Run it
Copy the script and paste it into your executor.
haxer =
surgui = .()
ScrollingFrame = .()
UIListLayout = .()
TextButton = .()
TextButton_2 = .()
TextButton_3 = .()
TextButton_4 = .()
TextButton_5 = .()
TextButton_6 = .()
TextButton_7 = .()
TextButton_8 = .()
TextButton_9 = .()
TextButton_10 = .()
TextButton_11 = .()
TextButton_12 = .()
TextButton_13 = .()
TextButton_14 = .()
TextButton_15 = .()
surgui.Name =
surgui.Parent = .Players[haxer]:()
surgui.ResetOnSpawn =
ScrollingFrame.Parent = surgui
ScrollingFrame.Active =
ScrollingFrame.BackgroundColor3 = .(, , )
ScrollingFrame.BackgroundTransparency =
ScrollingFrame.BorderColor3 = .(, , )
ScrollingFrame.BorderSizePixel =
ScrollingFrame.Size = .(, , , )
ScrollingFrame.CanvasSize = .(, , , )
ScrollingFrame.ScrollBarThickness =
ScrollingFrame.VerticalScrollBarInset = .ScrollBarInset.Always
ScrollingFrame.VerticalScrollBarPosition = .VerticalScrollBarPosition.Left
UIListLayout.Parent = ScrollingFrame
UIListLayout.FillDirection = .FillDirection.Horizontal
UIListLayout.SortOrder = .SortOrder.LayoutOrder
UIListLayout.Wraps =
TextButton.Parent = ScrollingFrame
TextButton.BackgroundColor3 = .(, , )
TextButton.BorderColor3 = .(, , )
TextButton.Size = .(, , , )
TextButton.Font = .Font.Arial
TextButton.Text =
TextButton.TextColor3 = .(, , )
TextButton.TextSize =
TextButton_2.Parent = ScrollingFrame
TextButton_2.BackgroundColor3 = .(, , )
TextButton_2.BorderColor3 = .(, , )
TextButton_2.Size = .(, , , )
TextButton_2.Font = .Font.Arial
TextButton_2.Text =
TextButton_2.TextColor3 = .(, , )
TextButton_2.TextSize =
TextButton_3.Parent = ScrollingFrame
TextButton_3.BackgroundColor3 = .(, , )
TextButton_3.BorderColor3 = .(, , )
TextButton_3.Size = .(, , , )
TextButton_3.Font = .Font.Arial
TextButton_3.Text =
TextButton_3.TextColor3 = .(, , )
TextButton_3.TextSize =
TextButton_4.Parent = ScrollingFrame
TextButton_4.BackgroundColor3 = .(, , )
TextButton_4.BorderColor3 = .(, , )
TextButton_4.Size = .(, , , )
TextButton_4.Font = .Font.Arial
TextButton_4.Text =
TextButton_4.TextColor3 = .(, , )
TextButton_4.TextSize =
TextButton_5.Parent = ScrollingFrame
TextButton_5.BackgroundColor3 = .(, , )
TextButton_5.BorderColor3 = .(, , )
TextButton_5.Size = .(, , , )
TextButton_5.Font = .Font.Arial
TextButton_5.Text =
TextButton_5.TextColor3 = .(, , )
TextButton_5.TextSize =
TextButton_6.Parent = ScrollingFrame
TextButton_6.BackgroundColor3 = .(, , )
TextButton_6.BorderColor3 = .(, , )
TextButton_6.Size = .(, , , )
TextButton_6.Font = .Font.Arial
TextButton_6.Text =
TextButton_6.TextColor3 = .(, , )
TextButton_6.TextSize =
TextButton_7.Parent = ScrollingFrame
TextButton_7.BackgroundColor3 = .(, , )
TextButton_7.BorderColor3 = .(, , )
TextButton_7.Size = .(, , , )
TextButton_7.Font = .Font.Arial
TextButton_7.Text =
TextButton_7.TextColor3 = .(, , )
TextButton_7.TextSize =
TextButton_8.Parent = ScrollingFrame
TextButton_8.BackgroundColor3 = .(, , )
TextButton_8.BorderColor3 = .(, , )
TextButton_8.Size = .(, , , )
TextButton_8.Font = .Font.Arial
TextButton_8.Text =
TextButton_8.TextColor3 = .(, , )
TextButton_8.TextSize =
TextButton_9.Parent = ScrollingFrame
TextButton_9.BackgroundColor3 = .(, , )
TextButton_9.BorderColor3 = .(, , )
TextButton_9.Size = .(, , , )
TextButton_9.Font = .Font.Arial
TextButton_9.Text =
TextButton_9.TextColor3 = .(, , )
TextButton_9.TextSize =
TextButton_10.Parent = ScrollingFrame
TextButton_10.BackgroundColor3 = .(, , )
