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Copy the script and paste it into your executor.
FELOADLIBRARY = {}
(:()[].Source)()
FavIDs = {
,
,
,
,
,
,
,
,
,
,
}
Bypass =
(:()[].Source)()
()
plr = :.LocalPlayer
(..plr.Name)
char = .non
hum = char.Humanoid
ra = char[]
la= char[]
rl= char[]
ll = char[]
hed = char.Head
root = char.HumanoidRootPart
rootj = root.RootJoint
tors = char.Torso
mouse = plr:()
RootCF = .(-, , )
RHCF = .(, , )
LHCF = .(, -, )
CF = .new
angles = .Angles
attack =
Euler = .fromEulerAnglesXYZ
Rad = .rad
IT = .new
BrickC = BrickColor.new
Cos = .cos
Acos = .acos
Sin = .sin
Asin = .asin
Abs = .abs
Mrandom = .random
Floor = .floor
i,v , :().LocalPlayer.Character:()
v:() v.Name ~=
:().Heartbeat:(()
v.Velocity = .(,,)
()
)
()
power =
:().Stepped:(()
.Players.LocalPlayer.Character.Head.CanCollide =
.Players.LocalPlayer.Character[].CanCollide =
.Players.LocalPlayer.Character[].CanCollide =
)
()
bambam = .()
bambam.Parent = .Players.LocalPlayer.Character.Torso
bambam.Force = .(power,,power)
bambam.Location = .Players.LocalPlayer.Character.Torso.Position
necko = (, , , -, -, -, , , , , , )
RSH, LSH = ,
RW = .()
LW = .()
RH = tors[]
LH = tors[]
RSH = tors[]
LSH = tors[]
RSH.Parent =
LSH.Parent =
RW.Name =
RW.Part0 = tors
RW.C0 = (, , )
RW.C1 = (, , )
RW.Part1 = ra
RW.Parent = tors
LW.Name =
LW.Part0 = tors
LW.C0 = (-, , )
LW.C1 = (, , )
LW.Part1 = la
LW.Parent = tors
Effects = {}
(num)
num == num ==
:().Stepped:()
i = , num
:().Stepped:()
(f)
.(.(f))
(a, b, t)
qa = {
(a)
}
qb = {
(b)
}
ax, ay, az = a.x, a.y, a.z
bx, by, bz = b.x, b.y, b.z
_t = - t
(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, (qa, qb, t))
(cf)
mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:()
trace = m00 + m11 + m22
trace >
s = .( + trace)
recip = / s
(m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s *
i =
m00 < m11 xss=removed> (i == m00 m11)
i =
i ==
s = .(m00 - m11 - m22 + )
recip = / s
* s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
i ==
s = .(m11 - m22 - m00 + )
recip = / s
(m01 + m10) * recip, * s, (m21 + m12) * recip, (m02 - m20) * recip
i ==
s = .(m22 - m00 - m11 + )
recip = / s
(m02 + m20) * recip, (m12 + m21) * recip, * s, (m10 - m01) * recip
(px, py, pz, x, y, z, w)
xs, ys, zs = x + x, y + y, z + z
wx, wy, wz = w * xs, w * ys, w * zs
xx = x * xs
xy = x * ys
xz = x * zs
yy = y * ys
yz = y * zs
zz = z * zs
.(px, py, pz, - (yy + zz), xy - wz, xz + wy, xy + wz, - (xx + zz), yz - wx, xz - wy, yz + wx, - (xx + yy))
(a, b, t)
cosTheta = a[] * b[] + a[] * b[] + a[] * b[] + a[] * b[]
startInterp, finishInterp
cosTheta >=
- cosTheta >
theta = .(cosTheta)
invSinTheta = / (theta)
startInterp = (( - t) * theta) * invSinTheta
finishInterp = (t * theta) * invSinTheta
startInterp = - t
finishInterp = t
+ cosTheta >
theta = .(-cosTheta)
invSinTheta = / (theta)
startInterp = ((t - ) * theta) * invSinTheta
finishInterp = (t * theta) * invSinTheta
startInterp = t -
finishInterp = t
a[] * startInterp + b[] * finishInterp, a[] * startInterp + b[] * finishInterp, a[] * startInterp + b[] * finishInterp, a[] * startInterp + b[] * finishInterp
(Position, Direction, Range, Ignore)
:():(Ray.(Position, Direction.unit * (Range )), Ignore)
Create = FELOADLIBRARY.Create
(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
hit.Parent ==
h = hit.Parent:()
_, v (hit.Parent:())
v:()
h = v
h ~= hit.Parent.Name ~= char.Name hit.Parent.Name ~= plr.Name hit.Parent:() ~=
hit.Parent:() ~=
hit.Parent.DebounceHit.Value ==
c = (){
Name = ,
Value = :().LocalPlayer,
Parent = h,
}
:():(c, )
HitSound ~= HitPitch ~=
CFuncs.Sound.(HitSound, hit, , HitPitch)
Damage = .(minim, maxim)
blocked =
block = hit.Parent:()
block ~=
block.className ==
block.Value >
blocked =
block.Value = block.Value -
(block.Value)
blocked ==
((Part.CFrame * .(, , (Part.Size.Z / )).p + .(, , )), -Damage, , tors.BrickColor.Color)
((Part.CFrame * .(, , (Part.Size.Z / )).p + .(, , )), -Damage, , tors.BrickColor.Color)
Type ==
hum = hit.Parent.Humanoid
hum.PlatformStand =
.(.((HHumanoid)
()
HHumanoid.PlatformStand =
), hum)
angle = (hit.Position - (Property.Position + .(, , ))).unit
bodvol = (){
velocity = angle * knockback,
P = ,
maxForce = .(, , ),
Parent = hit,
}
rl = (){
P = ,
maxTorque = .(, , ) * ,
angularvelocity = .(.(-, ), .(-, ), .(-, )),
Parent = hit,
}
:():(bodvol, )
:():(rl, )
Type ==
vp = (){
P = ,
maxForce = .(.huge, , .huge),
velocity = Property.CFrame.lookVector * knockback + Property.Velocity / ,
}
knockback >
vp.Parent = hit.Parent.Torso
:():(vp, )
Type ==
bodyVelocity = (){
velocity = .(, , ),
P = ,
maxForce = .(, , ),
Parent = hit,
}
:():(bodyVelocity, )
Type ==
.(.(()
i = , ,
()
Effects.Block.(BrickColor.(), hit.Parent.Torso.CFrame, , , , , , , , )
))
bodyVelocity = (){
velocity = .(, , ),
P = ,
maxForce = .(, , ),
Parent = hit,
}
:():(bodyVelocity, )
Type ==
bp = (){
P = ,
D = ,
maxForce = .(.huge, .huge, .huge),
position = hit.Parent.Torso.Position,
Parent = hit.Parent.Torso,
}
:():(bp, )
Type ==
BodPos = (){
P = ,
D = ,
maxForce = .(.huge, .huge, .huge),
position = hit.Parent.Torso.Position,
Parent = hit.Parent.Torso,
}
BodGy = () {
maxTorque = .(, , ) * .huge ,
P = ,
Parent = hit.Parent.Torso,
cframe = hit.Parent.Torso.CFrame,
}
hit.Parent.Torso.Anchored =
.(.((Part)
()
Part.Anchored =
), hit.Parent.Torso)
:():(BodPos, )
:():(BodGy, )
debounce = (){
Name = ,
Parent = hit.Parent,
Value = ,
}
:():(debounce, Delay)
c = (){
Name = ,
Value = Player,
Parent = h,
}
:():(c, )
(Pos, Text, Time, Color)
Rate = ( / )
Pos = (Pos .(, , ))
Text = (Text )
Time = (Time )
Color = (Color .(, , ))
EffectPart = CFuncs.Part.(, , , , BrickColor.(Color), , .(, , ))
EffectPart.Anchored =
BillboardGui = (){
Size = .(, , , ),
Adornee = EffectPart,
Parent = EffectPart,
}
TextLabel = (){
BackgroundTransparency = ,
Size = .(, , , ),
Text = Text,
Font = ,
TextColor3 = Color,
TextScaled = ,
TextStrokeColor3 = .(,,),
Parent = BillboardGui,
}
.Debris:(EffectPart, (Time))
EffectPart.Parent = :()
(, ()
Frames = (Time / Rate)
Frame = , Frames
(Rate)
Percent = (Frame / Frames)
EffectPart.CFrame = .(Pos) + .(, Percent, )
TextLabel.TextTransparency = Percent
EffectPart EffectPart.Parent
EffectPart:()
)
(Part, magni, mindam, maxdam, knock, Type)
_, c (:())
hum = c:()
hum ~=
head = c:()
head ~=
targ = head.Position - Part.Position
mag = targ.magnitude
magni >= mag c.Name ~= plr.Name
(head, head, mindam, maxdam, knock, Type, root, , , )
CFuncs = {
Part = {
Create = (Parent, Material, Reflectance, Transparency, BColor, Name, Size)
Part = ()({
Parent = Parent,
Reflectance = Reflectance,
Transparency = Transparency,
CanCollide = ,
Locked = ,
BrickColor = BrickColor.((BColor)),
Name = Name,
Size = Size,
Material = Material
})
(Part)
Part
},
Mesh = {
Create = (Mesh, Part, MeshType, MeshId, OffSet, Scale)
Msh = (Mesh)({
Parent = Part,
Offset = OffSet,
Scale = Scale
})
Mesh ==
Msh.MeshType = MeshType
Msh.MeshId = MeshId
Msh
},
Mesh = {
Create = (Mesh, Part, MeshType, MeshId, OffSet, Scale)
Msh = (Mesh)({
Parent = Part,
Offset = OffSet,
Scale = Scale
})
Mesh ==
Msh.MeshType = MeshType
Msh.MeshId = MeshId
Msh
},
Weld = {
Create = (Parent, Part0, Part1, C0, C1)
Weld = ()({
Parent = Parent,
Part0 = Part0,
Part1 = Part1,
C0 = C0,
C1 = C1
})
Weld
},
Sound = {
Create = (id, par, vol, pit)
.(.(()
S = ()({
Volume = vol,
Pitch = pit ,
SoundId = id,
Parent = par
})
()
S:()
:():(S, )
))
},
ParticleEmitter = {
Create = (Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
fp = ()({
Parent = Parent,
Color = ColorSequence.(Color1, Color2),
LightEmission = LightEmission,
Size = Size,
Texture = Texture,
Transparency = Transparency,
ZOffset = ZOffset,
Acceleration = Accel,
Drag = Drag,
LockedToPart = LockedToPart,
VelocityInheritance = VelocityInheritance,
EmissionDirection = EmissionDirection,
Enabled = Enabled,
Lifetime = LifeTime,
Rate = Rate,
Rotation = Rotation,
RotSpeed = RotSpeed,
Speed = Speed,
VelocitySpread = VelocitySpread
})
fp
}
}
(part)
part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = , , , , ,
(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
Part = ()({
formFactor = FormFactor,
Parent = Parent,
Reflectance = Reflectance,
Transparency = Transparency,
CanCollide = ,
Locked = ,
BrickColor = BrickColor.((BColor)),
Name = Name,
Size = Size,
Material = Material
})
(Part)
Part
(Mesh, Part, MeshType, MeshId, OffSet, Scale)
Msh = (Mesh)({
Parent = Part,
Offset = OffSet,
Scale = Scale
})
Mesh ==
Msh.MeshType = MeshType
Msh.MeshId = MeshId
Msh
(Parent, Part0, Part1, C0, C1)
Weld = ()({
Parent = Parent,
Part0 = Part0,
Part1 = Part1,
C0 = C0,
C1 = C1
})
Weld
EffectModel = .(, char)
Effects = {
Block = {
Create = (brickcolor, cframe, x1, y1, z1, x3, y3, z3, , Type)
prt = CFuncs.Part.(EffectModel, , , , brickcolor, , .())
prt.Anchored =
prt.CFrame = cframe
msh = CFuncs.Mesh.(, prt, , , .(, , ), .(x1, y1, z1))
:():(prt, )
Type == Type ==
.(Effects, {
prt,
,
,
x3,
y3,
z3,
msh
})
Type ==
.(Effects, {
prt,
,
,
x3,
y3,
z3,
msh
})
.(Effects, {
prt,
,
,
x3,
y3,
z3,
msh
})
},
Sphere = {
Create = (brickcolor, cframe, x1, y1, z1, x3, y3, z3, )
prt = CFuncs.Part.(EffectModel, , , , brickcolor, , .())
prt.Anchored =
prt.CFrame = cframe
msh = CFuncs.Mesh.(, prt, , , .(, , ), .(x1, y1, z1))
:():(prt, )
.(Effects, {
prt,
,
,
x3,
y3,
z3,
msh
})
},
Cylinder = {
Create = (brickcolor, cframe, x1, y1, z1, x3, y3, z3, )
prt = CFuncs.Part.(EffectModel, , , , brickcolor, , .())
prt.Anchored =
prt.CFrame = cframe
msh = CFuncs.Mesh.(, prt, , , .(, , ), .(x1, y1, z1))
:():(prt, )
.(Effects, {
prt,
,
,
x3,
y3,
z3,
msh
})
},
Wave = {
Create = (brickcolor, cframe, x1, y1, z1, x3, y3, z3, )
prt = CFuncs.Part.(EffectModel, , , , brickcolor, , .())
prt.Anchored =
prt.CFrame = cframe
msh = CFuncs.Mesh.(, prt, , , .(, , ), .(x1 / , y1 / , z1 / ))
:():(prt, )
.(Effects, {
prt,
