Run it
Copy the script and paste it into your executor.
Players = :()
UserInputService = :()
RunService = :()
player = Players.LocalPlayer
character = player.Character player.CharacterAdded:()
humanoid = character:()
rootPart = character:()
DASH_FORCE =
DASH_COOLDOWN =
JUMP_BOOST =
canDash =
dashGui =
()
screenGui = .()
screenGui.Name =
screenGui.ResetOnSpawn =
screenGui.Parent = player.PlayerGui
infoFrame = .()
infoFrame.Size = .(, , , )
infoFrame.Position = .(, , , )
infoFrame.BackgroundColor3 = .(, , )
infoFrame.BackgroundTransparency =
infoFrame.BorderSizePixel =
infoFrame.Parent = screenGui
corner = .()
corner.CornerRadius = .(, )
corner.Parent = infoFrame
cooldownIndicator = .()
cooldownIndicator.Size = .(, , , )
cooldownIndicator.BackgroundTransparency =
cooldownIndicator.Text =
cooldownIndicator.TextColor3 = .(, , )
cooldownIndicator.TextScaled =
cooldownIndicator.Font = .Font.GothamBlack
cooldownIndicator.Parent = infoFrame
dashGui = {
screenGui = screenGui,
cooldownIndicator = cooldownIndicator
}
()
canDash humanoid humanoid.Health <=
canDash =
dashDirection = rootPart.CFrame.LookVector
bodyVelocity = .()
bodyVelocity.Velocity = dashDirection * DASH_FORCE + .(, JUMP_BOOST, )
bodyVelocity.MaxForce = .(, , )
bodyVelocity.Parent = rootPart
flash = .()
flash.Brightness =
flash.Range =
flash.Color = .(, , )
flash.Parent = rootPart
fire = .()
fire.Size =
fire.Heat =
fire.Color = .(, , )
fire.SecondaryColor = .(, , )
fire.Parent = rootPart
sound = .()
sound.SoundId =
sound.Volume =
sound.Pitch =
sound.Parent = rootPart
sound:()
dashGui dashGui.cooldownIndicator
dashGui.cooldownIndicator.Text = .. DASH_COOLDOWN ..
dashGui.cooldownIndicator.TextColor3 = .(, , )
:():(bodyVelocity, )
:():(flash, )
:():(fire, )
:():(sound, )
(DASH_COOLDOWN, ()
canDash =
dashGui dashGui.cooldownIndicator
dashGui.cooldownIndicator.Text =
dashGui.cooldownIndicator.TextColor3 = .(, , )
)
(input, gameProcessed)
gameProcessed
input.KeyCode == .KeyCode.Q
()
()
UserInputService.InputBegan:(handleKeyInput)
player.CharacterAdded:((newCharacter)
character = newCharacter
humanoid = newCharacter:()
rootPart = newCharacter:()
canDash =
dashGui dashGui.cooldownIndicator
dashGui.cooldownIndicator.Text =
dashGui.cooldownIndicator.TextColor3 = .(, , )
)Русский: Скрипт для рывка! Пользуйтесь, он универсальный. Создан для чита Allusive Premium. Но работает почти на всех инжекторах. English: Script for a breakthrough! Use it, it's universal. Created for the Allusive Premium cheat. But it works on almost all injectors.

Universal