Run it
Copy the script and paste it into your executor.
UltimateTrollingGuiV6 = .()
Main = .()
UIGradient = .()
UICorner = .()
Title = .()
Welcome2 = .()
UICorner_2 = .()
ScrollSizer = .()
ScrollingFrame = .()
kohls = .()
UICorner_3 = .()
Cleetus = .()
UICorner_4 = .()
JohnDoe = .()
UICorner_5 = .()
TheDankEngine = .()
UICorner_6 = .()
Banisher = .()
UICorner_7 = .()
Illuminati = .()
UICorner_8 = .()
MineCraftSteve = .()
UICorner_9 = .()
Goner = .()
UICorner_10 = .()
HolyWrench = .()
UICorner_11 = .()
Baseplate = .()
UICorner_12 = .()
FlingGUI = .()
UICorner_13 = .()
Naomi = .()
UICorner_14 = .()
KFC = .()
UICorner_15 = .()
SCP106 = .()
UICorner_16 = .()
ChainSaw = .()
UICorner_17 = .()
SuTart = .()
UICorner_18 = .()
InfGaunt = .()
UICorner_19 = .()
mrbyebye = .()
UICorner_20 = .()
chopchop = .()
UICorner_21 = .()
Nuke = .()
UICorner_22 = .()
Stand = .()
UICorner_23 = .()
KJ = .()
UICorner_24 = .()
clownvan = .()
UICorner_25 = .()
Felipe = .()
UICorner_26 = .()
AmongUs = .()
UICorner_27 = .()
ServerAdmin = .()
UICorner_28 = .()
Sniper = .()
UICorner_29 = .()
ElioBlasio = .()
UICorner_30 = .()
DarthVader = .()
UICorner_31 = .()
BanHammer = .()
UICorner_32 = .()
Caducus = .()
UICorner_33 = .()
AK47 = .()
UICorner_34 = .()
Car = .()
UICorner_35 = .()
Carnage = .()
UICorner_36 = .()
MLG = .()
UICorner_37 = .()
Pen = .()
UICorner_38 = .()
Broomstick = .()
UICorner_39 = .()
Memeus = .()
UICorner_40 = .()
Xester = .()
UICorner_41 = .()
DistractDance = .()
UICorner_42 = .()
Goopie = .()
UICorner_43 = .()
Headless = .()
UICorner_44 = .()
OrangeJustice = .()
UICorner_45 = .()
InsanityPowers = .()
UICorner_46 = .()
Floss = .()
UICorner_47 = .()
HeadHold = .()
UICorner_48 = .()
RussainKick = .()
UICorner_49 = .()
Pillow = .()
UICorner_50 = .()
Kara = .()
UICorner_51 = .()
BlackHole = .()
UICorner_52 = .()
Baldi = .()
UICorner_53 = .()
bbc = .()
UICorner_54 = .()
TouchKill = .()
UICorner_55 = .()
TakeTheL = .()
UICorner_56 = .()
Grabknife = .()
UICorner_57 = .()
Rtx = .()
UICorner_58 = .()
RainbowKing = .()
UICorner_59 = .()
Gun = .()
UICorner_60 = .()
PixelCar = .()
UICorner_61 = .()
HellRobotics = .()
UICorner_62 = .()
Titain = .()
UICorner_63 = .()
Neko = .()
UICorner_64 = .()
Zen = .()
UICorner_65 = .()
BaseballBat = .()
UICorner_66 = .()
Eggdog = .()
UICorner_67 = .()
Credits = .()
UICorner_68 = .()
Respawn = .()
UICorner_69 = .()
Netless = .()
UICorner_70 = .()
AntiFling = .()
UICorner_71 = .()
X = .()
UICorner_72 = .()
OpenUtg = .()
UltimateTrollingGuiV6.Name =
UltimateTrollingGuiV6.Parent = .Players.LocalPlayer:()
UltimateTrollingGuiV6.ZIndexBehavior = .ZIndexBehavior.Sibling
UltimateTrollingGuiV6.ResetOnSpawn =
Main.Name =
Main.Parent = UltimateTrollingGuiV6
Main.BackgroundColor3 = .(, , )
Main.BorderSizePixel =
Main.Position = .(, , , )
Main.Size = .(, , , )
Main.Visible =
UIGradient.Color = ColorSequence.{ColorSequenceKeypoint.(, .(, , )), ColorSequenceKeypoint.(, .(, , ))}
UIGradient.Parent = Main
UICorner.Parent = Main
UICorner.CornerRadius = .(, )
Title.Name =
Title.Parent = Main
Title.BackgroundColor3 = .(, , )
Title.BackgroundTransparency =
Title.Position = .(, , -, )
Title.Size = .(, , , )
Title.Font = .Font.SourceSans
Title.Text =
Title.TextColor3 = .(, , )
Title.TextScaled =
Title.TextSize =
Title.TextWrapped =
Welcome2.Name =
Welcome2.Parent = Main
Welcome2.BackgroundColor3 = .(, , )
Welcome2.BorderSizePixel =
Welcome2.Position = .(, , , )
Welcome2.Size = .(, , , )
Welcome2.Font = .Font.SourceSans
Welcome2.Text =
Welcome2.TextColor3 = .(, , )
Welcome2.TextSize =
Welcome2.TextWrapped =
UICorner_2.CornerRadius = .(, )
UICorner_2.Parent = Welcome2
ScrollSizer.Name =
ScrollSizer.Parent = Main
ScrollSizer.BackgroundColor3 = .(, , )
ScrollSizer.BackgroundTransparency =
ScrollSizer.BorderSizePixel =
ScrollSizer.Position = .(, , , )
ScrollSizer.Size = .(, , , )
UICorner = .()
UICorner.Parent = ScrollSizer
UICorner.CornerRadius = .(, )
ScrollingFrame.Name =
ScrollingFrame.Parent = ScrollSizer
ScrollingFrame.Active =
ScrollingFrame.BackgroundColor3 = .(, , )
ScrollingFrame.BorderSizePixel =
ScrollingFrame.Size = .(, , , )
ScrollingFrame.ScrollBarThickness =
UICorner = .()
UICorner.Parent = ScrollingFrame
UICorner.CornerRadius = .(, )
kohls.Name =
kohls.Parent = ScrollingFrame
kohls.BackgroundColor3 = .(, , )
kohls.Position = .(, , , )
kohls.Size = .(, , , )
kohls.Font = .Font.SourceSansBold
kohls.Text =
kohls.TextColor3 = .(, , )
kohls.TextSize =
kohls.TextWrapped =
kohls.TextXAlignment = .TextXAlignment.Left
UICorner_3.Parent = kohls
Cleetus.Name =
Cleetus.Parent = ScrollingFrame
Cleetus.BackgroundColor3 = .(, , )
Cleetus.Position = .(, , , )
Cleetus.Size = .(, , , )
Cleetus.Font = .Font.SourceSansBold
Cleetus.Text =
Cleetus.TextColor3 = .(, , )
Cleetus.TextSize =
Cleetus.TextWrapped =
Cleetus.TextXAlignment = .TextXAlignment.Left
UICorner_4.Parent = Cleetus
JohnDoe.Name =
JohnDoe.Parent = ScrollingFrame
JohnDoe.BackgroundColor3 = .(, , )
JohnDoe.Position = .(, , , )
JohnDoe.Size = .(, , , )
JohnDoe.Font = .Font.SourceSansBold
JohnDoe.Text =
JohnDoe.TextColor3 = .(, , )
JohnDoe.TextSize =
JohnDoe.TextWrapped =
JohnDoe.TextXAlignment = .TextXAlignment.Left
UICorner_5.Parent = JohnDoe
TheDankEngine.Name =
TheDankEngine.Parent = ScrollingFrame
TheDankEngine.BackgroundColor3 = .(, , )
TheDankEngine.Position = .(, , , )
TheDankEngine.Size = .(, , , )
TheDankEngine.Font = .Font.SourceSansBold
TheDankEngine.Text =
TheDankEngine.TextColor3 = .(, , )
TheDankEngine.TextSize =
TheDankEngine.TextWrapped =
TheDankEngine.TextXAlignment = .TextXAlignment.Left
TheDankEngine.MouseButton1Down:(()
p = .Players.LocalPlayer.Character
weld = .(,p.Humanoid.Torso)
weld.Part0 = p.Humanoid.Torso
train = .(,p.Humanoid.Torso)
train.Anchored =
train.CanCollide =
train.Size = .(,,)
train.CustomPhysicalProperties = PhysicalProperties.(,,,,)
weld.Part1 = train
weld.C1 = .(,,) * .(,.(),)
train.Anchored =
TrainMesh = .(,train)
TrainMesh.MeshType = .MeshType.FileMesh
TrainMesh.Scale = .(,,)
TrainMesh.MeshId =
TrainMesh.TextureId =
weld2 = .(,p.Humanoid.Torso)
weld2.Part0 = p.Humanoid.Torso
Smoke = .(,p.Humanoid.Torso)
Smoke.Anchored =
Smoke.CanCollide =
Smoke.Size = .(,,)
Smoke.CustomPhysicalProperties = PhysicalProperties.(,,,,)
weld2.Part1 = Smoke
weld2.C1 = .(,-,)
Smoke.Anchored =
Smoke.Transparency = ;
Particle = .(,Smoke)
Particle.Rate = ;
Particle.Speed = NumberRange.(,);
Particle.VelocitySpread = ;
Particle.Texture =
Light = .(,train)
Light.Angle = ;
Light.Brightness = ;
Light.Face = .NormalId.Back;
Light.Range = ;
p.Humanoid.WalkSpeed = ;
i,v (p:())
v:()
v.Transparency = ;
v:()
v:()
v:()
v:()
(id) s=.(,p.Humanoid.Torso); s.SoundId = ..id; s.Volume = ; s;
train.Touched:((p)
p.Parent
p.Parent:()
.Players:(p.Parent.Name)
p.Parent.Name ~= .Players.LocalPlayer.Name
.Players:(p.Parent.Name).Character:()
Whistle = ()
Whistle:()
)
sound = .()
sound.SoundId =
sound.Parent = .Workspace
sound.Volume =
sound.Looped =
sound:()
() .Players.LocalPlayer
Mouse = .Players.LocalPlayer:()
Plr = .Players.LocalPlayer
Plr.Character.Humanoid.MaxHealth = .huge
Plr.Character.Humanoid.WalkSpeed =
)
UICorner_6.Parent = TheDankEngine
Banisher.Name =
Banisher.Parent = ScrollingFrame
Banisher.BackgroundColor3 = .(, , )
Banisher.Position = .(, , , )
Banisher.Size = .(, , , )
Banisher.Font = .Font.SourceSansBold
Banisher.Text =
Banisher.TextColor3 = .(, , )
Banisher.TextSize =
Banisher.TextWrapped =
Banisher.TextXAlignment = .TextXAlignment.Left
UICorner_7.Parent = Banisher
Illuminati.Name =
Illuminati.Parent = ScrollingFrame
Illuminati.BackgroundColor3 = .(, , )
Illuminati.Position = .(, , , )
Illuminati.Size = .(, , , )
Illuminati.Font = .Font.SourceSansBold
Illuminati.Text =
Illuminati.TextColor3 = .(, , )
Illuminati.TextSize =
Illuminati.TextWrapped =
Illuminati.TextXAlignment = .TextXAlignment.Left
UICorner_8.Parent = Illuminati
MineCraftSteve.Name =
MineCraftSteve.Parent = ScrollingFrame
MineCraftSteve.BackgroundColor3 = .(, , )
MineCraftSteve.Position = .(, , , )
MineCraftSteve.Size = .(, , , )
MineCraftSteve.Font = .Font.SourceSansBold
MineCraftSteve.Text =
MineCraftSteve.TextColor3 = .(, , )
MineCraftSteve.TextSize =
MineCraftSteve.TextWrapped =
MineCraftSteve.TextXAlignment = .TextXAlignment.Left
MineCraftSteve.MouseButton1Down:(()
targetName = .Players.LocalPlayer.Name
player = .Players:(targetName)
(part, frontF, backF, topF, bottomF, leftF, rightF, className)
faces = {, , , , , }
i,f (faces)
decal = .(className, part)
i == decal.Texture = frontF decal.Name = f
i == decal.Texture = backF frontF decal.Name = f
i == decal.Texture = topF frontF decal.Name = f
i == decal.Texture = bottomF frontF decal.Name = f
i == decal.Texture = leftF frontF decal.Name = f
i == decal.Texture = rightF frontF decal.Name = f
decal.Face = f
part
(position, size, color, transparency, parent)
label = .(, parent)
label.Text =
label.BorderSizePixel =
label.BackgroundTransparency = transparency
label.Position = position
label.Size = size
label.BackgroundColor3 = color
(position, image)
playerGui = player:()
playerGui
gui = playerGui:() .(, playerGui)
gui.Name =
slot = .(, gui)
slot.Position = position