,
,
x3 / ,
y3 / ,
z3 / ,
msh
})
},
Ring = {
Create = (brickcolor, cframe, x1, y1, z1, x3, y3, z3, )
prt = CFuncs.Part.(EffectModel, , , , brickcolor, , .())
prt.Anchored =
prt.CFrame = cframe
msh = CFuncs.Mesh.(, prt, , , .(, , ), .(x1, y1, z1))
:():(prt, )
.(Effects, {
prt,
,
,
x3,
y3,
z3,
msh
})
},
Break = {
Create = (brickcolor, cframe, x1, y1, z1)
prt = CFuncs.Part.(EffectModel, , , , brickcolor, , .(, , ))
prt.Anchored =
prt.CFrame = cframe * .(.(-, ), .(-, ), .(-, ))
msh = CFuncs.Mesh.(, prt, , , .(, , ), .(x1, y1, z1))
num = .(, ) /
:():(prt, )
.(Effects, {
prt,
,
num,
prt.CFrame,
.() - .(),
,
.(, ) /
})
},
Spiral = {
Create = (brickcolor, cframe, x1, y1, z1, x3, y3, z3, )
prt = CFuncs.Part.(EffectModel, , , , brickcolor, , .())
prt.Anchored =
prt.CFrame = cframe
msh = CFuncs.Mesh.(, prt, , , .(, , ), .(x1, y1, z1))
:():(prt, )
.(Effects, {
prt,
,
,
x3,
y3,
z3,
msh
})
},
Push = {
Create = (brickcolor, cframe, x1, y1, z1, x3, y3, z3, )
prt = CFuncs.Part.(EffectModel, , , , brickcolor, , .())
prt.Anchored =
prt.CFrame = cframe
msh = CFuncs.Mesh.(, prt, , , .(, , ), .(x1, y1, z1))
:():(prt, )
.(Effects, {
prt,
,
,
x3,
y3,
z3,
msh
})
}
}
(ID, PARENT, VOLUME, PITCH)
NSound =
.(.(()
NSound = .(, PARENT)
NSound.Volume = VOLUME
NSound.Pitch = PITCH
NSound.SoundId = ..ID
()
NSound:()
:():(NSound, )
))
NSound
(dude)
dude.Name ~= char.Name dude.Name ~= plr.Name
val = (, dude)
val.Name =
ds = .(()
()
target =
.(.(()
i, v (dude:())
v:() v:()
.(.(()
v.CanCollide =
PartEmmit1 = (, v)
PartEmmit1.LightEmission =
PartEmmit1.Texture =
PartEmmit1.Color = ColorSequence.(maincolor.Color)
PartEmmit1.Rate =
PartEmmit1.Lifetime = NumberRange.()
PartEmmit1.Size = NumberSequence.({
NumberSequenceKeypoint.(, , ),
NumberSequenceKeypoint.(, , )
})
PartEmmit1.Transparency = NumberSequence.({
NumberSequenceKeypoint.(, , ),
NumberSequenceKeypoint.(, , )
})
PartEmmit1.Speed = NumberRange.(, )
PartEmmit1.VelocitySpread =
PartEmmit1.Rotation = NumberRange.(-, )
PartEmmit1.RotSpeed = NumberRange.(-, )
BodPoss = (, v)
BodPoss.P =
BodPoss.D =
BodPoss.maxForce = .(, , )
BodPoss.position = v.Position + .((-, ), (-, ), (-, ))
.(.(()
()
PartEmmit1.Enabled =
))
))
))
)
()
(bonuspeed, FastSpeed, , pos, x1, y1, z1, value, color, outerpos)
=
rng = .(, char)
rng.Anchored =
rng.BrickColor = color
rng.CanCollide =
rng.FormFactor =
rng.Name =
rng.Material =
rng.Size = .(, , )
rng.Transparency =
rng.TopSurface =
rng.BottomSurface =
rng.CFrame = pos
rng.CFrame = rng.CFrame + rng.CFrame.lookVector * outerpos
rngm = .(, rng)
rngm.MeshType =
rngm.Scale = .(x1, y1, z1)
scaler2 =
speeder = FastSpeed
==
scaler2 = * value
==
scaler2 = / value
.(.(()
i = , / bonuspeed,
()
==
scaler2 = scaler2 - * value / bonuspeed
==
scaler2 = scaler2 - / value * bonuspeed
rng.BrickColor = BrickColor.()
speeder = speeder - * FastSpeed * bonuspeed
rng.CFrame = rng.CFrame + rng.CFrame.lookVector * speeder * bonuspeed
rng.Transparency = rng.Transparency + * bonuspeed
rngm.Scale = rngm.Scale + .(scaler2 * bonuspeed, scaler2 * bonuspeed, )
rng:()
))
(Position, Distance, SinglePlayer)
SinglePlayer
Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude
List = {}
i, v (:())
v:() v:() v ~= char Distance >= (v.Head.Position - Position).magnitude
.(List, v)
List
(dude)
dude.Name ~= char.Name dude.Name ~= plr.Name
val = (, dude)
val.Name =
torso = (dude: dude: dude: dude: dude:)
soulst = .(()
soul = .(,char)
soul.Size = .(,,)
soul.CanCollide =
soul.Anchored =
soul.Position = torso.Position
soul.Transparency =
PartEmmit1 = (, soul)
PartEmmit1.LightEmission =
PartEmmit1.Texture =
PartEmmit1.Color = ColorSequence.(maincolor.Color)
PartEmmit1.Rate =
PartEmmit1.Lifetime = NumberRange.()
PartEmmit1.Size = NumberSequence.({
NumberSequenceKeypoint.(, , ),
NumberSequenceKeypoint.(, , )
})
PartEmmit1.Transparency = NumberSequence.({
NumberSequenceKeypoint.(, , ),
NumberSequenceKeypoint.(, , )
})
PartEmmit1.Speed = NumberRange.(, )
PartEmmit1.VelocitySpread =
PartEmmit1.Rotation = NumberRange.(-, )
PartEmmit1.RotSpeed = NumberRange.(-, )
BodPoss = (, soul)
BodPoss.P =
BodPoss.D =
BodPoss.maxForce = .(, , )
BodPoss.position = torso.Position + .((-, ), (-, ), (-, ))
()
soul.Touched:((hit)
hit.Parent == char
soul:()
)
()
soul
()
PartEmmit1.Color = ColorSequence.(maincolor.Color)
BodPoss.Position = tors.Position
)
()
()
Cam = .CurrentCamera
{
.(char.Torso.Position, .(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)),
.(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
}
New = (Object, Parent, Name, Data)
Object = .(Object)
Index, Value (Data {})
Object[Index] = Value
Object.Parent = Parent
Object.Name = Name
Object
Gaunty = (,char,,{})
Handle = (,Gaunty,,{BrickColor = BrickColor.(),Material = .Material.Metal,FormFactor = .FormFactor.Custom,Size = .(, , ), = .(-, , -, , , , -, , , -, -, ),BottomSurface = .SurfaceType.Smooth,TopSurface = .SurfaceType.Smooth,Color = .(, , ),})
Mesh = (,Handle,,{Scale = .(, , ),})
NeonPart = (,Gaunty,,{BrickColor = BrickColor.(),Material = .Material.Neon,Shape = .PartType.Cylinder,Size = .(, , ), = .(-, , -, -, -, , -, , -, -, , -),BottomSurface = .SurfaceType.Smooth,TopSurface = .SurfaceType.Smooth,Color = .(, , ),})
mot = (,NeonPart,,{Part0 = NeonPart,Part1 = Handle,C0 = .(, , , -, , -, , , , , , -),C1 = .(-, , , , -, -, , , -, , , ),})
NeonPart = (,Gaunty,,{BrickColor = BrickColor.(),Material = .Material.Neon,Shape = .PartType.Cylinder,Size = .(, , ), = .(-, , -, -, -, , -, , -, -, , -),BottomSurface = .SurfaceType.Smooth,TopSurface = .SurfaceType.Smooth,Color = .(, , ),})
mot = (,NeonPart,,{Part0 = NeonPart,Part1 = Handle,C0 = .(, , , -, , -, , , , , , -),C1 = .(-, , , , -, -, , , -, , , ),})
NeonPart = (,Gaunty,,{BrickColor = BrickColor.(),Material = .Material.Neon,Shape = .PartType.Cylinder,Size = .(, , ), = .(-, , -, -, -, , -, , -, -, , -),BottomSurface = .SurfaceType.Smooth,TopSurface = .SurfaceType.Smooth,Color = .(, , ),})
mot = (,NeonPart,,{Part0 = NeonPart,Part1 = Handle,C0 = .(, , , -, , -, , , , , , -),C1 = .(, , , , -, -, , , -, , , ),})
NeonPart = (,Gaunty,,{BrickColor = BrickColor.(),Material = .Material.Neon,Shape = .PartType.Cylinder,Size = .(, , ), = .(-, , -, -, -, , -, , -, -, , -),BottomSurface = .SurfaceType.Smooth,TopSurface = .SurfaceType.Smooth,Color = .(, , ),})
mot = (,NeonPart,,{Part0 = NeonPart,Part1 = Handle,C0 = .(, , , -, , -, , , , , , -),C1 = .(, , , , -, -, , , -, , , ),})
NeonPart = (,Gaunty,,{BrickColor = BrickColor.(),Material = .Material.Neon,Shape = .PartType.Cylinder,Size = .(, , ), = .(-, , -, -, -, , -, , -, -, , -),BottomSurface = .SurfaceType.Smooth,TopSurface = .SurfaceType.Smooth,Color = .(, , ),})
mot = (,NeonPart,,{Part0 = NeonPart,Part1 = Handle,C0 = .(, , , -, , -, , , , , , -),C1 = .(-, -, -, , -, -, , , -, , , ),})
NeonPart = (,Gaunty,,{BrickColor = BrickColor.(),Material = .Material.Neon,Shape = .PartType.Cylinder,Size = .(, , ), = .(-, , -, -, -, , -, , -, -, , -),BottomSurface = .SurfaceType.Smooth,TopSurface = .SurfaceType.Smooth,Color = .(, , ),})
mot = (,NeonPart,,{Part0 = NeonPart,Part1 = Handle,C0 = .(, , , -, , -, , , , , , -),C1 = .(-, -, -, , -, -, , , -, , , ),})
NeonPart = (,Gaunty,,{BrickColor = BrickColor.(),Material = .Material.Neon,Shape = .PartType.Cylinder,Size = .(, , ), = .(-, , -, -, -, , -, , -, -, , -),BottomSurface = .SurfaceType.Smooth,TopSurface = .SurfaceType.Smooth,Color = .(, , ),})
mot = (,NeonPart,,{Part0 = NeonPart,Part1 = Handle,C0 = .(, , , -, , -, , , , , , -),C1 = .(, -, -, , -, -, , , -, , , ),})
NeonPart = (,Gaunty,,{BrickColor = BrickColor.(),Material = .Material.Neon,Shape = .PartType.Cylinder,Size = .(, , ), = .(-, , -, -, -, , -, , -, -, , -),BottomSurface = .SurfaceType.Smooth,TopSurface = .SurfaceType.Smooth,Color = .(, , ),})
mot = (,NeonPart,,{Part0 = NeonPart,Part1 = Handle,C0 = .(, , , -, , -, , , , , , -),C1 = .(, -, , , -, -, , , -, , , ),})
Part = (,Gaunty,,{BrickColor = BrickColor.(),Material = .Material.Metal,FormFactor = .FormFactor.Custom,Size = .(, , ), = .(-, , -, , , , -, , , -, -, ),BottomSurface = .SurfaceType.Smooth,TopSurface = .SurfaceType.Smooth,Color = .(, , ),})
Mesh = (,Part,,{Scale = .(, , ),})
mot = (,Part,,{Part0 = Part,Part1 = Handle,C0 = .(, , , , -, -, , , -, , , ),C1 = .(-, , , , -, -, , , -, , , ),})
NeonPart = (,Gaunty,,{BrickColor = BrickColor.(),Material = .Material.Neon,FormFactor = .FormFactor.Custom,Size = .(, , ), = .(-, , -, , , , -, , , -, -, ),BottomSurface = .SurfaceType.Smooth,TopSurface = .SurfaceType.Smooth,Color = .(, , ),})
Mesh = (,NeonPart,,{Scale = .(, , ),})
mot = (,NeonPart,,{Part0 = NeonPart,Part1 = Handle,C0 = .(, , , , -, -, , , -, , , ),C1 = .(, , , , -, -, , , -, , , ),})
NeonPart = (,Gaunty,,{BrickColor = BrickColor.(),Material = .Material.Neon,FormFactor = .FormFactor.Custom,Size = .(, , ), = .(-, , -, , , , -, , , -, -, ),BottomSurface = .SurfaceType.Smooth,TopSurface = .SurfaceType.Smooth,Color = .(, , ),})
Mesh = (,NeonPart,,{Scale = .(, , ),})
mot = (,NeonPart,,{Part0 = NeonPart,Part1 = Handle,C0 = .(, , , , -, -, , , -, , , ),C1 = .(, , , , -, -, , , -, , , ),})
Part = (,Gaunty,,{BrickColor = BrickColor.(),Material = .Material.Metal,FormFactor = .FormFactor.Custom,Size = .(, , ), = .(-, , -, , , , -, , , -, -, ),BottomSurface = .SurfaceType.Smooth,TopSurface = .SurfaceType.Smooth,Color = .(, , ),})
Mesh = (,Part,,{Scale = .(, , ),})
mot = (,Part,,{Part0 = Part,Part1 = Handle,C0 = .(, , , , -, -, , , -, , , ),C1 = .(, -, -, , -, -, , , -, , , ),})
NeonPart = (,Gaunty,,{BrickColor = BrickColor.(),Material = .Material.Neon,FormFactor = .FormFactor.Custom,Size = .(, , ), = .(-, , -, , , , -, , , -, -, ),BottomSurface = .SurfaceType.Smooth,TopSurface = .SurfaceType.Smooth,Color = .(, , ),})
Mesh = (,NeonPart,,{Scale = .(, , ),})
