Run it
Copy the script and paste it into your executor.
Rayfield = (:())()
().LockEnabled =
().FOV =
().LockedTarget =
().SelectedPlayer =
Players = :()
RunService = :()
Camera = .CurrentCamera
lp = Players.LocalPlayer
Window = Rayfield:({
Name = ,
LoadingTitle = ,
LoadingSubtitle = ,
KeySystem =
})
Circle = .()
Circle.Thickness =
Circle.NumSides =
Circle.Filled =
Circle.Color = .(,,)
labels = {}
()
vp = Camera.ViewportSize
.(vp.X/,vp.Y/)
()
list = {}
i,p (Players:())
p ~= lp
.(list, i....p.Name)
list
()
closest
shortest = ().FOV
center = ()
_,p (Players:())
p ~= lp p.Character p.Character:()
pos,vis = Camera:(
p.Character.Head.Position
)
vis
dist = (.(pos.X,pos.Y)-center).Magnitude
dist < shortest
shortest = dist
closest = p
closest
RunService.RenderStepped:(()
center = ()
Circle.Position = center
Circle.Radius = ().FOV
Circle.Visible =
i,p (Players:())
p ~= lp p.Character p.Character:()
labels[p]
labels[p] = .()
labels[p].Size =
labels[p].Center =
labels[p].Outline =
labels[p].Color = .(,,)
pos,vis = Camera:(
p.Character.Head.Position + .(,,)
)
labels[p].Visible = vis
labels[p].Text = (i)
labels[p].Position = .(pos.X,pos.Y)
().LockEnabled
().SelectedPlayer
().LockedTarget = ().SelectedPlayer
().LockedTarget = ()
target = ().LockedTarget
target target.Character target.Character:()
Camera.CFrame = .(
Camera.CFrame.Position,
target.Character.Head.Position
)
)
Tab = Window:(,)
Tab:({
Name = ,
CurrentValue = ,
Callback = (v)
().LockEnabled = v
})
Tab:({
Name = ,
Range = {,},
Increment = ,
CurrentValue = ,
Callback = (v)
().FOV = v
})
Drop = Tab:({
Name = ,
Options = (),
CurrentOption = ,
Callback = (v)
name = .(v,)
().SelectedPlayer = Players:(name)
})
Tab:({
Name = ,
Callback = ()
Drop:(())
})
Tab:({
Name = ,
Callback = ()
target = ().SelectedPlayer
target target.Character lp.Character
lp.Character:(
target.Character.HumanoidRootPart.Position + .(,,)
)
})
Rayfield:({
Title = ,
Content = ,
Duration =
})Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: sirius.menu.
Advanced precision lock system with player selector, smart teleport, center FOV targeting, rainbow ESP, live tracking, and elite stealth visuals.Stealth Sense is a high-performance Roblox precision utility built for total battlefield awareness. Features include: • Real Shift Aimlock • Centered Dynamic FOV Circle • Player Number Detection • Live Player Selector • Instant Teleport System • Rainbow ESP Highlights • Gold Weapon Styling • Fast Lock Switching • Smooth Rayfield Interface • Optimized Tracking EngineBuilt for speed, accuracy, and control. Designed by Tyshawn.

Universal