slot.Size = .(, , , )
slot.BackgroundTransparency =
slot.ImageTransparency =
slot.Image = image
slot.ZIndex =
(.(, , , ), .(, , , ),
.(/, /, /), , slot)
(.(, , , ), .(, , , ),
.(/, /, /), , slot)
(.(, , , ), .(, , , ),
.(/, /, /), , slot)
(.(, -, , -), .(, , , ),
.(/, /, /), , slot)
(.(, -, , -), .(, , , ),
.(/, /, /), , slot)
(.(, , , ), .(, , , ),
.(/, /, /), , slot)
(.(, , , ), .(, , , ),
.(/, /, /), , slot)
(.(, -, , -), .(, , , ),
.(/, /, /), , slot)
(.(, , , -), .(, , , ),
.(/, /, /), , slot)
(.(, -, , ), .(, , , ),
.(/, /, /), , slot)
(.(, -, , -), .(, , , ),
.(/, /, /), , slot)
(x, d)
x ~= d ~=
x/d
x
(v1, v2)
.((.(.(v2.X - v1.X), .(v2.Y - v1.Y), .(v2.Z - v1.Z))).Magnitude)
(x)
x% ~=
.(x+)
x-
(part1, part2)
weld = .(, part1)
weld.Part0 = part1
weld.Part1 = part2
(velocity)
.(velocity.X) + .(velocity.Z)
(block, cFPos)
blockPlaced = .(, )
blockPlaced.Material =
blockPlaced.Anchored =
blockPlaced.Size = block.size
blockPlaced.CFrame = cFPos
(blockPlaced, block.frontTex, block.backTex,
block.topTex, block.bottomTex, block.leftTex, block.rightTex, )
blockPlaced
toolBar = {
Dirt = {
size = .(, , ),
frontTex = ,
backTex = ,
topTex = ,
bottomTex = ,
leftTex = ,
rightTex =
},
Grass = {
size = .(, , ),
frontTex = ,
backTex = ,
topTex = ,
bottomTex = ,
leftTex = ,
rightTex =
},
Stone = {
size = .(, , ),
frontTex = ,
backTex = ,
topTex = ,
bottomTex = ,
leftTex = ,
rightTex =
},
Diamond_Ore = {
size = .(, , ),
frontTex = ,
backTex = ,
topTex = ,
bottomTex = ,
leftTex = ,
rightTex =
},
Diamond_Block = {
size = .(, , ),
frontTex = ,
backTex = ,
topTex = ,
bottomTex = ,
leftTex = ,
rightTex =
},
Wood_Planks = {
size = .(, , ),
frontTex = ,
backTex = ,
topTex = ,
bottomTex = ,
leftTex = ,
rightTex =
},
Oak_Log = {
size = .(, , ),
frontTex = ,
backTex = ,
topTex = ,
bottomTex = ,
leftTex = ,
rightTex =
}
}
player
char = player.Character
char
_,cM (char:())
cM.ClassName == cM:()
gui = player.PlayerGui:() .(, player.PlayerGui)
gui.Name =
(.(, -, , -), .(, , , ),
.(/, /, /), , gui)
blocks = {, , , , , , }
i = ,
toolBar[blocks[i]] ~=
(.(, - + ((i-)*), , -), toolBar[blocks[i]].frontTex)
(.(, - + ((i-)*), , -), )
humRootPart = char:()
head = char:()
torso = char:()
lArm = char:()
rArm = char:()
lLeg = char:()
rLeg = char:()
head.Size = .(, , )
(head, , ,
, ,
, , )
head:():()
head:():()
torso.Size = .(, , )
(torso, , ,
, ,
, , )
lArm.Size = .(, , )
(lArm, , ,
, ,
, , )
rArm.Size = .(, , )
(rArm, , ,
, ,
, , )
lLeg.Size = .(, , )
(lLeg, , ,
, ,
, , )
rLeg.Size = .(, , )
(rLeg, , ,
, ,
, , )
char.Humanoid:()
char.Animate:()
.(, torso)
.(, lArm)
.(, rArm)
.(, lLeg)
.(, rLeg)
camera = .Camera
camPart = .(, camera)
camPart.Size = .(, , )
camPart.CFrame = camera.CFrame
camPart.Transparency =
humanoid = char:()
humanoid.HipHeight =
rootJoint = .(, torso)
rootJoint.Name =
rootJoint.Part0 = humRootPart
rootJoint.Part1 = torso
rootJoint.C1 = .(, , )
neck = .(, torso)
neck.Name =
neck.Part0 = head
neck.Part1 = torso
lS = .(, torso)
lS.Name =
lS.Part0 = lArm
lS.Part1 = torso
lS.C0 = .(-, , ) * .(, , )
lS.C1 = .(, , )
rS = .(, torso)
rS.Name =
rS.Part0 = rArm
rS.Part1 = torso
rS.C0 = .(-, , ) * .(, , )
rS.C1 = .(-, , ) * .(, -.(), )
lH = .(, torso)
lH.Name =
lH.Part0 = lLeg
lH.Part1 = torso
lH.C0 = .(, , )
lH.C1 = .(, -, ) * .(, , )
rH = .(, torso)
rH.Name =
rH.Part0 = rLeg
rH.Part1 = torso
rH.C0 = .(, , )
rH.C1 = .(-, -, ) * .(, -.(), )
_,p (char:())
p.Name ~= p.ClassName ==
hit = .(, char)
hit.Name =
hit.BrickColor = BrickColor.()
hit.Material =
hit.Transparency =
hit.Size = .(p.Size.X + , p.Size.Y + , p.Size.Z + )
hit.CanCollide =
(hit, p)
ticks =
times =
walkAnim =
increaseWalkAnim =
idleAnimRotX =
idleAnimRotZ =
sneaking =
RS = :().RenderStepped
Mouse = player:()
oldHP = humanoid.Health
damageTime =
punchRotX =
punchRotY =
punchRotZ =
punchSpeed =
punching =
selectedBlock =
punchEnded =
itemOnHand =
handItem = .(, char)
handItem.Name =
handItem.Size = .(, , )
handItem.Transparency =
handItem.CanCollide =
handItemWeld = .(, char)
handItemWeld.Part0 = handItem
handItemWeld.Part1 = lArm
handItemWeld.C1 = .(, -, -) * .(.(-), .(), )
sound = .(, char)
sound.Name =
sound.Volume =
sound.SoundId =
facesToResize = {, , , , , }
Mouse.Button1Down:(()
punchEnded == punching =
Mouse.Target
(head.CFrame.p, Mouse.Hit.p) <=
humanoid = Mouse.Target.Parent:()
humanoid
humanoid.Health = humanoid.Health -
parts = Mouse.Target.Parent:()
_,p (parts)
p.ClassName ==
p.Velocity = .(p.Velocity.X + (head.CFrame.lookVector.X * ), p.Velocity.Y + (head.CFrame.lookVector.Y * ) + , p.Velocity.Z + (head.CFrame.lookVector.Z * ))
x = Mouse.Target.CFrame.p.X
y = Mouse.Target.CFrame.p.Y
z = Mouse.Target.CFrame.p.Z
Mouse.TargetSurface.Name == x = x +
Mouse.TargetSurface.Name == x = x -
Mouse.TargetSurface.Name == y = y +
Mouse.TargetSurface.Name == y = y -
Mouse.TargetSurface.Name == z = z +
Mouse.TargetSurface.Name == z = z -
Mouse.Target.Size.X > Mouse.Target.Size.Y > Mouse.Target.Size.Z >
x = Mouse.Hit.p.X
y = Mouse.Hit.p.Y
z = Mouse.Hit.p.Z
selectedBlock ==
blk = (toolBar.Dirt, .(x, y, z))
_,f (facesToResize)
blk:(f).StudsPerTileU =
blk:(f).StudsPerTileV =
selectedBlock ==
blk = (toolBar.Grass, .(x, y, z))
_,f (facesToResize)
blk:(f).StudsPerTileU =
blk:(f).StudsPerTileV =
selectedBlock ==
blk = (toolBar.Stone, .(x, y, z))
_,f (facesToResize)
blk:(f).StudsPerTileU =
blk:(f).StudsPerTileV =
selectedBlock ==
blk = (toolBar.Diamond_Ore, .(x, y, z))
_,f (facesToResize)
blk:(f).StudsPerTileU =
blk:(f).StudsPerTileV =
selectedBlock ==
blk = (toolBar.Diamond_Block, .(x, y, z))
_,f (facesToResize)
blk:(f).StudsPerTileU =
blk:(f).StudsPerTileV =
selectedBlock ==
blk = (toolBar.Wood_Planks, .(x, y, z))
_,f (facesToResize)
blk:(f).StudsPerTileU =
blk:(f).StudsPerTileV =
selectedBlock ==
blk = (toolBar.Oak_Log, .(x, y, z))
_,f (facesToResize)
blk:(f).StudsPerTileU =
blk:(f).StudsPerTileV =
selectedBlock == selectedBlock ==
Mouse.Target.Size.X <= Mouse.Target.Size.Y <= Mouse.Target.Size.Z <=
Mouse.Target.Parent =
)
hasItemOnHand =
hi =
selectLabel = .(, gui)
selectLabel.Size = .(, , , )
selectLabel.Position = .(, - + (selectedBlock*), , -)
selectLabel.BackgroundTransparency =
selectLabel.BackgroundColor3 = .(, , )
selectLabel.BorderSizePixel =
selectLabel.Text =
selectLabel.ZIndex =
Mouse.KeyDown:((key)
key ==
sneaking =
humanoid.WalkSpeed = humanoid.WalkSpeed /
rootJoint.C1 = .(, , ) * .(.(sneaking*), , )
lH.C0 = .(, , ) * .(-.(sneaking*), , )
rH.C0 = .(, , ) * .(.(sneaking*), , )
()
key ==
selectedBlock =
itemOnHand =
_,d (handItem:())
d:()
hasItemOnHand == hi =
key ==
selectedBlock =
itemOnHand =
_,d (handItem:())
d:()
hasItemOnHand == hi =
key ==
selectedBlock =
itemOnHand = toolBar.Dirt
_,d (handItem:())
d:()
(handItem, itemOnHand.frontTex, itemOnHand.backTex,
itemOnHand.topTex, itemOnHand.bottomTex,
itemOnHand.leftTex, itemOnHand.rightTex, )
_,f (facesToResize)
handItem:(f).StudsPerTileU =
handItem:(f).StudsPerTileV =
key ==
selectedBlock =
itemOnHand = toolBar.Grass
_,d (handItem:())
d:()
(handItem, itemOnHand.frontTex, itemOnHand.backTex,
itemOnHand.topTex, itemOnHand.bottomTex,
itemOnHand.leftTex, itemOnHand.rightTex, )
_,f (facesToResize)
handItem:(f).StudsPerTileU =
handItem:(f).StudsPerTileV =
key ==
selectedBlock =
itemOnHand = toolBar.Stone
_,d (handItem:())
d:()
(handItem, itemOnHand.frontTex, itemOnHand.backTex,
itemOnHand.topTex, itemOnHand.bottomTex,
itemOnHand.leftTex, itemOnHand.rightTex, )
_,f (facesToResize)
handItem:(f).StudsPerTileU =
handItem:(f).StudsPerTileV =
key ==
selectedBlock =
itemOnHand = toolBar.Diamond_Ore
_,d (handItem:())
d:()
(handItem, itemOnHand.frontTex, itemOnHand.backTex,
itemOnHand.topTex, itemOnHand.bottomTex,
itemOnHand.leftTex, itemOnHand.rightTex, )
_,f (facesToResize)
handItem:(f).StudsPerTileU =
handItem:(f).StudsPerTileV =
key ==
selectedBlock =
itemOnHand = toolBar.Diamond_Block
_,d (handItem:())
d:()
(handItem, itemOnHand.frontTex, itemOnHand.backTex,
itemOnHand.topTex, itemOnHand.bottomTex,
itemOnHand.leftTex, itemOnHand.rightTex, )
_,f (facesToResize)
handItem:(f).StudsPerTileU =
handItem:(f).StudsPerTileV =
key ==
selectedBlock =
itemOnHand = toolBar.Wood_Planks
_,d (handItem:())
d:()
(handItem, itemOnHand.frontTex, itemOnHand.backTex,
itemOnHand.topTex, itemOnHand.bottomTex,
itemOnHand.leftTex, itemOnHand.rightTex, )
_,f (facesToResize)
handItem:(f).StudsPerTileU =
handItem:(f).StudsPerTileV =
key ==
selectedBlock =
itemOnHand = toolBar.Oak_Log
_,d (handItem:())
d:()
(handItem, itemOnHand.frontTex, itemOnHand.backTex,
itemOnHand.topTex, itemOnHand.bottomTex,
itemOnHand.leftTex, itemOnHand.rightTex, )
_,f (facesToResize)
handItem:(f).StudsPerTileU =
handItem:(f).StudsPerTileV =
(key == key == key ==
key == key == key ==
key == key == ) hasItemOnHand == hi =
selectLabel.Position = .(, - + ((selectedBlock)*), , -)
)
Mouse.KeyUp:((key)
key ==
sneaking =
humanoid.WalkSpeed = humanoid.WalkSpeed *
rootJoint.C1 = .(, , ) * .(, , )
lH.C0 = .(, , ) * .(, , )
rH.C0 = .(, , ) * .(, , )
()
)
RS:()
itemOnHand ~=
hasItemOnHand =
handItem.Transparency =
hasItemOnHand =
handItem.Transparency =
humanoid.Health < oldHP
damageTime =
sound:()
oldHP = humanoid.Health
