Run it
Copy the script and paste it into your executor.
Players = :()
RunService = :()
UserInputService = :()
TweenService = :()
LocalPlayer = Players.LocalPlayer
Camera = .CurrentCamera
Config = {
FlingPower = ,
AimbotEnabled = ,
AimbotFOV = ,
AimbotTarget = ,
FlyEnabled = ,
FlySpeed = ,
ThrowPower = ,
FlingAllRadius = ,
BackshotsEnabled = ,
BackshotsSpeed = ,
BackshotsDistance = ,
}
Keybinds = {
Aimbot = .KeyCode.G,
Fly = .KeyCode.H,
FlingNearest = .KeyCode.F,
FlingAll = .KeyCode.R,
ThrowCar = .KeyCode.T,
Backshots = .KeyCode.B,
}
KeybindNames = {
[.KeyCode.G] = ,
[.KeyCode.H] = ,
[.KeyCode.F] = ,
[.KeyCode.R] = ,
[.KeyCode.T] = ,
[.KeyCode.B] = ,
[.KeyCode.Q] = ,
[.KeyCode.E] = ,
[.KeyCode.Z] = ,
[.KeyCode.X] = ,
[.KeyCode.C] = ,
[.KeyCode.V] = ,
[.KeyCode.Y] = ,
[.KeyCode.U] = ,
[.KeyCode.I] = ,
[.KeyCode.O] = ,
[.KeyCode.P] = ,
[.KeyCode.K] = ,
[.KeyCode.L] = ,
[.KeyCode.N] = ,
[.KeyCode.M] = ,
}
ScreenGui = .()
ScreenGui.Name =
ScreenGui.ResetOnSpawn =
ScreenGui.ZIndexBehavior = .ZIndexBehavior.Sibling
ScreenGui.Parent = .CoreGui
MainFrame = .()
MainFrame.Size = .(, , , )
MainFrame.Position = .(, -, , -)
MainFrame.BackgroundColor3 = .(, , )
MainFrame.BorderSizePixel =
MainFrame.Active =
MainFrame.Draggable =
MainFrame.Parent = ScreenGui
MainCorner = .()
MainCorner.CornerRadius = .(, )
MainCorner.Parent = MainFrame
Shadow = .()
Shadow.Name =
Shadow.Size = .(, , , )
Shadow.Position = .(, -, , -)
Shadow.BackgroundTransparency =
Shadow.Image =
Shadow.ImageColor3 = .(, , )
Shadow.ImageTransparency =
Shadow.ZIndex =
Shadow.Parent = MainFrame
Gradient = .()
Gradient.Color = ColorSequence.{
ColorSequenceKeypoint.(, .(, , )),
ColorSequenceKeypoint.(, .(, , ))
}
Gradient.Rotation =
Gradient.Parent = MainFrame
TitleBar = .()
TitleBar.Size = .(, , , )
TitleBar.BackgroundColor3 = .(, , )
TitleBar.BorderSizePixel =
TitleBar.Parent = MainFrame
TitleCorner = .()
TitleCorner.CornerRadius = .(, )
TitleCorner.Parent = TitleBar
TitleGradient = .()
TitleGradient.Color = ColorSequence.{
ColorSequenceKeypoint.(, .(, , )),
ColorSequenceKeypoint.(, .(, , ))
}
TitleGradient.Rotation =
TitleGradient.Parent = TitleBar
Title = .()
Title.Size = .(, -, , )
Title.Position = .(, , , )
Title.BackgroundTransparency =
Title.Text =
Title.TextColor3 = .(, , )
Title.TextSize =
Title.Font = .Font.GothamBold
Title.TextXAlignment = .TextXAlignment.Left
Title.Parent = TitleBar
CloseButton = .()
CloseButton.Size = .(, , , )
CloseButton.Position = .(, -, , )
CloseButton.BackgroundColor3 = .(, , )
CloseButton.BorderSizePixel =
CloseButton.Text =
CloseButton.TextColor3 = .(, , )
CloseButton.TextSize =