mot = (,NeonPart,,{Part0 = NeonPart,Part1 = Handle,C0 = .(, , , , -, -, , , -, , , ),C1 = .(, -, -, , -, -, , , -, , , ),})
NeonPart = (,Gaunty,,{BrickColor = BrickColor.(),Material = .Material.Neon,FormFactor = .FormFactor.Custom,Size = .(, , ), = .(-, , -, , , , -, , , -, -, ),BottomSurface = .SurfaceType.Smooth,TopSurface = .SurfaceType.Smooth,Color = .(, , ),})
Mesh = (,NeonPart,,{Scale = .(, , ),})
mot = (,NeonPart,,{Part0 = NeonPart,Part1 = Handle,C0 = .(, , , , -, -, , , -, , , ),C1 = .(, -, , , -, -, , , -, , , ),})
NeonPart = (,Gaunty,,{BrickColor = BrickColor.(),Material = .Material.Neon,Shape = .PartType.Cylinder,Size = .(, , ), = .(-, , -, , -, , -, , , , , ),BottomSurface = .SurfaceType.Smooth,TopSurface = .SurfaceType.Smooth,Color = .(, , ),})
mot = (,NeonPart,,{Part0 = NeonPart,Part1 = Handle,C1 = .(-, , -, , -, -, , , -, , , ),})
NeonPart = (,Gaunty,,{BrickColor = BrickColor.(),Material = .Material.Neon,Shape = .PartType.Cylinder,Size = .(, , ), = .(-, , -, , -, , -, , , , , ),BottomSurface = .SurfaceType.Smooth,TopSurface = .SurfaceType.Smooth,Color = .(, , ),})
mot = (,NeonPart,,{Part0 = NeonPart,Part1 = Handle,C1 = .(-, , -, , -, -, , , -, , , ),})
NeonPart = (,Gaunty,,{BrickColor = BrickColor.(),Material = .Material.Neon,Shape = .PartType.Cylinder,Size = .(, , ), = .(-, , -, , -, , -, , , , , ),BottomSurface = .SurfaceType.Smooth,TopSurface = .SurfaceType.Smooth,Color = .(, , ),})
mot = (,NeonPart,,{Part0 = NeonPart,Part1 = Handle,C1 = .(-, , , , -, -, , , -, , , ),})
NeonPart = (,Gaunty,,{BrickColor = BrickColor.(),Material = .Material.Neon,Shape = .PartType.Cylinder,Size = .(, , ), = .(-, , -, , -, , -, , , , , ),BottomSurface = .SurfaceType.Smooth,TopSurface = .SurfaceType.Smooth,Color = .(, , ),})
mot = (,NeonPart,,{Part0 = NeonPart,Part1 = Handle,C1 = .(-, , , , -, -, , , -, , , ),})
NeonPart = (,Gaunty,,{BrickColor = BrickColor.(),Material = .Material.Neon,Shape = .PartType.Cylinder,Size = .(, , ), = .(-, , -, , -, , -, , , , , ),BottomSurface = .SurfaceType.Smooth,TopSurface = .SurfaceType.Smooth,Color = .(, , ),})
mot = (,NeonPart,,{Part0 = NeonPart,Part1 = Handle,C1 = .(, -, , , -, -, , , -, , , ),})
NeonPart = (,Gaunty,,{BrickColor = BrickColor.(),Material = .Material.Neon,Shape = .PartType.Cylinder,Size = .(, , ), = .(-, , -, , -, , -, , , , , ),BottomSurface = .SurfaceType.Smooth,TopSurface = .SurfaceType.Smooth,Color = .(, , ),})
mot = (,NeonPart,,{Part0 = NeonPart,Part1 = Handle,C1 = .(, -, , , -, -, , , -, , , ),})
NeonPart = (,Gaunty,,{BrickColor = BrickColor.(),Material = .Material.Neon,Shape = .PartType.Cylinder,Size = .(, , ), = .(-, , -, , -, , -, , , , , ),BottomSurface = .SurfaceType.Smooth,TopSurface = .SurfaceType.Smooth,Color = .(, , ),})
mot = (,NeonPart,,{Part0 = NeonPart,Part1 = Handle,C1 = .(, -, -, , -, -, , , -, , , ),})
NeonPart = (,Gaunty,,{BrickColor = BrickColor.(),Material = .Material.Neon,Shape = .PartType.Cylinder,Size = .(, , ), = .(-, , -, , -, , -, , , , , ),BottomSurface = .SurfaceType.Smooth,TopSurface = .SurfaceType.Smooth,Color = .(, , ),})
mot = (,NeonPart,,{Part0 = NeonPart,Part1 = Handle,C1 = .(, -, -, , -, -, , , -, , , ),})
Part = (,Gaunty,,{BrickColor = BrickColor.(),Material = .Material.Metal,Shape = .PartType.Cylinder,Size = .(, , ), = .(-, , -, , -, , -, , , , , ),BottomSurface = .SurfaceType.Smooth,TopSurface = .SurfaceType.Smooth,Color = .(, , ),})
mot = (,Part,,{Part0 = Part,Part1 = Handle,C1 = .(-, , , , -, -, , , -, , , ),})
Part = (,Gaunty,,{BrickColor = BrickColor.(),Material = .Material.Metal,Shape = .PartType.Cylinder,Size = .(, , ), = .(-, , -, , -, , -, , , , , ),BottomSurface = .SurfaceType.Smooth,TopSurface = .SurfaceType.Smooth,Color = .(, , ),})
mot = (,Part,,{Part0 = Part,Part1 = Handle,C1 = .(-, , , , -, -, , , -, , , ),})
Part = (,Gaunty,,{BrickColor = BrickColor.(),Material = .Material.Metal,Shape = .PartType.Cylinder,Size = .(, , ), = .(-, , -, , -, , -, , , , , ),BottomSurface = .SurfaceType.Smooth,TopSurface = .SurfaceType.Smooth,Color = .(, , ),})
mot = (,Part,,{Part0 = Part,Part1 = Handle,C1 = .(, , -, , -, -, , , -, , , ),})
Part = (,Gaunty,,{BrickColor = BrickColor.(),Material = .Material.Metal,Shape = .PartType.Cylinder,Size = .(, , ), = .(-, , -, , -, , -, , , , , ),BottomSurface = .SurfaceType.Smooth,TopSurface = .SurfaceType.Smooth,Color = .(, , ),})
mot = (,Part,,{Part0 = Part,Part1 = Handle,C1 = .(, , -, , -, -, , , -, , , ),})
Part = (,Gaunty,,{BrickColor = BrickColor.(),Material = .Material.Metal,Shape = .PartType.Cylinder,Size = .(, , ), = .(-, , -, , -, , -, , , , , ),BottomSurface = .SurfaceType.Smooth,TopSurface = .SurfaceType.Smooth,Color = .(, , ),})
mot = (,Part,,{Part0 = Part,Part1 = Handle,C1 = .(, -, -, , -, -, , , -, , , ),})
Part = (,Gaunty,,{BrickColor = BrickColor.(),Material = .Material.Metal,Shape = .PartType.Cylinder,Size = .(, , ), = .(-, , -, , -, , -, , , , , ),BottomSurface = .SurfaceType.Smooth,TopSurface = .SurfaceType.Smooth,Color = .(, , ),})
mot = (,Part,,{Part0 = Part,Part1 = Handle,C1 = .(, -, -, , -, -, , , -, , , ),})
Part = (,Gaunty,,{BrickColor = BrickColor.(),Material = .Material.Metal,Shape = .PartType.Cylinder,Size = .(, , ), = .(-, , -, , -, , -, , , , , ),BottomSurface = .SurfaceType.Smooth,TopSurface = .SurfaceType.Smooth,Color = .(, , ),})
mot = (,Part,,{Part0 = Part,Part1 = Handle,C1 = .(, -, , , -, -, , , -, , , ),})
Part = (,Gaunty,,{BrickColor = BrickColor.(),Material = .Material.Metal,Shape = .PartType.Cylinder,Size = .(, , ), = .(-, , -, , -, , -, , , , , ),BottomSurface = .SurfaceType.Smooth,TopSurface = .SurfaceType.Smooth,Color = .(, , ),})
mot = (,Part,,{Part0 = Part,Part1 = Handle,C1 = .(, -, , , -, -, , , -, , , ),})
Part = (,Gaunty,,{BrickColor = BrickColor.(),Material = .Material.Metal,Shape = .PartType.Cylinder,Size = .(, , ), = .(-, , -, -, -, , -, , -, -, , -),BottomSurface = .SurfaceType.Smooth,TopSurface = .SurfaceType.Smooth,Color = .(, , ),})
mot = (,Part,,{Part0 = Part,Part1 = Handle,C0 = .(, , , -, , -, , , , , , -),C1 = .(-, , , , -, -, , , -, , , ),})
Part = (,Gaunty,,{BrickColor = BrickColor.(),Material = .Material.Metal,Shape = .PartType.Cylinder,Size = .(, , ), = .(-, , -, -, -, , -, , -, -, , -),BottomSurface = .SurfaceType.Smooth,TopSurface = .SurfaceType.Smooth,Color = .(, , ),})
mot = (,Part,,{Part0 = Part,Part1 = Handle,C0 = .(, , , -, , -, , , , , , -),C1 = .(-, , , , -, -, , , -, , , ),})
Part = (,Gaunty,,{BrickColor = BrickColor.(),Material = .Material.Metal,Shape = .PartType.Cylinder,Size = .(, , ), = .(-, , -, -, -, , -, , -, -, , -),BottomSurface = .SurfaceType.Smooth,TopSurface = .SurfaceType.Smooth,Color = .(, , ),})
mot = (,Part,,{Part0 = Part,Part1 = Handle,C0 = .(, , , -, , -, , , , , , -),C1 = .(, , , , -, -, , , -, , , ),})
Part = (,Gaunty,,{BrickColor = BrickColor.(),Material = .Material.Metal,Shape = .PartType.Cylinder,Size = .(, , ), = .(-, , -, -, -, , -, , -, -, , -),BottomSurface = .SurfaceType.Smooth,TopSurface = .SurfaceType.Smooth,Color = .(, , ),})
mot = (,Part,,{Part0 = Part,Part1 = Handle,C0 = .(, , , -, , -, , , , , , -),C1 = .(, , , , -, -, , , -, , , ),})
Part = (,Gaunty,,{BrickColor = BrickColor.(),Material = .Material.Metal,Shape = .PartType.Cylinder,Size = .(, , ), = .(-, , -, -, -, , -, , -, -, , -),BottomSurface = .SurfaceType.Smooth,TopSurface = .SurfaceType.Smooth,Color = .(, , ),})
mot = (,Part,,{Part0 = Part,Part1 = Handle,C0 = .(, , , -, , -, , , , , , -),C1 = .(, -, , , -, -, , , -, , , ),})
Part = (,Gaunty,,{BrickColor = BrickColor.(),Material = .Material.Metal,Shape = .PartType.Cylinder,Size = .(, , ), = .(-, , -, -, -, , -, , -, -, , -),BottomSurface = .SurfaceType.Smooth,TopSurface = .SurfaceType.Smooth,Color = .(, , ),})
mot = (,Part,,{Part0 = Part,Part1 = Handle,C0 = .(, , , -, , -, , , , , , -),C1 = .(, -.48296833, 0, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.82765341, 2.53595734, -77.6579208, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.149133682, -0.486355066, -0.00299072266, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-6.13765383, 2.53595734, -77.6579208, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.4591012, -0.489741802, -0.00597381592, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
NeonPart = New("WedgePart",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(1.14999998, 0.640000045, 0.25000003),CFrame = CFrame.new(-5.66203499, 3.4509573, -77.7865677, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C1 = CFrame.new(0.00760126114, 0.431732178, -0.120269775, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
NeonPart = New("WedgePart",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(1.14999998, 0.640000045, 0.280000031),CFrame = CFrame.new(-5.66203451, 3.45095778, -77.5215683, -1.0000006, -6.18456397e-10, -9.12696123e-08, 6.18456397e-10, 1.0000006, -4.65661287e-09, 8.38190317e-08, 4.65661287e-09, -1.0000006),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 8.74227766e-08, 0, 1, 0, -8.74227766e-08, 0, -1),C1 = CFrame.new(0.00508022308, 0.428877592, 0.144706726, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
NeonPart = New("WedgePart",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(1.14999998, 0.640000045, 0.25000003),CFrame = CFrame.new(-5.66203403, 2.81095791, -77.7865601, -1.0000006, 8.81700544e-08, 3.7252903e-09, -8.69331416e-08, -1.0000006, 4.65661287e-09, -3.7252903e-09, -4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, -8.74227766e-08, 0, 8.74227766e-08, -1, 0, 0, 0, 1),C1 = CFrame.new(0.0146594048, -0.208191872, -0.127082825, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