damageTime > humanoid.Health >
_,p (char:())
p.Name ~= p.ClassName ==
p.Name ==
p.Transparency =
damageTime = damageTime -
damageTime <=
_,p (char:())
p.Name ~= p.ClassName ==
p.Name ==
p.Transparency =
camPart.CFrame = camera.CFrame
neck.C1 = .(, , ) * .(.(sneaking*), .(camPart.Orientation.Y - torso.Orientation.Y), )
neck.C0 = .(, -, ) * .(-.(camPart.Orientation.X - torso.Orientation.X - (sneaking*)), , )
(torso.Velocity) >
walkAnim >=
increaseWalkAnim = -
walkAnim <= -
increaseWalkAnim =
walkAnim = walkAnim + (increaseWalkAnim/(+(sneaking*)))
walkAnim =
lH.C0 = lH.C0:(.(, , ) * .(-.(sneaking*) + .(damageTime*) + .(walkAnim*(torso.Velocity)*/(+sneaking)), , ), )
rH.C0 = rH.C0:(.(, , ) * .(.(sneaking*) + .(damageTime*) + .(walkAnim*(torso.Velocity)*/(+sneaking)), , ), )
rootJoint.C1 = rootJoint.C1:(.(, , ) * .(.(sneaking*), .(punchRotY), ), )
lS.C0 = lS.C0:(.(-, , ) * .(idleAnimRotX/ + .(-hasItemOnHand*) + .(punchRotX) + .(damageTime*) + .(walkAnim*(torso.Velocity)*/(+sneaking)), , .(punchRotZ) + idleAnimRotZ/), +(.(, (torso.Velocity))/) + (punchSpeed, ) + hi)
rS.C0 = rS.C0:(.(-, , ) * .(idleAnimRotX/ + .(damageTime*) + .(walkAnim*(torso.Velocity)*/(+sneaking)), , idleAnimRotZ/), +(.(, (torso.Velocity))/))
punching == punchEnded ==
punching =
()
coPunch = .(()
punchEnded =
punchSpeed =
punchRotX = -
punchRotY = -
punchRotZ = -
()
punchSpeed =
punchRotX = -
punchRotY =
punchRotZ =
()
punchSpeed =
punchRotX = -
punchRotZ =
()
punchSpeed =
punchRotX =
punchRotY =
punchRotZ =
punchEnded =
()
punchSpeed =
)
()
ticks >
ticks =
times ==
times = times +
idleAnimRotX = -
idleAnimRotZ =
times ==
times = times +
idleAnimRotX = -
idleAnimRotZ = -
times ==
times = times +
idleAnimRotX =
idleAnimRotZ = -
times ==
times = times +
idleAnimRotX =
idleAnimRotZ = -
times ==
times = times +
idleAnimRotX =
idleAnimRotZ =
times ==
times = times +
idleAnimRotX =
idleAnimRotZ =
times ==
times = times +
idleAnimRotX =
idleAnimRotZ =
times ==
times =
idleAnimRotX = -
idleAnimRotZ =
hi == hi =
ticks = ticks +
)
UICorner_9.Parent = MineCraftSteve
Goner.Name =
Goner.Parent = ScrollingFrame
Goner.BackgroundColor3 = .(, , )
Goner.Position = .(, , , )
Goner.Size = .(, , , )
Goner.Font = .Font.SourceSansBold
Goner.Text =
Goner.TextColor3 = .(, , )
Goner.TextSize =
Goner.TextWrapped =
Goner.TextXAlignment = .TextXAlignment.Left
UICorner_10.Parent = Goner
HolyWrench.Name =
HolyWrench.Parent = ScrollingFrame
HolyWrench.BackgroundColor3 = .(, , )
HolyWrench.Position = .(, , , )
HolyWrench.Size = .(, , , )
HolyWrench.Font = .Font.SourceSansBold
HolyWrench.Text =
HolyWrench.TextColor3 = .(, , )
HolyWrench.TextSize =
HolyWrench.TextWrapped =
HolyWrench.TextXAlignment = .TextXAlignment.Left
HolyWrench.MouseButton1Down:(()
()
.Parent = .CurrentCamera
plr = :().LocalPlayer
tool = .(,plr:())
tool.Grip = .(,-,-) * .(.(),.(),.())
tool.Name =
part = .(,tool)
part.Name =
part.Size = .(,,)
part.TopSurface =
part.BottomSurface =
part.CanCollide =
part:()
mesh = .(,part)
mesh.MeshId =
mesh.TextureId =
mesh.Scale = .(,,)
sound = .(,part)
sound.SoundId =
sound.Volume =
sound2 = .(,part)
sound2.SoundId =
sound2.Volume =
sound3 = .(,part)
sound3.SoundId =
sound3.Pitch =
sound3.Volume =
sound4 = .(,part)
sound4.SoundId =
sound4.Volume =
sound5 = .(,part)
sound5.SoundId =
sound5.Volume =
sound6 = .(,part)
sound6.SoundId =
sound6.Volume =
sound6.TimePosition =
(target)
i,v (target:())
v:()
v
slap =
cd =
plr:().Button1Down:(()
tool.Parent == plr.Character
slap ==
slap =
sound2:()
str = .()
str.Name =
str.Value =
str.Parent = tool
()
slap =
)
part.Touched:((hit)
slap ==
cd ==
hit:(plr.Character)
hit.Parent:()
fhum = (hit.Parent)
fhum
cd =
fhum.PlatformStand =
sound:()
con1
con1 = :().Heartbeat:(()
fhum.PlatformStand =
)
()
vel = .(,hit)
vel.Velocity = ((hit.Position - plr.Character:().Position).unit + .(,,))*
vel.MaxForce = .(,,)
()
cd =
vel:()
vel2 = .(,hit)
vel2.Velocity = .(,,)
vel2.MaxForce = .(,,)
p2 = .(,hit)
p2.Anchored =
p2.Transparency =
p2.CanCollide =
p2.Size = .(,,)
p2.CFrame = .(hit.CFrame.p) * .(.(),.(),.())
p2.BrickColor = BrickColor.()
p2.Material =
m2 = .(,p2)
m2.Scale = .(,,)
scln = sound3:()
scln.Parent = hit
scln:()
con2
con2 = :().Heartbeat:(()
p2.CFrame = .(hit.CFrame.p) * .(.(),.(),.())
)
()
vel2.Velocity = .(,,)
()
scln:()
scln3 = sound5:()
scln3.Parent = hit
scln3:()
()
bav = .(,hit)
bav.AngularVelocity = .(.(,),.(,),.(,))
vel2.Velocity = .(,-,)
p2.BrickColor = BrickColor.()
scln6 = sound6:()
scln6.Parent = hit
scln6:()
=
htc
htc = hit.Touched:((hitp)
hitp:(hit.Parent)
=
scln6:()
vel2:()
con2:()
con1:()
htc:()
p2:()
)
() ==
ctab = {}
i=,
p = .(,hit)
p.Size = .(,,)
p.Anchored =
p.CanCollide =
p.TopSurface =
p.BottomSurface =
p.Color = .(,.(,),)
p.CFrame = hit.CFrame
con
con = :().Heartbeat:(()
p.CFrame = p.CFrame * .(.(.(,)),.(.(,)),.(.(,)))
p.Transparency = p.Transparency +
p.Transparency >=
con:()
)
.(ctab,con)
.(,).Position = hit.Position
scln2 = sound4:()
scln2.Parent = hit
scln2:()
vel2:()
hit.Parent:()
() hit:()
con2:()
)
)
UICorner_11.Parent = HolyWrench
Baseplate.Name =
Baseplate.Parent = ScrollingFrame
Baseplate.BackgroundColor3 = .(, , )
Baseplate.Position = .(, , , )
Baseplate.Size = .(, , , )
Baseplate.Font = .Font.SourceSansBold
Baseplate.Text =
Baseplate.TextColor3 = .(, , )
Baseplate.TextSize =
Baseplate.TextWrapped =
Baseplate.TextXAlignment = .TextXAlignment.Left
Baseplate.MouseButton1Down:(()
pt = .()
pt.BrickColor = BrickColor.()
pt.Anchored =
pt.CanCollide =
pt.BottomSurface =
pt.Parent =
pt.Name = (.(,))
pt.Size = .(, , )
)
UICorner_12.Parent = Baseplate
FlingGUI.Name =
FlingGUI.Parent = ScrollingFrame
FlingGUI.BackgroundColor3 = .(, , )
FlingGUI.Position = .(, , , )
FlingGUI.Size = .(, , , )
FlingGUI.Font = .Font.SourceSansBold
FlingGUI.Text =
FlingGUI.TextColor3 = .(, , )
FlingGUI.TextSize =
FlingGUI.TextWrapped =
FlingGUI.TextXAlignment = .TextXAlignment.Left
UICorner_13.Parent = FlingGUI
Naomi.Name =
Naomi.Parent = ScrollingFrame
Naomi.BackgroundColor3 = .(, , )
Naomi.Position = .(, , , )
Naomi.Size = .(, , , )
Naomi.Font = .Font.SourceSansBold
Naomi.Text =
Naomi.TextColor3 = .(, , )
Naomi.TextSize =
Naomi.TextWrapped =
Naomi.TextXAlignment = .TextXAlignment.Left
UICorner_14.Parent = Naomi
KFC.Name =
KFC.Parent = ScrollingFrame
KFC.BackgroundColor3 = .(, , )
KFC.Position = .(, , , )
KFC.Size = .(, , , )
KFC.Font = .Font.SourceSansBold
KFC.Text =
KFC.TextColor3 = .(, , )
KFC.TextSize =
KFC.TextWrapped =
KFC.TextXAlignment = .TextXAlignment.Left
UICorner_15.Parent = KFC
newTag = .()
newTag.Name =
newTag.Parent = KFC
newTag.BackgroundColor3 = .(, , )
newTag.Position = .(, -, , )
newTag.Size = .(, , , )
newTag.Text =
newTag.TextColor3 = .(, , )
newTag.Font = .Font.SourceSansBold
newTag.TextSize =
newTag.BorderSizePixel =
SCP106.Name =
SCP106.Parent = ScrollingFrame
SCP106.BackgroundColor3 = .(, , )
SCP106.Position = .(, , , )
SCP106.Size = .(, , , )
SCP106.Font = .Font.SourceSansBold
SCP106.Text =
SCP106.TextColor3 = .(, , )
SCP106.TextSize =
SCP106.TextWrapped =
SCP106.TextXAlignment = .TextXAlignment.Left
UICorner_16.Parent = SCP106
ChainSaw.Name =
ChainSaw.Parent = ScrollingFrame
ChainSaw.BackgroundColor3 = .(, , )
ChainSaw.Position = .(, , , )
ChainSaw.Size = .(, , , )
ChainSaw.Font = .Font.SourceSansBold
ChainSaw.Text =
ChainSaw.TextColor3 = .(, , )
ChainSaw.TextSize =
ChainSaw.TextWrapped =
ChainSaw.TextXAlignment = .TextXAlignment.Left
UICorner_17.Parent = ChainSaw
newTag = .()
newTag.Name =
newTag.Parent = ChainSaw
newTag.BackgroundColor3 = .(, , )
newTag.Position = .(, -, , )
newTag.Size = .(, , , )
newTag.Text =
newTag.TextColor3 = .(, , )
newTag.Font = .Font.SourceSansBold
newTag.TextSize =
newTag.BorderSizePixel =
SuTart.Name =
SuTart.Parent = ScrollingFrame
SuTart.BackgroundColor3 = .(, , )
SuTart.Position = .(, , , )
SuTart.Size = .(, , , )
SuTart.Font = .Font.SourceSansBold
SuTart.Text =
SuTart.TextColor3 = .(, , )
SuTart.TextSize =
SuTart.TextWrapped =
SuTart.TextXAlignment = .TextXAlignment.Left
UICorner_18.Parent = SuTart
InfGaunt.Name =
InfGaunt.Parent = ScrollingFrame
InfGaunt.BackgroundColor3 = .(, , )
InfGaunt.Position = .(, , , )
InfGaunt.Size = .(, , , )
InfGaunt.Font = .Font.SourceSansBold
InfGaunt.Text =
InfGaunt.TextColor3 = .(, , )
InfGaunt.TextSize =
InfGaunt.TextWrapped =
InfGaunt.TextXAlignment = .TextXAlignment.Left
UICorner_19.Parent = InfGaunt
newTag = .()
newTag.Name =
newTag.Parent = InfGaunt
newTag.BackgroundColor3 = .(, , )
newTag.Position = .(, -, , )
newTag.Size = .(, , , )
newTag.Text =
newTag.TextColor3 = .(, , )
newTag.Font = .Font.SourceSansBold
newTag.TextSize =
newTag.BorderSizePixel =
mrbyebye.Name =
mrbyebye.Parent = ScrollingFrame
mrbyebye.BackgroundColor3 = .(, , )
mrbyebye.Position = .(, , , )
mrbyebye.Size = .(, , , )
mrbyebye.Font = .Font.SourceSansBold
mrbyebye.Text =
mrbyebye.TextColor3 = .(, , )
mrbyebye.TextSize =
mrbyebye.TextWrapped =
mrbyebye.TextXAlignment = .TextXAlignment.Left
UICorner_20.Parent = mrbyebye
newTag = .()
newTag.Name =
newTag.Parent = mrbyebye
newTag.BackgroundColor3 = .(, , )
newTag.Position = .(, -, , )
newTag.Size = .(, , , )
newTag.Text =
newTag.TextColor3 = .(, , )