CloseButton.Font = .Font.GothamBold
CloseButton.Parent = TitleBar
CloseCorner = .()
CloseCorner.CornerRadius = .(, )
CloseCorner.Parent = CloseButton
CloseButton.MouseButton1Click:(()
ScreenGui:()
)
TabContainer = .()
TabContainer.Size = .(, -, , )
TabContainer.Position = .(, , , )
TabContainer.BackgroundTransparency =
TabContainer.Parent = MainFrame
ContentFrame = .()
ContentFrame.Size = .(, -, , -)
ContentFrame.Position = .(, , , )
ContentFrame.BackgroundTransparency =
ContentFrame.BorderSizePixel =
ContentFrame.ScrollBarThickness =
ContentFrame.CanvasSize = .(, , , )
ContentFrame.AutomaticCanvasSize = .AutomaticSize.Y
ContentFrame.Parent = MainFrame
ContentLayout = .()
ContentLayout.Padding = .(, )
ContentLayout.SortOrder = .SortOrder.LayoutOrder
ContentLayout.Parent = ContentFrame
KeybindPopup = .()
KeybindPopup.Size = .(, , , )
KeybindPopup.Position = .(, -, , -)
KeybindPopup.BackgroundColor3 = .(, , )
KeybindPopup.BorderSizePixel =
KeybindPopup.Visible =
KeybindPopup.ZIndex =
KeybindPopup.Parent = ScreenGui
PopupCorner = .()
PopupCorner.CornerRadius = .(, )
PopupCorner.Parent = KeybindPopup
PopupTitle = .()
PopupTitle.Size = .(, -, , )
PopupTitle.Position = .(, , , )
PopupTitle.BackgroundTransparency =
PopupTitle.Text =
PopupTitle.TextColor3 = .(, , )
PopupTitle.TextSize =
PopupTitle.Font = .Font.GothamBold
PopupTitle.Parent = KeybindPopup
PopupSubtitle = .()
PopupSubtitle.Size = .(, -, , )
PopupSubtitle.Position = .(, , , )
PopupSubtitle.BackgroundTransparency =
PopupSubtitle.Text =
PopupSubtitle.TextColor3 = .(, , )
PopupSubtitle.TextSize =
PopupSubtitle.Font = .Font.Gotham
PopupSubtitle.TextWrapped =
PopupSubtitle.Parent = KeybindPopup
PopupCancel = .()
PopupCancel.Size = .(, , , )
PopupCancel.Position = .(, -, , -)
PopupCancel.BackgroundColor3 = .(, , )
PopupCancel.BorderSizePixel =
PopupCancel.Text =
PopupCancel.TextColor3 = .(, , )
PopupCancel.TextSize =
PopupCancel.Font = .Font.GothamBold
PopupCancel.Parent = KeybindPopup
CancelCorner = .()
CancelCorner.CornerRadius = .(, )
CancelCorner.Parent = PopupCancel
(text, icon, layoutOrder)
Tab = .()
Tab.Size = .(, -, , )
Tab.Position = .((layoutOrder - ) * , , , )
Tab.BackgroundColor3 = .(, , )
Tab.BorderSizePixel =
Tab.Text = icon .. .. text
Tab.TextColor3 = .(, , )
Tab.TextSize =
Tab.Font = .Font.GothamSemibold
Tab.Parent = TabContainer
TabCorner = .()
TabCorner.CornerRadius = .(, )
TabCorner.Parent = Tab
Tab
currentKeybindChanging =
(keybindName, currentKey, callback)
currentKeybindChanging = keybindName
KeybindPopup.Visible =
PopupTitle.Text = .. keybindName ..
PopupSubtitle.Text = .. (KeybindNames[currentKey] ) ..
