Run it
Copy the script and paste it into your executor.
Players = :()
Player = Players.LocalPlayer
CoreGui = :()
TweenService = :()
SoundService = :()
checkpoint =
lastAutoSave =
autoSaveEnabled =
isCharacterDead =
CoreGui:()
CoreGui:():()
s = .()
s.Name =
s.Parent = CoreGui
warningFrame = .()
warningFrame.Size = .(, , , )
warningFrame.Position = .(, , , )
warningFrame.BackgroundColor3 = .(, , )
warningFrame.BackgroundTransparency =
warningFrame.BorderSizePixel =
warningFrame.ZIndex =
warningFrame.Visible =
warningFrame.Parent = s
warningText = .()
warningText.Text =
warningText.Size = .(, , , )
warningText.Position = .(, , , )
warningText.BackgroundTransparency =
warningText.TextColor3 = .(, , )
warningText.Font = .Font.GothamBlack
warningText.TextSize =
warningText.ZIndex =
warningText.Parent = warningFrame
startupOverlay = .()
startupOverlay.Size = .(, , , )
startupOverlay.Position = .(, , , )
startupOverlay.BackgroundColor3 = .(,,)
startupOverlay.BackgroundTransparency =
startupOverlay.ZIndex =
startupOverlay.Parent = s
title1 = .()
title1.Text =
title1.Size = .(, , , )
title1.Position = .(, , , )
title1.BackgroundTransparency =
title1.TextColor3 = .(,,)
title1.Font = .Font.GothamBlack
title1.TextSize =
title1.ZIndex =
title1.Parent = startupOverlay
title2 = .()
title2.Text =
title2.Size = .(, , , )
title2.Position = .(, , , )
title2.BackgroundTransparency =
title2.TextColor3 = .(,,)
title2.Font = .Font.GothamBlack
title2.TextSize =
title2.ZIndex =
title2.Parent = startupOverlay
playButton = .()
playButton.Text =
playButton.Size = .(, , , )
playButton.Position = .(, , , )
playButton.BackgroundColor3 = .(, , )
playButton.TextColor3 = .(,,)
playButton.Font = .Font.GothamBold
playButton.TextSize =
playButton.ZIndex =
playButton.Parent = startupOverlay
deathOverlay = .()
deathOverlay.Size = .(, , , )
deathOverlay.Position = .(, , , )
deathOverlay.BackgroundColor3 = .(,,)
deathOverlay.BackgroundTransparency =
deathOverlay.Visible =
deathOverlay.ZIndex =
deathOverlay.Parent = s
deathText = .()
deathText.Text =
deathText.Size = .(, , , )
deathText.Position = .(, , , )
deathText.BackgroundTransparency =
deathText.TextColor3 = .(,,)
deathText.Font = .Font.GothamBlack
deathText.TextSize =
deathText.TextTransparency =
deathText.ZIndex =
deathText.Parent = deathOverlay
rewindOverlay = .()
rewindOverlay.Size = .(, , , )
rewindOverlay.Position = .(, , , )
rewindOverlay.BackgroundColor3 = .(,,)
rewindOverlay.BackgroundTransparency =
rewindOverlay.Visible =
rewindOverlay.ZIndex =
rewindOverlay.Parent = s
rewindText = .()
rewindText.Text =
rewindText.Size = .(, , , )
rewindText.Position = .(, , , )
rewindText.BackgroundTransparency =
rewindText.TextColor3 = .(,,)
rewindText.Font = .Font.GothamBlack
rewindText.TextSize =
rewindText.TextTransparency =
rewindText.ZIndex =
rewindText.Parent = rewindOverlay
()
deathOverlay.Visible =
deathOverlay.BackgroundTransparency =
deathText.TextTransparency =
TweenService:(deathOverlay, TweenInfo.(), {BackgroundTransparency = }):()
TweenService:(deathText, TweenInfo.(), {TextTransparency = }):()
.()
TweenService:(deathOverlay, TweenInfo.(), {BackgroundTransparency = }):()
TweenService:(deathText, TweenInfo.(), {TextTransparency = }):()
.()
deathOverlay.Visible =
()
rewindOverlay.Visible =
rewindOverlay.BackgroundTransparency =
rewindText.TextTransparency =
sound = .()
sound.SoundId =
sound.Volume =
sound.Parent = SoundService
sound:()
TweenService:(rewindOverlay, TweenInfo.(), {BackgroundTransparency = }):()
TweenService:(rewindText, TweenInfo.(), {TextTransparency = }):()
.()
TweenService:(rewindOverlay, TweenInfo.(), {BackgroundTransparency = }):()
TweenService:(rewindText, TweenInfo.(), {TextTransparency = }):()
.()
rewindOverlay.Visible =
()
c = Player.Character
c c:()
checkpoint = c.HumanoidRootPart.CFrame
()
playButton.MouseButton1Click:(()
TweenService:(startupOverlay, TweenInfo.(), {BackgroundTransparency = }):()
TweenService:(title1, TweenInfo.(), {TextTransparency = }):()
TweenService:(title2, TweenInfo.(), {TextTransparency = }):()
TweenService:(playButton, TweenInfo.(), {BackgroundTransparency = , TextTransparency = }):()
.()
startupOverlay.Visible =
warningFrame.Visible =
()
()
)
()
.()
autoSaveEnabled warningFrame.Visible
timeSinceLastSave = () - lastAutoSave
timeSinceLastSave >=
()
lastAutoSave = ()
(autoSaveLoop)
()
.()
char = Player.Character
char
humanoid = char:()
humanoid
humanoid.Health <= isCharacterDead
isCharacterDead =
()
humanoid.Health > isCharacterDead
isCharacterDead =
(checkHealth)
lastCharacter = Player.Character
()
.()
currentChar = Player.Character
currentChar ~= lastCharacter
lastCharacter ~= checkpoint
.()
()
currentChar currentChar:()
currentChar.HumanoidRootPart.CFrame = checkpoint
()
lastCharacter = currentChar
(checkRespawn)Just a Subaru script

Universal