newTag.Font = .Font.SourceSansBold
newTag.TextSize =
newTag.BorderSizePixel =
chopchop.Name =
chopchop.Parent = ScrollingFrame
chopchop.BackgroundColor3 = .(, , )
chopchop.Position = .(, , , )
chopchop.Size = .(, , , )
chopchop.Font = .Font.SourceSansBold
chopchop.Text =
chopchop.TextColor3 = .(, , )
chopchop.TextSize =
chopchop.TextWrapped =
chopchop.TextXAlignment = .TextXAlignment.Left
chopchop.MouseButton1Down:(()
player=.Players.LocalPlayer
char=player.Character
() player char
torso=char.Torso
head=char.Head
human=char.Humanoid
arm={Left=char[], Right=char[]}
leg={Left=char[], Right=char[]}
c=(f) .(.(f))
p=(f) (f)
add={
Part=(par, a, c, col, t, s, cf, ms)
p=.(, par) (() p.TopSurface= p.BottomSurface= p.formFactor= p.Anchored=a p.CanCollide=c p.BrickColor=BrickColor.(col) p.Transparency=t p.Size=s p.CFrame=cf .() )
m=.(, p) (() m.Scale=ms .(, , ) )
p
,
Wedge=(par, a, c, col, t, s, cf, ms)
p=.(, par) (() p.TopSurface= p.BottomSurface= p.formFactor= p.Anchored=a p.CanCollide=c p.BrickColor=BrickColor.(col) p.Transparency=t p.Size=s p.CFrame=cf .() )
m=.(, p) (() m.Scale=ms .(, , ) m.MeshType= )
p
,
Gui=(ins, par, bc, bg, tc, fs, text, t, s, pos)
g=.(ins, par) (() g.BorderColor=BrickColor.(bc) g.BackgroundColor=BrickColor.(bg) g.TextColor=BrickColor.(tc) g.FontSize=fs g.Font= g.Text=text g.Transparency=t g.Size=s g.Position=pos )
g
,
Weld=(par, p1, cf)
w=.(, par) (() w.Part0=w.Parent par w.Part1=p1 w.C1=cf .() )
w
,
Mesh=(ins, par, s, of, t)
m=.(ins, par) (() m.Scale=s .() m.Offset=of .() m.MeshType=t )
m
,
Sound=(parent, id, volume, pitch)
s=.(, parent) (() s.SoundId=id s.Volume=volume s.Pitch=pitch )
s
,
}
scriptname=
(() player.Backpack[scriptname]:() char[scriptname]:() char[]:() player.PlayerGui[scriptname]:() )
model=.(, char) model.Name=
modelB=.(, char) modelB.Name=scriptname
gui=.(, player.PlayerGui) gui.Name=scriptname
bin=.(, player.Backpack) bin.Name=scriptname
skincolor=
body={}
animate={}
obj={}
trailDeb=
hitDeb=
using=
keyDeb=
pressing=
combo=
mana=
range=
dmg=.(, )
form=
Forms
pitch=
speed=
car
pitch=
Slash=add.(torso, , , pitch)
Portal2=add.(torso, , , )
Charge=add.(torso, , , )
chargeLabel=add.(, gui, , , , , mana, , .(, , , ), .(, , , ))
charge=add.(, chargeLabel, , , , , , , .(, , , ), .(, , , ))
attackLabel=add.(, gui, , , , , , , .(, , , ), .(, , , ))
attackLabel2=add.(, attackLabel, , , , , , , .(, , , ), .(, , , ))
attackLabel3=add.(, attackLabel2, , , , , , , .(, , , ), .(, , , ))
attackLabel4=add.(, attackLabel3, , , , , , , .(, , , ), .(, , , ))
attackLabel5=add.(, attackLabel4, , , , , , , .(, , , ), .(, , , ))
()
body.Head=add.(model, , , skincolor, , .(, , ), )
body.Torso=add.(model, , , skincolor, , .(, , ), )
body.ArmLeft, body.ArmRight=add.(model, , , skincolor, , .(, , ), ), add.(model, , , skincolor, , .(, , ), )
body.LegLeft, body.LegRight=add.(model, , , skincolor, , .(, , ), ), add.(model, , , skincolor, , .(, , ), )
body.HeadW=add.(body.Head, body.Torso, .(, , ))
body.TorsoW=add.(body.Torso, torso, )
body.ArmLeftW, body.ArmRightW=add.(body.ArmLeft, body.Torso, .(-, , )), add.(body.ArmRight, body.Torso, .(, , ))
body.LegLeftW, body.LegRightW=add.(body.LegLeft, body.Torso, .(-, -, )), add.(body.LegRight, body.Torso, .(, -, ))
add.(body.Head, head, )
add.(arm.Left, body.ArmLeft, .(, -, ))
add.(arm.Right, body.ArmRight, .(, -, ))
torso[].Part0=torso
torso[].Part0=torso
animate={
[]=(cf)
body.HeadW.C1=.(, , )*cf
;
[]=(cf) body.Torso.Transparency= torso.Transparency=1
body.TorsoW.C1=cf
c(function()
wait(0)
body.Torso.Transparency=1 torso.Transparency=0
end)
end;
["ArmLeft"]=function(cf)
body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*cf
end;
["ArmRight"]=function(cf)
body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*cf
end;
["LegLeft"]=function(cf)
legLeftW=add.Weld(leg.Left, body.LegLeft, CFrame.new(0, -.5, 0))
body.LegLeftW.C1=CFrame.new(-.5, -1.5, 0)*cf
c(function()
wait(0)
legLeftW:remove()
end)
end;
["LegRight"]=function(cf)
legRightW=add.Weld(leg.Right, body.LegRight, CFrame.new(0, -.5, 0))
body.LegRightW.C1=CFrame.new(.5, -1.5, 0)*cf
c(function()
wait(0)
legRightW:remove()
end)
end;
}
--==Objects==--
end
function removeParts()
p(function()
if torso then
torso["Left Hip"].Part0=torso
torso["Right Hip"].Part0=torso
end
for i, v in pairs(model:children()) do v:remove() end for i, v in pairs(modelB:children()) do v:remove() end for i, v in pairs(char:children()) do v.Transparency=0 end
wait()
torso.Transparency=0
end)
end
function hit(h)
if using==true then
if h.Parent~=char and h.Parent:findFirstChild("Humanoid") and hitDeb==false then hitDeb=true
local hHuman=h.Parent:findFirstChild("Humanoid")
hHuman.Health=hHuman.Health-dmg
local fakeM=Instance.new("Model", workspace) fakeM.Name=dmg
local fakeH=Instance.new("Humanoid", fakeM) fakeH.MaxHealth=0 fakeH.Health=0
local effect=add.Part(fakeM, false, false, "Bright red", 0, Vector3.new(1, 1, 1), h.CFrame) effect.Name="Head"
local fakeMesh=add.Mesh("CylinderMesh", effect, Vector3.new(1, .5, 1), nil, nil)
local bp=Instance.new("BodyPosition", effect) bp.maxForce=Vector3.new(math.huge, math.huge, math.huge) bp.position=h.Position+Vector3.new(0, 4, 0)
game.Debris:addItem(fakeM, 2)
wait(.5)
hitDeb=false
end
end
end
function running()
if form==false then speed=16
animate.Torso(CFrame.new())
animate.Head(CFrame.new())
animate.ArmLeft(CFrame.Angles(-math.rad(15), 0, -math.rad(15)))
animate.ArmRight(CFrame.Angles(-math.rad(15), 0, math.rad(15)))
elseif form==true and Form=="Chibi" then speed=16 Portal2:play()
animate.Torso(CFrame.new(0, -1.5, 0))
wait()
torso.Transparency=1
animate.ArmLeft(CFrame.new(.5, 0, 0)*CFrame.Angles(0, 0, -math.rad(45)))
animate.ArmRight(CFrame.new(-.5, 0, 0)*CFrame.Angles(0, 0, math.rad(45)))
elseif form==true and Form=="Car" then speed=100 Portal2:play()
human.WalkSpeed=speed
animate.Torso(CFrame.new(0, -2, 0)*CFrame.Angles(-math.rad(90), 0, 0))
animate.Head(CFrame.new(0, -1.5, 1)*CFrame.Angles(math.rad(90), 0, 0))
animate.ArmLeft(CFrame.new(.5, 0, 0)*CFrame.Angles(math.rad(180), 0, math.rad(15)))
animate.ArmRight(CFrame.new(-.5, 0, 0)*CFrame.Angles(math.rad(180), 0, -math.rad(15)))
car=Instance.new("Model", char) car.Name="Car"
local handle=add.Part(car, false,true, "Medium stone grey", 0, Vector3.new(.5, 7.2, .5), nil)
local handleM=add.Mesh("CylinderMesh", handle, Vector3.new(1, 1, 1), nil, nil)
local handleW=add.Weld(handle, body.Torso, CFrame.new(0, 2, 0)*CFrame.Angles(0, 0, -math.rad(90)))
local TireLeft=add.Part(car, false, true, "Really black", 0, Vector3.new(2, 1, 2), nil)
TireLeftM=add.Mesh("CylinderMesh", TireLeft, Vector3.new(1, 1, 1), nil, nil)
TireLeftW=add.Weld(TireLeft, handle, CFrame.new(0, -3, 0))
local TireRight=add.Part(car, false, true, "Really black", 0, Vector3.new(2, 1, 2), nil)
TireRightM=add.Mesh("CylinderMesh", TireRight, Vector3.new(1, 1, 1), nil, nil)
TireRightW=add.Weld(TireRight, handle, CFrame.new(0, 3, 0))
local handle=add.Part(car, false,true, "Medium stone grey", 0, Vector3.new(.5, 7.2, .5), nil)
local handleM=add.Mesh("CylinderMesh", handle, Vector3.new(1, 1, 1), nil, nil)
local handleW=add.Weld(handle, body.Torso, CFrame.new(0, -2, 0)*CFrame.Angles(0, 0, -math.rad(90)))
local TireLeft=add.Part(car, false, true, "Really black", 0, Vector3.new(2, 1, 2), nil)
TireLeftM=add.Mesh("CylinderMesh", TireLeft, Vector3.new(1, 1, 1), nil, nil)
TireLeftW=add.Weld(TireLeft, handle, CFrame.new(0, -3, 0))
local TireRight=add.Part(car, false, true, "Really black", 0, Vector3.new(2, 1, 2), nil)
TireRightM=add.Mesh("CylinderMesh", TireRight, Vector3.new(1, 1, 1), nil, nil)
TireRightW=add.Weld(TireRight, handle, CFrame.new(0, 3, 0))
c(function()
while form do wait()
animate.Torso(CFrame.new(0, -2, 0)*CFrame.Angles(-math.rad(90), 0, 0))
animate.LegLeft(CFrame.Angles(0, 0, 0))
animate.LegRight(CFrame.Angles(0, 0, 0))
end
animate.Torso(CFrame.new())
animate.Head(CFrame.new())
car:remove()
end)
end
human.WalkSpeed=speed
end
function computePos(pos, pos2)
local pos3=Vector3.new(pos2.x, pos.y, pos2.z)
torso.CFrame=CFrame.new(pos, pos3)
return pos3
end
function nearTorso(pos, dis)
local temp
local distance=dis
for i, v in pairs(workspace:children()) do
if v:isA("Model") then
temp=v:findFirstChild("Torso")
local humanoid=v:findFirstChild("Humanoid")
if temp and humanoid and v~=char and (temp.CFrame.p-pos).magnitude<distance then
distance=(temp.CFrame.p-pos).magnitude
return temp
end
end
end
end
function trail(pos, cf)
c(function()
local old=(pos.CFrame*cf).p
while trailDeb==true do
wait()
local new=(pos.CFrame*cf).p
local mag=(old-new).magnitude
local dis=(old+new)/2
local trail=add.Part(workspace, true, false, "White", 0, Vector3.new(.5, mag, .5), CFrame.new(dis, new)*CFrame.Angles(math.pi/2, 0, 0)) trail.Name="Trail"
local tMesh=add.Mesh("CylinderMesh", trail, Vector3.new(.5, 1, .5), nil, nil)
trail.Touched:connect(hit)
old=new
c(function()
for i=1, 0, -.1 do
wait()
tMesh.Scale=tMesh.Scale*Vector3.new(i, 1, i)
end
trail:remove()
end)
c(function()
for i=0, 1, .1 do
wait()
trail.Transparency=i
end
end)
end
end)
end
function Attack() combo=combo+1
if using==false then
if form==false and keyDeb==false then