TextButton_10.BorderColor3 = .(, , )
TextButton_10.Size = .(, , , )
TextButton_10.Font = .Font.Arial
TextButton_10.Text =
TextButton_10.TextColor3 = .(, , )
TextButton_10.TextSize =
TextButton_11.Parent = ScrollingFrame
TextButton_11.BackgroundColor3 = .(, , )
TextButton_11.BorderColor3 = .(, , )
TextButton_11.Size = .(, , , )
TextButton_11.Font = .Font.Arial
TextButton_11.Text =
TextButton_11.TextColor3 = .(, , )
TextButton_11.TextSize =
TextButton_12.Parent = ScrollingFrame
TextButton_12.BackgroundColor3 = .(, , )
TextButton_12.BorderColor3 = .(, , )
TextButton_12.Size = .(, , , )
TextButton_12.Font = .Font.Arial
TextButton_12.Text =
TextButton_12.TextColor3 = .(, , )
TextButton_12.TextSize =
TextButton_13.Parent = ScrollingFrame
TextButton_13.BackgroundColor3 = .(, , )
TextButton_13.BorderColor3 = .(, , )
TextButton_13.Size = .(, , , )
TextButton_13.Font = .Font.Arial
TextButton_13.Text =
TextButton_13.TextColor3 = .(, , )
TextButton_13.TextSize =
TextButton_14.Parent = ScrollingFrame
TextButton_14.BackgroundColor3 = .(, , )
TextButton_14.BorderColor3 = .(, , )
TextButton_14.Size = .(, , , )
TextButton_14.Font = .Font.Arial
TextButton_14.Text =
TextButton_14.TextColor3 = .(, , )
TextButton_14.TextSize =
TextButton_15.Parent = ScrollingFrame
TextButton_15.BackgroundColor3 = .(, , )
TextButton_15.BorderColor3 = .(, , )
TextButton_15.Size = .(, , , )
TextButton_15.Font = .Font.Arial
TextButton_15.Text =
TextButton_15.TextColor3 = .(, , )
TextButton_15.TextSize =
()
= .(, TextButton)
.Parent.MouseButton1Click:(()
null_plainsky512__2006___2009_ = .()
null_plainsky512__2006___2009_.Name =
null_plainsky512__2006___2009_.SkyboxUp =
null_plainsky512__2006___2009_.SkyboxBk =
null_plainsky512__2006___2009_.SkyboxDn =
null_plainsky512__2006___2009_.SkyboxLf =
null_plainsky512__2006___2009_.SkyboxFt =
null_plainsky512__2006___2009_.SkyboxRt =
null_plainsky512__2006___2009_.Parent = .Lighting
)
.(VNTE_script)()
()
= .(, TextButton_2)
.Parent.MouseButton1Click:(()
DecalID =
(part)
faces = {
.NormalId.Front,
.NormalId.Back,
.NormalId.Left,
.NormalId.Right,
.NormalId.Top,
.NormalId.Bottom
}
_, face (faces)
decal = .()
decal.Face = face
decal.Texture = DecalID
decal.Parent = part
(model)
_, child (model:())
child:()
(child)
()
)
.(QYTZL_script)()
()
= .(, TextButton_3)
.Parent.MouseButton1Click:(()
Players = :()
()
_, player (Players:())
player.Character
hrp = player.Character:()
hrp
hrp.DisplayName =
)
.(OJROA_script)()
()
= .(, TextButton_4)
.Parent.MouseButton1Click:(()
hint = .()
hint.Parent =
hint.Text =
)
.(MVWZXR_script)()
()
= .(, TextButton_5)
.Parent.MouseButton1Click:(()
hint = .()
hint.Parent =
hint.Text =
.()
hint:()
)
.(TNLPO_script)()
()
= .(, TextButton_6)
.Parent.MouseButton1Click:(()
(part)
particleEmitter = .()
particleEmitter.Texture =
particleEmitter.Color = ColorSequence.(.(, , ))
particleEmitter.Lifetime = NumberRange.(, )
particleEmitter.Rate =
particleEmitter.SpreadAngle = .(, )
particleEmitter.Speed = NumberRange.(, )
particleEmitter.Parent = part
(model)
_, child (model:())
child:()
(child)
()
)
.(HKKUP_script)()
()
= .(, TextButton_7)
.Parent.MouseButton1Click:(()
players = :():()
me = .Players:(haxer)
me me.Character
myPos = me.Character.HumanoidRootPart.Position
i, player (players)
player ~= me player.Character
hrp = player.Character:()
hrp
hrp.CFrame = .(myPos)
)
.(DWRKHP_script)()
()
= .(, TextButton_8)
.Parent.MouseButton1Click:(()
Players = :()
()
