Run it
Copy the script and paste it into your executor.
Players = :()
TweenService = :()
(...)
args = {...}
(()
(, .(args))
)
player = Players.LocalPlayer
player
()
.() Players.LocalPlayer
player = Players.LocalPlayer
gui = .()
gui.Name =
gui.ResetOnSpawn =
gui.Parent = player:()
(class, props)
o = .(class)
k,v (props {})
(() o[k] = v )
o
THEMES = {
Dark = {Main=.(,,),Code=.(,,),Btn=.(,,),Btn2=.(,,),ConsoleBtn=.(,,),Text=.(,,),SubText=.(,,),Tooltip=.(,,)},
Light= {Main=.(,,),Code=.(,,),Btn=.(,,),Btn2=.(,,),ConsoleBtn=.(,,),Text=.(,,),SubText=.(,,),Tooltip=.(,,)},
Neon = {Main=.(,,),Code=.(,,),Btn=.(,,),Btn2=.(,,),ConsoleBtn=.(,,),Text=.(,,),SubText=.(,,),Tooltip=.(,,)}
}
THEME_ORDER = {,,}
THEME_FILE =
(fname)
(isfile readfile (fname))
ok, data = (readfile, fname)
ok data
(fname, data)
writefile
(writefile, fname, (data))
themeIndex =
saved = (THEME_FILE)
saved
saved = saved:(,)
i,name (THEME_ORDER)
name:() == saved:() themeIndex = i
() THEME_ORDER[themeIndex]
() THEMES[()]
activeNotifs = {}
(msg)
notifWidth, notifHeight = ,
notif = .()
notif.Size = .(, notifWidth, , notifHeight)
notif.Position = .(, -notifWidth - , , + (#activeNotifs * (notifHeight + )))
notif.AnchorPoint = .(,)
notif.BackgroundColor3 = .(,,)
notif.BorderSizePixel =
notif.ZIndex =
notif.Parent = gui
.(activeNotifs, notif)
corner = .()
corner.CornerRadius = .(,)
corner.Parent = notif
label = .()
label.Size = .(,,,)
label.Position = .(,,,)
label.BackgroundTransparency =
label.TextColor3 = .(,,)
label.Text = msg
label.Font = .Font.GothamBold
label.TextSize =
label.TextScaled =
label.ZIndex =
label.Parent = notif
notif.BackgroundTransparency =
label.TextTransparency =
i=,,
notif.BackgroundTransparency = -i
label.TextTransparency = -i
.()
.()
i=,,
notif.BackgroundTransparency = i
label.TextTransparency = i
.()
notif:()
.(activeNotifs, )
i,frame (activeNotifs)
TweenService:(frame, TweenInfo.(), {Position = .(, -notifWidth - , , + ((i-)*(notifHeight+))) }):()
MAIN_W, MAIN_H = ,
Main = (,{Size=.(,MAIN_W,,MAIN_H),Position=.(,-MAIN_W/,,-MAIN_H/),BackgroundColor3=().Main,BorderSizePixel=,Active=,Draggable=,Parent=gui})
(,{Parent=Main,CornerRadius=.(,)})
Gradient = .(, Main)
Gradient.Color = ColorSequence.{ColorSequenceKeypoint.(,().Code),ColorSequenceKeypoint.(,().Main)}
Gradient.Rotation =
Title = (,{Size=.(,-,,),Position=.(,,,),Text=,Font=.Font.GothamBold,TextSize=,TextColor3=().Text,BackgroundTransparency=,TextXAlignment=.TextXAlignment.Left,Parent=Main})
Close = (,{Size=.(,,,),Position=.(,-,,),Text=,Font=.Font.GothamBold,TextSize=,BackgroundColor3=.(,,),TextColor3=.(,,),Parent=Main})
(,{Parent=Close,CornerRadius=.(,)})
Close.MouseButton1Click:(() gui:() )
CodeBox = (,{Size=.(,-,,),Position=.(,,,),BackgroundColor3=().Code,TextColor3=().Text,PlaceholderText=,Font=.Font.Code,TextSize=,ClearTextOnFocus=,MultiLine=,TextXAlignment=.TextXAlignment.Left,TextYAlignment=.TextYAlignment.Top,Parent=Main})
(,{Parent=CodeBox,CornerRadius=.(,)})
Status = (,{Size=.(,,,),Position=.(,,,),BackgroundTransparency=,Text=,Font=.Font.Gotham,TextSize=,TextColor3=().SubText,Parent=Main})
ButtonContainer = (,{Size=.(,-,,),Position=.(,,,),BackgroundTransparency=,Parent=Main})
buttonTexts = {,,,,}