using=true
for i, v in pairs(char:children()) do
if v:isA("BasePart") then
v.Touched:connect(hit)
end
end
if combo==1 then Slash:play() print("Right Hook")
trailDeb=true
trail(body.ArmRight, CFrame.new(0, -1.5, 0))
for i=0, 1, .1 do wait()
animate.Torso(CFrame.Angles(0, math.rad(15)*i, 0))
animate.ArmRight(CFrame.new(-.5*i, 0, -range*i)*CFrame.Angles(math.rad(90), 0, 0))
end
for i=1, 0, -.1 do wait()
animate.Torso(CFrame.Angles(0, math.rad(15)*i, 0))
animate.ArmRight(CFrame.new(-.5*i, 0, -range*i)*CFrame.Angles(math.rad(90), 0, 0))
end
trailDeb=false
if combo>2 then Slash:play()
trailDeb=true
trail(body.ArmLeft, CFrame.new(0, -1.5, 0))
for i=0, 1, .1 do wait()
animate.Torso(CFrame.Angles(0, -math.rad(15)*i, 0))
animate.ArmLeft(CFrame.new(.5*i, 0, -range*i)*CFrame.Angles(math.rad(90), 0, 0))
end
for i=1, 0, -.1 do wait()
animate.Torso(CFrame.Angles(0, -math.rad(15)*i, 0))
animate.ArmLeft(CFrame.new(.5*i, 0, -range*i)*CFrame.Angles(math.rad(90), 0, 0))
end
trailDeb=false
end
if combo>3 then Slash:play() print("Both Hook")
trailDeb=true
for i=0, 1, .1 do wait()
animate.ArmLeft(CFrame.new(.5*i, 0, -range*i)*CFrame.Angles(math.rad(90), 0, 0))
animate.ArmRight(CFrame.new(-.5*i, 0, -range*i)*CFrame.Angles(math.rad(90), 0, 0))
end
for i=1, 0, -.1 do wait()
animate.ArmLeft(CFrame.new(.5*i, 0, -range*i)*CFrame.Angles(math.rad(90), 0, 0))
animate.ArmRight(CFrame.new(-.5*i, 0, -range*i)*CFrame.Angles(math.rad(90), 0, 0))
end
trailDeb=false
end
if combo>4 then print("Rappid Punch")
trailDeb=true
for i=1, 2 do wait()
for i=0, 1, .2 do wait() Slash:play()
animate.ArmLeft(CFrame.new(math.random(-2, 2), math.random(-2, 2), -range*i)*CFrame.Angles(math.rad(90), 0, 0))
animate.ArmRight(CFrame.new(math.random(-2, 2), math.random(-2, 2), -range-(-range*i))*CFrame.Angles(math.rad(90), 0, 0))
end
for i=0, 1, .2 do wait()
animate.ArmLeft(CFrame.new(math.random(-2, 2), math.random(-2, 2), -range-(-range*i))*CFrame.Angles(math.rad(90), 0, 0))
animate.ArmRight(CFrame.new(math.random(-2, 2), math.random(-2, 2), -range*i)*CFrame.Angles(math.rad(90), 0, 0))
end
end
trailDeb=false
end
end
trailDeb=false
animate.ArmLeft(CFrame.Angles(0, 0, 0))
animate.ArmRight(CFrame.Angles(0, 0, 0))
using=false
combo=0
running()
end
end
end
local Specials={
["Festival"]=function() human.WalkSpeed=0
pressing=true
for i=0, 1, .1 do wait()
animate.ArmLeft(CFrame.Angles(0, 0, -math.rad(135)*i))
animate.ArmRight(CFrame.Angles(0, 0, math.rad(135)*i))
animate.LegLeft(CFrame.Angles(0, 0, -math.rad(45)*i))
animate.LegRight(CFrame.Angles(0, 0, math.rad(45)*i))
end
trailDeb=true
trail(body.ArmLeft, CFrame.new(0, -1.5, 0))
trail(body.ArmRight, CFrame.new(0, -1.5, 0))
trail(body.LegLeft, CFrame.new(0, -1.5, 0))
trail(body.LegRight, CFrame.new(0, -1.5, 0))
while pressing and mana>=1 do wait() mana=mana-1 Slash:play()
pcall(function()
local touchHelper=add.Part(workspace, true, false, "White", 1, Vector3.new(range*1.5, range*1.5, range*1.5), torso.CFrame)
touchHelper.Touched:connect(hit)
c(function() wait(1)
touchHelper:remove()
end)
end)
for i, v in pairs(char:children()) do
if v.ClassName=="Hat" then
pcall(function()
v.Handle.Transparency=1
torso.Transparency=1
head.Transparency=1
end)
end
pcall(function() v.face.Transparency=1 end)
end
animate.ArmLeft(CFrame.new(math.random(-range, range), math.random(-range, range), math.random(-range, range))*CFrame.Angles(math.random(-range, range), math.random(-45, 45), math.random(-45, 45)))
animate.ArmRight(CFrame.new(math.random(-range, range), math.random(-range, range), math.random(-range, range))*CFrame.Angles(math.random(-range, range), math.random(-45, 45), math.random(-45, 45)))
animate.LegLeft(CFrame.new(math.random(-range, range), math.random(-range, range), math.random(-range, range))*CFrame.Angles(math.random(-range, range), math.random(-45, 45), math.random(-45, 45)))
animate.LegRight(CFrame.new(math.random(-range, range), math.random(-range, range), math.random(-range, range))*CFrame.Angles(math.random(-range, range), math.random(-45, 45), math.random(-45, 45)))
end
trailDeb=false
for i, v in pairs(char:children()) do
if v.ClassName=="Hat" then
pcall(function()
v.Handle.Transparency=0
torso.Transparency=0
head.Transparency=0
end)
end
pcall(function() v.face.Transparency=0 end)
end
for i=1, 0, -.1 do wait()
animate.ArmLeft(CFrame.Angles(0, 0, -math.rad(135)*i))
animate.ArmRight(CFrame.Angles(0, 0, math.rad(135)*i))
animate.LegLeft(CFrame.Angles(0, 0, -math.rad(45)*i))
animate.LegRight(CFrame.Angles(0, 0, math.rad(45)*i))
end
running()
human.WalkSpeed=speed
end;
["Charge"]=function() human.WalkSpeed=0
pressing=true
for i=0, 1, .1 do wait()
animate.ArmLeft(CFrame.Angles(-math.rad(15)*i, 0, -math.rad(15)*i))
animate.ArmRight(CFrame.Angles(math.rad(135)*i, 0, math.rad(15)*i))
end
Charge:play()
while pressing do wait() if mana<100 then mana=mana+1 end
local aura=add.Part(workspace, true, false, "Bright blue", .5, Vector3.new(1, 1, 1), torso.CFrame*CFrame.new(0, -2, 0)*CFrame.Angles(0, math.rad(math.random(-45, 45)), 0)) aura.Name="Effect"
local auraM=add.Mesh("SpecialMesh", aura, Vector3.new(1, 1, 1), nil, "File") auraM.MeshId="http://www.roblox.com/asset/?id=20329976"
c(function()
for i=0, 3, .1 do wait()
auraM.Scale=auraM.Scale+Vector3.new(i, i/2, i)
end
c(function()
for i=.5, 1, .1 do
wait()
aura.Transparency=i
end
end)
aura:remove()
end)
end
for i=1, 0, -.1 do wait()
animate.ArmLeft(CFrame.Angles(-math.rad(15)*i, 0, -math.rad(15)*i))
animate.ArmRight(CFrame.Angles(math.rad(135)*i, 0, -math.rad(15)*i))
end
running()
human.WalkSpeed=speed
end;
["Tornado"]=function() human.WalkSpeed=0
mana=mana-20
for i=0, 1, .1 do wait()
animate.ArmLeft(CFrame.Angles(0, 0, -math.rad(90)*i))
animate.ArmRight(CFrame.Angles(0, 0, math.rad(90)*i))
animate.LegLeft(CFrame.new()) animate.LegRight(CFrame.new())
end
trailDeb=true
trail(body.ArmLeft, CFrame.new(0, -1.5, 0))
trail(body.ArmRight, CFrame.new(0, -1.5, 0))
for i=1, 50 do wait() Slash:play()
animate.Torso(CFrame.Angles(0, math.rad(45)*i, 0))
animate.ArmLeft(CFrame.new(-i, i/25, 0)*CFrame.Angles(0, 0, -math.rad(90)))
animate.ArmRight(CFrame.new(i, i/25, 0)*CFrame.Angles(0, 0, math.rad(90)))
animate.LegLeft(CFrame.new()) animate.LegRight(CFrame.new())
end
for i=50, 0, -1 do wait() Slash:play()
animate.Torso(CFrame.Angles(0, math.rad(45)*i, 0))
animate.ArmLeft(CFrame.new(-i, i/25, 0)*CFrame.Angles(0, 0, -math.rad(90)))
animate.ArmRight(CFrame.new(i, i/25, 0)*CFrame.Angles(0, 0, math.rad(90)))
animate.LegLeft(CFrame.new()) animate.LegRight(CFrame.new())
end
trailDeb=false
for i=1, 0, -.1 do wait()
animate.ArmLeft(CFrame.Angles(0, 0, -math.rad(90)*i))
animate.ArmRight(CFrame.Angles(0, 0, math.rad(90)*i))
end
human.WalkSpeed=speed
end;
}
bin.Selected:connect(function(mouse) createParts()
running()
mouse.Button1Down:connect(Attack)
mouse.KeyDown:connect(function(key)
local key=key:lower()
if form==false and using==false then
if key=="q" and mana>=0 and keyDeb==false then
keyDeb=true using=true
Specials.Festival()
keyDeb=false using=false
end
if key=="e" and keyDeb==false and mana>=20 then
keyDeb=true using=true
Specials.Tornado()
keyDeb=false using=false
end
if key=="f" and keyDeb==false then
keyDeb=true
Specials.Charge()
keyDeb=false
end
end
if key=="c" and keyDeb==false and form==false then
keyDeb=true form=true Form="Chibi"
running()
keyDeb=false
elseif key=="c" and keyDeb==false and form==true then
keyDeb=true form=false Form=nil
running()
keyDeb=false
end
if key=="v" and keyDeb==false and form==false then
keyDeb=true form=true Form="Car"
running()
keyDeb=false
elseif key=="v" and keyDeb==false and form==true then
keyDeb=true form=false Form=nil
running()
pcall(function() car:remove() end)
keyDeb=false
end
end)
mouse.KeyUp:connect(function(key)
if form==false then
if key=="q" then pressing=false end
if key=="f" then pressing=false end
end
end)
while wait() do charge.Size=UDim2.new(mana/100, 0, 1, 0) chargeLabel.Text=mana end
end)
bin.Deselected:connect(function() removeParts() end)
end)
UICorner_21.Parent = chopchop
local newTag = Instance.new("TextLabel")
newTag.Name = "NewTag"
newTag.Parent = chopchop
newTag.BackgroundColor3 = Color3.fromRGB(170, 0, 0)
newTag.Position = UDim2.new(0.85, -10, 0.1, 0)
newTag.Size = UDim2.new(0, 55, 0, 25)
newTag.Text = "NEW"
newTag.TextColor3 = Color3.fromRGB(255, 255, 255)
newTag.Font = Enum.Font.SourceSansBold
newTag.TextSize = 18
newTag.BorderSizePixel = 0
Nuke.Name = "Nuke"
Nuke.Parent = ScrollingFrame
Nuke.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
Nuke.Position = UDim2.new(0.00934579596, 0, 0.321642816, 0)
Nuke.Size = UDim2.new(0, 419, 0, 36)
Nuke.Font = Enum.Font.SourceSansBold
Nuke.Text = " Nuke"
Nuke.TextColor3 = Color3.fromRGB(255, 255, 255)
Nuke.TextSize = 20.000
Nuke.TextWrapped = true
Nuke.TextXAlignment = Enum.TextXAlignment.Left
Nuke.MouseButton1Down:Connect(function()
a = game.Lighting.Ambient
music = Instance.new("Sound")
music.Parent = game.Workspace
music.SoundId = "rbxassetid://199837904"
music.Volume = 10
music.PlaybackSpeed = 0.9
music.Playing = true
h = Instance.new("Hint")
h.Parent = game.Workspace
h.Text = "Tactical Nuke Incoming!!!"