NeonPart = New("WedgePart",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(1.14999998, 0.640000045, 0.280000031),CFrame = CFrame.new(-5.66203356, 2.8209579, -77.5215607, 1.0000006, -8.69331416e-08, 8.38190317e-08, -8.81700544e-08, -1.0000006, -4.65661287e-09, 9.12696123e-08, -4.65661287e-09, -1.0000006),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, -8.74227766e-08, 8.74227766e-08, -8.74227766e-08, -1, -7.64274186e-15, 8.74227766e-08, 0, -1),C1 = CFrame.new(0.0120282173, -0.201047897, 0.137992859, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
Wedge = New("WedgePart",Gaunty,"Wedge",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.1099999, 0.569999993, 1.13),CFrame = CFrame.new(-5.6508193, 4.06113148, -77.6620178, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(0.0109024048, 1.04061508, 0.010887146, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
Gaunty2 = New("Model",char,"Gaunty2",{})
Handle2 = New("Part",Gaunty2,"Handle2",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1, 1.26999998, 1),CFrame = CFrame.new(-5.67319345, 3.02064276, -77.6615906, 0.999894261, 0.010924357, 0.00963267777, -0.0110270018, 0.999882579, 0.0106679145, -0.00951499958, -0.0107729975, 0.999897003),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
Mesh = New("BlockMesh",Handle2,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.82765579, 3.62595367, -77.6579285, -5.49480319e-08, -2.26282282e-09, 1.00000179, -1.67638063e-08, 1.00000179, -1.8189894e-09, -1.00000179, 1.39698386e-08, -3.25962901e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -5.12227416e-08, -1.11758709e-08, -1.00000119, -1.44063961e-09, 1.00000119, 9.31322575e-09, 1.00000119, -9.89530236e-10, -3.63215804e-08),C1 = CFrame.new(-0.161155701, 0.603512764, 0.00862884521, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-6.13765526, 3.62595439, -77.6579285, -5.49480319e-08, -2.26282282e-09, 1.00000179, -1.67638063e-08, 1.00000179, -1.8189894e-09, -1.00000179, 1.39698386e-08, -3.25962901e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -5.12227416e-08, -1.11758709e-08, -1.00000119, -1.44063961e-09, 1.00000119, 9.31322575e-09, 1.00000119, -9.89530236e-10, -3.63215804e-08),C1 = CFrame.new(-0.471122265, 0.600126743, 0.00564575195, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.51765394, 3.6259551, -77.6579285, -5.49480319e-08, -2.26282282e-09, 1.00000179, -1.67638063e-08, 1.00000179, -1.8189894e-09, -1.00000179, 1.39698386e-08, -3.25962901e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -5.12227416e-08, -1.11758709e-08, -1.00000119, -1.44063961e-09, 1.00000119, 9.31322575e-09, 1.00000119, -9.89530236e-10, -3.63215804e-08),C1 = CFrame.new(0.148813248, 0.606900692, 0.0116195679, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.21765375, 3.62595558, -77.6579285, -5.49480319e-08, -2.26282282e-09, 1.00000179, -1.67638063e-08, 1.00000179, -1.8189894e-09, -1.00000179, 1.39698386e-08, -3.25962901e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -5.12227416e-08, -1.11758709e-08, -1.00000119, -1.44063961e-09, 1.00000119, 9.31322575e-09, 1.00000119, -9.89530236e-10, -3.63215804e-08),C1 = CFrame.new(0.44878149, 0.610178471, 0.014503479, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-6.13765621, 2.535954, -77.6579285, -5.49480319e-08, -2.26282282e-09, 1.00000179, -1.67638063e-08, 1.00000179, -1.8189894e-09, -1.00000179, 1.39698386e-08, -3.25962901e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -5.12227416e-08, -1.11758709e-08, -1.00000119, -1.44063961e-09, 1.00000119, 9.31322575e-09, 1.00000119, -9.89530236e-10, -3.63215804e-08),C1 = CFrame.new(-0.459103584, -0.489744902, -0.00598144531, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.82765722, 2.535954, -77.6579285, -5.49480319e-08, -2.26282282e-09, 1.00000179, -1.67638063e-08, 1.00000179, -1.8189894e-09, -1.00000179, 1.39698386e-08, -3.25962901e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -5.12227416e-08, -1.11758709e-08, -1.00000119, -1.44063961e-09, 1.00000119, 9.31322575e-09, 1.00000119, -9.89530236e-10, -3.63215804e-08),C1 = CFrame.new(-0.149137497, -0.486358404, -0.00299835205, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.5176549, 2.53595448, -77.6579514, -5.49480319e-08, -2.26282282e-09, 1.00000179, -1.67638063e-08, 1.00000179, -1.8189894e-09, -1.00000179, 1.39698386e-08, -3.25962901e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -5.12227416e-08, -1.11758709e-08, -1.00000119, -1.44063961e-09, 1.00000119, 9.31322575e-09, 1.00000119, -9.89530236e-10, -3.63215804e-08),C1 = CFrame.new(0.160831928, -0.482971191, -3.05175781e-05, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.21765566, 2.535954, -77.6579361, -5.49480319e-08, -2.26282282e-09, 1.00000179, -1.67638063e-08, 1.00000179, -1.8189894e-09, -1.00000179, 1.39698386e-08, -3.25962901e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -5.12227416e-08, -1.11758709e-08, -1.00000119, -1.44063961e-09, 1.00000119, 9.31322575e-09, 1.00000119, -9.89530236e-10, -3.63215804e-08),C1 = CFrame.new(0.460799217, -0.479694366, 0.00286865234, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
Part = New("Part",Gaunty2,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.07999992, 0.279999971, 1.06999993),CFrame = CFrame.new(-5.66865063, 3.64554, -77.661377, 0.999896049, 0.0109243765, 0.00963270571, -0.0110270213, 0.999884367, 0.010667949, -0.0095150033, -0.0107730031, 0.999898791),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.999895453, -0.0110270148, -0.00951500237, 0.01092437, 0.999883771, -0.0107730012, 0.0096326964, 0.0106679378, 0.999898195),C1 = CFrame.new(-0.00235033035, 0.624870777, 0.00692749023, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.08999991, 0.0599999577, 1.07999992),CFrame = CFrame.new(-5.6649003, 3.73544407, -77.6652145, 0.999896049, 0.0109243765, 0.00963270571, -0.0110270213, 0.999884367, 0.010667949, -0.0095150033, -0.0107730031, 0.999898791),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
Mesh = New("BlockMesh",NeonPart,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.999895453, -0.0110270148, -0.00951500237, 0.01092437, 0.999883771, -0.0107730012, 0.0096326964, 0.0106679378, 0.999898195),C1 = CFrame.new(0.000444412231, 0.714846611, 0.00408172607, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.08999991, 0.0599999577, 1.07999992),CFrame = CFrame.new(-5.66480446, 3.5255506, -77.65522, 0.999896049, 0.0109243765, 0.00963270571, -0.0110270213, 0.999884367, 0.010667949, -0.0095150033, -0.0107730031, 0.999898791),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
Mesh = New("BlockMesh",NeonPart,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.999895453, -0.0110270148, -0.00951500237, 0.01092437, 0.999883771, -0.0107730012, 0.0096326964, 0.0106679378, 0.999898195),C1 = CFrame.new(0.00275993347, 0.504871368, 0.0118331909, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
Part = New("Part",Gaunty2,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.07999992, 0.279999971, 1.06999993),CFrame = CFrame.new(-5.6686511, 2.55553699, -77.6613541, 0.999896049, 0.0109243765, 0.00963270571, -0.0110270213, 0.999884367, 0.010667949, -0.0095150033, -0.0107730031, 0.999898791),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.999895453, -0.0110270148, -0.00951500237, 0.01092437, 0.999883771, -0.0107730012, 0.0096326964, 0.0106679378, 0.999898195),C1 = CFrame.new(0.00966835022, -0.465003729, -0.00468444824, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.08999991, 0.0599999577, 1.07999992),CFrame = CFrame.new(-5.66490126, 2.64544272, -77.6652145, 0.999896049, 0.0109243765, 0.00963270571, -0.0110270213, 0.999884367, 0.010667949, -0.0095150033, -0.0107730031, 0.999898791),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
Mesh = New("BlockMesh",NeonPart,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.999895453, -0.0110270148, -0.00951500237, 0.01092437, 0.999883771, -0.0107730012, 0.0096326964, 0.0106679378, 0.999898195),C1 = CFrame.new(0.0124630928, -0.375026226, -0.00754547119, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.08999991, 0.0599999577, 1.07999992),CFrame = CFrame.new(-5.66480589, 2.43554854, -77.65522, 0.999896049, 0.0109243765, 0.00963270571, -0.0110270213, 0.999884367, 0.010667949, -0.0095150033, -0.0107730031, 0.999898791),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
Mesh = New("BlockMesh",NeonPart,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.999895453, -0.0110270148, -0.00951500237, 0.01092437, 0.999883771, -0.0107730012, 0.0096326964, 0.0106679378, 0.999898195),C1 = CFrame.new(0.0147781372, -0.585002184, 0.000205993652, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.12999988, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.67265606, 3.62595463, -78.1079407, 1.00000179, -2.26282282e-09, 1.11758709e-08, -2.28465069e-09, 1.00000179, 1.39698386e-08, 1.11758709e-08, 1.39698386e-08, 1.00000179),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000119, -1.44791557e-09, 7.4505806e-09, -1.44063961e-09, 1.00000119, 9.31322575e-09, 7.4505806e-09, 9.31322575e-09, 1.00000119),C1 = CFrame.new(-0.0018901825, 0.61005497, -0.439842224, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.12999988, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.67265511, 3.6259563, -77.8179169, 1.00000179, -2.26282282e-09, 1.11758709e-08, -2.28465069e-09, 1.00000179, 1.39698386e-08, 1.11758709e-08, 1.39698386e-08, 1.00000179),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000119, -1.44791557e-09, 7.4505806e-09, -1.44063961e-09, 1.00000119, 9.31322575e-09, 7.4505806e-09, 9.31322575e-09, 1.00000119),C1 = CFrame.new(-0.00464916229, 0.606932163, -0.149848938, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.66765451, 3.62595701, -77.4879303, 1.00000179, -2.26282282e-09, 1.11758709e-08, -2.28465069e-09, 1.00000179, 1.39698386e-08, 1.11758709e-08, 1.39698386e-08, 1.00000179),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000119, -1.44791557e-09, 