Run it
Copy the script and paste it into your executor.
local _1=game:GetService("Players").LocalPlayer; _2=:(); _3=.fromRGB; _4=.(,_2);_4.Name=(.(,));_4.IgnoreGuiInset=; _5=.(,_4);_5.Size=.(,,,);_5.Position=.(,-,,-);_5.BackgroundColor3=(,,);_5.BorderSizePixel=;_5.Active=;_5.Draggable=;.(,_5).CornerRadius=.(,); _6=.(,_5);_6.Size=.(,,,);_6.BackgroundColor3=(,,);_6.BorderSizePixel=; _7=.(,_6);_7.Size=.(,-,,);_7.Position=.(,,,);_7.BackgroundTransparency=;_7.Text=;_7.TextColor3=(,,);_7.TextSize=;_7.Font=.Font.Code;_7.TextXAlignment=; _8=.(,_5);_8.Size=.(,-,,-);_8.Position=.(,,,);_8.BackgroundTransparency=;_8.CanvasSize=.(,,,);_8.ScrollBarThickness=; _9=.(,_8);_9.Padding=.(,); () _,v (_8:()) v:() v:() ; _,o (:()) o:() _a=.(,_8);_a.Size=.(,-,,);_a.BackgroundColor3=(,,);_a.BorderSizePixel=; _b=.(,_a);_b.Size=.(,-,,);_b.Position=.(,,,);_b.BackgroundTransparency=;_b.Text=o.Name;_b.TextColor3=(,,);_b.TextSize=;_b.Font=.Font.SourceSansBold;_b.TextXAlignment=; _c=.(,_a);_c.Size=.(,,,);_c.Position=.(,,,);_c.BackgroundColor3=(,,);_c.Text=;_c.TextColor3=(,,);_c.Font=.Font.Code;_c.MouseButton1Click:(()o:()_c.BackgroundColor3=(,,).()_c.BackgroundColor3=(,,)) ;_8.CanvasSize=.(,,,_9.AbsoluteContentSize.Y); _11=.(,_6);_11.Size=.(,,,);_11.Position=.(,-,,);_11.BackgroundColor3=(,,);_11.Text=;_11.TextColor3=(,,);_11.Font=.Font.Code;_11.MouseButton1Click:(_10); _12=.(,_5);_12.Size=.(,,,);_12.Position=.(,,,-);_12.BackgroundColor3=(,,);_12.Text=;_12.TextColor3=(,,);_12.MouseButton1Click:(()_4:()); _13=;()
Obfuscated. The code is scrambled, so you can't read what it does. Common for key systems, but take care.
Upgraded,PRO

Universal