Run it
Copy the script and paste it into your executor.
local Players = game:()
UserInputService = :()
TweenService = :()
player = Players.LocalPlayer
cam = .CurrentCamera
lastDeathPosition =
teleportEnabled =
playerGui = player:()
screenGui = .()
screenGui.Parent = playerGui
notifFrame = .()
notifFrame.Size = .(, , , )
notifFrame.Position = .(, -, , )
notifFrame.BackgroundColor3 = .(, , )
notifFrame.BackgroundTransparency =
notifFrame.BorderSizePixel =
notifFrame.Visible =
notifFrame.Parent = screenGui
notifText = .()
notifText.Size = .(, -, , )
notifText.Position = .(, , , )
notifText.BackgroundTransparency =
notifText.TextColor3 = .(, , )
notifText.Font = .Font.GothamBold
notifText.TextScaled =
notifText.TextTransparency =
notifText.Parent = notifFrame
(text)
notifText.Text = text
notifFrame.BackgroundTransparency =
notifText.TextTransparency =
notifFrame.Visible =
fadeOut = TweenService:(
notifFrame,
TweenInfo.(, .EasingStyle.Quad, .EasingDirection.Out),
{BackgroundTransparency = }
)
fadeText = TweenService:(
notifText,
TweenInfo.(, .EasingStyle.Quad, .EasingDirection.Out),
{TextTransparency = }
)
.(, ()
fadeOut:()
fadeText:()
.()
notifFrame.Visible =
)
(char)
humanoid = char:()
root = char:()
humanoid.Died:(()
lastDeathPosition = root.Position
)
player.CharacterAdded:(setupCharacter)
player.Character
(player.Character)
(position)
position
savedCFrame = cam.CFrame
cam.CameraType = .CameraType.Scriptable
cam.CFrame = savedCFrame
char = player.Character
char char:()
char.HumanoidRootPart.CFrame = .(position)
.()
cam.CFrame = savedCFrame
cam.CameraType = .CameraType.Custom
UserInputService.InputBegan:((input, gp)
gp
input.KeyCode == .KeyCode.RightBracket
teleportEnabled = teleportEnabled
teleportEnabled
()
()
(lastDeathPosition)
()
()
)
()Teleports you to the last place you were standing when you died guys i put alot of effort into this i swearr

Universal