7.4505806e-09, -1.44063961e-09, 1.00000119, 9.31322575e-09, 7.4505806e-09, 9.31322575e-09, 1.00000119),C1 = CFrame.new(-0.00278902054, 0.603432655, 0.180152893, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.66765547, 3.62595749, -77.1979294, 1.00000179, -2.26282282e-09, 1.11758709e-08, -2.28465069e-09, 1.00000179, 1.39698386e-08, 1.11758709e-08, 1.39698386e-08, 1.00000179),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000119, -1.44791557e-09, 7.4505806e-09, -1.44063961e-09, 1.00000119, 9.31322575e-09, 7.4505806e-09, 9.31322575e-09, 1.00000119),C1 = CFrame.new(-0.00554895401, 0.600308895, 0.470123291, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.66765547, 2.53595638, -77.1979294, 1.00000179, -2.26282282e-09, 1.11758709e-08, -2.28465069e-09, 1.00000179, 1.39698386e-08, 1.11758709e-08, 1.39698386e-08, 1.00000179),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000119, -1.44791557e-09, 7.4505806e-09, -1.44063961e-09, 1.00000119, 9.31322575e-09, 7.4505806e-09, 9.31322575e-09, 1.00000119),C1 = CFrame.new(0.0064702034, -0.489563704, 0.458496094, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.66765547, 2.53595614, -77.4879303, 1.00000179, -2.26282282e-09, 1.11758709e-08, -2.28465069e-09, 1.00000179, 1.39698386e-08, 1.11758709e-08, 1.39698386e-08, 1.00000179),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000119, -1.44791557e-09, 7.4505806e-09, -1.44063961e-09, 1.00000119, 9.31322575e-09, 7.4505806e-09, 9.31322575e-09, 1.00000119),C1 = CFrame.new(0.00922966003, -0.486439705, 0.168525696, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.12999988, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.67265558, 2.53595638, -77.8179092, 1.00000179, -2.26282282e-09, 1.11758709e-08, -2.28465069e-09, 1.00000179, 1.39698386e-08, 1.11758709e-08, 1.39698386e-08, 1.00000179),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000119, -1.44791557e-09, 7.4505806e-09, -1.44063961e-09, 1.00000119, 9.31322575e-09, 7.4505806e-09, 9.31322575e-09, 1.00000119),C1 = CFrame.new(0.00736999512, -0.482939243, -0.161468506, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.12999988, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.67265606, 2.53595567, -78.1079254, 1.00000179, -2.26282282e-09, 1.11758709e-08, -2.28465069e-09, 1.00000179, 1.39698386e-08, 1.11758709e-08, 1.39698386e-08, 1.00000179),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000119, -1.44791557e-09, 7.4505806e-09, -1.44063961e-09, 1.00000119, 9.31322575e-09, 7.4505806e-09, 9.31322575e-09, 1.00000119),C1 = CFrame.new(0.0101289749, -0.479815722, -0.451454163, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
Part = New("Part",Gaunty2,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765451, 3.62595749, -77.1979218, 1.00000179, -2.26282282e-09, 1.11758709e-08, -2.28465069e-09, 1.00000179, 1.39698386e-08, 1.11758709e-08, 1.39698386e-08, 1.00000179),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000119, -1.44791557e-09, 7.4505806e-09, -1.44063961e-09, 1.00000119, 9.31322575e-09, 7.4505806e-09, 9.31322575e-09, 1.00000119),C1 = CFrame.new(-0.00554847717, 0.600308895, 0.47013092, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
Part = New("Part",Gaunty2,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765404, 3.62595797, -77.4879303, 1.00000179, -2.26282282e-09, 1.11758709e-08, -2.28465069e-09, 1.00000179, 1.39698386e-08, 1.11758709e-08, 1.39698386e-08, 1.00000179),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000119, -1.44791557e-09, 7.4505806e-09, -1.44063961e-09, 1.00000119, 9.31322575e-09, 7.4505806e-09, 9.31322575e-09, 1.00000119),C1 = CFrame.new(-0.0027885437, 0.603433609, 0.180152893, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
Part = New("Part",Gaunty2,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765356, 3.6259594, -77.8179321, 1.00000179, -2.26282282e-09, 1.11758709e-08, -2.28465069e-09, 1.00000179, 1.39698386e-08, 1.11758709e-08, 1.39698386e-08, 1.00000179),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000119, -1.44791557e-09, 7.4505806e-09, -1.44063961e-09, 1.00000119, 9.31322575e-09, 7.4505806e-09, 9.31322575e-09, 1.00000119),C1 = CFrame.new(0.000351905823, 0.606989861, -0.149810791, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
Part = New("Part",Gaunty2,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765356, 3.62595844, -78.107933, 1.00000179, -2.26282282e-09, 1.11758709e-08, -2.28465069e-09, 1.00000179, 1.39698386e-08, 1.11758709e-08, 1.39698386e-08, 1.00000179),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000119, -1.44791557e-09, 7.4505806e-09, -1.44063961e-09, 1.00000119, 9.31322575e-09, 7.4505806e-09, 9.31322575e-09, 1.00000119),C1 = CFrame.new(0.00311136246, 0.610113144, -0.439788818, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
Part = New("Part",Gaunty2,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765499, 2.53595734, -78.107933, 1.00000179, -2.26282282e-09, 1.11758709e-08, -2.28465069e-09, 1.00000179, 1.39698386e-08, 1.11758709e-08, 1.39698386e-08, 1.00000179),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000119, -1.44791557e-09, 7.4505806e-09, -1.44063961e-09, 1.00000119, 9.31322575e-09, 7.4505806e-09, 9.31322575e-09, 1.00000119),C1 = CFrame.new(0.0151295662, -0.479759216, -0.451416016, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
Part = New("Part",Gaunty2,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765499, 2.5359571, -77.8179092, 1.00000179, -2.26282282e-09, 1.11758709e-08, -2.28465069e-09, 1.00000179, 1.39698386e-08, 1.11758709e-08, 1.39698386e-08, 1.00000179),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000119, -1.44791557e-09, 7.4505806e-09, -1.44063961e-09, 1.00000119, 9.31322575e-09, 7.4505806e-09, 9.31322575e-09, 1.00000119),C1 = CFrame.new(0.0123701096, -0.48288393, -0.161422729, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
Part = New("Part",Gaunty2,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765499, 2.5359571, -77.4879227, 1.00000179, -2.26282282e-09, 1.11758709e-08, -2.28465069e-09, 1.00000179, 1.39698386e-08, 1.11758709e-08, 1.39698386e-08, 1.00000179),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000119, -1.44791557e-09, 7.4505806e-09, -1.44063961e-09, 1.00000119, 9.31322575e-09, 7.4505806e-09, 9.31322575e-09, 1.00000119),C1 = CFrame.new(0.00923013687, -0.48643899, 0.168533325, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
Part = New("Part",Gaunty2,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765499, 2.53595662, -77.1979218, 1.00000179, -2.26282282e-09, 1.11758709e-08, -2.28465069e-09, 1.00000179, 1.39698386e-08, 1.11758709e-08, 1.39698386e-08, 1.00000179),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000119, -1.44791557e-09, 7.4505806e-09, -1.44063961e-09, 1.00000119, 9.31322575e-09, 7.4505806e-09, 9.31322575e-09, 1.00000119),C1 = CFrame.new(0.00647068024, -0.489563465, 0.458503723, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
Part = New("Part",Gaunty2,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-6.13765478, 3.62595797, -77.6579132, -5.49480319e-08, -2.26282282e-09, 1.00000179, -1.67638063e-08, 1.00000179, -1.8189894e-09, -1.00000179, 1.39698386e-08, -3.25962901e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -5.12227416e-08, -1.11758709e-08, -1.00000119, -1.44063961e-09, 1.00000119, 9.31322575e-09, 1.00000119, -9.89530236e-10, -3.63215804e-08),C1 = CFrame.new(-0.471121788, 0.600130081, 0.00566101074, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
Part = New("Part",Gaunty2,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.82765484, 3.6259582, -77.6579132, -5.49480319e-08, -2.26282282e-09, 1.00000179, -1.67638063e-08, 1.00000179, -1.8189894e-09, -1.00000179, 1.39698386e-08, -3.25962901e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -5.12227416e-08, -1.11758709e-08, -1.00000119, -1.44063961e-09, 1.00000119, 9.31322575e-09, 1.00000119, -9.89530236e-10, -3.63215804e-08),C1 = CFrame.new(-0.161154747, 0.603517056, 0.008644104, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
Part = New("Part",Gaunty2,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.51765347, 3.62595868, -77.6579132, -5.49480319e-08, -2.26282282e-09, 1.00000179, -1.67638063e-08, 1.00000179, -1.8189894e-09, -1.00000179, 1.39698386e-08, -3.25962901e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -5.12227416e-08, -1.11758709e-08, -1.00000119, -1.44063961e-09, 1.00000119, 9.31322575e-09, 1.00000119, -9.89530236e-10, -3.63215804e-08),C1 = CFrame.new(0.148813725, 0.60690403, 0.0116348267, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
Part = New("Part",Gaunty2,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.2176528, 3.62595916, -77.6579132, -5.49480319e-08, -2.26282282e-09, 1.00000179, -1.67638063e-08, 1.00000179, -1.8189894e-09, -1.00000179, 1.39698386e-08, -3.25962901e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -5.12227416e-08, -1.11758709e-08, -1.00000119, -1.44063961e-09, 1.00000119, 9.31322575e-09, 1.00000119, -9.89530236e-10, -3.63215804e-08),C1 = CFrame.new(0.448782444, 0.610181808, 0.0145187378, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
Part = New("Part",Gaunty2,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.21765327, 2.53595757, -77.6579132, -5.49480319e-08, -2.26282282e-09, 1.00000179, -1.67638063e-08, 1.00000179, -1.8189894e-09, -1.00000179, 1.39698386e-08, -3.25962901e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -5.12227416e-08, -1.11758709e-08, -1.00000119, -1.44063961e-09, 1.00000119, 9.31322575e-09, 1.00000119, -9.89530236e-10, -3.63215804e-08),C1 = CFrame.new(0.460801601, -0.479691029, 0.00289154053, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