connection
connection = UserInputService.InputBegan:((input, gameProcessed)
input.UserInputType ~= .UserInputType.Keyboard
input.KeyCode == .KeyCode.Escape
KeybindPopup.Visible =
currentKeybindChanging =
connection:()
(input.KeyCode)
KeybindPopup.Visible =
currentKeybindChanging =
connection:()
)
PopupCancel.MouseButton1Click:(()
KeybindPopup.Visible =
currentKeybindChanging =
)
(text, icon, callback)
Button = .()
Button.Size = .(, , , )
Button.BackgroundColor3 = .(, , )
Button.BorderSizePixel =
Button.Text =
Button.AutoButtonColor =
Button.Parent = ContentFrame
ButtonCorner = .()
ButtonCorner.CornerRadius = .(, )
ButtonCorner.Parent = Button
IconLabel = .()
IconLabel.Size = .(, , , )
IconLabel.BackgroundTransparency =
IconLabel.Text = icon
IconLabel.TextSize =
IconLabel.Font = .Font.GothamBold
IconLabel.TextColor3 = .(, , )
IconLabel.Parent = Button
TextLabel = .()
TextLabel.Size = .(, -, , )
TextLabel.Position = .(, , , )
TextLabel.BackgroundTransparency =
TextLabel.Text = text
TextLabel.TextColor3 = .(, , )
TextLabel.TextSize =
TextLabel.Font = .Font.Gotham
TextLabel.TextXAlignment = .TextXAlignment.Left
TextLabel.Parent = Button
StatusIndicator = .()
StatusIndicator.Size = .(, , , )
StatusIndicator.Position = .(, -, , -)
StatusIndicator.BackgroundColor3 = .(, , )
StatusIndicator.BorderSizePixel =
StatusIndicator.Parent = Button
IndicatorCorner = .()
IndicatorCorner.CornerRadius = .(, )
IndicatorCorner.Parent = StatusIndicator
Button.MouseEnter:(()
TweenService:(Button, TweenInfo.(), {BackgroundColor3 = .(, , )}):()
)
Button.MouseLeave:(()
TweenService:(Button, TweenInfo.(), {BackgroundColor3 = .(, , )}):()
)
Button.MouseButton1Click:(callback)
Button, StatusIndicator, TextLabel
(text, icon, keybindName, callback)
Button, StatusIndicator, TextLabel = (text, icon, callback)
KeybindButton = .()
KeybindButton.Size = .(, , , )
KeybindButton.Position = .(, -, , -)
KeybindButton.BackgroundColor3 = .(, , )
KeybindButton.BorderSizePixel =
KeybindButton.Text = KeybindNames[Keybinds[keybindName]]
KeybindButton.TextColor3 = .(, , )
KeybindButton.TextSize =
KeybindButton.Font = .Font.GothamBold
KeybindButton.ZIndex =
KeybindButton.Parent = Button
KeybindCorner = .()
KeybindCorner.CornerRadius = .(, )
KeybindCorner.Parent = KeybindButton
KeybindButton.MouseButton1Click:(()
(keybindName, Keybinds[keybindName], (newKey)
Keybinds[keybindName] = newKey
KeybindButton.Text = KeybindNames[newKey]
( .. keybindName .. .. (KeybindNames[newKey] ))
)
)
KeybindButton.MouseEnter:(()
TweenService:(KeybindButton, TweenInfo.(), {BackgroundColor3 = .(, , )}):()
)
KeybindButton.MouseLeave:(()
TweenService:(KeybindButton, TweenInfo.(), {BackgroundColor3 = .(, , )}):()
)
Button, StatusIndicator, KeybindButton
(text, icon, callback)
Button, StatusIndicator = (text, icon, () )
isActive =
Button.MouseButton1Click:(()
isActive = isActive
isActive
TweenService:(StatusIndicator, TweenInfo.(), {BackgroundColor3 = .(, , )}):()
TweenService:(Button, TweenInfo.(), {BackgroundColor3 = .(, , )}):()
TweenService:(StatusIndicator, TweenInfo.(), {BackgroundColor3 = .(, , )}):()
TweenService:(Button, TweenInfo.(), {BackgroundColor3 = .(, , )}):()
(isActive)
)
Button, StatusIndicator
(text, icon, keybindName, callback)
Button, StatusIndicator, TextLabel = (text, icon, () )
isActive =
KeybindButton = .()
KeybindButton.Size = .(, , , )
KeybindButton.Position = .(, -, , -)
KeybindButton.BackgroundColor3 = .(, , )
KeybindButton.BorderSizePixel =
