Run it
Copy the script and paste it into your executor.
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
local rootPart = character:WaitForChild("HumanoidRootPart")
local RunService = game:GetService("RunService")
local isFloating = false
local floatTime = 3 -- seconds to float
local delayBeforeFloat = 0.2 -- 0.2 second delay before floating
humanoid.Jumping:Connect(function()
if isFloating then return end -- prevent stacking
-- Wait until the character is actually falling (in the air)
repeat
wait()
until humanoid:GetState() == Enum.HumanoidStateType.Freefall
(delayBeforeFloat)
isFloating =
elapsed =
connection
connection = RunService.Heartbeat:((delta)
elapsed = elapsed + delta
elapsed < floatTime
velocity = rootPart.Velocity
rootPart.Velocity = .(velocity.X, , velocity.Z)
connection:()
isFloating =
)
)Basically when you jump it slows your fall And yes it's ai and you can basically play steal games

Universal