Run it
Copy the script and paste it into your executor.
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local player = Players.LocalPlayer
local abilityEnabled = true
local hrp
local humanoid
local function setupCharacter(character)
hrp = character:WaitForChild("HumanoidRootPart")
humanoid = character:WaitForChild("Humanoid")
humanoid.Died:Connect(function()
abilityEnabled = false
end)
end
if player.Character then
setupCharacter(player.Character)
end
player.CharacterAdded:Connect(setupCharacter)
RunService.RenderStepped:Connect(function()
if not abilityEnabled or not hrp or not humanoid then
return
params = RaycastParams.()
params.FilterType = .RaycastFilterType.Blacklist
params.FilterDescendantsInstances = {player.Character}
ray = :(
hrp.Position,
hrp.CFrame.LookVector * ,
params
)
ray
moveDir = humanoid.MoveDirection
moveDir.Magnitude >
hrp.AssemblyLinearVelocity = .(
hrp.AssemblyLinearVelocity.X,
,
hrp.AssemblyLinearVelocity.Z
)
)Spyder is a wall-climbing ability that lets players scale vertical surfaces like a spider. Simply move into a wall to begin climbing smoothly upward. Spyder is designed to work on both R6 and R15 characters, making it easy to add to almost any Roblox experience. Features: • Smooth wall climbing • Supports R6 and R15 • Easy-to-use controls • Climbs tall walls • Responsive movement • Perfect for superhero, parkour, and adventure games With Spyder, walls are no longer obstacles—they're pathways to new heights. Climb, explore, and discover places other players can't reach! ::: 🕷️ Tagline: "Don't go around the wall. Become the spider and climb it."

Universal