KeybindButton.Text = KeybindNames[Keybinds[keybindName]]
KeybindButton.TextColor3 = .(, , )
KeybindButton.TextSize =
KeybindButton.Font = .Font.GothamBold
KeybindButton.ZIndex =
KeybindButton.Parent = Button
KeybindCorner = .()
KeybindCorner.CornerRadius = .(, )
KeybindCorner.Parent = KeybindButton
KeybindButton.MouseButton1Click:(()
(keybindName, Keybinds[keybindName], (newKey)
Keybinds[keybindName] = newKey
KeybindButton.Text = KeybindNames[newKey]
( .. keybindName .. .. (KeybindNames[newKey] ))
)
)
KeybindButton.MouseEnter:(()
TweenService:(KeybindButton, TweenInfo.(), {BackgroundColor3 = .(, , )}):()
)
KeybindButton.MouseLeave:(()
TweenService:(KeybindButton, TweenInfo.(), {BackgroundColor3 = .(, , )}):()
)
Button.MouseButton1Click:(()
isActive = isActive
isActive
TweenService:(StatusIndicator, TweenInfo.(), {BackgroundColor3 = .(, , )}):()
TweenService:(Button, TweenInfo.(), {BackgroundColor3 = .(, , )}):()
TweenService:(StatusIndicator, TweenInfo.(), {BackgroundColor3 = .(, , )}):()
TweenService:(Button, TweenInfo.(), {BackgroundColor3 = .(, , )}):()
(isActive)
)
Button, StatusIndicator, KeybindButton
(text, min, max, default, callback)
Container = .()
Container.Size = .(, , , )
Container.BackgroundColor3 = .(, , )
Container.BorderSizePixel =
Container.Parent = ContentFrame
ContainerCorner = .()
ContainerCorner.CornerRadius = .(, )
ContainerCorner.Parent = Container
Label = .()
Label.Size = .(, -, , )
Label.Position = .(, , , )
Label.BackgroundTransparency =
Label.Text = text .. .. default
Label.TextColor3 = .(, , )
Label.TextSize =
Label.Font = .Font.Gotham
Label.TextXAlignment = .TextXAlignment.Left
Label.Parent = Container
SliderBack = .()
SliderBack.Size = .(, -, , )
SliderBack.Position = .(, , , -)
SliderBack.BackgroundColor3 = .(, , )
SliderBack.BorderSizePixel =
SliderBack.Parent = Container
SliderCorner = .()
SliderCorner.CornerRadius = .(, )
SliderCorner.Parent = SliderBack
SliderFill = .()
SliderFill.Size = .((default - min) / (max - min), , , )
SliderFill.BackgroundColor3 = .(, , )
SliderFill.BorderSizePixel =
SliderFill.Parent = SliderBack
FillCorner = .()
FillCorner.CornerRadius = .(, )
FillCorner.Parent = SliderFill
SliderButton = .()
SliderButton.Size = .(, , , )
SliderButton.BackgroundTransparency =
SliderButton.Text =
SliderButton.Parent = SliderBack
dragging =
SliderButton.MouseButton1Down:(()
dragging =
)
UserInputService.InputEnded:((input)
input.UserInputType == .UserInputType.MouseButton1
dragging =
)
RunService.RenderStepped:(()
dragging
mousePos = UserInputService:()
relativePos = mousePos.X - SliderBack.AbsolutePosition.X
percentage = .(relativePos / SliderBack.AbsoluteSize.X, , )
value = .(min + (max - min) * percentage)
SliderFill.Size = .(percentage, , , )
Label.Text = text .. .. value
(value)
)
Container
(text, options, default, callback)
Container = .()
Container.Size = .(, , , )
Container.BackgroundColor3 = .(, , )
Container.BorderSizePixel =
Container.Parent = ContentFrame
ContainerCorner = .()
ContainerCorner.CornerRadius = .(, )
ContainerCorner.Parent = Container
Label = .()
Label.Size = .(, -, , )
Label.Position = .(, , , )
Label.BackgroundTransparency =
Label.Text = text
Label.TextColor3 = .(, , )
Label.TextSize =
Label.Font = .Font.Gotham
Label.TextXAlignment = .TextXAlignment.Left
Label.Parent = Container
DropButton = .()
DropButton.Size = .(, -, , )
DropButton.Position = .(, , , -)
DropButton.BackgroundColor3 = .(, , )
DropButton.BorderSizePixel =
DropButton.Text = default ..
