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Copy the script and paste it into your executor.
Players = :()
TweenService = :()
UserInputService = :()
LocalPlayer = Players.LocalPlayer
.ESPEnabled =
.ShowEnemies =
.ShowFriends =
JUNK = { Box = , LOST_ESP = , LostHighlight = , LostCham = }
playerConns = {}
(player)
LocalPlayer.Team player.Team
player.Team == LocalPlayer.Team
(player)
rel = (player)
rel == .(, , )
rel == .(, , )
.(, , )
(player)
rel = (player)
rel == .ShowFriends
rel == .ShowEnemies
(char)
hl = char:()
hl hl:()
(char, player)
hl = char:()
hl
hl = .()
hl.Name =
hl.OutlineColor = .(, , )
hl.DepthMode = .HighlightDepthMode.AlwaysOnTop
hl.Parent = char
hl.FillColor = (player)
(player)
player == LocalPlayer
char = player.Character
char
.ESPEnabled (player)
(char, player)
(char)
()
_, p (Players:()) (p)
(char)
_, obj (char:())
JUNK[obj.Name] obj:() obj:()
char.ChildAdded:((obj)
JUNK[obj.Name] obj:() obj:()
)
(player)
playerConns[player]
_, conn (playerConns[player]) conn:()
playerConns[player] =
(player)
player == LocalPlayer
(player)
playerConns[player] = {}
conns = playerConns[player]
.(conns, player.CharacterAdded:((char)
(char)
.()
(player)
))
.(conns, player:():(()
(player)
))
player.Character
(player.Character)
(player)
LocalPlayer:():(refreshAll)
_, p (Players:()) (p)
Players.PlayerAdded:(setupPlayer)
Players.PlayerRemoving:((player)
player.Character (player.Character)
(player)
)
()
gui = .(, :())
gui.ResetOnSpawn =
label = .(, gui)
label.Size = .(, , , )
label.BackgroundTransparency =
label.Text =
label.TextColor3 = .(, , )
label.Font = .Font.GothamBold
label.TextSize =
label.TextTransparency =
label.ZIndex =
TweenService:(label, TweenInfo.(, .EasingStyle.Quint, .EasingDirection.Out), {
TextSize = , TextTransparency =
}):()
.()
TweenService:(label, TweenInfo.(, .EasingStyle.Quint, .EasingDirection.In), {
TextSize = , TextTransparency =
}):()
.()
gui:()
()
CoreGui = :()
ScreenGui = .(, CoreGui)
ScreenGui.Name =
ScreenGui.ResetOnSpawn =
ScreenGui.ZIndexBehavior = .ZIndexBehavior.Sibling
Window = .(, ScreenGui)
Window.Name =
Window.Size = .(, )
Window.Position = .(, -, , -)
Window.BackgroundColor3 = .(, , )
Window.BorderSizePixel =
Window.ClipsDescendants =
corner = .(, Window)
corner.CornerRadius = .(, )
stroke = .(, Window)
stroke.Color = .(, , )
stroke.Thickness =
TitleBar = .(, Window)
TitleBar.Size = .(, , , )
TitleBar.BackgroundColor3 = .(, , )
TitleBar.BorderSizePixel =
TitleCorner = .(, TitleBar)
TitleCorner.CornerRadius = .(, )
TitleFix = .(, TitleBar)
TitleFix.Size = .(, , , )
TitleFix.Position = .(, , , )
TitleFix.BackgroundColor3 = .(, , )
TitleFix.BorderSizePixel =
TitleLabel = .(, TitleBar)
TitleLabel.Size = .(, -, , )
TitleLabel.Position = .(, , , )
TitleLabel.BackgroundTransparency =
TitleLabel.Text =
TitleLabel.TextColor3 = .(, , )
TitleLabel.Font = .Font.GothamBold
TitleLabel.TextSize =
TitleLabel.TextXAlignment = .TextXAlignment.Left
HintLabel = .(, TitleBar)
HintLabel.Size = .(, , , )
HintLabel.Position = .(, -, , )
HintLabel.BackgroundTransparency =
HintLabel.Text =
HintLabel.TextColor3 = .(, , )
HintLabel.Font = .Font.Gotham
HintLabel.TextSize =
HintLabel.TextXAlignment = .TextXAlignment.Right
Content = .(, Window)
Content.Size = .(, , , -)
Content.Position = .(, , , )
Content.BackgroundTransparency =
Layout = .(, Content)
Layout.Padding = .(, )
Layout.SortOrder = .SortOrder.LayoutOrder
Layout.FillDirection = .FillDirection.Vertical
(parent, labelText, default, order, onChange)
row = .(, parent)
row.Name = labelText
row.Size = .(, , , )
row.BackgroundTransparency =
row.LayoutOrder = order
lbl = .(, row)
lbl.Size = .(, -, , )
lbl.Position = .(, , , )
lbl.BackgroundTransparency =
lbl.Text = labelText
lbl.TextColor3 = .(, , )
lbl.Font = .Font.Gotham
lbl.TextSize =
lbl.TextXAlignment = .TextXAlignment.Left
track = .(, row)
track.Size = .(, )
track.Position = .(, -, , -)
track.BackgroundColor3 = default .(, , ) .(, , )
track.BorderSizePixel =
.(, track).CornerRadius = .(, )
thumb = .(, track)
thumb.Size = .(, )
thumb.Position = default .(, -, , -) .(, , , -)
thumb.BackgroundColor3 = .(, , )
thumb.BorderSizePixel =
.(, thumb).CornerRadius = .(, )
divider = .(, row)
divider.Size = .(, -, , )
divider.Position = .(, , , -)
divider.BackgroundColor3 = .(, , )
divider.BorderSizePixel =
value = default
btn = .(, row)
btn.Size = .(, , , )
btn.BackgroundTransparency =
btn.Text =
btn.MouseButton1Click:(()
value = value
TweenService:(track, TweenInfo.(), {
BackgroundColor3 = value .(, , ) .(, , )
}):()
TweenService:(thumb, TweenInfo.(), {
Position = value .(, -, , -) .(, , , -)
}):()
(value)
)
row
Separator = .(, Content)
Separator.Size = .(, -, , )
Separator.Position = .(, , , )
Separator.BackgroundColor3 = .(, , )
Separator.BorderSizePixel =
Separator.LayoutOrder =
(Content, , , , (val)
.ESPEnabled = val
()
)
(Content, , , , (val)
.ShowEnemies = val
.ESPEnabled ()
)
(Content, , , , (val)
.ShowFriends = val
.ESPEnabled ()
)
Footer = .(, Window)
Footer.Size = .(, -, , )
Footer.Position = .(, , , -)
Footer.BackgroundTransparency =
Footer.Text =
Footer.TextColor3 = .(, , )
Footer.Font = .Font.Gotham
Footer.TextSize =
Footer.TextXAlignment = .TextXAlignment.Left
dragging, dragStart, startPos
TitleBar.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1
dragging =
dragStart = input.Position
startPos = Window.Position
)
TitleBar.InputEnded:((input)
input.UserInputType == .UserInputType.MouseButton1
dragging =
)
UserInputService.InputChanged:((input)
dragging input.UserInputType == .UserInputType.MouseMovement
delta = input.Position - dragStart
Window.Position = .(
startPos.X.Scale, startPos.X.Offset + delta.X,
startPos.Y.Scale, startPos.Y.Offset + delta.Y
)
)
UserInputService.InputBegan:((input, gameProcessed)
gameProcessed input.KeyCode == .KeyCode.RightShift
Window.Visible = Window.Visible
)A simple script made by CLAUDE AI

Universal