Run it
Copy the script and paste it into your executor.
Rayfield = (:())()
Window = Rayfield:({
Name = ,
LoadingTitle = ,
LoadingSubtitle = ,
ConfigurationSaving = {Enabled = , FolderName = , FileName = }
})
Tab = Window:(, )
currentSpeed =
(char, value)
char char:()
char.Humanoid.WalkSpeed = value
.Players.LocalPlayer.CharacterAdded:((char)
.()
(char, currentSpeed)
)
Tab:({
Name = ,
Range = {,},
Increment = ,
Suffix = ,
CurrentValue = ,
Callback = (Value)
currentSpeed = Value
(.Players.LocalPlayer.Character, Value)
,
})
Tab:({
Name = ,
Callback = ()
currentSpeed =
(.Players.LocalPlayer.Character, )
,
})
noclipConnection
Tab:({
Name = ,
CurrentValue = ,
Callback = (Value)
noclipConnection noclipConnection:(); noclipConnection =
Value
char = .Players.LocalPlayer.Character
char
noclipConnection = :().Stepped:(()
_, part (char:())
part:() part.CanCollide =
)
char = .Players.LocalPlayer.Character
char
_, part (char:())
part:() part.CanCollide =
,
})
Tab:({
Name = ,
Callback = ()
(:())()
,
})
Tab:({
Name = ,
Callback = ()
PlayerGui = .Players.LocalPlayer:()
existing = PlayerGui:()
existing existing:()
ScreenGui = .()
ScreenGui.Name =
ScreenGui.ResetOnSpawn =
ScreenGui.IgnoreGuiInset =
ScreenGui.Parent = PlayerGui
Frame = .()
Frame.Size = .(, , , )
Frame.Position = .(, -, , -)
Frame.BackgroundColor3 = .(,,)
Frame.Active =
Frame.Draggable =
Frame.Parent = ScreenGui
Title = .()
Title.Size = .(, -, , )
Title.Position = .(,,,)
Title.BackgroundTransparency =
Title.Text =
Title.TextColor3 = .(,,)
Title.Font = .Font.GothamBold
Title.TextSize =
Title.Parent = Frame
CloseBtn = .()
CloseBtn.Size = .(, , , )
CloseBtn.Position = .(, -, , )
CloseBtn.Text =
CloseBtn.Font = .Font.GothamBold
CloseBtn.TextSize =
CloseBtn.BackgroundColor3 = .(,,)
CloseBtn.TextColor3 = .(,,)
CloseBtn.Parent = Frame
TextBox = .()
TextBox.Size = .(, -, , -)
TextBox.Position = .(,,,)
TextBox.Text =
TextBox.ClearTextOnFocus =
TextBox.TextColor3 = .(,,)
TextBox.PlaceholderText =
TextBox.BackgroundColor3 = .(,,)
TextBox.Font = .Font.Code
TextBox.TextXAlignment = .TextXAlignment.Left
TextBox.TextYAlignment = .TextYAlignment.Top
TextBox.MultiLine =
TextBox.Parent = Frame
ExecuteBtn = .()
ExecuteBtn.Size = .(, -, , )
ExecuteBtn.Position = .(,,,-)
ExecuteBtn.Text =
ExecuteBtn.Font = .Font.GothamBold
ExecuteBtn.TextSize =
ExecuteBtn.BackgroundColor3 = .(,,)
ExecuteBtn.TextColor3 = .(,,)
ExecuteBtn.Parent = Frame
ClearBtn = .()
ClearBtn.Size = .(, -, , )
ClearBtn.Position = .(,,,-)
ClearBtn.Text =
ClearBtn.Font = .Font.GothamBold
ClearBtn.TextSize =
ClearBtn.BackgroundColor3 = .(,,)
ClearBtn.TextColor3 = .(,,)
ClearBtn.Parent = Frame
ExecuteBtn.MouseButton1Click:(()
code = TextBox.Text
func = (code)
func ()
)
ClearBtn.MouseButton1Click:(()
TextBox.Text =
)
CloseBtn.MouseButton1Click:(()
ScreenGui:()
)
,
})
Tab:({
Name = ,
CurrentValue = ,
Callback = (Value)
UserInputService = :()
player = .Players.LocalPlayer
character = player.Character player.CharacterAdded:()
humanoid = character:()
Value
.InfiniteJumpConnection
.InfiniteJumpConnection = UserInputService.JumpRequest:(()
