.Name =
frame = .(, gui)
frame.Size = .(, , , )
frame.Position = .(, , , )
frame.BackgroundColor3 = .(, , )
frame.Active =
frame.Draggable =
.(, frame).CornerRadius = .(, )
title = .(, frame)
title.Size = .(, , , )
title.Text =
title.BackgroundTransparency =
title.Font = .Font.GothamBold
title.TextSize =
title.TextColor3 = .(,,)
(()
() title.TextColor3 = .(()%/,,)
)
yOffset =
(text, callback)
btn = .(, frame)
btn.Size = .(, , , )
btn.Position = .(, , , yOffset)
btn.BackgroundColor3 = .(, , )
btn.Font = .Font.Gotham
btn.TextColor3 = .(,,)
btn.TextSize =
btn.Text = text..
.(, btn).CornerRadius = .(, )
toggle =
btn.MouseButton1Click:(()
toggle = toggle
btn.Text = text....(toggle )..
(toggle)
)
yOffset +=
(text, default, callback)
lbl = .(, frame)
lbl.Size = .(, , , )
lbl.Position = .(, , , yOffset)
lbl.BackgroundTransparency =
lbl.Text = text
lbl.Font = .Font.Gotham
lbl.TextSize =
lbl.TextColor3 = .(,,)
yOffset +=
box = .(, frame)
box.Size = .(, , , )
box.Position = .(, , , yOffset)
box.Text = default
box.BackgroundColor3 = .(, , )
box.TextColor3 = .(,,)
box.Font = .Font.Gotham
box.TextSize =
.(, box).CornerRadius = .(, )
box.FocusLost:(() val=(box.Text) val (val) )
yOffset +=
box
(, , (v) char:().WalkSpeed = v )
(, , (v) char:().JumpPower = v )
(, (on)
on
bv = .(, char.HumanoidRootPart)
bv.Velocity = .zero
bv.MaxForce = .(, , )
.flyLoop = :().RenderStepped:(()
dir = .zero
:():(.KeyCode.W) dir += .CurrentCamera.CFrame.LookVector
:():(.KeyCode.S) dir -= .CurrentCamera.CFrame.LookVector
:():(.KeyCode.A) dir -= .CurrentCamera.CFrame.RightVector
:():(.KeyCode.D) dir += .CurrentCamera.CFrame.RightVector
bv.Velocity = dir *
)
.flyLoop .flyLoop:()
_, v (char.HumanoidRootPart:()) v:() v:()
)
(, (toggle)
.espOn = toggle
toggle
.espOn ()
_,p (.Players:())
p~=player p.Team~=player.Team p.Character p.Character:() p.Character.Head:()
gui = .(, p.Character.Head)
gui.Name =
gui.Size = .(,,,)
gui.AlwaysOnTop =
txt = .(, gui)
txt.Size = .(,,,)
txt.BackgroundTransparency =
txt.Text = p.Name
txt.TextColor3 = .(,,)
txt.TextScaled =
_,p (.Players:()) p.Character p.Character:() h=p.Character.Head:() h h:()
)
(, (on)
.aim = on
on
:().RenderStepped:(()
.aim
closest, dist = , .huge
_, p (.Players:())
p ~= player p.Team ~= player.Team p.Character p.Character:()
ray = Ray.(.CurrentCamera.CFrame.Position, (p.Character.Head.Position - .CurrentCamera.CFrame.Position).Unit * )
hit = :(ray, player.Character)
hit p.Character:(hit)
screenPos = .CurrentCamera:(p.Character.Head.Position)
mag = (.(mouse.X, mouse.Y) - .(screenPos.X, screenPos.Y)).Magnitude
mag < dist closest = p.Character.Head dist = mag
closest
((.CurrentCamera:(closest.Position).X - mouse.X)/,(.CurrentCamera:(closest.Position).Y - mouse.Y)/)
)
)
(, (on)
on i=, .(, player.Backpack).BinType = i
)
tpBox = (, , (name)
t = .Players:(name)
t t.Character t.Character:() char:(t.Character.HumanoidRootPart.Position + .(,,))
)
(, (on)
.tpLoop = on
.tpLoop
t = .Players:(tpBox.Text)
t t.Character t.Character:()
char:(t.Character.HumanoidRootPart.Position + .(,,))
()
)
(, ()
char:(.(.(-,),,.(-,)))
)
(, (on)
_,v (char:()) v:() v.Transparency = on
)
(, (on)
on
_, tool (player.Backpack:())
tool:()
_, obj (tool:())
obj:() obj:() obj.Name = ..obj.Name
)
(, (on)
.noclip = on
:().Stepped:(()
.noclip (() char.Humanoid:() )
)
)
spamBox = (, , () )
(, (on)
.chatSpam = on
.chatSpam
.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:(spamBox.Text, )
()
)
(, (on)
.autoChat = on
.autoChat
.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:(, )
()
)
(, () gui:() )