Run it
Copy the script and paste it into your executor.
loader = .()
Frame = .()
ImageLabel = .()
UIAspectRatioConstraint = .()
loader_2 = .()
UICorner = .()
t = .()
UICorner_2 = .()
TextLabel = .()
UICorner_3 = .()
errorr = .()
loader.Name =
loader.Parent = .CoreGui
loader.ZIndexBehavior = .ZIndexBehavior.Sibling
Frame.Parent = loader
Frame.AnchorPoint = .(, )
Frame.BackgroundColor3 = .(, , )
Frame.BackgroundTransparency =
Frame.BorderColor3 = .(, , )
Frame.BorderSizePixel =
Frame.Position = .(, , , )
Frame.Size = .(, , , )
ImageLabel.Parent = Frame
ImageLabel.BackgroundColor3 = .(, , )
ImageLabel.BackgroundTransparency =
ImageLabel.BorderColor3 = .(, , )
ImageLabel.BorderSizePixel =
ImageLabel.Position = .(-, , -, )
ImageLabel.Size = .(, , , )
ImageLabel.Image =
UIAspectRatioConstraint.Parent = Frame
UIAspectRatioConstraint.AspectRatio =
loader_2.Name =
loader_2.Parent = Frame
loader_2.BackgroundColor3 = .(, , )
loader_2.BorderColor3 = .(, , )
loader_2.BorderSizePixel =
loader_2.Position = .(-, , , )
loader_2.Size = .(, , , )
loader_2.Image =
loader_2.ImageTransparency =
UICorner.CornerRadius = .(, )
UICorner.Parent = loader_2
t.Name =
t.Parent = loader_2
t.BackgroundColor3 = .(, , )
t.BorderColor3 = .(, , )
t.BorderSizePixel =
t.Size = .(, , , )
t.Image =
t.ImageTransparency =
UICorner_2.CornerRadius = .(, )
UICorner_2.Parent = t
TextLabel.Parent = loader_2
TextLabel.BackgroundColor3 = .(, , )
TextLabel.BackgroundTransparency =
TextLabel.BorderColor3 = .(, , )
TextLabel.BorderSizePixel =
TextLabel.Size = .(, , , )
TextLabel.Font = .Font.TitilliumWeb
TextLabel.Text =
TextLabel.TextColor3 = .(, , )
TextLabel.TextScaled =
TextLabel.TextSize =
TextLabel.TextWrapped =
UICorner_3.CornerRadius = .(, )
UICorner_3.Parent = TextLabel
errorr.Name =
errorr.Parent = Frame
errorr.BackgroundColor3 = .(, , )
errorr.BackgroundTransparency =
errorr.BorderColor3 = .(, , )
errorr.BorderSizePixel =
errorr.Position = .(-, , , )
errorr.Size = .(, , , )
errorr.Visible =
errorr.Font = .Font.Unknown
errorr.Text =
errorr.TextColor3 = .(, , )
errorr.TextScaled =
errorr.TextSize =
errorr.TextStrokeTransparency =
errorr.TextWrapped =
global = ()
TextLabel.Text =
t:(.(,,,),,.EasingStyle.Linear,)
()
t:(.(,,,),,.EasingStyle.Linear,)
()
:().VREnabled ().fullbody
errorr.Visible =
t.Parent.Visible =
()
loader:()
().skyVRversion ~=
errorr.Text =
errorr.Visible =
t.Parent.Visible =
()
loader:()
t:(.(,,,),,.EasingStyle.Linear,)
()
().HATDROP ().fullbody
(:())()
TextLabel.Text =
.(,()
loader:()
)
().fullbody
(:())()
TextLabel.Text =
.(,()
loader:()
)
plr = .Players.LocalPlayer
input = :()
(size, name,h)
Part = .()
h global.options.outlinesEnabled
SelectionBox = .()
SelectionBox.Adornee = Part
SelectionBox.LineThickness =
SelectionBox.Parent = Part
Part.Parent =
Part.CFrame = plr.Character.HumanoidRootPart.CFrame
Part.Size = size
Part.Transparency =
Part.CanCollide =
Part.Anchored =
Part.Name = name
Part
lefthandpart = (.(,,), ,)
righthandpart = (.(,,), ,)
headpart = (.(,,), ,)
lefttoypart = (.(,,), ,)
righttoypart = (.(,,), ,)
thirdpersonpart = (.(,,), ,)
thirdperson =
lefttoyenable =
righttoyenable =
lfirst =
rfirst =
ltoypos = .(,,) * .(,.(),)
rtoypos = .(,,) * .(,.(),)
(Part1,Part0,CFrameOffset)
con;con=:().PostSimulation:(()
Part1:() con:()
(Part1)
Part1.CanCollide=;
Part1.CFrame=Part0.CFrame*CFrameOffset;
Part1.Velocity = .(,,) ().options.NetVelocity;
)
{}
(id)