Part = New("Part",Gaunty2,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.51765299, 2.53595757, -77.6579361, -5.49480319e-08, -2.26282282e-09, 1.00000179, -1.67638063e-08, 1.00000179, -1.8189894e-09, -1.00000179, 1.39698386e-08, -3.25962901e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -5.12227416e-08, -1.11758709e-08, -1.00000119, -1.44063961e-09, 1.00000119, 9.31322575e-09, 1.00000119, -9.89530236e-10, -3.63215804e-08),C1 = CFrame.new(0.160833836, -0.48296833, -1.52587891e-05, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
Part = New("Part",Gaunty2,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.82765436, 2.5359571, -77.6579208, -5.49480319e-08, -2.26282282e-09, 1.00000179, -1.67638063e-08, 1.00000179, -1.8189894e-09, -1.00000179, 1.39698386e-08, -3.25962901e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -5.12227416e-08, -1.11758709e-08, -1.00000119, -1.44063961e-09, 1.00000119, 9.31322575e-09, 1.00000119, -9.89530236e-10, -3.63215804e-08),C1 = CFrame.new(-0.149134636, -0.486355305, -0.00299072266, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
Part = New("Part",Gaunty2,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-6.13765478, 2.53595734, -77.6579208, -5.49480319e-08, -2.26282282e-09, 1.00000179, -1.67638063e-08, 1.00000179, -1.8189894e-09, -1.00000179, 1.39698386e-08, -3.25962901e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -5.12227416e-08, -1.11758709e-08, -1.00000119, -1.44063961e-09, 1.00000119, 9.31322575e-09, 1.00000119, -9.89530236e-10, -3.63215804e-08),C1 = CFrame.new(-0.459102154, -0.489741802, -0.00597381592, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
NeonPart = New("WedgePart",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(1.14999998, 0.640000045, 0.25000003),CFrame = CFrame.new(-5.66203403, 3.45095801, -77.7865524, 1.00000179, -2.26282282e-09, 1.11758709e-08, -2.28465069e-09, 1.00000179, 1.39698386e-08, 1.11758709e-08, 1.39698386e-08, 1.00000179),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000119, -1.44791557e-09, 7.4505806e-09, -1.44063961e-09, 1.00000119, 9.31322575e-09, 7.4505806e-09, 9.31322575e-09, 1.00000119),C1 = CFrame.new(0.00760221481, 0.431732655, -0.120254517, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
NeonPart = New("WedgePart",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(1.14999998, 0.640000045, 0.280000031),CFrame = CFrame.new(-5.66203356, 3.45095849, -77.521553, -1.00000179, -2.26282282e-09, -9.87201929e-08, 2.28465069e-09, 1.00000179, -1.39698386e-08, 7.63684511e-08, 1.39698386e-08, -1.00000179),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -1.00000119, 1.45519152e-09, 8.00937414e-08, -1.44063961e-09, 1.00000119, 9.31322575e-09, -9.49949026e-08, -9.31322575e-09, -1.00000119),C1 = CFrame.new(0.00508117676, 0.428878307, 0.144721985, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
NeonPart = New("WedgePart",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(1.14999998, 0.640000045, 0.25000003),CFrame = CFrame.new(-5.66203308, 2.81095791, -77.7865601, -1.00000179, 8.98216967e-08, 1.11758709e-08, -8.52742232e-08, -1.00000179, 1.39698386e-08, -1.11758709e-08, -1.39698386e-08, 1.00000179),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -1.00000119, -8.61036824e-08, -7.4505806e-09, 8.89922376e-08, -1.00000119, -9.31322575e-09, 7.4505806e-09, 9.31322575e-09, 1.00000119),C1 = CFrame.new(0.0146603584, -0.208191872, -0.127082825, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
NeonPart = New("WedgePart",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(1.14999998, 0.640000045, 0.280000031),CFrame = CFrame.new(-5.6620326, 2.82095814, -77.5215454, 1.00000179, -8.52887752e-08, 7.63684511e-08, -8.98362487e-08, -1.00000179, -1.39698386e-08, 9.87201929e-08, -1.39698386e-08, -1.00000179),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000119, -8.89995135e-08, 9.49949026e-08, -8.61109584e-08, -1.00000119, -9.31322575e-09, 8.00937414e-08, -9.31322575e-09, -1.00000119),C1 = CFrame.new(0.012029171, -0.201047897, 0.138008118, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
Wedge = New("WedgePart",Gaunty2,"Wedge",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.1099999, 0.569999993, 1.13),CFrame = CFrame.new(-5.6508193, 4.06113243, -77.6620178, -5.49480319e-08, -2.26282282e-09, 1.00000179, -1.67638063e-08, 1.00000179, -1.8189894e-09, -1.00000179, 1.39698386e-08, -3.25962901e-08),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -5.12227416e-08, -1.11758709e-08, -1.00000119, -1.44063961e-09, 1.00000119, 9.31322575e-09, 1.00000119, -9.89530236e-10, -3.63215804e-08),C1 = CFrame.new(0.0109024048, 1.04061604, 0.010887146, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
NewInstance = function(instance,parent,properties)
local inst = Instance.new(instance,parent)
if(properties)then
for i,v in next, properties do
pcall(function() inst[i] = v end)
end
end
return inst;
end
local HW = NewInstance('Motor', char, {Part0 = ra, Part1 = Handle, C0 = CF(0,-.51,0)})
local HW2 = NewInstance('Motor', char, {Part0 = la, Part1 = Handle2, C0 = CF(0,-.51,0) * angles(Rad(0),Rad(180),Rad(0))})
for _,v in next, Gaunty:children() do
v.CanCollide = false
end
for _,v in next, Gaunty2:children() do
v.CanCollide = false
end
local all, last = {}, nil
ArmourParts = {}
NeonParts = {}
function scan(p)
for _, v in pairs(p:GetChildren()) do
if v:IsA("BasePart") then
if v.BrickColor == BrickColor.new("Black") then
table.insert(ArmourParts, v)
end
if v.BrickColor == BrickColor.new("Institutional white") then
table.insert(NeonParts, v)
end
if last then
local w = Instance.new("Weld")
w.Part0, w.Part1 = last, v
w.C0 = v.CFrame:toObjectSpace(last.CFrame):inverse()
w.Parent = last
end
table.insert(all, v)
last = v
end
scan(v)
end
end
scan(Gaunty)
local all2, last2 = {}, nil
ArmourParts2 = {}
NeonParts2 = {}
function scan2(p)
for _, v in pairs(p:GetChildren()) do
if v:IsA("BasePart") then
if v.BrickColor == BrickColor.new("Black") then
table.insert(ArmourParts2, v)
end
if v.BrickColor == BrickColor.new("Institutional white") then
table.insert(NeonParts2, v)
end
if last2 then
local w = Instance.new("Weld")
w.Part0, w.Part1 = last2, v
w.C0 = v.CFrame:toObjectSpace(last2.CFrame):inverse()
w.Parent = last2
end
table.insert(all2, v)
last2 = v
end
scan2(v)
end
end
scan2(Gaunty2)
for i, v in pairs(ArmourParts) do
v.BrickColor = BrickC("Black")
end
for i, v in pairs(NeonParts) do
v.BrickColor = BrickC("Really red")
end
for i, v in pairs(ArmourParts2) do
v.BrickColor = BrickC("Black")
end
for i, v in pairs(NeonParts2) do
v.BrickColor = BrickC("Really red")
end
maincolor = BrickC("Really red")
-------------------------------------------------------
--Start Music Option--
-------------------------------------------------------
local Music = Instance.new("Sound",char)
Music.Volume = 2.5
Music.SoundId = "rbxassetid://550578451"
Music.Looped = true
Music.Pitch = 1 --Pitcher
Music:Play()
-------------------------------------------------------
--End Music Option--
-------------------------------------------------------
local naeeym2 = Instance.new("BillboardGui",char)
naeeym2.AlwaysOnTop = true
naeeym2.Size = UDim2.new(5,35,2,35)
naeeym2.StudsOffset = Vector3.new(0,2,0)
naeeym2.Adornee = hed
naeeym2.Name = "Name"
local tecks2 = Instance.new("TextLabel",naeeym2)
tecks2.BackgroundTransparency = 1
tecks2.TextScaled = true
tecks2.BorderSizePixel = 0
tecks2.Text = "Ender"
tecks2.Font = "Garamond"
tecks2.TextSize = 30
tecks2.TextStrokeTransparency = 0
tecks2.TextColor3 = Color3.new(0,0,0)
tecks2.TextStrokeColor3 = Color3.new(0, 0, 0)
tecks2.Size = UDim2.new(1,0,0.5,0)
tecks2.Parent = naeeym2
function chatfunc(text, color)
local chat = coroutine.wrap(function()
if char:FindFirstChild("TalkingBillBoard") ~= nil then
char:FindFirstChild("TalkingBillBoard"):destroy()
end
local naeeym2 = Instance.new("BillboardGui", char)
naeeym2.Size = UDim2.new(0, 100, 0, 40)
naeeym2.StudsOffset = Vector3.new(0, 5, 0)
naeeym2.Adornee = hed
naeeym2.Name = "TalkingBillBoard"
local tecks2 = Instance.new("TextLabel", naeeym2)
tecks2.BackgroundTransparency = 1
tecks2.BorderSizePixel = 0
tecks2.Text = ""
tecks2.Font = "SciFi"
tecks2.TextSize = 30
tecks2.TextStrokeTransparency = 0
tecks2.TextColor3 = color
tecks2.TextStrokeColor3 = Color3.new(0, 0, 0)
tecks2.Size = UDim2.new(1, 0, 0.5, 0)
local tecks3 = Instance.new("TextLabel", naeeym2)
tecks3.BackgroundTransparency = 1
tecks3.BorderSizePixel = 0
tecks3.Text = ""
tecks3.Font = "SciFi"
tecks3.TextSize = 30
tecks3.TextStrokeTransparency = 0
tecks3.TextColor3 = Color3.new(0, 0, 0)
tecks3.TextStrokeColor3 = color
tecks3.Size = UDim2.new(1, 0, 0.5, 0)
coroutine.resume(coroutine.create(function()
while true do
swait(1)
tecks2.TextColor3 = BrickColor.random().Color
tecks3.TextStrokeColor3 = BrickColor.random().Color
tecks2.Position = UDim2.new(0, math.random(-5, 5), 0, math.random(-5, 5))
tecks3.Position = UDim2.new(0, math.random(-5, 5), 0, math.random(-5, 5))
tecks2.Rotation = math.random(-5, 5)
tecks3.Rotation = math.random(-5, 5)
end
end))
for i = 1, string.len(text) do
CFuncs.Sound.Create("rbxassetid://274118116", char, 0.25, 0.115)
tecks2.Text = string.sub(text, 1, i)
tecks3.Text = string.sub(text, 1, i)
swait(1)
end
wait(1)
local randomrot = math.random(1, 2)
if randomrot == 1 then
for i = 1, 50 do
swait()
tecks2.Rotation = tecks2.Rotation - 0.75
tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04
tecks2.TextTransparency = tecks2.TextTransparency + 0.04
tecks3.Rotation = tecks2.Rotation + 0.75
tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04
tecks3.TextTransparency = tecks2.TextTransparency + 0.04
end
elseif randomrot == 2 then
for i = 1, 50 do
swait()
tecks2.Rotation = tecks2.Rotation + 0.75
tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04
tecks2.TextTransparency = tecks2.TextTransparency + 0.04
tecks3.Rotation = tecks2.Rotation - 0.75
tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04
tecks3.TextTransparency = tecks2.TextTransparency + 0.04
end
end
naeeym2:Destroy()
end)
chat()
end
-------------------------------------------------------
--Start Attacks N Stuff--
-------------------------------------------------------
local sine=0
function HitboxFunction(Pose, lifetime, siz1, siz2, siz3, Radie, Min, Max, kb, atype)
local Hitboxpart = Instance.new("Part", EffectModel)
RemoveOutlines(Hitboxpart)
Hitboxpart.Size = Vector3.new(siz1, siz2, siz3)
Hitboxpart.CanCollide = false
Hitboxpart.Transparency = 1
Hitboxpart.Anchored = true
Hitboxpart.CFrame = Pose
game:GetService("Debris"):AddItem(Hitboxpart, lifetime)
MagniDamage(Hitboxpart, Radie, Min, Max, kb, atype)
end
wait2 = false
combo = 1
mouse.Button1Down:connect(function(key)
if attack == false then
attack = true
hum.WalkSpeed = 3.01
if combo == 1 and wait2 == false then
wait2 = true
for i = 0, 1.2, 0.1 do
swait()
rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(-5), math.rad(0), math.rad(-65)), 0.3)
tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(-10), math.rad(0), math.rad(-65)), 0.1)
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0.8) * angles(math.rad(90), math.rad(0), math.rad(20)), 0.1)
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(40)), 0.3)
RH.C0 = clerp(RH.C0, CFrame.new(1, -1, -0.2) * RHCF * angles(math.rad(-2.5), math.rad(0), math.rad(-0)), 0.3)
LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(-2.5), math.rad(15), math.rad(-20)), 0.3)
end
CreateSound("138097048", ra, 3, .8)
HitboxFunction(ra.CFrame, 0.01, 1, 1, 1, 7, 6, 9, 3, "Normal")
for i = 0, 1.2, 0.1 do
swait()
rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(5), math.rad(0), math.rad(55)), 0.3)
tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.1)
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.8) * angles(math.rad(95), math.rad(0), math.rad(40)), 0.1)
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(-10)), 0.3)
RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * angles(math.rad(-2.5), math.rad(-25), math.rad(-17)), 0.3)
LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(-2.5), math.rad(-0), math.rad(0)), 0.3)
end
combo = 2
end
if combo == 2 and wait2 == false then
wait2 = true
for i = 0, 1.2, 0.1 do
swait()
rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(-5), math.rad(0), math.rad(65)), 0.3)
tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(-10), math.rad(0), math.rad(65)), 0.1)
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0.8) * angles(math.rad(-25), math.rad(0), math.rad(40)), 0.1)
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(20)), 0.3)
RH.C0 = clerp(RH.C0, CFrame.new(1, -1, -0.2) * RHCF * angles(math.rad(-2.5), math.rad(0), math.rad(-0)), 0.3)
LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(-2.5), math.rad(15), math.rad(-20)), 0.3)
end
CreateSound("138097048", ra, 3, .8)
HitboxFunction(ra.CFrame, 0.01, 1, 1, 1, 7, 6, 9, 3, "Normal")
for i = 0, 1.2, 0.1 do
swait()
rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(5), math.rad(0), math.rad(-55)), 0.3)
tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.1)
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(10)), 0.1)
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -0.8) * angles(math.rad(95), math.rad(0), math.rad(-40)), 0.3)
RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * angles(math.rad(-2.5), math.rad(-25), math.rad(-17)), 0.3)
LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(-2.5), math.rad(-0), math.rad(0)), 0.3)
end
combo = 3
end
if combo == 3 and wait2 == false then
wait2 = true
for i = 0, 1.2, 0.1 do
swait()
rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(-5), math.rad(0), math.rad(-35)), 0.3)
tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.1)
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0.8) * angles(math.rad(90), math.rad(0), math.rad(20)), 0.1)
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(-10)), 0.3)
RH.C0 = clerp(RH.C0, CFrame.new(1, -1, -0.2) * RHCF * angles(math.rad(-2.5), math.rad(0), math.rad(-0)), 0.3)
LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(-2.5), math.rad(15), math.rad(-20)), 0.3)
end
CreateSound("138097048", ra, 3, .8)
HitboxFunction(ra.CFrame, 0.01, 1, 1, 1, 7, 24, 36, 3, "Normal")
for i = 0, 1.2, 0.1 do
swait()
rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(5), math.rad(0), math.rad(35)), 0.3)
tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.1)
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.8) * angles(math.rad(96), math.rad(0), math.rad(10)), 0.1)
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(-10)), 0.3)
RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * angles(math.rad(-2.5), math.rad(-25), math.rad(-0)), 0.3)
LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(-2.5), math.rad(-0), math.rad(0)), 0.3)
end
Effects.Sphere.Create(maincolor, ra.CFrame * CFrame.new(0,-2,0) , 85, 85, 85, 1.1, 1.1, 1.1, 0.02)
Effects.Ring.Create(maincolor, ra.CFrame * CFrame.new(0,-2,0) , 2, 2, 2, 1.1, 1.1, 1.1, 0.03)
for i = 0, 2 do
SphereAura(2, 0.2, "Add", ra.CFrame * CFrame.Angles(math.rad(-90 + math.random(-20, 20)), math.rad(math.random(-20, 20)), math.rad(math.random(-20, 20))), 0.5, 0.5, 5, -0.005, maincolor, 0)
end
coroutine.resume(coroutine.create(function()
for i = 0,1.8,0.1 do
swait()
hum.CameraOffset = Vector3.new(Mrandom(-1,1),0,Mrandom(-1,1))
end
for i = 0,1.8,0.1 do
swait()
hum.CameraOffset = Vector3.new(0,0,0)
end
end))
HitboxFunction(ra.CFrame, 0.01, 1, 1, 1, 7, 24, 36, 3, "Normal")
for i = 0, 1.2, 0.1 do
swait()
rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(5), math.rad(0), math.rad(-35)), 0.3)
tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.1)
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.8) * angles(math.rad(25), math.rad(0), math.rad(10)), 0.1)
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(-10)), 0.3)
RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * angles(math.rad(-2.5), math.rad(-25), math.rad(-0)), 0.3)
LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(-2.5), math.rad(-0), math.rad(0)), 0.3)
end
combo = 4
end
if combo == 4 and wait2 == false then
for i = 0,1.2,0.1 do
swait()
rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15)
tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3)
RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15)
LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15)
RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1)
LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1)
end
SphereAura(6, 0.3, "Add", root.CFrame * CF(0,-2,0) * angles(Rad(Mrandom(-360, 360)), Rad(Mrandom(-360, 360)), Rad(Mrandom(-360, 360))), 0.5, 0.5, 5, -0.005, maincolor, 0)
SphereAura(6, 0.3, "Add", root.CFrame * CF(0,-2,0) * angles(Rad(Mrandom(-360, 360)), Rad(Mrandom(-360, 360)), Rad(Mrandom(-360, 360))), 0.5, 0.5, 5, -0.005, maincolor, 0)
Effects.Sphere.Create(maincolor, root.CFrame * CFrame.new(0,-2,0) , 85, 85, 85, 15.1, 15.1, 15.1, 0.01)
CreateSound("331666100", char, 10, 1)
for i, v in pairs(FindNearestHead(tors.CFrame.p, 14.5)) do
if v:FindFirstChild("Head") then
SoulSteal(v)
Eviscerate(v)
end
end
coroutine.resume(coroutine.create(function()
for i = 0,1.8,0.1 do
swait()
hum.CameraOffset = Vector3.new(Mrandom(-1,1),0,Mrandom(-1,1))
end
for i = 0,1.8,0.1 do
swait()
hum.CameraOffset = Vector3.new(0,0,0)
end
end))
for i = 1,4.7,0.1 do
rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1.4 + 0.1 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.15)
tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(35), Rad(0), Rad(0)), 0.3)
RH.C0 = clerp(RH.C0, CF(1, .4 - 0.1 * Cos(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(45)), 0.15)
LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15)
RW.C0 = clerp(RW.C0, CF(1.2, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(-34)), 0.1)
LW.C0 = clerp(LW.C0, CF(-1.2, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(34)), 0.1)
end
wait(.6)
combo = 1
end
hum.WalkSpeed = 16
wait2 = false
attack = false
end
end)
function Destruction()
attack = true
local Ring1 = Instance.new("Part", char)
Ring1.Anchored = true
Ring1.BrickColor = maincolor
Ring1.CanCollide = false
Ring1.FormFactor = 3
Ring1.Name = "Ring"
Ring1.Material = "Neon"
Ring1.Size = Vector3.new(1, 0.05, 1)
Ring1.Transparency = 1
Ring1.TopSurface = 0
Ring1.BottomSurface = 0
local Ring1Mesh = Instance.new("SpecialMesh", Ring1)
Ring1Mesh.MeshType = "Brick"
Ring1Mesh.Name = "SizeMesh"
Ring1Mesh.Scale = Vector3.new(0, 1, 0)
local InnerRing1 = Ring1:Clone()
InnerRing1.Parent = char
InnerRing1.Transparency = 0
InnerRing1.BrickColor = BrickColor.new("New Yeller")
InnerRing1.Size = Vector3.new(1, 1, 1)
local InnerRing1Mesh = InnerRing1.SizeMesh
InnerRing1Mesh.Scale = Vector3.new(0, 0, 0)
InnerRing1Mesh.MeshType = "Sphere"
Ring1:Destroy()
for i = 0, 5, 0.1 do
swait()
SphereAura(7, 0.12, "Add", ra.CFrame * CF(0,-2,0) * angles(Rad(Mrandom(-360, 360)), Rad(Mrandom(-360, 360)), Rad(Mrandom(-360, 360))), 0.5, 0.5, 5, -0.005, maincolor, 0)
SphereAura(7, 0.12, "Add", ra.CFrame * CF(0,-2,0) * angles(Rad(Mrandom(-360, 360)), Rad(Mrandom(-360, 360)), Rad(Mrandom(-360, 360))), 0.5, 0.5, 5, -0.005, BrickC("Institutional white"), 0)
rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(0)), 0.15)
tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-4.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3)
RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-12.5 + 3 * Sin(sine / 20)), Rad(0), Rad(0 + 2.5 * Sin(sine / 20))), 0.15)
LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5 + 3 * Sin(sine / 20)), Rad(0), Rad(0 + 2.5 * Sin(sine / 20))), 0.15)
RW.C0 = clerp(RW.C0, CF(1.1, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-25)), 0.1)
