Run it
Copy the script and paste it into your executor.
Players = :()
RunService = :()
ContentProvider = :()
SoundService = :()
player = Players.LocalPlayer
()
backpack = player.Backpack
_, v (backpack:())
v:() v
_, v (player.Character:())
v:() v
f3x = ()
f3x
()
serverendpoint = f3x.SyncAPI.ServerEndpoint
DUCK_NAME = .. player.Name
TITLE = player.Name ..
radius =
heightOffset =
speed =
duckScale = .(, , )
duckSize = .(, , )
duckPart =
connection =
quackSound =
()
oldDuck = :(DUCK_NAME)
oldDuck serverendpoint
serverendpoint:(, { [] = oldDuck })
duckPart =
quackSound quackSound:()
()
()
character = player.Character
character character:()
hrp = character.HumanoidRootPart
initialCFrame = hrp.CFrame * .(, heightOffset, radius)
createdPart = serverendpoint:(, , initialCFrame, )
createdPart
duckPart = createdPart
serverendpoint:(, { [] = duckPart }, DUCK_NAME)
serverendpoint:(, { { Part = duckPart, = duckPart.CFrame, Size = duckSize } })
serverendpoint:(, { { Part = duckPart, Material = .Material.Plastic, Transparency = } })
serverendpoint:(, { { Part = duckPart, Color = .(, , ) } })
serverendpoint:(, { { Part = duckPart, CanCollide = } })
serverendpoint:(, { { Part = duckPart, Anchored = } })
serverendpoint:(, { [] = duckPart }, )
serverendpoint:(, { { Part = duckPart } })
serverendpoint:(, {
{
Part = duckPart,
MeshId = ,
TextureId = ,
Scale = duckScale
}
})
.()
sparkles = .()
sparkles.SparkleColor = .(, , )
sparkles.Enabled =
sparkles.Parent = duckPart
quackSound = .()
quackSound.SoundId =
quackSound.Volume =
quackSound.RollOffMode = .RollOffMode.Linear
quackSound.Parent = duckPart
billboardGui = .()
billboardGui.Name =
billboardGui.Size = .(, , , )
billboardGui.StudsOffset = .(, , )
billboardGui.AlwaysOnTop =
billboardGui.LightInfluence =
billboardGui.Parent = duckPart
textLabel = .()
textLabel.Size = .(, , , )
textLabel.BackgroundTransparency =
textLabel.Text = TITLE
textLabel.TextColor3 = .(, , )
textLabel.TextStrokeTransparency =
textLabel.TextStrokeColor3 = .(, , )
textLabel.Font = .Font.GothamBold
textLabel.TextSize =
textLabel.Parent = billboardGui
ContentProvider:({duckPart})
()
connection connection:()
character = player.Character
character character:() duckPart
humanoidRootPart = character.HumanoidRootPart
connection = RunService.RenderStepped:(()
humanoidRootPart.Parent duckPart duckPart.Parent
time = ()
angle = time * speed
offset = .(.(angle) * radius, heightOffset, .(angle) * radius)
position = humanoidRootPart.Position + offset
lookDirection = humanoidRootPart.CFrame.LookVector
targetPos = position + lookDirection
duckCFrame = .(position, targetPos)
bobHeight = .(time * ) *
duckCFrame = .(duckCFrame.Position + .(, bobHeight, ), targetPos)
.(bobHeight) > quackSound
quackSound:()
duckPart.CFrame = duckCFrame
)
player.CharacterAdded:(()
.()
()
.()
()
)
player.Character
()
.()
()
()
()Idkidkidkidk idk i dont respon cuz im skidd i wont awnser any comment lol

Universal