(.(id,)~= .(.(id,,#id),)) .(id,)
(id)
i,v (().headhats)
i==..id ,headpart,v
().right==..id ,righthandpart,.()
().left==..id ,lefthandpart,.()
options.leftToy==..id ,lefttoypart,.()
options.rightToy==..id ,righttoypart,.()
(id)
i,v (().headhats)
i==id ,headpart,v
().right==id ,righthandpart,.()
().left==id ,lefthandpart,.()
options.leftToy==id ,lefttoypart,.()
options.rightToy==id ,righttoypart,.()
(char)
foundmeshids = {}
i,v (char:())
v:
v:
mesh = v.Handle:()
v.Handle:() mesh = v.Handle
is,d,cf = ((mesh.MeshId))
foundmeshids[..(mesh.MeshId)] is = foundmeshids[..(mesh.MeshId)] =
is
(v.Handle,d,cf)
v.Handle.Transparency = (d.Name== global.options.HeadHatTransparency)
is,d,cf = (v.Name)
is
(v.Handle,d,cf)
v.Handle.Transparency = (d.Name== global.options.HeadHatTransparency)
i,v (plr.Character.HumanoidRootPart:())
v:()
v.Volume =
plr.Character:()
plr.Character.Head:()
plr.Character.Humanoid.Health =
:().PostSimulation:(()
i,v (:().LocalPlayer.Character:())
v:() v.Name ~=
v.Velocity = global.options.NetVelocity
)
(plr.Character)
plr.CharacterAdded:((char)
hrp = char:()
head = char:()
hum = char:()
continueTping = global.options.vccompatibility
.(()
continueTping
.()
hrp.CFrame = headpart.CFrame
)()
.()
continueTping =
i,v (hrp:())
v:()
v.Volume =
char.Humanoid.Health =
(char)
)
TextLabel.Text =
.(,()
loader:()
)
.(()
cam = .CurrentCamera
cam:():(()
cam.CameraType =
cam.HeadScale = global.options.headscale
)
)()
cam = .CurrentCamera
cam.CameraType =
cam.HeadScale = global.options.headscale
:():(, )
input.UserCFrameChanged:((part,move)
cam.CameraType =
cam.HeadScale = global.options.headscale
(()
part == .UserCFrame.Head
headpart.CFrame = cam.CFrame*(.(move.p*(cam.HeadScale-))*move)
thirdpersonpart.CFrame = cam.CFrame * (.(move.p*(cam.HeadScale-))*move) * .(,,-) * .(.(),,.())
part == .UserCFrame.LeftHand
lefthandpart.CFrame = cam.CFrame*(.(move.p*(cam.HeadScale-))*move*.(.(global.options.lefthandrotoffset.X),.(global.options.lefthandrotoffset.Y),.(global.options.lefthandrotoffset.Z)))
lefttoyenable
lefttoypart.CFrame = lefthandpart.CFrame * ltoypos
part == .UserCFrame.RightHand
righthandpart.CFrame = cam.CFrame*(.(move.p*(cam.HeadScale-))*move*.(.(global.options.righthandrotoffset.X),.(global.options.righthandrotoffset.Y),.(global.options.righthandrotoffset.Z)))
righttoyenable
righttoypart.CFrame = righthandpart.CFrame * rtoypos
)
)
input.InputBegan:((key)
key.KeyCode == global.options.thirdPersonButtonToggle
thirdperson = thirdperson
key.KeyCode == .KeyCode.ButtonR1
R1down =
key.KeyCode == global.options.leftToyBind
lfirst
ltoypos = lefttoypart.CFrame:(lefthandpart.CFrame):()
lfirst =
lefttoyenable = lefttoyenable
key.KeyCode == global.options.rightToyBind
rfirst
rtoypos = righttoypart.CFrame:(righthandpart.CFrame):()
rfirst =
righttoyenable = righttoyenable
)
input.InputEnded:((key)
key.KeyCode == .KeyCode.ButtonR1
R1down =
)
:().RenderStepped:(()
R1down
cam.CFrame = cam.CFrame:(cam.CoordinateFrame + (righthandpart.CFrame * .(.(global.options.controllerRotationOffset.X-global.options.righthandrotoffset.X),.(global.options.controllerRotationOffset.Y-global.options.righthandrotoffset.Y),.(global.options.controllerRotationOffset.Z-global.options.righthandrotoffset.Z))).LookVector * cam.HeadScale/, )
)Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: www.roblox.com, raw.githubusercontent.com.
Warn!: This is Only Works VR [if u Owned VR]

Universal