wait(3)
for i =1 , 3 do
wait(0.5)
game.Lighting.Ambient = Color3.new(255, 0, 0)
wait(0.5)
game.Lighting.Ambient = a
end
h:Remove()
cce = Instance.new("ColorCorrectionEffect",game.Lighting)
cce.Brightness = 0
for i=1, 10 do
wait(0.1)
cce.Brightness = cce.Brightness + 0.1
end
getplayers = game.Players:GetChildren()
for a=1, #getplayers do
wait(0.01)
char = getplayers[a].Character
char.Humanoid.Health = 0
end
wait(1)
cce:Destroy()
end)
UICorner_22.Parent = Nuke
local newTag = Instance.new("TextLabel")
newTag.Name = "NewTag"
newTag.Parent = Nuke
newTag.BackgroundColor3 = Color3.fromRGB(170, 0, 0)
newTag.Position = UDim2.new(0.85, -10, 0.1, 0)
newTag.Size = UDim2.new(0, 55, 0, 25)
newTag.Text = "NEW"
newTag.TextColor3 = Color3.fromRGB(255, 255, 255)
newTag.Font = Enum.Font.SourceSansBold
newTag.TextSize = 18
newTag.BorderSizePixel = 0
Stand.Name = "Stand"
Stand.Parent = ScrollingFrame
Stand.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
Stand.Position = UDim2.new(0.00934579596, 0, 0.352335185, 0)
Stand.Size = UDim2.new(0, 419, 0, 36)
Stand.Font = Enum.Font.SourceSansBold
Stand.Text = " Stand"
Stand.TextColor3 = Color3.fromRGB(255, 255, 255)
Stand.TextSize = 20.000
Stand.TextWrapped = true
Stand.TextXAlignment = Enum.TextXAlignment.Left
UICorner_23.Parent = Stand
local newTag = Instance.new("TextLabel")
newTag.Name = "NewTag"
newTag.Parent = Stand
newTag.BackgroundColor3 = Color3.fromRGB(170, 0, 0)
newTag.Position = UDim2.new(0.85, -10, 0.1, 0)
newTag.Size = UDim2.new(0, 55, 0, 25)
newTag.Text = "NEW"
newTag.TextColor3 = Color3.fromRGB(255, 255, 255)
newTag.Font = Enum.Font.SourceSansBold
newTag.TextSize = 18
newTag.BorderSizePixel = 0
KJ.Name = "KJ"
KJ.Parent = ScrollingFrame
KJ.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
KJ.Position = UDim2.new(0.00934579596, 0, 0.306296647, 0)
KJ.Size = UDim2.new(0, 419, 0, 36)
KJ.Font = Enum.Font.SourceSansBold
KJ.Text = " KJ (Crappy)"
KJ.TextColor3 = Color3.fromRGB(255, 255, 255)
KJ.TextSize = 20.000
KJ.TextWrapped = true
KJ.TextXAlignment = Enum.TextXAlignment.Left
UICorner_24.Parent = KJ
local newTag = Instance.new("TextLabel")
newTag.Name = "NewTag"
newTag.Parent = KJ
newTag.BackgroundColor3 = Color3.fromRGB(170, 0, 0)
newTag.Position = UDim2.new(0.85, -10, 0.1, 0)
newTag.Size = UDim2.new(0, 55, 0, 25)
newTag.Text = "NEW"
newTag.TextColor3 = Color3.fromRGB(255, 255, 255)
newTag.Font = Enum.Font.SourceSansBold
newTag.TextSize = 18
newTag.BorderSizePixel = 0
clownvan.Name = "clown van"
clownvan.Parent = ScrollingFrame
clownvan.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
clownvan.Position = UDim2.new(0.00934579596, 0, 0.336989015, 0)
clownvan.Size = UDim2.new(0, 419, 0, 36)
clownvan.Font = Enum.Font.SourceSansBold
clownvan.Text = " Clown Van"
clownvan.TextColor3 = Color3.fromRGB(255, 255, 255)
clownvan.TextSize = 20.000
clownvan.TextWrapped = true
clownvan.TextXAlignment = Enum.TextXAlignment.Left
UICorner_25.Parent = clownvan
local newTag = Instance.new("TextLabel")
newTag.Name = "NewTag"
newTag.Parent = clownvan
newTag.BackgroundColor3 = Color3.fromRGB(170, 0, 0)
newTag.Position = UDim2.new(0.85, -10, 0.1, 0)
newTag.Size = UDim2.new(0, 55, 0, 25)
newTag.Text = "NEW"
newTag.TextColor3 = Color3.fromRGB(255, 255, 255)
newTag.Font = Enum.Font.SourceSansBold
newTag.TextSize = 18
newTag.BorderSizePixel = 0
Felipe.Name = "Felipe"
Felipe.Parent = ScrollingFrame
Felipe.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
Felipe.Position = UDim2.new(0.00934579596, 0, 0.443698496, 0)
Felipe.Size = UDim2.new(0, 419, 0, 36)
Felipe.Font = Enum.Font.SourceSansBold
Felipe.Text = " Felipe (Warning: Loud as hell)"
Felipe.TextColor3 = Color3.fromRGB(255, 255, 255)
Felipe.TextSize = 20.000
Felipe.TextWrapped = true
Felipe.TextXAlignment = Enum.TextXAlignment.Left
UICorner_26.Parent = Felipe
local newTag = Instance.new("TextLabel")
newTag.Name = "NewTag"
newTag.Parent = Felipe
newTag.BackgroundColor3 = Color3.fromRGB(170, 0, 0)
newTag.Position = UDim2.new(0.85, -10, 0.1, 0)
newTag.Size = UDim2.new(0, 55, 0, 25)
newTag.Text = "NEW"
newTag.TextColor3 = Color3.fromRGB(255, 255, 255)
newTag.Font = Enum.Font.SourceSansBold
newTag.TextSize = 18
newTag.BorderSizePixel = 0
AmongUs.Name = "AmongUs"
AmongUs.Parent = ScrollingFrame
AmongUs.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
AmongUs.Position = UDim2.new(0.00934579596, 0, 0.398730636, 0)
AmongUs.Size = UDim2.new(0, 419, 0, 36)
AmongUs.Font = Enum.Font.SourceSansBold
AmongUs.Text = " Among Us"
AmongUs.TextColor3 = Color3.fromRGB(255, 255, 255)
AmongUs.TextSize = 20.000
AmongUs.TextWrapped = true
AmongUs.TextXAlignment = Enum.TextXAlignment.Left
AmongUs.MouseButton1Down:Connect(function()
if game.Players.LocalPlayer.Character.Head:FindFirstChild("BillboardGui") then
game.Players.LocalPlayer.Character.Head:FindFirstChild("BillboardGui"):Remove()
end
plr = game.Players.LocalPlayer.Name
y = Instance.new("BillboardGui")
y.Size = UDim2.new(0,100,0,150)
y.StudsOffset = Vector3.new(0,1,0)
y.Parent = game.Players[plr].Character.Head
y.Adornee = game.Players[plr].Character.Head
f = Instance.new("TextLabel")
f.Parent = y
f.BackgroundTransparency = 1
f.Position = UDim2.new(0,0,0,-50)
f.Size = UDim2.new(0,100,0,100)
f.Font = ("Arial")
f.FontSize = ("Size48")
f.Text = game.Players.LocalPlayer.Name
f.TextStrokeColor3 = Color3.new(0,0,0)
f.TextColor3 = Color3.new(90/255, 90/255, 90/255)
f.TextStrokeTransparency = 0
f.TextYAlignment = "Bottom"
end)
UICorner_27.Parent = AmongUs
local newTag = Instance.new("TextLabel")
newTag.Name = "NewTag"
newTag.Parent = AmongUs
newTag.BackgroundColor3 = Color3.fromRGB(170, 0, 0)
newTag.Position = UDim2.new(0.85, -10, 0.1, 0)
newTag.Size = UDim2.new(0, 55, 0, 25)
newTag.Text = "NEW"
newTag.TextColor3 = Color3.fromRGB(255, 255, 255)
newTag.Font = Enum.Font.SourceSansBold
newTag.TextSize = 18
newTag.BorderSizePixel = 0
ServerAdmin.Name = "ServerAdmin"
ServerAdmin.Parent = ScrollingFrame
ServerAdmin.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
ServerAdmin.Position = UDim2.new(0.00934579596, 0, 0.368038267, 0)
ServerAdmin.Size = UDim2.new(0, 419, 0, 36)
ServerAdmin.Font = Enum.Font.SourceSansBold
ServerAdmin.Text = " Server Admin"
ServerAdmin.TextColor3 = Color3.fromRGB(255, 255, 255)
ServerAdmin.TextSize = 20.000
ServerAdmin.TextWrapped = true
ServerAdmin.TextXAlignment = Enum.TextXAlignment.Left
UICorner_28.Parent = ServerAdmin
local newTag = Instance.new("TextLabel")
newTag.Name = "NewTag"
newTag.Parent = ServerAdmin
newTag.BackgroundColor3 = Color3.fromRGB(170, 0, 0)
newTag.Position = UDim2.new(0.85, -10, 0.1, 0)
newTag.Size = UDim2.new(0, 55, 0, 25)
newTag.Text = "NEW"
newTag.TextColor3 = Color3.fromRGB(255, 255, 255)
newTag.Font = Enum.Font.SourceSansBold
newTag.TextSize = 18
newTag.BorderSizePixel = 0
Sniper.Name = "Sniper"
Sniper.Parent = ScrollingFrame
Sniper.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
Sniper.Position = UDim2.new(0.00934579596, 0, 0.414076805, 0)
Sniper.Size = UDim2.new(0, 419, 0, 36)
Sniper.Font = Enum.Font.SourceSansBold
Sniper.Text = " Sniper"
Sniper.TextColor3 = Color3.fromRGB(255, 255, 255)
Sniper.TextSize = 20.000
Sniper.TextWrapped = true
Sniper.TextXAlignment = Enum.TextXAlignment.Left
UICorner_29.Parent = Sniper
local newTag = Instance.new("TextLabel")
newTag.Name = "NewTag"
newTag.Parent = Sniper
newTag.BackgroundColor3 = Color3.fromRGB(170, 0, 0)
newTag.Position = UDim2.new(0.85, -10, 0.1, 0)
newTag.Size = UDim2.new(0, 55, 0, 25)
newTag.Text = "NEW"
newTag.TextColor3 = Color3.fromRGB(255, 255, 255)
newTag.Font = Enum.Font.SourceSansBold
newTag.TextSize = 18
newTag.BorderSizePixel = 0
ElioBlasio.Name = "ElioBlasio"
ElioBlasio.Parent = ScrollingFrame
ElioBlasio.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
ElioBlasio.Position = UDim2.new(0.00934579596, 0, 0.474390864, 0)
ElioBlasio.Size = UDim2.new(0, 419, 0, 36)
ElioBlasio.Font = Enum.Font.SourceSansBold
ElioBlasio.Text = " Elio Blasio"
ElioBlasio.TextColor3 = Color3.fromRGB(255, 255, 255)
ElioBlasio.TextSize = 20.000
ElioBlasio.TextWrapped = true
ElioBlasio.TextXAlignment = Enum.TextXAlignment.Left
UICorner_30.Parent = ElioBlasio
local newTag = Instance.new("TextLabel")
newTag.Name = "NewTag"
newTag.Parent = ElioBlasio
newTag.BackgroundColor3 = Color3.fromRGB(170, 0, 0)
newTag.Position = UDim2.new(0.85, -10, 0.1, 0)
newTag.Size = UDim2.new(0, 55, 0, 25)
newTag.Text = "NEW"
newTag.TextColor3 = Color3.fromRGB(255, 255, 255)
newTag.Font = Enum.Font.SourceSansBold
newTag.TextSize = 18
newTag.BorderSizePixel = 0
DarthVader.Name = "Darth Vader"
DarthVader.Parent = ScrollingFrame
DarthVader.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
DarthVader.Position = UDim2.new(0.00934579596, 0, 0.428352326, 0)
DarthVader.Size = UDim2.new(0, 419, 0, 36)
DarthVader.Font = Enum.Font.SourceSansBold
DarthVader.Text = " Darth Vader"
DarthVader.TextColor3 = Color3.fromRGB(255, 255, 255)
DarthVader.TextSize = 20.000
