Run it
Copy the script and paste it into your executor.
ScreenGui = .()
Frame = .()
Name = .()
Button1 = .()
Button2 = .()
Button3 = .()
Button4 = .()
Button5 = .()
Button6 = .()
Button7 = .()
Button8 = .()
Button9 = .()
ScreenGui.Parent = .Players.LocalPlayer:()
ScreenGui.ZIndexBehavior = .ZIndexBehavior.Sibling
Frame.Parent = ScreenGui
Frame.BackgroundColor3 = .(, , )
Frame.Position = .(, ,, )
Frame.Size = .(, ,, )
Name.Name =
Name.Parent = Frame
Name.BackgroundColor3 = .(, , )
Name.Size = .(, ,, )
Name.Font = .Font.RobotoMono
Name.Text =
Name.TextColor3 = .(, , )
Name.TextScaled =
Name.TextSize =
Name.TextWrapped =
Button1.Name =
Button1.Parent = Frame
Button1.BackgroundColor3 = .(, , )
Button1.Position = .(, -,, -)
Button1.Size = .(, ,, )
Button1.Font = .Font.RobotoMono
Button1.Text =
Button1.TextColor3 = .(, , )
Button1.TextScaled =
Button1.TextSize =
Button1.TextWrapped =
Button1.MouseButton1Down:(()
()
()
sky = .(,:())
sky.SkyboxBk =
sky.SkyboxFt =
sky.SkyboxLf =
sky.SkyboxRt =
sky.SkyboxUp =
)
Button2.Name =
Button2.Parent = Frame
Button2.BackgroundColor3 = .(, , )
Button2.Position = .(, ,, -)
Button2.Size = .(, ,, )
Button2.Font = .Font.RobotoMono
Button2.Text =
Button2.TextColor3 = .(, , )
Button2.TextScaled =
Button2.TextSize =
Button2.TextWrapped =
Button2.MouseButton1Down:(()
()
()
ID =
(v)
v:()
i=,
D = .()
D.Name =
D.Face = i
D.Parent = v
D.Texture = (..Id)
v:()
a,b (v:())
(b)
(id)
Id = id
i,v (.Workspace:())
v:()
i=,
D = .()
D.Name =
D.Face = i
D.Parent = v
D.Texture = (..id)
v:()
a,b (v:())
(b)
(ID)
)
Button3.Name =
Button3.Parent = Frame
Button3.BackgroundColor3 = .(, , )
Button3.Position = .(, -,, -)
Button3.Size = .(, ,, )
Button3.Font = .Font.RobotoMono
Button3.Text =
Button3.TextColor3 = .(, , )
Button3.TextScaled =
Button3.TextSize =
Button3.TextWrapped =
Button3.MouseButton1Down:(()
()
()
M = .()
M.Parent = :()
M.SoundId =
M.Playing =
M.Looped =
M.Pitch =
M.Volume =
M.Distortion =
)
Button4.Name =
Button4.Parent = Frame
Button4.BackgroundColor3 = .(, , )
Button4.Position = .(, ,, -)
Button4.Size = .(, ,, )
Button4.Font = .Font.RobotoMono
Button4.Text =
Button4.TextColor3 = .(, , )
Button4.TextScaled =
Button4.TextSize =
Button4.TextWrapped =
Button4.MouseButton1Down:(()
i,v (.Players:())
v.Name ~= me v.PlayerGui:() v:()
(()
newgui = .(,v.PlayerGui)
newgui.Name =
newimage = .(,newgui)
newimage.Image =
newimage.Size = .(,,,)
s = .(,newgui)
s.SoundId =
s.Volume =
s.Looped =
s.Pitch =
s:()
(..v.Name)
()
newimage.Parent:()
)
)
Button5.Name =
Button5.Parent = Frame
Button5.BackgroundColor3 = .(, , )
Button5.Position = .(, -,, )
Button5.Size = .(, ,, )
Button5.Font = .Font.RobotoMono
Button5.Text =
Button5.TextColor3 = .(, , )
Button5.TextScaled =
Button5.TextSize =
Button5.TextWrapped =
Button5.MouseButton1Down:(()
()
()
()
.Lighting.TimeOfDay =
()
)
Button6.Name =
Button6.Parent = Frame
Button6.BackgroundColor3 = .(, , )
Button6.Position = .(, ,, )
Button6.Size = .(, ,, )
Button6.Font = .Font.RobotoMono
Button6.Text =
Button6.TextColor3 = .(, , )
Button6.TextScaled =
Button6.TextSize =
Button6.TextWrapped =
Button6.MouseButton1Down:(()
()
()
.Lighting.Ambient = .(.(), .(), .())
()
)
Button7.Name =
Button7.Parent = Frame
Button7.BackgroundColor3 = .(, , )
Button7.Position = .(, -,, )
Button7.Size = .(, ,, )
Button7.Font = .Font.RobotoMono
Button7.Text =
Button7.TextColor3 = .(, , )
Button7.TextScaled =
Button7.TextSize =
Button7.TextWrapped =
Button7.MouseButton1Down:(()
player = .Players.LocalPlayer
char = player.Character
tool
i,v player:()
v.Name ==
tool = v.Parent
i,v .ReplicatedStorage:()
v.Name ==
tool = v.Parent
remote = tool.SyncAPI.ServerEndpoint
(args)
remote:((args))
(part,boolean)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = boolean
}
}
}
(args)
(boolean,part)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = boolean
}
}
}
(args)
(cf,parent)
args = {
[] = ,
[] = ,
[] = cf,
[] = parent
}
(args)
(part)
args = {
[] = ,
[] = {
[] = part
}
}
(args)
(part,cf)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = cf
}
}
}
(args)
(part,size,cf)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = cf,
