Run it
Copy the script and paste it into your executor.
uwu = .()
Frame = .()
top = .()
Box = .()
skib = .()
UIAspectRatioConstraint = .()
uwu.Name =
uwu.Parent = .CoreGui
uwu.ZIndexBehavior = .ZIndexBehavior.Sibling
Frame.Parent = uwu
Frame.AnchorPoint = .(, )
Frame.BackgroundColor3 = .(, , )
Frame.BackgroundTransparency =
Frame.BorderColor3 = .(, , )
Frame.Position = .(, , , )
Frame.Size = .(, , , )
top.Name =
top.Parent = Frame
top.BackgroundColor3 = .(, , )
top.BackgroundTransparency =
top.BorderColor3 = .(, , )
top.Size = .(, , , )
top.Font = .Font.SourceSansBold
top.Text =
top.TextColor3 = .(, , )
top.TextScaled =
top.TextSize =
top.TextWrapped =
Box.Name =
Box.Parent = Frame
Box.BackgroundColor3 = .(, , )
Box.BackgroundTransparency =
Box.BorderColor3 = .(, , )
Box.BorderSizePixel =
Box.Position = .(, , , )
Box.Size = .(, , , )
Box.Font = .Font.SourceSansBold
Box.Text =
Box.TextColor3 = .(, , )
Box.TextScaled =
Box.TextSize =
Box.TextWrapped =
skib.Name =
skib.Parent = Frame
skib.BackgroundColor3 = .(, , )
skib.BackgroundTransparency =
skib.BorderColor3 = .(, , )
skib.BorderSizePixel =
skib.Position = .(, , , )
skib.Size = .(, , , )
skib.Font = .Font.SourceSansBold
skib.Text =
skib.TextColor3 = .(, , )
skib.TextScaled =
skib.TextSize =
skib.TextWrapped =
skib.MouseButton1Down:(()
lp = .Players.LocalPlayer.Character:()
hed = .Players.LocalPlayer.Character.Head
i, v (lp)
v:()
v.Transparency =
()
hed.Transparency =
hed.Size = .(, , )
modelId =
(modelId)
model = :(modelId)[]
model
player = .Players.LocalPlayer
character = player.Character
torso = character:() character:()
torso
model.Parent = character
model.CFrame = torso.CFrame
weld = .()
weld.Part0 = torso
weld.Part1 = model
weld.C0 = .(, , )
weld.C1 = .()
weld.Parent = model
model.Name =
model.Size = .(, , )
model.CanCollide =
()
()
()
(modelId)
)
UIAspectRatioConstraint.Parent = Frame
UIAspectRatioConstraint.AspectRatio =
()
= .(, Frame)
UIS = :()
frame = .Parent
dragToggle =
dragSpeed =
dragStart =
startPos =
(input)
delta = input.Position - dragStart
position = .(startPos.X.Scale, startPos.X.Offset + delta.X,
startPos.Y.Scale, startPos.Y.Offset + delta.Y)
:():(frame, TweenInfo.(dragSpeed), {Position = position}):()
frame.InputBegan:((input)
(input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch)
dragToggle =
dragStart = input.Position
startPos = frame.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragToggle =
)
)
UIS.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch
dragToggle
(input)
)
.(WWSAP_fake_script)()
()
= .(, Frame)
TweenService = :()
frame = .Parent
frame
()
frame.Position = .(, -frame.Size.X.Offset / , , -frame.Size.Y.Offset)
targetPosition = .(, ,, )
tweenInfo = TweenInfo.(
,
.EasingStyle.Back,
.EasingDirection.Out,
,
,
)
tween = TweenService:(frame, tweenInfo, {Position = targetPosition})
tween:()
.(COYV_fake_script)()
()
= .(, Frame)
ACS = {, , , , , , , , , , , , , }
work = .Workspace:()
_, v (work)
v:()
_, acsName (ACS)
.(v.Name, acsName)
v:()
directory =
parent = v.Parent
parent ~=
directory = parent.Name .. .. directory
parent = parent.Parent
directory = directory .. v.Name
( .. v.Name .. .. )
()
.(GTDJA_fake_script)()Not FE,(use in a server side executor if you want it to be fe lmao)