buttonColors = {().Btn, ().Btn2, ().ConsoleBtn, ().Btn2, ().Btn}
buttonWidths = {,,,,}
buttons = {}
spacing =
xPos =
i,txt (buttonTexts)
b = (,{
Size = .(, buttonWidths[i], , ),
Position = .(, xPos, , ),
Text = txt,
Font = .Font.GothamBold,
TextSize = ,
TextColor3 = .(,,),
BackgroundColor3 = buttonColors[i],
Parent = ButtonContainer
})
(,{Parent=b, CornerRadius=.(,)})
.(buttons, b)
xPos = xPos + buttonWidths[i] + spacing
Execute, Clear, ConsoleBtn, SampleBtn, ThemeBtn = .(buttons)
ConsoleFrame = (,{Size=.(,,,),Position=.(,-,,),BackgroundColor3=().Code,Visible=,Parent=gui,Active=,Draggable=})
(,{Parent=ConsoleFrame,CornerRadius=.(,)})
ConsoleTitle=(,{Parent=ConsoleFrame,Size=.(,-,,),Position=.(,,,),BackgroundTransparency=,Text=,Font=.Font.GothamBold,TextSize=,TextXAlignment=.TextXAlignment.Left,TextColor3=().Text})
ConsoleClose= (,{Size=.(,,,),Position=.(,-,,),Text=,Font=.Font.GothamBold,TextSize=,TextColor3=.(,,),BackgroundColor3=().Btn,Parent=ConsoleFrame})
(,{Parent=ConsoleClose,CornerRadius=.(,)})
ConsoleClear= (,{Size=.(,,,),Position=.(,-,,),Text=,Font=.Font.GothamBold,TextSize=,TextColor3=.(,,),BackgroundColor3=().Btn2,Parent=ConsoleFrame})
(,{Parent=ConsoleClear,CornerRadius=.(,)})
ConsoleLog=(,{Parent=ConsoleFrame,Size=.(,-,,-),Position=.(,,,),BackgroundColor3=().Code,TextColor3=().Text,Font=.Font.Code,TextSize=,Text=,MultiLine=,ReadOnly=,ClearTextOnFocus=,TextXAlignment=.TextXAlignment.Left,TextYAlignment=.TextYAlignment.Top})
(,{Parent=ConsoleLog,CornerRadius=.(,)})
(t) (() ConsoleLog.Text=ConsoleLog.Text....(t) )
old_print =
= (...)
out={}
i=,(,...) .(out,((i,...)))
line=.(out,)
(line)
(old_print,..line)
consoleVisible=
()
consoleVisible
ConsoleFrame.Visible=
TweenService:(ConsoleFrame,TweenInfo.(),{Position=.(,-,,)}):()
consoleVisible=
()
consoleVisible
TweenService:(ConsoleFrame,TweenInfo.(),{Position=.(,-,,)}):()
.(,() ConsoleFrame.Visible= )
consoleVisible=
()
t=()
Main.BackgroundColor3=t.Main
Gradient.Color=ColorSequence.{ColorSequenceKeypoint.(,t.Code),ColorSequenceKeypoint.(,t.Main)}
CodeBox.BackgroundColor3=t.Code
CodeBox.TextColor3=t.Text
Status.TextColor3=t.SubText
Title.TextColor3=t.Text
Execute.BackgroundColor3=t.Btn
Clear.BackgroundColor3=t.Btn2
ConsoleBtn.BackgroundColor3=t.ConsoleBtn
SampleBtn.BackgroundColor3=t.Btn2
ThemeBtn.BackgroundColor3=t.Btn
ConsoleFrame.BackgroundColor3=t.Code
ConsoleLog.BackgroundColor3=t.Code
ConsoleLog.TextColor3=t.Text
ConsoleTitle.TextColor3=t.Text
ConsoleClear.BackgroundColor3=t.Btn2
ConsoleClose.BackgroundColor3=t.Btn
Execute.MouseButton1Click:(()
code=CodeBox.Text
code code== (); Status.Text=
Status.Text=
loader= load
func,err=(code)
func Status.Text=; (); (err);
ok,e=(func)
ok Status.Text=; (); () Status.Text=; (); (e)
)
Clear.MouseButton1Click:(() CodeBox.Text=; Status.Text=; () )
SampleBtn.MouseButton1Click:(() CodeBox.Text=; Status.Text=; () )
ConsoleBtn.MouseButton1Click:(() consoleVisible () () )
ConsoleClose.MouseButton1Click:(hideConsole)
ConsoleClear.MouseButton1Click:(()
ConsoleLog.Text =
()
()
)
ThemeBtn.MouseButton1Click:(()
themeIndex = themeIndex +
themeIndex > #THEME_ORDER themeIndex =
()
(THEME_FILE, ())
Status.Text = .. ()
( .. ())
)
()
( .. ())
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