DarthVader.TextWrapped = true
DarthVader.TextXAlignment = Enum.TextXAlignment.Left
UICorner_31.Parent = DarthVader
local newTag = Instance.new("TextLabel")
newTag.Name = "NewTag"
newTag.Parent = DarthVader
newTag.BackgroundColor3 = Color3.fromRGB(170, 0, 0)
newTag.Position = UDim2.new(0.85, -10, 0.1, 0)
newTag.Size = UDim2.new(0, 55, 0, 25)
newTag.Text = "NEW"
newTag.TextColor3 = Color3.fromRGB(255, 255, 255)
newTag.Font = Enum.Font.SourceSansBold
newTag.TextSize = 18
newTag.BorderSizePixel = 0
BanHammer.Name = "BanHammer"
BanHammer.Parent = ScrollingFrame
BanHammer.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
BanHammer.Position = UDim2.new(0.00934579596, 0, 0.383384466, 0)
BanHammer.Size = UDim2.new(0, 419, 0, 36)
BanHammer.Font = Enum.Font.SourceSansBold
BanHammer.Text = " Ban Hammer"
BanHammer.TextColor3 = Color3.fromRGB(255, 255, 255)
BanHammer.TextSize = 20.000
BanHammer.TextWrapped = true
BanHammer.TextXAlignment = Enum.TextXAlignment.Left
UICorner_32.Parent = BanHammer
local newTag = Instance.new("TextLabel")
newTag.Name = "NewTag"
newTag.Parent = BanHammer
newTag.BackgroundColor3 = Color3.fromRGB(170, 0, 0)
newTag.Position = UDim2.new(0.85, -10, 0.1, 0)
newTag.Size = UDim2.new(0, 55, 0, 25)
newTag.Text = "NEW"
newTag.TextColor3 = Color3.fromRGB(255, 255, 255)
newTag.Font = Enum.Font.SourceSansBold
newTag.TextSize = 18
newTag.BorderSizePixel = 0
Caducus.Name = "Caducus"
Caducus.Parent = ScrollingFrame
Caducus.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
Caducus.Position = UDim2.new(0.00934579596, 0, 0.459044695, 0)
Caducus.Size = UDim2.new(0, 419, 0, 36)
Caducus.Font = Enum.Font.SourceSansBold
Caducus.Text = " Caducus"
Caducus.TextColor3 = Color3.fromRGB(255, 255, 255)
Caducus.TextSize = 20.000
Caducus.TextWrapped = true
Caducus.TextXAlignment = Enum.TextXAlignment.Left
UICorner_33.Parent = Caducus
local newTag = Instance.new("TextLabel")
newTag.Name = "NewTag"
newTag.Parent = Caducus
newTag.BackgroundColor3 = Color3.fromRGB(170, 0, 0)
newTag.Position = UDim2.new(0.85, -10, 0.1, 0)
newTag.Size = UDim2.new(0, 55, 0, 25)
newTag.Text = "NEW"
newTag.TextColor3 = Color3.fromRGB(255, 255, 255)
newTag.Font = Enum.Font.SourceSansBold
newTag.TextSize = 18
newTag.BorderSizePixel = 0
AK47.Name = "AK47"
AK47.Parent = ScrollingFrame
AK47.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
AK47.Position = UDim2.new(0.00934579596, 0, 0.245982587, 0)
AK47.Size = UDim2.new(0, 419, 0, 36)
AK47.Font = Enum.Font.SourceSansBold
AK47.Text = " AK-47"
AK47.TextColor3 = Color3.fromRGB(255, 255, 255)
AK47.TextSize = 20.000
AK47.TextWrapped = true
AK47.TextXAlignment = Enum.TextXAlignment.Left
AK47.MouseButton1Down:Connect(function()
--By Rufus14
--ears: 391268255
--bamalam: 720451528
--columb: 1202637744
--[[music = Instance.new("Sound", game.Players.LocalPlayer.Character.Torso)
music.Volume = 10
music.SoundId = "rbxassetid://1202637744"
music.Looped = true
music:Play()]]
mouse = game.Players.LocalPlayer:GetMouse()
gun = Instance.new("Part", game.Players.LocalPlayer.Character)
gun:BreakJoints()
gun.CanCollide = false
gun.Name = "Ak-47"
gun.Orientation = Vector3.new(0,0,0)
mesh = Instance.new("SpecialMesh", gun)
mesh.MeshId = "rbxassetid://477006495"
mesh.TextureId = "rbxassetid://477006525"
mesh.Scale = Vector3.new(0.04,0.04,0.04)
weld = Instance.new("Weld", gun)
weld.Part0 = game.Players.LocalPlayer.Character["Right Arm"]
weld.Part1 = gun
weld.C0 = weld.C0 * CFrame.Angles(-1.5,0,0) * CFrame.new(0,0,-2.5)
local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
rhandweld.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
lhandweld.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
shot = Instance.new("Sound", gun)
shot.Volume = 10
shot.SoundId = "rbxassetid://285234709"
pump = Instance.new("Sound", gun)
pump.Volume = 10
pump.SoundId = "rbxassetid://255061173"
pump.PlaybackSpeed = 0.7
--[[function owtheedge()
workspace.CurrentCamera.FieldOfView = 70 + music.PlaybackLoudness / 80
end
game:GetService("RunService").RenderStepped:connect(owtheedge)]]
for i = 0,0.7 , 0.01 do
weld.C0 = weld.C0:lerp(CFrame.new(-0.342021942, -1.88848877, -0.088739872, 0.978147507, -0.0289359875, -0.205888897, 0.204753578, -0.0378959738, 0.978079677, -0.0361040607, -0.998862624, -0.0311431047),i)
rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.917564392, 0.399175882, -0.578536987, 0.978147507, 0.204753578, -0.0361040607, -0.0289359875, -0.0378959738, -0.998862624, -0.205888897, 0.978079677, -0.0311431047),i)
lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-0.472423553, 0.409558296, -1.4746933, 0.939692736, -0.342019886, -2.0985492e-06, 0.0238559935, 0.0655499771, -0.997564137, 0.341186911, 0.937403619, 0.0697560608),i)
game:GetService("RunService").RenderStepped:wait()
end
using = false
rapid = true
debounce = false
ammo = 30
function plai(key)
key = key:lower()
--[[ if key == "e" then
if moosic then
runkids.SoundId = "rbxassetid://665751753"
runkids.Volume = 8
runkids:Play()
runkids.Looped = true
runkids.TimePosition = 13
end
if not moosic then
runkids:Stop()
end
end]]
end
mouse.KeyDown:connect(plai)
function rapid()
rapid = true
end
mouse.Button1Down:connect(rapid)
function notrapid()
rapid = false
end
mouse.Button1Up:connect(notrapid)
function shoot()
if not rapid then
rapid = true
end
while rapid and debounce == false do
shot:Play()
rapid = true
debounce = true
for i = 1,1 do
local missle = Instance.new("Part", workspace)
missle:BreakJoints()
missle.Name = "bullet"
missle.BrickColor = BrickColor.Yellow()
missle.CanCollide = false
missle.Material = "Neon"
missle.Size = Vector3.new(0.1,0.1,0.1)
missle.CFrame = gun.CFrame * CFrame.new(0,0,2)
missle.Transparency = 0
local vel = Instance.new("BodyVelocity", missle)
vel.Velocity = mouse.Hit.lookVector * math.random(500,500) + Vector3.new(math.random(-10,10),math.random(-10,10),0)
vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
local function hit(part)
local hitval = math.random(40,65)
local humanoid = part.Parent:findFirstChildOfClass("Humanoid")
if humanoid then
if humanoid.Health == math.huge or humanoid.Health >= 600 then
humanoid.Health = 100
end
if humanoid.MaxHealth == math.huge or humanoid.MaxHealth >= 600 then
humanoid.MaxHealth = 100
end
if humanoid.Parent.Name == game.Players.LocalPlayer.Name then
else
if humanoid.Health < hitval then
humanoid.Health = 1
humanoid.JumpPower = 0
humanoid.PlatformStand = true
humanoid.WalkSpeed = 0
local findlefthip = humanoid.Parent.Torso:findFirstChild("Left Hip")
if findlefthip then
findlefthip:Remove()
local glue = Instance.new("Glue", humanoid.Parent.Torso)
glue.Part0 = humanoid.Parent.Torso
glue.Part1 = humanoid.Parent["Left Leg"]
glue.Name = "Left leg"
local collider = Instance.new("Part", humanoid.Parent["Left Leg"])
collider.Position = Vector3.new(0,999,0)
collider.Size = Vector3.new(1.5, 1, 1)
collider.Shape = "Cylinder"
local weld = Instance.new("Weld", collider)
weld.Part0 = humanoid.Parent["Left Leg"]
weld.Part1 = collider
weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
collider.TopSurface = "Smooth"
collider.BottomSurface = "Smooth"
collider.formFactor = "Symmetric"
glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
collider.Transparency = 1
end
--
local findrighthip = humanoid.Parent.Torso:findFirstChild("Right Hip")
if findrighthip then
findrighthip:Remove()
local glue = Instance.new("Glue", humanoid.Parent.Torso)
glue.Part0 = humanoid.Parent.Torso
glue.Part1 = humanoid.Parent["Right Leg"]
glue.Name = "Right leg"
local collider = Instance.new("Part", humanoid.Parent["Right Leg"])
collider.Position = Vector3.new(0,999,0)
collider.Size = Vector3.new(1.5, 1, 1)
collider.Shape = "Cylinder"
local weld = Instance.new("Weld", collider)
weld.Part0 = humanoid.Parent["Right Leg"]
weld.Part1 = collider
weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
collider.TopSurface = "Smooth"
collider.BottomSurface = "Smooth"
collider.formFactor = "Symmetric"
glue.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
glue.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
collider.Transparency = 1
end
--
local findrightshoulder = humanoid.Parent.Torso:findFirstChild("Right Shoulder")
if findrightshoulder then
findrightshoulder:Remove()
local glue = Instance.new("Glue", humanoid.Parent.Torso)
glue.Part0 = humanoid.Parent.Torso
glue.Part1 = humanoid.Parent["Right Arm"]
glue.Name = "Right arm"
local collider = Instance.new("Part", humanoid.Parent["Right Arm"])
collider.Position = Vector3.new(0,999,0)
collider.Size = Vector3.new(1.5, 1, 1)
collider.Shape = "Cylinder"
local weld = Instance.new("Weld", collider)
weld.Part0 = humanoid.Parent["Right Arm"]
weld.Part1 = collider
weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
collider.TopSurface = "Smooth"
collider.BottomSurface = "Smooth"
collider.formFactor = "Symmetric"
glue.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
glue.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
