Run it
Copy the script and paste it into your executor.
local Camera = workspace.CurrentCamera
if getgenv().StretchActive == nil then
game:GetService("RunService").RenderStepped:Connect(function()
Camera.CFrame = Camera.CFrame * CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.67, 0, 0, 0, 1)
end)
end
getgenv().StretchActive = trueUniversal stretched resolution script, might bug out some esp scripts.