DropButton.TextColor3 = .(, , )
DropButton.TextSize =
DropButton.Font = .Font.Gotham
DropButton.Parent = Container
DropCorner = .()
DropCorner.CornerRadius = .(, )
DropCorner.Parent = DropButton
DropList = .()
DropList.Size = .(, -, , #options * )
DropList.Position = .(, , , )
DropList.BackgroundColor3 = .(, , )
DropList.BorderSizePixel =
DropList.Visible =
DropList.ZIndex =
DropList.Parent = Container
ListCorner = .()
ListCorner.CornerRadius = .(, )
ListCorner.Parent = DropList
ListLayout = .()
ListLayout.SortOrder = .SortOrder.LayoutOrder
ListLayout.Parent = DropList
DropButton.MouseButton1Click:(()
DropList.Visible = DropList.Visible
Container.Size = .(, , , DropList.Visible ( + #options * + ) )
)
i, option (options)
OptionButton = .()
OptionButton.Size = .(, , , )
OptionButton.BackgroundColor3 = .(, , )
OptionButton.BorderSizePixel =
OptionButton.Text = option
OptionButton.TextColor3 = .(, , )
OptionButton.TextSize =
OptionButton.Font = .Font.Gotham
OptionButton.Parent = DropList
OptionButton.MouseButton1Click:(()
DropButton.Text = option ..
DropList.Visible =
Container.Size = .(, , , )
(option)
)
Container
FOVCircle = .()
FOVCircle.Thickness =
FOVCircle.NumSides =
FOVCircle.Radius = Config.AimbotFOV
FOVCircle.Color = .(, , )
FOVCircle.Visible =
FOVCircle.Filled =
FOVCircle.Transparency =
rgbHue =
()
LocalPlayer.Character
()
char = ()
char char:()
(player)
player.Character
Config.AimbotTarget ==
player.Character:()
Config.AimbotTarget ==
player.Character:() player.Character:()
Config.AimbotTarget ==
player.Character:()
Config.AimbotTarget ==
head = player.Character:()
torso = player.Character:() player.Character:()
head torso
Config.AimbotTarget ==
player.Character:()
(targetPos)
viewportSize = Camera.ViewportSize
screenCenter = .(viewportSize.X / , viewportSize.Y / )
screenPos, onScreen = Camera:(targetPos)
onScreen
screenPosition = .(screenPos.X, screenPos.Y)
distance = (screenPosition - screenCenter).Magnitude
distance <= Config.AimbotFOV
()
nearestPlayer =
shortestDistance = .huge
viewportSize = Camera.ViewportSize
screenCenter = .(viewportSize.X / , viewportSize.Y / )
_, player (Players:())
player ~= LocalPlayer player.Character
targetPart = (player)
targetPart
screenPos, onScreen = Camera:(targetPart.Position)
onScreen (targetPart.Position)
screenPosition = .(screenPos.X, screenPos.Y)
distance = (screenPosition - screenCenter).Magnitude
distance < shortestDistance
shortestDistance = distance
nearestPlayer = player
nearestPlayer
()
nearestPlayer =
shortestDistance = .huge
myRootPart = ()
myRootPart
_, player (Players:())
player ~= LocalPlayer player.Character
theirRootPart = player.Character:()
theirRootPart
distance = (myRootPart.Position - theirRootPart.Position).Magnitude
distance < shortestDistance
shortestDistance = distance
nearestPlayer = player
nearestPlayer
()
nearestCar =
shortestDistance = .huge
myRootPart = ()
myRootPart
_, obj (:())
obj:() (obj:() obj:())
model = obj:() obj obj.Parent
primaryPart = model.PrimaryPart model:()
primaryPart
distance = (myRootPart.Position - primaryPart.Position).Magnitude
distance < shortestDistance distance <
shortestDistance = distance
nearestCar = model
nearestCar
(radius)
nearbyPlayers = {}
myRootPart = ()
myRootPart nearbyPlayers
_, player (Players:())
