Run it
Copy the script and paste it into your executor.
Players = :()
ReplicatedStorage = :()
LocalPlayer = Players.LocalPlayer
Remote = ReplicatedStorage:():()
prediction =
gui = .()
gui.Parent = LocalPlayer:()
main = .(, gui)
main.Size = .(, )
main.Position = .(, )
main.BackgroundColor3 = .(,,)
main.Active =
main.Draggable =
corner = .(, main)
corner.CornerRadius = .(,)
title = .(, main)
title.Size = .(, )
title.Text =
title.TextScaled =
title.BackgroundTransparency =
title.TextColor3 = .(,,)
list = .(, main)
list.Size = .(, )
list.Position = .(, )
list.AutomaticCanvasSize = .AutomaticSize.Y
list.CanvasSize = .(,,,)
list.ScrollBarImageTransparency =
list.BackgroundColor3 = .(,,)
list.BorderSizePixel =
listCorner = .(, list)
listCorner.CornerRadius = .(,)
layout = .(, list)
layout.Padding = .(,)
partLabel = .(, main)
partLabel.Size = .(, )
partLabel.Position = .(, )
partLabel.Text =
partLabel.TextScaled =
partLabel.BackgroundTransparency =
partLabel.TextColor3 = .(,,)
partButton = .(, main)
partButton.Size = .(, )
partButton.Position = .(, )
partButton.Text =
partButton.TextScaled =
partButton.BackgroundColor3 = .(,,)
partButton.TextColor3 = .(,,)
partCorner = .(, partButton)
partCorner.CornerRadius = .(,)
fireButton = .(, main)
fireButton.Size = .(, )
fireButton.Position = .(, )
fireButton.Text =
fireButton.TextScaled =
fireButton.BackgroundColor3 = .(,,)
fireButton.TextColor3 = .(,,)
btnCorner = .(, fireButton)
btnCorner.CornerRadius = .(,)
selectedPlayer =
selectedPart =
partButton.MouseButton1Click:(()
selectedPart ==
selectedPart =
partButton.Text =
selectedPart =
partButton.Text =
)
()
_, child (list:())
child:()
child:()
_, plr (Players:())
plr ~= LocalPlayer
btn = .()
btn.Size = .(, -, , )
btn.Text = plr.DisplayName .. .. plr.Name ..
btn.TextScaled =
btn.BackgroundColor3 = .(,,)
btn.TextColor3 = .(,,)
btn.Parent = list
c = .(, btn)
c.CornerRadius = .(,)
btn.MouseButton1Click:(()
selectedPlayer = plr
_, child (list:())
child:()
child.BackgroundColor3 = .(,,)
btn.BackgroundColor3 = .(,,)
)
()
Players.PlayerAdded:(refreshList)
Players.PlayerRemoving:(refreshList)
fireButton.MouseButton1Click:(()
selectedPlayer
selectedPlayer.Character
char = selectedPlayer.Character
part = char:(selectedPart)
part
predictedPosition = part.Position + (part.AssemblyLinearVelocity * prediction)
args = {
,
predictedPosition
}
Remote:((args))
)Choose that players in the gui to aimbot then press shoot. If u wanna inf just keep spamming.

Universal