Run it
Copy the script and paste it into your executor.
OrionLib = (:(()))()
.x =
()
Grips = {
Up = .(, , -, , , , , , , , , ),
Out = .(, , -, , , , , -, , , , -)
}
.e =
.rage =
h3 =
h4 =
h =
h2 =
.g =
.pos =
jo =
jo2 =
hhh =
jo3 =
player = .Players.LocalPlayer
numba = .(,)
numba.Value = -
(,()
()
numba.Value = .(-,-)
.TweenService:(numba, TweenInfo.(,.EasingStyle.Linear,.EasingDirection.InOut,,,),{Value = .(,)}):()
)
(,()
bg = .(,.ReplicatedStorage)
bg.D =
bg.CFrame = .(.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.LookVector)
bg.P =
bg.MaxTorque = .(, , )
:().RenderStepped:(()
.x ~= .x:() .y == player.Character player.Character.Humanoid.Health >
bg.Parent = .Players.LocalPlayer.Character.HumanoidRootPart
torso = player.Character.HumanoidRootPart.CFrame.p+player.Character.HumanoidRootPart.CFrame.LookVector*+player.Character.HumanoidRootPart.CFrame.RightVector*
torso2 = .x.HumanoidRootPart.Position+.x.HumanoidRootPart.Velocity/
h2 ==
randomOffset = .(.(-, ) / , .(-, ) / , .(-, ) / )
torso2 = .x.HumanoidRootPart.Position+.x.HumanoidRootPart.Velocity/ + randomOffset
h2 ==
torso2 = .x.HumanoidRootPart.Position+.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.RightVector*(numba.Value/)
bg.CFrame = .(torso - .(,torso.y,) ,torso2 - .(,torso2.y,))
.pos = .x[].Position+.x[].CFrame.RightVector*-+.x.HumanoidRootPart.CFrame.LookVector*+player.Character[].CFrame.RightVector*
.x.HumanoidRootPart.Position.y- > player.Character.HumanoidRootPart.Position.y
(,() player.Character.Humanoid.Jump = )
(.x[].Position-player.Character[].CFrame.p).magnitude <=
(.x[].Position-player.Character[].CFrame.p).magnitude <= hhh ==
hhh =
(.x[].Position-player.Character[].CFrame.p).magnitude >=
hhh =
jo3 = jo3 +
jo3 >= .(,)
jo3 =
jo2 ==
jo2 = -
jo2 =
.pos = player.Character[].CFrame.LookVector**jo2+.x.HumanoidRootPart.Velocity/
player.Character:()
player.Character:():()
player.Character.Humanoid:(.pos)
bg.Parent = .ReplicatedStorage
)
)
mouse = player:()
.e = :().InputBegan:((key)
key.KeyCode == .KeyCode.R
.y ==
.y =
()
OrionLib:({
Name = ,
Content = ,
Image = ,
Time =
})
.y =
()
OrionLib:({
Name = ,
Content = ,
Image = ,
Time =
})
succes, errorw = (() )
succes
(errorw)
(errorw)
key.KeyCode == .KeyCode.T
.rage ==
.rage =
.rage =
OrionLib:({
Name = ,
Content = .. (.rage == ),
Image = ,
Time =
})
)
()
.rage == player.Character player.Character:()
point1 = player.Character.HumanoidRootPart.Position + .(-,-,-)
point2 = player.Character.HumanoidRootPart.Position + .(,,)
region = Region3.(point1, point2)
parts = :(region, player.Character, .huge)
closestTarget =
closestDistance = .huge
_, part (parts)
model = part.Parent
model:() model:()
model.Humanoid.Health >
dist = (model.HumanoidRootPart.Position - player.Character.HumanoidRootPart.Position).Magnitude
dist < closestDistance
closestDistance = dist
closestTarget = model
closestTarget
.x = closestTarget
.main
.()
.x =
Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: raw.githubusercontent.com.
R key - Activates the bot T key - Attacks people within 40x40 studs of your character (make sure enable rage mode so press T before activate bot) Credits to CerRexior I just edited his script and still making improvments

Universal