Run it
Copy the script and paste it into your executor.
Players = :()
RunService = :()
Workspace = :()
Lighting = :()
StarterGui = :()
player = Players.LocalPlayer
camera = Workspace.CurrentCamera
(()
StarterGui:(, {
Title = ;
Text = ;
Duration = ;
})
)
()
playerGui = player:(, )
playerGui
character = player.Character player.CharacterAdded:()
humanoid = character:()
rootPart = character:()
playerGui:()
playerGui.FlashSpeedGUI:()
screenGui = .()
screenGui.Name =
screenGui.ResetOnSpawn =
screenGui.Parent = playerGui
speedForceButton = .()
speedForceButton.Size = .(, , , )
speedForceButton.Position = .(, , , )
speedForceButton.BackgroundColor3 = .(, , )
speedForceButton.Text =
speedForceButton.TextSize =
speedForceButton.TextColor3 = .(, , )
speedForceButton.Font = .Font.GothamBold
speedForceButton.Parent = screenGui
sfCorner = .()
sfCorner.CornerRadius = .(, )
sfCorner.Parent = speedForceButton
sfStroke = .()
sfStroke.Thickness =
sfStroke.Color = .(, , )
sfStroke.Parent = speedForceButton
dashButton = .()
dashButton.Size = .(, , , )
dashButton.Position = .(, , , )
dashButton.BackgroundColor3 = .(, , )
dashButton.Text =
dashButton.TextSize =
dashButton.TextColor3 = .(, , )
dashButton.Font = .Font.GothamBold
dashButton.Parent = screenGui
dashCorner = .()
dashCorner.CornerRadius = .(, )
dashCorner.Parent = dashButton
dashStroke = .()
dashStroke.Thickness =
dashStroke.Color = .(, , )
dashStroke.Parent = dashButton
rageButton = .()
rageButton.Size = .(, , , )
rageButton.Position = .(, , , )
rageButton.BackgroundColor3 = .(, , )
rageButton.Text =
rageButton.TextSize =
rageButton.TextColor3 = .(, , )
rageButton.Font = .Font.GothamBold
rageButton.Parent = screenGui
rageCorner = .()
rageCorner.CornerRadius = .(, )
rageCorner.Parent = rageButton
rageStroke = .()
rageStroke.Thickness =
rageStroke.Color = .(, , )
rageStroke.Parent = rageButton
toggleButton = .()
toggleButton.Size = .(, , , )
toggleButton.Position = .(, , , )
toggleButton.BackgroundColor3 = .(, , )
toggleButton.Text =
toggleButton.TextSize =
toggleButton.TextColor3 = .(, , )
toggleButton.Font = .Font.GothamBold
toggleButton.Parent = screenGui
uiCorner = .()
uiCorner.CornerRadius = .(, )
uiCorner.Parent = toggleButton
uiStroke = .()
uiStroke.Thickness =
uiStroke.Color = .(, , )
uiStroke.Parent = toggleButton
menuButton = .()
menuButton.Size = .(, , , )
menuButton.Position = .(, , , )
menuButton.BackgroundColor3 = .(, , )
menuButton.Text =
menuButton.TextSize =
menuButton.TextColor3 = .(, , )
menuButton.Font = .Font.GothamBold
menuButton.Parent = screenGui
menuCorner = .()
menuCorner.CornerRadius = .(, )
menuCorner.Parent = menuButton
settingsFrame = .()
settingsFrame.Size = .(, , , )
settingsFrame.Position = .(, -, , )
settingsFrame.BackgroundColor3 = .(, , )
settingsFrame.Visible =
settingsFrame.Parent = screenGui
frameCorner = .()
frameCorner.CornerRadius = .(, )
frameCorner.Parent = settingsFrame
frameStroke = .()
frameStroke.Thickness =
frameStroke.Color = .(, , )
frameStroke.Parent = settingsFrame
titleLabel = .()
titleLabel.Size = .(, -, , )
titleLabel.Position = .(, , , )
titleLabel.BackgroundTransparency =
titleLabel.Text =
titleLabel.TextColor3 = .(, , )
titleLabel.TextSize =
titleLabel.Font = .Font.GothamBold
titleLabel.TextXAlignment = .TextXAlignment.Left
titleLabel.Parent = settingsFrame
closeButton = .()
closeButton.Size = .(, , , )
closeButton.Position = .(, -, , )
closeButton.BackgroundColor3 = .(, , )
closeButton.Text =
closeButton.TextSize =
closeButton.TextColor3 = .(, , )
closeButton.Font = .Font.GothamBold
closeButton.Parent = settingsFrame
closeCorner = .()
closeCorner.CornerRadius = .(, )
closeCorner.Parent = closeButton
closeButton.MouseButton1Click:(()
settingsFrame.Visible =
)
speedBox = .()
speedBox.Size = .(, , , )