humanoid:(.HumanoidStateType.Jumping)
)
.InfiniteJumpConnection
.InfiniteJumpConnection:()
.InfiniteJumpConnection =
,
})
Tab:({
Name = ,
Callback = ()
(:())()
,
})
TeleportTab = Window:(, )
TeleportTab:({
Name = ,
Callback = ()
PlayerGui = .Players.LocalPlayer:()
existing = PlayerGui:()
existing existing:()
ScreenGui = .()
ScreenGui.Name =
ScreenGui.ResetOnSpawn =
ScreenGui.IgnoreGuiInset =
ScreenGui.Parent = PlayerGui
Frame = .()
Frame.Size = .(, , , )
Frame.Position = .(, -, , -)
Frame.BackgroundColor3 = .(,,)
Frame.Active =
Frame.Draggable =
Frame.Parent = ScreenGui
Close = .()
Close.Size = .(, , , )
Close.Position = .(, -, , )
Close.Text =
Close.Font = .Font.GothamBold
Close.TextSize =
Close.BackgroundColor3 = .(,,)
Close.TextColor3 = .(,,)
Close.Parent = Frame
ScrollingFrame = .()
ScrollingFrame.Size = .(, -, , -)
ScrollingFrame.Position = .(,,,)
ScrollingFrame.CanvasSize = .(,,,)
ScrollingFrame.ScrollBarThickness =
ScrollingFrame.BackgroundTransparency =
ScrollingFrame.Parent = Frame
UIListLayout = .()
UIListLayout.Padding = .(,)
UIListLayout.Parent = ScrollingFrame
RefreshBtn = .()
RefreshBtn.Size = .(, -, , )
RefreshBtn.Position = .(,,,-)
RefreshBtn.Text =
RefreshBtn.Font = .Font.GothamBold
RefreshBtn.TextSize =
RefreshBtn.BackgroundColor3 = .(,,)
RefreshBtn.TextColor3 = .(,,)
RefreshBtn.Parent = Frame
()
_, child (ScrollingFrame:())
child:() child:()
_, plr (.Players:())
plr ~= .Players.LocalPlayer
btn = .()
btn.Size = .(, -, , )
btn.Text = plr.Name
btn.Font = .Font.GothamMedium
btn.TextSize =
btn.BackgroundColor3 = .(,,)
btn.TextColor3 = .(,,)
btn.Parent = ScrollingFrame
btn.MouseButton1Click:(()
lp = .Players.LocalPlayer
lpChar = lp.Character
tpChar = plr.Character
lpChar tpChar
hrp1 = lpChar:()
hrp2 = tpChar:()
hrp1 hrp2
hrp1.CFrame = hrp2.CFrame + .(,,)
)
ScrollingFrame.CanvasSize = .(,,,UIListLayout.AbsoluteContentSize.Y)
RefreshBtn.MouseButton1Click:(populatePlayers)
Close.MouseButton1Click:(() ScreenGui:() )
()
.Players.PlayerAdded:(populatePlayers)
.Players.PlayerRemoving:(populatePlayers)
})
AimbotTab = Window:(, )
targetPlayer =
aiming =
AimbotTab:({
Name = ,
Callback = ()
PlayerGui = .Players.LocalPlayer:()
existing = PlayerGui:()
existing existing:()
ScreenGui = .()
ScreenGui.Name =
ScreenGui.ResetOnSpawn =
ScreenGui.IgnoreGuiInset =
ScreenGui.Parent = PlayerGui
Frame = .()
Frame.Size = .(, , , )
Frame.Position = .(, -, , -)
Frame.BackgroundColor3 = .(,,)
Frame.Active =
Frame.Draggable =
Frame.Parent = ScreenGui
Title = .()
Title.Size = .(, -, , )
Title.Position = .(,,,)
Title.BackgroundTransparency =
Title.Text =
Title.TextColor3 = .(,,)
Title.Font = .Font.GothamBold
Title.TextSize =
Title.Parent = Frame
CloseBtn = .()
CloseBtn.Size = .(, , , )
CloseBtn.Position = .(, -, , )
CloseBtn.Text =
CloseBtn.Font = .Font.GothamBold
CloseBtn.TextSize =
CloseBtn.BackgroundColor3 = .(,,)
CloseBtn.TextColor3 = .(,,)
CloseBtn.Parent = Frame
ScrollingFrame = .()
ScrollingFrame.Size = .(, -, , -)
ScrollingFrame.Position = .(,,,)
ScrollingFrame.CanvasSize = .(,,,)
ScrollingFrame.ScrollBarThickness =
ScrollingFrame.BackgroundTransparency =