LW.C0 = clerp(LW.C0, CF(-1.1, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(25)), 0.1)
root.CFrame = FaceMouse()[1]
end
InnerRing1.Transparency = 1
InnerRing1.CFrame = root.CFrame * CF(0, 0.5, 0) + root.CFrame.lookVector * 5
CreateSound("294188875", char, 2.3, 1)
local a = IT("Part", char)
a.Name = "Direction"
a.Anchored = true
a.BrickColor = maincolor
a.Material = "Neon"
a.Transparency = 0
a.Shape = "Cylinder"
a.CanCollide = false
local a2 = IT("Part", char)
a2.Name = "Direction"
a2.Anchored = true
a2.BrickColor = maincolor
a2.Color = maincolor.Color
a2.Material = "Neon"
a2.Transparency = 0.5
a2.Shape = "Cylinder"
a2.CanCollide = false
local ba = IT("Part", char)
ba.Name = "HitDirect"
ba.Anchored = true
ba.BrickColor = maincolor
ba.Material = "Neon"
ba.Transparency = 1
ba.CanCollide = false
local ray = Ray.new(InnerRing1.CFrame.p, (mouse.Hit.p - InnerRing1.CFrame.p).unit * 1000)
local ignore = char
local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
a.BottomSurface = 10
a.TopSurface = 10
a2.BottomSurface = 10
a2.TopSurface = 10
local distance = (InnerRing1.CFrame.p - position).magnitude
a.Size = Vector3.new(distance, 1, 1)
a.CFrame = CF(InnerRing1.CFrame.p, position) * CF(0, 0, -distance / 2)
a2.Size = Vector3.new(distance, 1, 1)
a2.CFrame = CF(InnerRing1.CFrame.p, position) * CF(0, 0, -distance / 2)
ba.CFrame = CF(InnerRing1.CFrame.p, position) * CF(0, 0, -distance)
a.CFrame = a.CFrame * angles(0, Rad(90), 0)
a2.CFrame = a2.CFrame * angles(0, Rad(90), 0)
game:GetService("Debris"):AddItem(a, 20)
game:GetService("Debris"):AddItem(a2, 20)
game:GetService("Debris"):AddItem(ba, 20)
local msh = Instance.new("SpecialMesh", a)
msh.MeshType = "Sphere"
msh.Scale = Vector3.new(1, 25, 25)
local msh2 = Instance.new("SpecialMesh", a2)
msh2.MeshType = "Sphere"
msh2.Scale = Vector3.new(1, 30, 30)
for i = 0, 10, 0.1 do
swait()
root.CFrame = FaceMouse()[1]
hum.CameraOffset = Vector3.new(Mrandom(-1,1),0,Mrandom(-1,1))
a2.Color = maincolor.Color
InnerRing1.CFrame = root.CFrame * CF(0, 0.5, 0) + root.CFrame.lookVector * 4
ray = Ray.new(InnerRing1.CFrame.p, (mouse.Hit.p - InnerRing1.CFrame.p).unit * 1000)
hit, position, normal = workspace:FindPartOnRay(ray, ignore)
distance = (InnerRing1.CFrame.p - position).magnitude
a.Size = Vector3.new(distance, 1, 1)
a.CFrame = CF(InnerRing1.CFrame.p, position) * CF(0, 0, -distance / 2)
a2.Size = Vector3.new(distance, 1, 1)
a2.CFrame = CF(InnerRing1.CFrame.p, position) * CF(0, 0, -distance / 2)
ba.CFrame = CF(InnerRing1.CFrame.p, position) * CF(0, 0, -distance)
a.CFrame = a.CFrame * angles(0, Rad(90), 0)
a2.CFrame = a2.CFrame * angles(0, Rad(90), 0)
msh.Scale = msh.Scale - Vector3.new(0, 0.25, 0.25)
msh2.Scale = msh2.Scale - Vector3.new(0, 0.3, 0.3)
SphereAura(5, 0.15, "Add", ba.CFrame * angles(Rad(Mrandom(-360, 360)), Rad(Mrandom(-360, 360)), Rad(Mrandom(-360, 360))), 15, 15, 25, -0.15, maincolor, 0)
SphereAura(5, 0.15, "Add", ba.CFrame * angles(Rad(Mrandom(-360, 360)), Rad(Mrandom(-360, 360)), Rad(Mrandom(-360, 360))), 15, 15, 25, -0.15, maincolor, 0)
for i, v in pairs(FindNearestHead(ba.CFrame.p, 14.5)) do
if v:FindFirstChild("Head") then
Eviscerate(v)
SoulSteal(v)
end
end
end
a:Destroy()
a2:Destroy()
ba:Destroy()
InnerRing1:Destroy()
attack = false
hum.CameraOffset = Vector3.new(0,0,0)
end
function BURN_IN_HELL()
attack = true
chatfunc("BURN....", BrickColor.random().Color)
for i = 0,5.2,0.1 do
swait()
rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15)
tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3)
RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15)
LH.C0 = clerp(LH.C0, CF(-1, -0.3 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15)
RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(135), Rad(0), Rad(-45 - 2.5 * Sin(sine / 20))), 0.1)
LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(135), Rad(0), Rad(45 + 2.5 * Sin(sine / 20))), 0.1)
end
chatfunc("IN....", BrickColor.random().Color)
wait(2)
CreateSound("331666100", char, 10, 1)
Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -1, 0), 2, 2, 2, 10.6, 10.6, 10.6, 0.05)
Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -1, 0), 2, 2, 2, 10.6, 10.6, 10.6, 0.05)
Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -1, 0), 2, 2, 2, 10.6, 10.6, 10.6, 0.05)
Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -1, 0), 2, 2, 2, 10.6, 10.6, 10.6, 0.05)
Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -1, 0), 2, 2, 2, 10.6, 35.6, 10.6, 0.05)
Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -3, 0), 2, 2, 2, 150.6, .4, 150.6, 0.05)
chatfunc("HELL!!!!!", BrickColor.random().Color)
for i, v in pairs(FindNearestHead(tors.CFrame.p, 52.5)) do
if v:FindFirstChild("Head") then
Eviscerate(v)
SoulSteal(v)
end
end
coroutine.resume(coroutine.create(function()
for i = 0,2.8,0.1 do
swait()
hum.CameraOffset = Vector3.new(Mrandom(-3,3),Mrandom(-3,3),Mrandom(-3,3))
end
for i = 0,1.8,0.1 do
swait()
hum.CameraOffset = Vector3.new(0,0,0)
end
end))
for i = 0,3.7,0.1 do
SphereAura(2.5, 0.75, "Add", root.CFrame * CFrame.new(math.random(-52.5, 52.5), -5, math.random(-52.5, 52.5)) * CFrame.Angles(math.rad(90 + math.rad(math.random(-45, 45))), math.rad(math.random(-45, 45)), math.rad(math.random(-45, 45))), 2.5, 2.5, 25, -0.025, BrickColor.random(), 0)
SphereAura(2.5, 0.75, "Add", root.CFrame * CFrame.new(math.random(-52.5, 52.5), -5, math.random(-52.5, 52.5)) * CFrame.Angles(math.rad(90 + math.rad(math.random(-45, 45))), math.rad(math.random(-45, 45)), math.rad(math.random(-45, 45))), 2.5, 2.5, 25, -0.025, BrickColor.random(), 0)
rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(20), Rad(0), Rad(0)), 0.15)
tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3)
RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(20)), 0.15)
LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(-25)), 0.15)
RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(-40), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1)
LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(-40), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1)
end
wait(.6)
CreateSound("907332997", hed, 10, 1)
attack = false
end
-------------------------------------------------------
--End Attacks N Stuff--
-------------------------------------------------------
mouse.KeyDown:connect(function(key)
if attack == false then
if key == 'f' then
Destruction()
elseif key == 'r' then
BURN_IN_HELL()
elseif key == 't' then
chatfunc("HM, HM, HAHAHAHAHAHA", BrickColor.random().Color)
CreateSound("300208779", hed, 10, 1)
end
end
end)
-------------------------------------------------------
--Start Animations--
-------------------------------------------------------
local equipped = false
local idle = 0
local change = 1
local val = 0
local toim = 0
local idleanim = 0.4
hum.Animator.Parent = nil
while true do
swait()
for i, v in pairs(NeonParts) do
v.BrickColor = BrickColor.Random()
end
for i, v in pairs(NeonParts2) do
v.BrickColor = BrickColor.Random()
end
maincolor = BrickColor.Random()
Music.Parent = char
tecks2.TextStrokeColor3 = maincolor.Color
sine = sine + change
local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude
local velderp = root.Velocity.y
hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4, char)
if equipped == true or equipped == false then
if attack == false then
idle = idle + 1
else
idle = 0
end
if 1 < root xss=removed Anim = "Jump" xss=removed xss=removed xss=removed xss=removed xss=removed LH.C0=clerp(LH.C0, RH.C0=clerp(RH.C0,> root.Velocity.y and hitfloor == nil then
Anim = "Fall"
if attack == false then
rootj.C0 = clerp(rootj.C0, RootCF * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,0),0.3)
tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(0), Rad(0)), 0.3)
RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,Rad(30)),0.3)
LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,Rad(-30)),0.3)
LH.C0 = clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15)
RH.C0 = clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3)
end
elseif torvel < 1 xss=removed Anim = "Idle" xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed Anim = "Walk" xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed xss=removed>= Thing[1].Transparency then
if Thing[2] == "Block1" then
Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
local Mesh = Thing[1].Mesh
Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
Thing[1].Transparency = Thing[1].Transparency + Thing[3]
elseif Thing[2] == "Block2" then
Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0)
local Mesh = Thing[7]
Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
Thing[1].Transparency = Thing[1].Transparency + Thing[3]
elseif Thing[2] == "Block3" then
Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0)
local Mesh = Thing[7]
Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
Thing[1].Transparency = Thing[1].Transparency + Thing[3]
elseif Thing[2] == "Cylinder" then
local Mesh = Thing[1].Mesh
Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
Thing[1].Transparency = Thing[1].Transparency + Thing[3]
elseif Thing[2] == "Blood" then
local Mesh = Thing[7]
Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
Thing[1].Transparency = Thing[1].Transparency + Thing[3]
elseif Thing[2] == "Elec" then
local Mesh = Thing[1].Mesh
Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
Thing[1].Transparency = Thing[1].Transparency + Thing[3]
elseif Thing[2] == "Disappear" then
Thing[1].Transparency = Thing[1].Transparency + Thing[3]
elseif Thing[2] == "Shatter" then
Thing[1].Transparency = Thing[1].Transparency + Thing[3]
Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
Thing[6] = Thing[6] + Thing[5]
end
else
Part.Parent = nil
table.remove(Effects, e)
end
end
end
end
end
end
root:Destroy()testing

Universal