Run it
Copy the script and paste it into your executor.
local uis = game:GetService("UserInputService")
local sg = game:GetService("StarterGui")
local players = game:GetService("Players")
local player = players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
local jumpMultipliers = {1, 5, 10}
local currentIndex = 1
local stopped = false
local debounce = false
sg:SetCore(, {
Title = ,
Text = ,
Duration =
})
()
stopped debounce
debounce =
currentIndex = currentIndex % #jumpMultipliers +
humanoid.UseJumpPower =
humanoid.JumpPower = * jumpMultipliers[currentIndex]
sg:(, {
Title = ,
Text = .. jumpMultipliers[currentIndex] .. ,
Duration =
})
.()
debounce =
()
stopped
stopped =
humanoid.JumpPower =
sg:(, {
Title = ,
Text = ,
Duration =
})
uis.InputBegan:((input, gameProcessed)
gameProcessed stopped
input.KeyCode == .KeyCode.U
uis:(.KeyCode.LeftControl)
()
uis:(.KeyCode.LeftAlt)
()
)