Run it
Copy the script and paste it into your executor.
Library = (:())()
Window = Library:({
Name = ,
Size = .(, , , ),
FadeSpeed =
})
Watermark = Library:()
KeybindList = Library:()
MainPage = Window:({
Name = ,
Columns =
})
CombatSection = MainPage:({
Name = ,
Side =
})
CombatSection:({
Name = ,
Flag = ,
Default = ,
Callback = (Value)
(, Value)
}):({
Flag = ,
Default = .KeyCode.X,
Mode =
})
CombatSection:({
Name = ,
Flag = ,
Min = ,
Max = ,
Default = ,
Decimals = ,
Suffix = ,
Callback = (Value)
(, Value)
})
CombatSection:({
Name = ,
Flag = ,
Items = {, , },
Default = ,
Callback = (Value)
(, Value)
})
VisualSection = MainPage:({
Name = ,
Side =
})
VisualSection:({
Name = ,
Flag = ,
Default = ,
Callback = (Value)
(, Value)
}):({
Flag = ,
Default = .(, , ),
Alpha = ,
Callback = (Color, Alpha)
(, Color, Alpha)
})
ChamsToggle = VisualSection:({
Name = ,
Flag = ,
Default = ,
Callback = (Value)
(, Value)
})
ChamsToggle:({
Flag = ,
Default = .(, , ),
Alpha =
})
VisualSection:({
Name = ,
Flag = ,
Placeholder = ,
Callback = (Value)
(, Value)
})
ButtonRow = VisualSection:()
ButtonRow:(, ()
()
)
ButtonRow:(, ()
()
)
VisualSection:(, )
PlayerPage = Window:({
Name = ,
Columns =
})
PlayerSection = PlayerPage:({
Name = ,
Side =
})
PlayerSection:({
Name = ,
Flag = ,
Min = ,
Max = ,
Default = ,
Decimals = ,
Suffix = ,
Callback = (Value)
.Players.LocalPlayer.Character.Humanoid.WalkSpeed = Value
})
PlayerSection:({
Name = ,
Flag = ,
Min = ,
Max = ,
Default = ,
Decimals = ,
Suffix = ,
Callback = (Value)
.Players.LocalPlayer.Character.Humanoid.JumpPower = Value
})
Library:(Window, Watermark, KeybindList)
Library:()
Watermark:()
KeybindList:()
Library:(, , )Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: raw.githubusercontent.com.
Samet Library