player ~= LocalPlayer player.Character
theirRootPart = player.Character:()
theirRootPart
distance = (myRootPart.Position - theirRootPart.Position).Magnitude
distance <= radius
.(nearbyPlayers, player)
nearbyPlayers
(targetPlayer)
char = ()
myRootPart = ()
char myRootPart
targetPlayer targetPlayer.Character
targetRootPart = targetPlayer.Character:()
targetRootPart
bodyVelocity = .()
bodyVelocity.Velocity = .(, Config.FlingPower, )
bodyVelocity.MaxForce = .(.huge, .huge, .huge)
bodyVelocity.Parent = myRootPart
myRootPart.CFrame = targetRootPart.CFrame
()
bodyVelocity:()
myRootPart.CFrame = myRootPart.CFrame + .(, , )
()
target = ()
target
(target)
( .. target.Name)
()
()
nearbyPlayers = (Config.FlingAllRadius)
#nearbyPlayers ==
()
( .. #nearbyPlayers .. )
_, player (nearbyPlayers)
(()
(player)
)
()
aimbotConnection =
fovUpdateConnection =
()
Config.AimbotEnabled =
fovUpdateConnection = RunService.RenderStepped:(()
viewportSize = Camera.ViewportSize
screenCenter = .(viewportSize.X / , viewportSize.Y / )
FOVCircle.Position = screenCenter
FOVCircle.Radius = Config.AimbotFOV
FOVCircle.Visible =
rgbHue = rgbHue +
rgbHue >=
rgbHue =
FOVCircle.Color = .(rgbHue, , )
)
aimbotConnection = RunService.RenderStepped:(()
Config.AimbotEnabled
target = ()
target target.Character
targetPart = (target)
targetPart
cameraLookVector = Camera.CFrame.LookVector
targetDirection = (targetPart.Position - Camera.CFrame.Position).Unit
dotProduct = cameraLookVector:(targetDirection)
dotProduct <=
(targetPart.Position)
Camera.CFrame = .(Camera.CFrame.Position, targetPart.Position)
)
()
()
Config.AimbotEnabled =
FOVCircle.Visible =
aimbotConnection
aimbotConnection:()
aimbotConnection =
fovUpdateConnection
fovUpdateConnection:()
fovUpdateConnection =
()
flyConnection =
flyBodyVelocity =
flyBodyGyro =
()
char = ()
myRootPart = ()
char myRootPart
Config.FlyEnabled =
flyBodyVelocity = .()
flyBodyVelocity.Velocity = .(, , )
flyBodyVelocity.MaxForce = .(.huge, .huge, .huge)
flyBodyVelocity.Parent = myRootPart
flyBodyGyro = .()
flyBodyGyro.MaxTorque = .(.huge, .huge, .huge)
flyBodyGyro.P =
flyBodyGyro.Parent = myRootPart
flyConnection = RunService.RenderStepped:(()
Config.FlyEnabled
myRootPart = ()
myRootPart
moveDirection = .(, , )
UserInputService:(.KeyCode.W)
moveDirection = moveDirection + Camera.CFrame.LookVector
UserInputService:(.KeyCode.S)
moveDirection = moveDirection - Camera.CFrame.LookVector
UserInputService:(.KeyCode.A)
moveDirection = moveDirection - Camera.CFrame.RightVector
UserInputService:(.KeyCode.D)
moveDirection = moveDirection + Camera.CFrame.RightVector
UserInputService:(.KeyCode.Space)
moveDirection = moveDirection + .(, , )
UserInputService:(.KeyCode.LeftShift)
moveDirection = moveDirection - .(, , )
flyBodyVelocity.Velocity = moveDirection * Config.FlySpeed
flyBodyGyro.CFrame = Camera.CFrame
)
()
()
Config.FlyEnabled =
flyConnection
flyConnection:()
flyConnection =
flyBodyVelocity
flyBodyVelocity:()
flyBodyVelocity =
flyBodyGyro
flyBodyGyro:()
flyBodyGyro =
()
()
nearestCar = ()
myRootPart = ()
nearestCar
()
myRootPart
( .. nearestCar.Name)
_, part (nearestCar:())
part:()
part.Anchored =
bodyVelocity = .()
bodyVelocity.Velocity = Camera.CFrame.LookVector * Config.ThrowPower + .(, , )
bodyVelocity.MaxForce = .(.huge, .huge, .huge)