speedBox.Position = .(, , , )
speedBox.BackgroundColor3 = .(, , )
speedBox.Text =
speedBox.TextColor3 = .(, , )
speedBox.TextSize =
speedBox.Font = .Font.GothamBold
speedBox.ClearTextOnFocus =
speedBox.Parent = settingsFrame
boxCorner = .()
boxCorner.CornerRadius = .(, )
boxCorner.Parent = speedBox
themeLabel = .()
themeLabel.Size = .(, , , )
themeLabel.Position = .(, , , )
themeLabel.BackgroundTransparency =
themeLabel.Text =
themeLabel.TextColor3 = .(, , )
themeLabel.TextSize =
themeLabel.Font = .Font.Gotham
themeLabel.Parent = settingsFrame
currentSpeed =
isActive =
speedForceCooldown =
dashCooldown =
rageCooldown =
isRageActive =
cooldownTimeLeft =
rageCooldownTime =
moveConnection =
effectConnection =
trailInstance =
att0, att1 = ,
currentThemeColor = .(, , )
colors = {
{color = .(, , ), pos = },
{color = .(, , ), pos = },
{color = .(, , ), pos = },
{color = .(, , ), pos = },
{color = .(, , ),pos = },
{color = .(, , ), pos = },
}
_, c (colors)
btn = .()
btn.Size = .(, , , )
btn.Position = .(c.pos, -, , )
btn.BackgroundColor3 = c.color
btn.Text =
btn.Parent = settingsFrame
cCorner = .()
cCorner.CornerRadius = .(, )
cCorner.Parent = btn
cStroke = .()
cStroke.Thickness =
cStroke.Color = .(, , )
cStroke.Parent = btn
btn.MouseButton1Click:(()
currentThemeColor = c.color
frameStroke.Color = c.color
trailInstance
trailInstance.Color = ColorSequence.({
ColorSequenceKeypoint.(, currentThemeColor),
ColorSequenceKeypoint.(, .(, , )),
ColorSequenceKeypoint.(, currentThemeColor)
})
)
hintLabel = .()
hintLabel.Size = .(, , , )
hintLabel.Position = .(, , , )
hintLabel.BackgroundTransparency =
hintLabel.Text =
hintLabel.TextColor3 = .(, , )
hintLabel.TextSize =
hintLabel.Font = .Font.Gotham
hintLabel.Parent = settingsFrame
menuButton.MouseButton1Click:(()
settingsFrame.Visible = settingsFrame.Visible
)
speedBox:():(()
num = (speedBox.Text)
num
currentSpeed = .(num, , )
)
(soundId, volume)
(()
s = .()
s.SoundId = .. soundId
s.Volume = volume
s.Parent =
s:()
.(, () s s:() )
)
(pos1, pos2, thickness, lifetime)
part = .()
part.Anchored =
part.CanCollide =
part.Transparency =
part.Position = pos1
part.Parent =
a0 = .(, part)
a0.WorldPosition = pos1
a1 = .(, part)
a1.WorldPosition = pos2
beam = .()
beam.Attachment0 = a0
beam.Attachment1 = a1
beam.Color = ColorSequence.({
ColorSequenceKeypoint.(, currentThemeColor),
ColorSequenceKeypoint.(, .(, , )),
ColorSequenceKeypoint.(, currentThemeColor)
})
beam.Width0 = thickness
beam.Width1 = thickness
beam.FaceCamera =
beam.Parent = part
.(lifetime , ()
part part:()
)
rageButton.MouseButton1Click:(()
rageCooldown
rageCooldown =
isRageActive =
(, )
cc = .()
cc.TintColor = .(, , )
cc.Brightness =
cc.Contrast =
cc.Parent = Lighting
espHolders = {}
_, p (Players:())
p ~= player p.Character p.Character:()
billboard = .()
billboard.Name =
billboard.Size = .(, , , )
billboard.StudsOffset = .(, , )
billboard.AlwaysOnTop =
billboard.Parent = p.Character.Head
text = .()
text.Size = .(, , , )
text.BackgroundTransparency =
text.Text = .. p.Name
text.TextColor3 = .(, , )
text.TextStrokeTransparency =
text.TextSize =
text.Font = .Font.GothamBold
text.Parent = billboard
.(espHolders, billboard)
rageButton.Text =
.(, ()
isRageActive =
cc cc:()
_, esp (espHolders)
esp esp:()
rageCooldownTime =
.(()
rageCooldownTime >
rageButton.Text = (rageCooldownTime)
.()
rageCooldownTime = rageCooldownTime -
rageCooldown =
rageButton.Text =
)
)
)
dashButton.MouseButton1Click:(()
dashCooldown
character = player.Character
character
rootPart = character:()
rootPart
dashCooldown =
(, )
rootPart.CFrame = rootPart.CFrame + (rootPart.CFrame.LookVector * )
i = ,
p1 = rootPart.Position + .(.(-, ), .(-, ), .(-, ))
p2 = rootPart.Position + .(.(-, ), .(-, ), .(-, ))
(p1, p2, , )
dashButton.Text =
.(, ()
dashCooldown =