ScrollingFrame.Parent = Frame
UIListLayout = .()
UIListLayout.Padding = .(,)
UIListLayout.Parent = ScrollingFrame
RefreshBtn = .()
RefreshBtn.Size = .(, -, , )
RefreshBtn.Position = .(,,,-)
RefreshBtn.Text =
RefreshBtn.Font = .Font.GothamBold
RefreshBtn.TextSize =
RefreshBtn.BackgroundColor3 = .(,,)
RefreshBtn.TextColor3 = .(,,)
RefreshBtn.Parent = Frame
DisableBtn = .()
DisableBtn.Size = .(, -, , )
DisableBtn.Position = .(,,,-)
DisableBtn.Text =
DisableBtn.Font = .Font.GothamBold
DisableBtn.TextSize =
DisableBtn.BackgroundColor3 = .(,,)
DisableBtn.TextColor3 = .(,,)
DisableBtn.Parent = Frame
CloseGuiBtn = .()
CloseGuiBtn.Size = .(, -, , )
CloseGuiBtn.Position = .(,,,-)
CloseGuiBtn.Text =
CloseGuiBtn.Font = .Font.GothamBold
CloseGuiBtn.TextSize =
CloseGuiBtn.BackgroundColor3 = .(,,)
CloseGuiBtn.TextColor3 = .(,,)
CloseGuiBtn.Parent = Frame
()
_, child (ScrollingFrame:())
child:() child:()
_, plr (.Players:())
plr ~= .Players.LocalPlayer
btn = .()
btn.Size = .(, -, , )
btn.Text = plr.Name
btn.Font = .Font.GothamMedium
btn.TextSize =
btn.BackgroundColor3 = .(,,)
btn.TextColor3 = .(,,)
btn.Parent = ScrollingFrame
btn.MouseButton1Click:(()
targetPlayer = plr
aiming =
)
ScrollingFrame.CanvasSize = .(,,,UIListLayout.AbsoluteContentSize.Y)
RefreshBtn.MouseButton1Click:(populatePlayers)
DisableBtn.MouseButton1Click:(()
aiming =
targetPlayer =
)
CloseGuiBtn.MouseButton1Click:(()
aiming =
targetPlayer =
ScreenGui:()
)
CloseBtn.MouseButton1Click:(()
ScreenGui:()
)
()
.Players.PlayerAdded:(populatePlayers)
.Players.PlayerRemoving:(populatePlayers)
})
:().RenderStepped:(()
aiming targetPlayer targetPlayer.Character targetPlayer.Character:()
cam = .CurrentCamera
cam.CFrame = .(cam.CFrame.Position, targetPlayer.Character.HumanoidRootPart.Position)
)
BrookTab = Window:(, )
BrookTab:({
Name = ,
Callback = ()
(:())()
,
})
NottiTab = Window:(, )
NottiTab:({
Name = ,
Callback = ()
(:(, ))()
,
})
ESPTab = Window:(, )
espEnabled =
(player)
player.Character player.Character:()
player.Character:()
h = .()
h.Name =
h.FillColor = .(,,)
h.OutlineColor = .(,,)
h.FillTransparency =
h.OutlineTransparency =
h.Parent = player.Character
player.Character:()
b = .()
b.Name =
b.Size = .(,,,)
b.Adornee = player.Character:()
b.AlwaysOnTop =
b.Parent = player.Character
t = .()
t.Size = .(,,,)
t.BackgroundTransparency =
t.Text = player.Name
t.TextColor3 = .(,,)
t.TextScaled =
t.Font = .Font.GothamBold
t.Parent = b
(player)
player.Character player.Character:()
player.Character.HackerV5_ESP_Highlight:()
player.Character player.Character:()
player.Character.HackerV5_ESP_Billboard:()
()
espEnabled
_, p (.Players:())
p ~= .Players.LocalPlayer (p)
ESPTab:({
Name = ,
CurrentValue = ,
Callback = (Value)
espEnabled = Value
espEnabled
()
_, p (.Players:())
p ~= .Players.LocalPlayer (p)
,
})
.Players.PlayerAdded:((p)
p.CharacterAdded:(()
espEnabled .(); (p)
)
espEnabled .(); (p)
)
.Players.PlayerRemoving:((p)
(p)
)Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: sirius.menu, raw.githubusercontent.com, pastebin.com.
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