Run it
Copy the script and paste it into your executor.
Players = :()
UserInputService = :()
TweenService = :()
player = Players.LocalPlayer
playerGui = player:()
old = playerGui:()
old old:()
gui = .(, playerGui)
gui.Name =
gui.ResetOnSpawn =
frame = .(, gui)
frame.Size = .(, , , )
frame.Position = .(, -, , -)
frame.BackgroundColor3 = .(, , )
frame.BorderSizePixel =
.(, frame).CornerRadius = .(, )
stroke = .(, frame)
stroke.Thickness =
.(()
.()
hue = (() % ) /
stroke.Color = .(hue, , )
)
title = .(, frame)
title.Size = .(, -, , )
title.Position = .(, , , )
title.BackgroundTransparency =
title.Text =
title.Font = .Font.GothamBold
title.TextSize =
title.TextColor3 = .(, , )
title.TextXAlignment = .TextXAlignment.Left
closeBtn = .(, frame)
closeBtn.Size = .(, , , )
closeBtn.Position = .(, -, , )
closeBtn.BackgroundColor3 = .(, , )
closeBtn.Text =
closeBtn.Font = .Font.GothamBold
closeBtn.TextSize =
closeBtn.TextColor3 = .(, , )
.(, closeBtn).CornerRadius = .(, )
closeBtn.MouseButton1Click:(()
gui:()
)
box = .(, frame)
box.Size = .(, , , )
box.Position = .(, , , )
box.BackgroundColor3 = .(, , )
box.Text =
box.TextColor3 = .(, , )
box.TextSize =
box.Font = .Font.Gotham
.(, box).CornerRadius = .(, )
enterBtn = .(, frame)
enterBtn.Size = .(, , , )
enterBtn.Position = .(, , , )
enterBtn.BackgroundColor3 = .(, , )
enterBtn.Text =
enterBtn.Font = .Font.GothamBold
enterBtn.TextSize =
enterBtn.TextColor3 = .(, , )
.(, enterBtn).CornerRadius = .(, )
scroll = .(, frame)
scroll.Size = .(, , , )
scroll.Position = .(, , , )
scroll.BackgroundColor3 = .(, , )
scroll.ScrollBarThickness =
scroll.CanvasSize = .(, , , )
.(, scroll).CornerRadius = .(, )
layout = .(, scroll)
layout.Padding = .(, )
layout.SortOrder = .SortOrder.LayoutOrder
loading = .(, frame)
loading.Size = .(, , , )
loading.BackgroundColor3 = .(, , )
loading.ZIndex =
.(, loading).CornerRadius = .(, )
loadText = .(, loading)
loadText.Size = .(, , , )
loadText.Position = .(, , , -)
loadText.BackgroundTransparency =
loadText.Text =
loadText.Font = .Font.GothamBold
loadText.TextSize =
loadText.TextColor3 = .(, , )
loadText.ZIndex =
loadBarBack = .(, loading)
loadBarBack.Size = .(, , , )
loadBarBack.Position = .(, , , )
loadBarBack.BackgroundColor3 = .(, , )
.(, loadBarBack).CornerRadius = .(, )
loadBar = .(, loadBarBack)
loadBar.Size = .(, , , )
loadBar.BackgroundColor3 = .(, , )
.(, loadBar).CornerRadius = .(, )
TweenService:(loadBar, TweenInfo.(, .EasingStyle.Quad, .EasingDirection.Out), {Size = .(, , , )}):()
TweenService:(loadText, TweenInfo.(, .EasingStyle.Linear, .EasingDirection.Out, -, ), {TextTransparency = }):()
.()
loading:()
()
t = {}
_, v (:())
v:()
.(t, v)
t
(part)
char = player.Character player.CharacterAdded:()
hrp = char:()
hrp.CFrame = .(part.Position + .(, part.Size.Y / + , ))
(part)
esp = .()
esp.FillColor = .(, , )
esp.OutlineColor = .(, , )
esp.FillTransparency =
esp.OutlineTransparency =
esp.Parent = part
.(, ()
esp esp:()
)
()
_, v (scroll:())
v:() v:()
parts = ()
_, part (parts)
row = .(, scroll)
row.Size = .(, -, , )
row.BackgroundColor3 = .(, , )
row.BorderSizePixel =
.(, row).CornerRadius = .(, )
nameBtn = .(, row)
nameBtn.Size = .(, , , )
nameBtn.BackgroundTransparency =
nameBtn.Text = part.Name
nameBtn.Font = .Font.Gotham
nameBtn.TextSize =
nameBtn.TextColor3 = .(, , )
viewBtn = .(, row)
viewBtn.Size = .(, , , )
viewBtn.Position = .(, , , )
viewBtn.BackgroundColor3 = .(, , )
viewBtn.Text =
viewBtn.Font = .Font.GothamBold
viewBtn.TextSize =
viewBtn.TextColor3 = .(, , )
.(, viewBtn).CornerRadius = .(, )
nameBtn.MouseButton1Click:(()
(part)
)
viewBtn.MouseButton1Click:(()
(part)
)
scroll.CanvasSize = .(, , , #() * )
()
enterBtn.MouseButton1Click:(()
box.Text ~=
text = .(box.Text)
_, part (())
.(.(part.Name), text)
(part)
box.Text =
)
dragging =
dragStart, startPos
(input)
delta = input.Position - dragStart
frame.Position = .(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
frame.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging =
dragStart = input.Position
startPos = frame.Position
)
frame.InputEnded:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging =
)
UserInputService.InputChanged:((input)
dragging (input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch)
(input)
)Hi

Universal