bodyVelocity.Parent = part
:():(bodyVelocity, )
backshotsConnection =
backshotsTarget =
backshotsCurrentDistance =
backshotsMovingForward =
()
Config.BackshotsEnabled =
backshotsTarget = ()
backshotsCurrentDistance = Config.BackshotsDistance
backshotsMovingForward =
backshotsTarget
()
Config.BackshotsEnabled =
( .. backshotsTarget.Name)
backshotsConnection = RunService.RenderStepped:(()
Config.BackshotsEnabled
myRootPart = ()
myRootPart
backshotsTarget backshotsTarget.Character
Config.BackshotsEnabled =
targetRootPart = backshotsTarget.Character:()
targetRootPart
backshotsMovingForward
backshotsCurrentDistance = backshotsCurrentDistance - (Config.BackshotsSpeed * )
backshotsCurrentDistance <=
backshotsMovingForward =
backshotsCurrentDistance = backshotsCurrentDistance + (Config.BackshotsSpeed * )
backshotsCurrentDistance >= Config.BackshotsDistance
backshotsMovingForward =
behindPosition = targetRootPart.CFrame * .(, , backshotsCurrentDistance)
lookAtTarget = .(behindPosition.Position, targetRootPart.Position)
myRootPart.CFrame = lookAtTarget
cameraOffset = targetRootPart.CFrame * .(, , Config.BackshotsDistance + )
Camera.CFrame = .(cameraOffset.Position, targetRootPart.Position)
)
()
Config.BackshotsEnabled =
backshotsTarget =
backshotsCurrentDistance =
backshotsMovingForward =
backshotsConnection
backshotsConnection:()
backshotsConnection =
()
combatTab = (, , )
movementTab = (, , )
trollTab = (, , )
currentTab =
(tabName)
_, child (ContentFrame:())
child:()
child:()
currentTab = tabName
tabName ==
combatTab.BackgroundColor3 = .(, , )
combatTab.TextColor3 = .(, , )
movementTab.BackgroundColor3 = .(, , )
movementTab.TextColor3 = .(, , )
trollTab.BackgroundColor3 = .(, , )
trollTab.TextColor3 = .(, , )
(, , , (enabled)
enabled
()
()
)
(, {, , , , }, , (value)
Config.AimbotTarget = value
( .. value)
)
(, , , Config.AimbotFOV, (value)
Config.AimbotFOV = value
)
tabName ==
combatTab.BackgroundColor3 = .(, , )
combatTab.TextColor3 = .(, , )
movementTab.BackgroundColor3 = .(, , )
movementTab.TextColor3 = .(, , )
trollTab.BackgroundColor3 = .(, , )
trollTab.TextColor3 = .(, , )
(, , , (enabled)
enabled
()
()
)
(, , , Config.FlySpeed, (value)
Config.FlySpeed = value
)
tabName ==
combatTab.BackgroundColor3 = .(, , )
combatTab.TextColor3 = .(, , )
movementTab.BackgroundColor3 = .(, , )
movementTab.TextColor3 = .(, , )
trollTab.BackgroundColor3 = .(, , )
trollTab.TextColor3 = .(, , )
(, , , (enabled)
enabled
()
()
)
(, , , Config.BackshotsDistance, (value)
Config.BackshotsDistance = value
)
(, , , Config.BackshotsSpeed, (value)
Config.BackshotsSpeed = value
)
(, , , flingNearestPlayer)
(, , , flingAllNearby)
(, , , throwCar)
(, , , Config.FlingPower, (value)
Config.FlingPower = value
)
combatTab.MouseButton1Click:(() () )
movementTab.MouseButton1Click:(() () )
trollTab.MouseButton1Click:(() () )
()
UserInputService.InputBegan:((input, gameProcessed)
gameProcessed currentKeybindChanging
input.UserInputType ~= .UserInputType.Keyboard
action, keyCode (Keybinds)
input.KeyCode == keyCode
action ==
()
action ==
Config.AimbotEnabled
()
()
action ==
Config.FlyEnabled
()
()
action ==
()
action ==
()
action ==
Config.BackshotsEnabled
()
()
)
LocalPlayer.CharacterAdded:(()
()
()
()
)
()
()
()
()
()
()
Universal