Run it
Copy the script and paste it into your executor.
gui = .()
gui.Name =
gui.ResetOnSpawn =
gui.Parent = .Players.LocalPlayer:()
frame = .()
frame.Size = .(, , , )
frame.Position = .(, -, , )
frame.BackgroundColor3 = .(, , )
frame.BackgroundTransparency =
frame.BorderSizePixel =
frame.BorderColor3 = .(, , )
frame.Parent = gui
uiCorner = .()
uiCorner.CornerRadius = .(, )
uiCorner.Parent = frame
title = .()
title.Size = .(, , , )
title.BackgroundTransparency =
title.Text =
title.TextColor3 = .(, , )
title.TextScaled =
title.Font = .Font.GothamBold
title.Parent = frame
executorBox = .()
executorBox.Size = .(, , , )
executorBox.Position = .(, , , )
executorBox.BackgroundColor3 = .(, , )
executorBox.Text =
executorBox.TextColor3 = .(, , )
executorBox.Font = .Font.Code
executorBox.TextWrapped =
executorBox.ClearTextOnFocus =
executorBox.Parent = frame
executeButton = .()
executeButton.Size = .(, , , )
executeButton.Position = .(, , , )
executeButton.BackgroundColor3 = .(, , )
executeButton.Text =
executeButton.TextColor3 = .(, , )
executeButton.Font = .Font.GothamBold
executeButton.Parent = frame
executeButton.MouseButton1Click:(()
scriptToExecute = executorBox.Text
scriptToExecute ~=
success, result = (()
(scriptToExecute)()
)
success
( .. result)
)
wallbangEnabled =
wallbangButton = .()
wallbangButton.Size = .(, , , )
wallbangButton.Position = .(, , , )
wallbangButton.BackgroundColor3 = .(, , )
wallbangButton.Text =
wallbangButton.TextColor3 = .(, , )
wallbangButton.Font = .Font.Gotham
wallbangButton.Parent = frame
wallbangButton.MouseButton1Click:(()
wallbangEnabled = wallbangEnabled
wallbangButton.Text = wallbangEnabled
wallbangButton.BackgroundColor3 = wallbangEnabled .(, , ) .(, , )
wallbangEnabled
:().LocalPlayer.Character.HumanoidRootPart.CFrame = .(.CurrentCamera.CFrame.Position)
_, part (:())
part:()
part.LocalTransparencyModifier =
_, part (:())
part:()
part.LocalTransparencyModifier =
)
aimbotEnabled =
aimbotButton = .()
aimbotButton.Size = .(, , , )
aimbotButton.Position = .(, , , )
aimbotButton.BackgroundColor3 = .(, , )
aimbotButton.Text =
aimbotButton.TextColor3 = .(, , )
aimbotButton.Font = .Font.Gotham
aimbotButton.Parent = frame
()
closestEnemy =
shortestDistance = .huge
localPlayer = .Players.LocalPlayer
camera = .CurrentCamera
_, player (.Players:())
player ~= localPlayer player.Team ~= localPlayer.Team player.Character player.Character:()
headPosition = camera:(player.Character.Head.Position)
mousePos = :():()
distance = (.(headPosition.X, headPosition.Y) - mousePos).magnitude
distance < shortestDistance
shortestDistance = distance
closestEnemy = player
closestEnemy
aimbotButton.MouseButton1Click:(()
aimbotEnabled = aimbotEnabled
aimbotButton.Text = aimbotEnabled
aimbotButton.BackgroundColor3 = aimbotEnabled .(, , ) .(, , )
aimbotEnabled
:().RenderStepped:(()
aimbotEnabled
closest = ()
closest closest.Character closest.Character:()
.CurrentCamera.CFrame = .(.CurrentCamera.CFrame.Position, closest.Character.Head.Position)
)
)
espEnabled =
espButton = .()
espButton.Size = .(, , , )
espButton.Position = .(, , , )
espButton.BackgroundColor3 = .(, , )
espButton.Text =
espButton.TextColor3 = .(, , )
espButton.Font = .Font.Gotham
espButton.Parent = frame
(player)
player ~= .Players.LocalPlayer
char = player.Character
char
_, part (char:())
part:()
highlight = .()
highlight.Parent = part
highlight.FillColor = player.Team == .Players.LocalPlayer.Team .(, , ) .(, , )
highlight.FillTransparency =
highlight.OutlineColor = .(, , )
highlight.OutlineTransparency =
espButton.MouseButton1Click:(()
espEnabled = espEnabled
espButton.Text = espEnabled
espButton.BackgroundColor3 = espEnabled .(, , ) .(, , )
_, player (.Players:())
espEnabled
(player)
player.Character
_, part (player.Character:())
part:()
part.Highlight:()
)
dragging =
dragInput, dragStart, startPos
(input)
delta = input.Position - dragStart
frame.Position = .(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
frame.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging =
dragStart = input.Position
startPos = frame.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
)
)
frame.InputChanged:((input)
dragging (input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch)
(input)
)
Very good undetectable aimbot and esp

Universal