Run it
Copy the script and paste it into your executor.
UIS = :()
RunService = :()
Lighting = :()
ASSET_ID =
Player = .Players.LocalPlayer
ScreenGui = .()
ScreenGui.Name =
ScreenGui.Parent = Player:()
ScreenGui.ResetOnSpawn =
MainFrame = .()
MainFrame.Name =
MainFrame.Size = .(, , , )
MainFrame.Position = .(, -, , -)
MainFrame.BackgroundColor3 = .(, , )
MainFrame.BorderSizePixel =
MainFrame.Active =
MainFrame.Parent = ScreenGui
ScrollFrame = .()
ScrollFrame.Name =
ScrollFrame.Size = .(, -, , -)
ScrollFrame.Position = .(, , , )
ScrollFrame.BackgroundTransparency =
ScrollFrame.BorderSizePixel =
ScrollFrame.CanvasSize = .(, , , )
ScrollFrame.ScrollBarThickness =
ScrollFrame.ScrollBarImageColor3 = .(, , )
ScrollFrame.Parent = MainFrame
UIList = .()
UIList.Parent = ScrollFrame
UIList.HorizontalAlignment = .HorizontalAlignment.Center
UIList.Padding = .(, )
(name, pos, size, color)
line = .()
line.Name = name
line.Position = pos
line.Size = size
line.BackgroundColor3 = color
line.BorderSizePixel =
line.Parent = MainFrame
(, .(, , , ), .(, , , ), .(, , ))
(, .(, , , ), .(, , , ), .(, , ))
(, .(, -, , ), .(, , , ), .(, , ))
(, .(, , , -), .(, , , ), .(, , ))
(, .(, , , -), .(, , , ), .(, , ))
Title = .()
Title.Size = .(, , , )
Title.BackgroundTransparency =
Title.Text =
Title.TextColor3 = .(, , )
Title.Font = .Font.SourceSansBold
Title.TextSize =
Title.Parent = MainFrame
(text, borderColor)
btn = .()
btn.Size = .(, , , )
btn.BackgroundColor3 = .(, , )
btn.BorderColor3 = borderColor
btn.BorderSizePixel =
btn.Text = text
btn.TextColor3 = .(, , )
btn.Font = .Font.SourceSansBold
btn.TextSize =
btn.Parent = ScrollFrame
btn
SetNameBtn = (, .(, , ))
NameInput = .()
NameInput.Size = .(, , , )
NameInput.BackgroundColor3 = .(, , )
NameInput.BorderColor3 = .(, , )
NameInput.BorderSizePixel =
NameInput.PlaceholderText =
NameInput.Text =
NameInput.TextColor3 = .(, , )
NameInput.Font = .Font.SourceSans
NameInput.TextSize =
NameInput.Parent = ScrollFrame
DecalBtn = (, .(, , ))
SkyboxBtn = (, .(, , ))
SkeletonBtn = (, .(, , ))
MessageBtn = (, .(, , ))
ChickenBtn = (, .(, , ))
ShakeBtn = (, .(, , ))
DiscoBtn = (, .(, , ))
SetNameBtn.MouseButton1Click:(()
char = Player.Character Player.CharacterAdded:()
head = char:()
head:() head.NameGui:()
billboard = .()
billboard.Name =
billboard.Size = .(, , , )
billboard.Adornee = head
billboard.StudsOffset = .(, , )
billboard.Parent = head
label = .()
label.Size = .(, , , )
label.BackgroundTransparency =
label.Text = NameInput.Text
label.Font = .Font.SourceSansBold
label.TextSize =
label.TextStrokeTransparency =
label.TextStrokeColor3 = .(, , )
label.Parent = billboard
.(()
colors = {.(,,), .(,,), .(,,), .(,,)}
billboard.Parent
_, color (colors)
label.TextColor3 = color
.()
)
)
SkeletonBtn.MouseButton1Click:(()
skeletonActive
skeletonActive =
.(()
ImageOne =
imageTwo =
imageThree =
imageFour =
imageFive =
imageSix =
imageSeven =
imageEight =
Spooky = .(, )
Spooky.Name =
Spooky.SoundId =
Spooky.Volume =
Spooky.Looped =
Spooky.Pitch =
Spooky:()
Sky = .(, .Lighting)
imgs = {ImageOne, imageTwo, imageThree, imageFour, imageFive, imageSix, imageSeven, imageEight}
_, img (imgs)
Sky.SkyboxBk = img
Sky.SkyboxDn = img
Sky.SkyboxFt = img
Sky.SkyboxLf = img
Sky.SkyboxRt = img
Sky.SkyboxUp = img
.()
)
)
MessageBtn.MouseButton1Click:(()
message = .()
message.Text =
message.Parent =
:():(message, )
)
DecalBtn.MouseButton1Click:(()
_, obj (:())
(()
obj:()
_, face (.NormalId:())
d = .()
d.Texture = ASSET_ID
d.Face = face
d.Parent = obj
)
)
SkyboxBtn.MouseButton1Click:(()
(()
_, v (Lighting:())
v:() v:()
sky = .(, Lighting)
sky.SkyboxBk, sky.SkyboxDn, sky.SkyboxFt, sky.SkyboxLf, sky.SkyboxRt, sky.SkyboxUp = ASSET_ID, ASSET_ID, ASSET_ID, ASSET_ID, ASSET_ID, ASSET_ID
)
)
ChickenBtn.MouseButton1Click:(()
Character = Player.Character Player.CharacterAdded:()
RS = Character:(, )
LS = Character:(, )
RS LS
RS.C0 = .(, , -) * .(, , .())
LS.C0 = .(-, , -) * .(, , .(-))
)
ShakeBtn.MouseButton1Click:(()
Character = Player.Character Player.CharacterAdded:()
Neck = Character:(, )
Humanoid = Character:()
YOffset, XOffset, ZOffset = Neck.C0.Y, Neck.C0.X, Neck.C0.Z
CFNew, sin, clock = .new, .sin, .clock
RunService.RenderStepped:(()
Neck
sway = (() * ) *
Neck.C0 = (XOffset + sway, YOffset, ZOffset)
Humanoid.RigType == .HumanoidRigType.R6
Neck.C0 = Neck.C0 * .( * .pi / , , .pi)
)
)
discoOn =
DiscoBtn.MouseButton1Click:(()
discoOn
discoOn =
.(()
Player.Character
_, p (Player.Character:())
p:() p.Color = .(.(), .(), .())
.()
)
)
dragging, dragStart, startPos
MainFrame.InputBegan:((input)
(input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch)
dragging, dragStart, startPos = , input.Position, MainFrame.Position
input.Changed:(() input.UserInputState == .UserInputState.End dragging = )
)
UIS.InputChanged:((input)
dragging (input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch)
delta = input.Position - dragStart
MainFrame.Position = .(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
)

Universal