Run it
Copy the script and paste it into your executor.
userinputservice = :()
LocalPlayer = .Players.LocalPlayer.Name
Player = .Players.LocalPlayer.Character.Name
plr = .Players.LocalPlayer
GUI = (:())()
UI = GUI:(, )
Home = UI:(, , , )
Items = UI:(, , , )
Teleports = UI:(, , , )
Discord = UI:(, , , )
Home:(
,
(SlapAura)
SlapAura ==
().SlapAura =
(
()
().SlapAura
_, ok (:())
ok:()
:().Events.Slap:(ok.Torso)
()
)
().SlapAura =
)
Home:(,(SlapAura)
SlapAura ==
(()
().Reach =
userinputservice.InputBegan:((input, gameProcessedEvent)
inputType = input.UserInputType
inputType == .UserInputType.MouseButton1
().Reach
_, ok (:())
ok:()
:().Events.Slap:(ok.Torso);
()
)
)
().Reach =
)
Discord:(
,
()
(())
.StarterGui:(
,
{
Title = ,
Text =
}
)
)
Home:(
,
(SlapAura)
SlapAura ==
().KILLPEOPLE =
(
()
[Player].Head:()
)
(
()
().KILLPEOPLE
_, ok (:())
ok:()
:().Events.Slap:(ok.Torso)
()
)
().KILLPEOPLE
_, v (.Players:())
v ~= .Players.LocalPlayer v.Character v.Character:()
v.Character:() v.Character.Humanoid.Health >
()
tweenService, tweenInfo =
:(),
TweenInfo.(, .EasingStyle.Linear)
tween =
tweenService:(
:()[].Character.HumanoidRootPart,
tweenInfo,
{ = v.Character.HumanoidRootPart.CFrame * .(, , )}
)
tween:()
()
().KILLPEOPLE =
)
Home:(
,
()
(
()
:().Map.AcidAbnormality.Acid:()
:().Map.AcidAbnormality.Acid:()
:().Map.AcidAbnormality.Acid:()
)
)
Home:(
,
()
(
()
:().Map.OriginOffice:()
)
)
Items:(
,
()
(
()
charac = .Players.LocalPlayer.Character
i,v (:())
v:()
()
tweenService, tweenInfo = :(), TweenInfo.(, .EasingStyle.Linear)
tween = tweenService:(:()[].Character.HumanoidRootPart, tweenInfo, { = v.Handle.CFrame})
tween:()
()
charac.Humanoid:(v)
)
)
Teleports:(
,
()
players = :()
plr = players.LocalPlayer
tween = :()
humroot = plr.Character:()
startTween =
tween:(
humroot,
TweenInfo.(, .EasingStyle.Linear, .EasingDirection.Out, , , ),
{
= .(
,
,
-,
-,
,
,
-,
,
-,
-,
-,
)
}
)
startTween:()
startTween.Completed:()
)
Teleports:(
,
()
players = :()
plr = players.LocalPlayer
tween = :()
humroot = plr.Character:()
startTween =
tween:(
humroot,
TweenInfo.(, .EasingStyle.Linear, .EasingDirection.Out, , , ),
{ = .(-, , -, , , , , , , , , )}
)
startTween:()
startTween.Completed:()
)
Teleports:(
,
()
players = :()
plr = players.LocalPlayer
tween = :()
humroot = plr.Character:()
startTween =
tween:(
humroot,
TweenInfo.(, .EasingStyle.Linear, .EasingDirection.Out, , , ),
{ = .(, , , , , , , , , , , )}
)
startTween:()
startTween.Completed:()
)
Teleports:(
,
()
players = :()
plr = players.LocalPlayer
tween = :()
humroot = plr.Character:()
startTween =
tween:(
humroot,
TweenInfo.(, .EasingStyle.Linear, .EasingDirection.Out, , , ),
{
= .(
-,
,
,
-,
,
,
,
,
-,
-,
-,
-
)
}
)
startTween:()
startTween.Completed:()
)
Teleports:(
,
()
players = :()
plr = players.LocalPlayer
tween = :()
humroot = plr.Character:()
startTween =
tween:(
humroot,
TweenInfo.(, .EasingStyle.Linear, .EasingDirection.Out, , , ),
{ = .()}
)
startTween:()
startTween.Completed:()
)
Teleports:(
,
()
players = :()
plr = players.LocalPlayer
tween = :()
humroot = plr.Character:()
startTween =
tween:(
humroot,
TweenInfo.(, .EasingStyle.Linear, .EasingDirection.Out, , , ),
{
= .(
,
-,
-,
,
-,
,
-,
,
,
-,
-,
)
}
)
startTween:()
startTween.Completed:()
)
Teleports:(
,
()
players = :()
plr = players.LocalPlayer
tween = :()
humroot = plr.Character:()
startTween =
tween:(
humroot,
TweenInfo.(, .EasingStyle.Linear, .EasingDirection.Out, , , ),
{
= .(
-,
,
-,
-,
-,
,
,
,
,
-,
,
-
)
}
)
startTween:()
startTween.Completed:()
)
Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: raw.githubusercontent.com, discord.gg.
Slap