Run it
Copy the script and paste it into your executor.
Players = :()
TweenService = :()
UserInputService = :()
RunService = :()
player = Players.LocalPlayer
playerGui = player:()
screenGui = .()
screenGui.Name =
screenGui.Parent = playerGui
screenGui.ZIndexBehavior = .ZIndexBehavior.Sibling
mainFrame = .()
mainFrame.Name =
mainFrame.Parent = screenGui
mainFrame.BackgroundColor3 = .(, , )
mainFrame.BorderSizePixel =
mainFrame.Position = .(, -, , -)
mainFrame.Size = .(, , , )
mainFrame.Active =
mainFrame.Draggable =
borderStroke = .()
borderStroke.Name =
borderStroke.Parent = mainFrame
borderStroke.Color = .(, , )
borderStroke.Thickness =
titleLabel = .()
titleLabel.Name =
titleLabel.Parent = mainFrame
titleLabel.BackgroundTransparency =
titleLabel.Position = .(, , , )
titleLabel.Size = .(, , , )
titleLabel.Font = .Font.GothamBold
titleLabel.Text =
titleLabel.TextColor3 = .(, , )
titleLabel.TextScaled =
titleLabel.TextSize =
titleLabel.ZIndex =
creatorLabel = .()
creatorLabel.Name =
creatorLabel.Parent = mainFrame
creatorLabel.BackgroundTransparency =
creatorLabel.Position = .(, , , -)
creatorLabel.Size = .(, , , )
creatorLabel.Font = .Font.Gotham
creatorLabel.Text =
creatorLabel.TextColor3 = .(, , )
creatorLabel.TextScaled =
creatorLabel.TextSize =
creatorLabel.ZIndex =
sliderBg = .()
sliderBg.Name =
sliderBg.Parent = mainFrame
sliderBg.BackgroundColor3 = .(, , )
sliderBg.BorderSizePixel =
sliderBg.Position = .(, , , )
sliderBg.Size = .(, , , )
slider = .()
slider.Name =
slider.Parent = sliderBg
slider.BackgroundColor3 = .(, , )
slider.BorderSizePixel =
slider.Position = .(, , , )
slider.Size = .(, , , )
speedLabel = .()
speedLabel.Name =
speedLabel.Parent = mainFrame
speedLabel.BackgroundTransparency =
speedLabel.Position = .(, , , )
speedLabel.Size = .(, , , )
speedLabel.Font = .Font.Gotham
speedLabel.Text =
speedLabel.TextColor3 = .(, , )
speedLabel.TextScaled =
speedLabel.TextSize =
speedButton = .()
speedButton.Name =
speedButton.Parent = mainFrame
speedButton.BackgroundColor3 = .(, , )
speedButton.BorderSizePixel =
speedButton.Position = .(, , , )
speedButton.Size = .(, , , )
speedButton.Font = .Font.GothamBold
speedButton.Text =
speedButton.TextColor3 = .(, , )
speedButton.TextScaled =
()
time = ()
r = .(time * ) * +
g = .(time * + ) * +
b = .(time * + ) * +
rainbowColor = .(r, g, b)
borderStroke.Color = rainbowColor
titleLabel.TextColor3 = rainbowColor
creatorLabel.TextColor3 = rainbowColor
slider.BackgroundColor3 = rainbowColor
speedLabel.TextColor3 = rainbowColor
speedButton.TextColor3 = rainbowColor
dragging =
speedValue =
sliderBg.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1
input.UserInputType == .UserInputType.Touch
dragging =
)
sliderBg.InputEnded:((input)
input.UserInputType == .UserInputType.MouseButton1
input.UserInputType == .UserInputType.Touch
dragging =
)
UserInputService.InputChanged:((input)
dragging (input.UserInputType == .UserInputType.MouseMovement
input.UserInputType == .UserInputType.Touch)
mouse = Players.LocalPlayer:()
relativeX = mouse.X - sliderBg.AbsolutePosition.X
percentage = .(relativeX / sliderBg.AbsoluteSize.X, , )
slider.Size = .(percentage, , , )
speedValue = .(percentage * )
speedLabel.Text = .. speedValue
)
speedButton.MouseButton1Click:(()
character = player.Character
character character:()
character.Humanoid.WalkSpeed = speedValue
( .. speedValue)
)
RunService.Heartbeat:(updateRainbow)
(frame, radius)
corner = .()
corner.CornerRadius = .(, radius )
corner.Parent = frame
(mainFrame, )
(sliderBg, )
(slider, )
(speedButton, )
()This gui is speed gui Fe working all game

Universal