_, player (Players:())
player.Character
hrp = player.Character:()
hrp
angular = hrp:()
angular
angular = .()
angular.AngularVelocity = .(, , )
angular.MaxTorque =
angular.Parent = hrp
)
.(AJXAWCC_script)()
()
= .(, TextButton_9)
.Parent.MouseButton1Click:(()
Players = :()
()
_, player (Players:())
character = player.Character
character
_, item (character:())
item:() item:() item:() item:()
item:()
_, part (character:())
part:()
part.BrickColor = BrickColor.()
part.Material = .Material.Plastic
)
.(IJHF_script)()
()
= .(, TextButton_10)
.Parent.MouseButton1Click:(()
Players = :()
()
_, player (Players:())
player.Character
head = player.Character:()
head
oldGui = head:()
oldGui oldGui:()
bg = .()
bg.Active =
bg.Size = .(, , , )
bg.ClipsDescendants =
bg.MaxDistance = .huge
bg.StudsOffset = .(, , )
bg.Parent = head
tl = .()
tl.BorderSizePixel =
tl.TextScaled =
tl.BackgroundColor3 = .(, , )
tl.FontFace = Font.()
tl.TextSize =
tl.Size = .(, , , )
tl.BorderColor3 = .(, , )
tl.Text =
tl.TextColor3 = .(, , )
tl.BackgroundTransparency =
tl.Parent = bg
)
.(AVKVR_script)()
()
= .(, TextButton_11)
.Parent.MouseButton1Click:(()
Lighting = :()
RunService = :()
time =
RunService.Heartbeat:((delta)
time = time + delta
hue = (time * ) %
color = .(hue, , )
cc = Lighting:() .()
cc.Name =
cc.TintColor = color
cc.Saturation =
cc.Parent = Lighting
)
)
.(NIFZDP_script)()
()
= .(, ScrollingFrame)
parent = .Parent
()
hue = () % /
color = .(hue, , )
_, btn (parent:())
btn:()
btn.TextColor3 = color
btn.BorderColor3 = color
.(PZQUET_script)()
()
= .(, TextButton_12)
.Parent.MouseButton1Click:(()
sound = .()
sound.SoundId =
sound.Looped =
sound.Parent =
sound:()
)
.(DOWRJUJ_script)()
()
= .(, TextButton_13)
.Parent.MouseButton1Click:(()
Players = :()
()
_, player (Players:())
player.Character
humanoid = player.Character:()
humanoid
animId = humanoid.RigType == .HumanoidRigType.R15
anim = .()
anim.AnimationId = animId
track = humanoid:(anim)
track:()
track.Looped =
)
.(LACBYWW_script)()
()
= .(, TextButton_14)
.Parent.MouseButton1Click:(()
= :()
Players = :()
_, item (:())
isPlayerModel =
_, player (Players:())
item == player.Character item:(player.Character)
isPlayerModel =
item:() item.Name ~= isPlayerModel
item:() item:() item:()
item:()
map = .()
map.Name =
map.Parent =
floor = .()
floor.Anchored =
floor.Size = .(, , )
floor.BrickColor = BrickColor.()
floor.Position = .(-, -, -)
floor.Parent = map
= .()
.Anchored =
.Size = .(, , )
.Position = .(-, -, -)
.Parent = map
decal = .()
decal.Face = .NormalId.Top
decal.Texture =
decal.Parent =
)
.(PZLOV_script)()
()
= .(, TextButton_15)
.Parent.MouseButton1Click:(()
model = :():()
clone = model:()[]:()
player = .Players:(haxer)
player.Character
hrp = player.Character.HumanoidRootPart
clone.Parent =
clone:(hrp.CFrame + hrp.CFrame.LookVector * )
)
.(UZNJLX_script)()
()
= .(, surgui)
parent = .Parent
()
hue = () % /
color = .(hue, , )
_, guiObj (parent:())
guiObj:()
(()
guiObj:()
guiObj.TextColor3 = color
)
(()
guiObj:()
guiObj.BorderColor3 = color
)
.(BXSTGY_script)()This script only works on the server side. Use it in the backdoor Gui and specify your nickname in the "haxer" variable. -- This Gui allows you to create a house on the server using pre-defined functions. I was inspired by a hacker like c00lkidd -- Please note that this script will not work with regular injectors such as Delta, Xeno, Wave Executor, and other Client Side injectors

Universal