[] = size
}
}
}
(args)
(part)
args = {
[] = ,
[] = {
[] = {
[] = part
}
}
}
(args)
(part,meshid)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = ..meshid
}
}
}
(args)
(part, texid)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = ..texid
}
}
}
(args)
(part, stringg)
args = {
[] = ,
[] = {
[] = .Part
},
[] = stringg
}
(args)
(part,size)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = size
}
}
}
(args)
(part1, part2,lead)
args = {
[] = ,
[] = {
[] = part1,
[] = part2
},
[] = lead
}
(args)
(part,boolean)
args = {
[] = ,
[] = {
[] = part
},
[] = boolean
}
(args)
(part,int)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = int
}
}
}
(args)
(part)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] =
}
}
}
(args)
(part,brightness)
args = {
[] = ,
[] = {
[] = {
[] = part,
[] = ,
[] = brightness
}
}
}
(args)
()
i,v .Workspace:()
(()
(v,)
(,v)
)
()
)
Button8.Name =
Button8.Parent = Frame
Button8.BackgroundColor3 = .(, , )
Button8.Position = .(, ,, )
Button8.Size = .(, ,, )
Button8.Font = .Font.RobotoMono
Button8.Text =
Button8.TextColor3 = .(, , )
Button8.TextScaled =
Button8.TextSize =
Button8.TextWrapped =
Button8.MouseButton1Down:(()
.Players.PlayerAdded:((player)
player.CharacterAdded:((character)
torso = character:() character:()
torso
pe = .(, torso)
pe.Texture =
pe.VelocitySpread =
se = .(, torso)
se.Texture =
se.VelocitySpread =
fe = .(, torso)
fe.Texture =
fe.VelocitySpread =
)
)
_, player (.Players:())
player.Character
torso = player.Character:() player.Character:()
torso
pe = .(, torso)
pe.Texture =
pe.VelocitySpread =
se = .(, torso)
se.Texture =
se.VelocitySpread =
fe = .(, torso)
fe.Texture =
fe.VelocitySpread =
)
Button9.Name =
Button9.Parent = Frame
Button9.BackgroundColor3 = .(, , )
Button9.Position = .(, ,, )
Button9.Size = .(, ,, )
Button9.Font = .Font.RobotoMono
Button9.Text =
Button9.TextColor3 = .(, , )
Button9.TextScaled =
Button9.TextSize =
Button9.TextWrapped =
Button9.MouseButton1Down:(()
Players = :()
LocalPlayer = Players.LocalPlayer
ChatService = :()
blockedPlayers = {}
(player)
player player.Character player.Character:()
explosion = .()
explosion.Position = player.Character.HumanoidRootPart.Position
explosion.BlastRadius =
explosion.BlastPressure =
explosion.Visible =
explosion.Parent =
_, part (player.Character:())
part:()
part.Transparency =
part.CanCollide =
part:()
part.Transparency =
part:()
part.Enabled =
part:() part:()
part.Enabled =
(player)
player player.Character
_, part (player.Character:())
part:()
part.Transparency =
part.CanCollide =
part:()
part.Transparency =
part:()
part.Enabled =
part:() part:()
part.Enabled =
LocalPlayer.Chatted:((message)
lowered = message:()
lowered:(, ) ==
target = lowered:()
target ==
_, player (Players:())
player ~= LocalPlayer
(player)
blockedPlayers[player.Name] =
_, player (Players:())
player ~= LocalPlayer player.Name:():(, #target) == target
(player)
blockedPlayers[player.Name] =
lowered:(, ) ==
target = lowered:()
target ==
_, player (Players:())
player ~= LocalPlayer
(player)
blockedPlayers[player.Name] =
_, player (Players:())
player ~= LocalPlayer player.Name:():(, #target) == target
(player)
blockedPlayers[player.Name] =
)
Players.PlayerAdded:((player)
player.Chatted:((message)
blockedPlayers[player.Name]
ChatService:(player.Character, , .ChatColor.White)
)
)
)
()
= .(, Frame)
UIS = :()
(Frame)
dragToggle =
dragSpeed =
dragInput =
dragStart =
dragPos =
(input)
Delta = input.Position - dragStart
Position = .(startPos.X.Scale, startPos.X.Offset + Delta.X, startPos.Y.Scale, startPos.Y.Offset + Delta.Y)
:():(Frame, TweenInfo.(), {Position = Position}):()
Frame.InputBegan:((input)
(input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch) UIS:() ==
dragToggle =
dragStart = input.Position
startPos = Frame.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragToggle =
)
)
Frame.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch
dragInput = input
)
:().InputChanged:((input)
input == dragInput dragToggle
(input)
)
(.Parent)
.(QFCS_fake_script)()Troll Gui lol

Universal