dashButton.Text =
)
)
speedForceButton.MouseButton1Click:(()
speedForceCooldown
character = player.Character
character
rootPart = character:()
rootPart
currentSpeed <
speedForceButton.Text =
.(, ()
speedForceCooldown speedForceButton.Text =
)
speedForceCooldown =
(, )
originalCFrame = rootPart.CFrame
rootPart.Anchored =
rootPart.CFrame = .(originalCFrame.Position + .(, , ))
speedForceButton.Text =
cosmicStormRunning =
.(()
cosmicStormRunning rootPart rootPart.Parent
spacePos = rootPart.Position
i = ,
p1 = spacePos + .(.(-, ), .(-, ), .(-, ))
p2 = spacePos + .(.(-, ), .(-, ), .(-, ))
(p1, p2, , )
.()
)
.(, ()
cosmicStormRunning =
rootPart rootPart.Parent
rootPart.Anchored =
rootPart.CFrame = originalCFrame
rootPart.AssemblyLinearVelocity = .(, , )
cooldownTimeLeft =
.(()
cooldownTimeLeft >
speedForceButton.Text = (cooldownTimeLeft)
.()
cooldownTimeLeft = cooldownTimeLeft -
speedForceCooldown =
speedForceButton.Text =
)
)
)
setTrailEnabled
setTrailEnabled = (state)
state
rootPart rootPart.Parent
att0 = .(, rootPart)
att0.Position = .(, , )
att1 = .(, rootPart)
att1.Position = .(, -, )
trailInstance = .()
trailInstance.Attachment0 = att0
trailInstance.Attachment1 = att1
trailInstance.Lifetime =
trailInstance.Color = ColorSequence.({
ColorSequenceKeypoint.(, currentThemeColor),
ColorSequenceKeypoint.(, .(, , )),
ColorSequenceKeypoint.(, currentThemeColor)
})
trailInstance.Transparency = NumberSequence.({
NumberSequenceKeypoint.(, ),
NumberSequenceKeypoint.(, ),
NumberSequenceKeypoint.(, )
})
trailInstance.WidthScale = NumberSequence.({
NumberSequenceKeypoint.(, ),
NumberSequenceKeypoint.(, )
})
trailInstance.Parent = rootPart
trailInstance trailInstance:() trailInstance =
att0 att0:() att0 =
att1 att1:() att1 =
toggleButton.MouseButton1Click:(()
isActive = isActive
character = player.Character
character
humanoid = character:()
rootPart = character:()
humanoid rootPart
isActive
toggleButton.BackgroundColor3 = .(, , )
()
moveConnection = RunService.Stepped:(()
humanoid humanoid.Parent rootPart rootPart.Parent
humanoid.MoveDirection.Magnitude >
multiplier = isRageActive
finalSpeed = currentSpeed * multiplier
rootPart.CFrame = rootPart.CFrame + (humanoid.MoveDirection * (finalSpeed / ))
camera.FieldOfView = .( + (finalSpeed / ), , )
camera.FieldOfView =
)
effectConnection = RunService.RenderStepped:(()
humanoid humanoid.MoveDirection.Magnitude > rootPart rootPart.Parent
currentSpeed >= isRageActive
i = , (isRageActive )
bodyPos = rootPart.Position
p1 = bodyPos + .(.(-, ), .(-, ), .(-, ))
p2 = bodyPos + .(.(-, ), .(-, ), .(-, ))
(p1, p2, , )
.(, ) ==
offset = .(.(-, ), , .(-, ))
targetPos = rootPart.Position + offset
(targetPos + .(, , ), targetPos - .(, , ), , )
)
toggleButton.BackgroundColor3 = .(, , )
()
camera.FieldOfView =
moveConnection moveConnection:() moveConnection =
effectConnection effectConnection:() effectConnection =
)
player.CharacterAdded:((newChar)
isActive =
()
speedForceCooldown =
dashCooldown =
rageCooldown =
isRageActive =
camera.FieldOfView =
moveConnection moveConnection:() moveConnection =
effectConnection effectConnection:() effectConnection =
character = newChar
humanoid = character:()
rootPart = character:()
rootPart rootPart.Anchored =
toggleButton toggleButton.Parent
toggleButton.BackgroundColor3 = .(, , )
speedForceButton speedForceButton.Text =
dashButton dashButton.Text =
rageButton rageButton.Text =
)
.(()
player.Character
player.CharacterAdded:()
.()
()
)- Custom Speed with adjustable value and smooth trail/lightning effects - Dash ability with teleportation and sound effects - Rage Mode with Screen Color Correction (CC), Player ESP, and 1.5x speed boost - Space Force teleportation feature for high speeds (1500+) - Settings menu with customizable lightning and trail colors

Universal