collider.Transparency = 1
end
--
local findleftshoulder = humanoid.Parent.Torso:findFirstChild("Left Shoulder")
if findleftshoulder then
findleftshoulder:Remove()
local glue = Instance.new("Glue", humanoid.Parent.Torso)
glue.Part0 = humanoid.Parent.Torso
glue.Part1 = humanoid.Parent["Left Arm"]
glue.Name = "Left arm"
local collider = Instance.new("Part", humanoid.Parent["Left Arm"])
collider.Position = Vector3.new(0,999,0)
collider.Size = Vector3.new(1.5, 1, 1)
collider.Shape = "Cylinder"
local weld = Instance.new("Weld", collider)
weld.Part0 = humanoid.Parent["Left Arm"]
weld.Part1 = collider
weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
collider.TopSurface = "Smooth"
collider.BottomSurface = "Smooth"
collider.formFactor = "Symmetric"
glue.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
glue.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
collider.Transparency = 1
end
local findhead = humanoid.Parent:findFirstChild("Head")
if findhead then
local attachment = Instance.new("Attachment", humanoid.Parent.Head)
attachment.Position = Vector3.new(0, -0.5, 0)
attachment.Name = "lol"
attachment.Visible = false
humanoid.Parent.Torso.NeckAttachment.Visible = false
humanoid.Parent.Torso.NeckAttachment.Position = humanoid.Parent.Torso.NeckAttachment.Position + Vector3.new(0,0,0)
local ball = Instance.new("BallSocketConstraint", humanoid.Parent)
ball.Attachment0 = humanoid.Parent.Torso.NeckAttachment
ball.Attachment1 = attachment
ball.LimitsEnabled = true
ball.TwistLimitsEnabled = true
ball.UpperAngle = 90
ball.Restitution = 0.5
ball.TwistUpperAngle = 90
ball.TwistLowerAngle = -90
local collidepartofleftleg = Instance.new("Part", humanoid.Parent.Torso)
collidepartofleftleg.Name = "Bone"
collidepartofleftleg.Size = Vector3.new(0.7,0.7,0.7)
collidepartofleftleg.Transparency = 1
collidepartofleftleg:BreakJoints()
local weeld = Instance.new("Weld", collidepartofleftleg)
weeld.Part0 = collidepartofleftleg
weeld.Part1 = humanoid.Parent["Head"]
if humanoid.Parent.Torso:findFirstChild("Neck") then
humanoid.Parent.Torso.Neck:destroy()
end
end
wait(10)
humanoid.Health = 0
else
humanoid.Health = humanoid.Health - hitval
end
end
else
if part.Name == "Shotgun" or "bullet" then
else
missle:destroy()
end
end
end
missle.Touched:connect(hit)
end
for i = 0,1 , 0.5 do
weld.C0 = weld.C0:lerp(CFrame.new(-0.342021942, -1.88848877, -0.088739872, 0.978147507, -0.0289359875, -0.205888897, 0.204753578, -0.0378959738, 0.978079677, -0.0361040607, -0.998862624, -0.0311431047),i)
rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.917564392, 0.491810799, -0.168943405, 0.978147507, 0.204753578, -0.0361040607, 0.0289353225, -0.306021929, -0.951584637, -0.205889001, 0.929745436, -0.305259228),i)
lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-0.472423553, 0.748803854, -1.02752113, 0.939693093, -0.342019022, -2.66768012e-07, -0.0711100101, -0.195373133, -0.978147566, 0.334545016, 0.919158578, -0.207911715),i)
game:GetService("RunService").RenderStepped:wait()
end
--[[for i = 0,1 , 0.05 do
weld.C0 = weld.C0:lerp(CFrame.new(-0.342021942, -1.88848877, -0.088739872, 0.978147507, -0.0289359875, -0.205888897, 0.204753578, -0.0378959738, 0.978079677, -0.0361040607, -0.998862624, -0.0311431047),i)
rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.917564392, 0.491810799, -0.168943405, 0.978147507, 0.204753578, -0.0361040607, 0.0289353225, -0.306021929, -0.951584637, -0.205889001, 0.929745436, -0.305259228),i)
lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-0.201648712, 0.903478384, -1.75520706, 0.939693093, -0.342019022, -2.66768012e-07, -0.0711100101, -0.195373133, -0.978147566, 0.334545016, 0.919158578, -0.207911715),i)
game:GetService("RunService").RenderStepped:wait()
end
pump:Play()
for i = 0,1 , 0.05 do
weld.C0 = weld.C0:lerp(CFrame.new(-0.342021942, -1.88848877, -0.088739872, 0.978147507, -0.0289359875, -0.205888897, 0.204753578, -0.0378959738, 0.978079677, -0.0361040607, -0.998862624, -0.0311431047),i)
rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.917564392, 0.491810799, -0.168943405, 0.978147507, 0.204753578, -0.0361040607, 0.0289353225, -0.306021929, -0.951584637, -0.205889001, 0.929745436, -0.305259228),i)
lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-0.44393158, 0.765078783, -1.10408783, 0.939693093, -0.342019022, -2.66768012e-07, -0.0711100101, -0.195373133, -0.978147566, 0.334545016, 0.919158578, -0.207911715),i)
game:GetService("RunService").RenderStepped:wait()
end
for i = 0,1 , 0.05 do
weld.C0 = weld.C0:lerp(CFrame.new(-0.342021942, -1.88848877, -0.088739872, 0.978147507, -0.0289359875, -0.205888897, 0.204753578, -0.0378959738, 0.978079677, -0.0361040607, -0.998862624, -0.0311431047),i)
rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.917564392, 0.491810799, -0.168943405, 0.978147507, 0.204753578, -0.0361040607, 0.0289353225, -0.306021929, -0.951584637, -0.205889001, 0.929745436, -0.305259228),i)
lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-0.201648712, 0.903478384, -1.75520706, 0.939693093, -0.342019022, -2.66768012e-07, -0.0711100101, -0.195373133, -0.978147566, 0.334545016, 0.919158578, -0.207911715),i)
game:GetService("RunService").RenderStepped:wait()
end]]
for i = 0,0.7 , 0.5 do
weld.C0 = weld.C0:lerp(CFrame.new(-0.342021942, -1.88848877, -0.088739872, 0.978147507, -0.0289359875, -0.205888897, 0.204753578, -0.0378959738, 0.978079677, -0.0361040607, -0.998862624, -0.0311431047),i)
rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.917564392, 0.399175882, -0.578536987, 0.978147507, 0.204753578, -0.0361040607, -0.0289359875, -0.0378959738, -0.998862624, -0.205888897, 0.978079677, -0.0311431047),i)
lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-0.472423553, 0.409558296, -1.4746933, 0.939692736, -0.342019886, -2.0985492e-06, 0.0238559935, 0.0655499771, -0.997564137, 0.341186911, 0.937403619, 0.0697560608),i)
game:GetService("RunService").RenderStepped:wait()
end
using = false
wait(0.125)
debounce = false
end
end
mouse.Button1Down:connect(shoot)
end)
UICorner_34.Parent = AK47
local newTag = Instance.new("TextLabel")
newTag.Name = "NewTag"
newTag.Parent = AK47
newTag.BackgroundColor3 = Color3.fromRGB(170, 0, 0)
newTag.Position = UDim2.new(0.85, -10, 0.1, 0)
newTag.Size = UDim2.new(0, 55, 0, 25)
newTag.Text = "NEW"
newTag.TextColor3 = Color3.fromRGB(255, 255, 255)
newTag.Font = Enum.Font.SourceSansBold
newTag.TextSize = 18
newTag.BorderSizePixel = 0
Car.Name = "Car"
Car.Parent = ScrollingFrame
Car.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
Car.Position = UDim2.new(0.00934579782, 0, 0.505083203, 0)
Car.Size = UDim2.new(0, 419, 0, 36)
Car.Font = Enum.Font.SourceSansBold
Car.Text = " Dababy Car"
Car.TextColor3 = Color3.fromRGB(255, 255, 255)
Car.TextSize = 20.000
Car.TextWrapped = true
Car.TextXAlignment = Enum.TextXAlignment.Left
UICorner_35.Parent = Car
local newTag = Instance.new("TextLabel")
newTag.Name = "NewTag"
newTag.Parent = Car
newTag.BackgroundColor3 = Color3.fromRGB(170, 0, 0)
newTag.Position = UDim2.new(0.85, -10, 0.1, 0)
newTag.Size = UDim2.new(0, 55, 0, 25)
newTag.Text = "NEW"
newTag.TextColor3 = Color3.fromRGB(255, 255, 255)
newTag.Font = Enum.Font.SourceSansBold
newTag.TextSize = 18
newTag.BorderSizePixel = 0
Carnage.Name = "Carnage"
Carnage.Parent = ScrollingFrame
Carnage.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
Carnage.Position = UDim2.new(0.00934579782, 0, 0.520429432, 0)
Carnage.Size = UDim2.new(0, 419, 0, 36)
Carnage.Font = Enum.Font.SourceSansBold
Carnage.Text = " Carnage"
Carnage.TextColor3 = Color3.fromRGB(255, 255, 255)
Carnage.TextSize = 20.000
Carnage.TextWrapped = true
Carnage.TextXAlignment = Enum.TextXAlignment.Left
UICorner_36.Parent = Carnage
local newTag = Instance.new("TextLabel")
newTag.Name = "NewTag"
newTag.Parent = Carnage
newTag.BackgroundColor3 = Color3.fromRGB(170, 0, 0)
newTag.Position = UDim2.new(0.85, -10, 0.1, 0)
newTag.Size = UDim2.new(0, 55, 0, 25)
newTag.Text = "NEW"
newTag.TextColor3 = Color3.fromRGB(255, 255, 255)
newTag.Font = Enum.Font.SourceSansBold
newTag.TextSize = 18
newTag.BorderSizePixel = 0
MLG.Name = "MLG"
MLG.Parent = ScrollingFrame
MLG.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
MLG.Position = UDim2.new(0.00934579782, 0, 0.535775602, 0)
MLG.Size = UDim2.new(0, 419, 0, 36)
MLG.Font = Enum.Font.SourceSansBold
MLG.Text = " MLG Gun"
MLG.TextColor3 = Color3.fromRGB(255, 255, 255)
MLG.TextSize = 20.000
MLG.TextWrapped = true
MLG.TextXAlignment = Enum.TextXAlignment.Left
UICorner_37.Parent = MLG
local newTag = Instance.new("TextLabel")
newTag.Name = "NewTag"
newTag.Parent = MLG
newTag.BackgroundColor3 = Color3.fromRGB(170, 0, 0)
newTag.Position = UDim2.new(0.85, -10, 0.1, 0)
newTag.Size = UDim2.new(0, 55, 0, 25)
newTag.Text = "NEW"
newTag.TextColor3 = Color3.fromRGB(255, 255, 255)
newTag.Font = Enum.Font.SourceSansBold
newTag.TextSize = 18
newTag.BorderSizePixel = 0
Pen.Name = "Pen"
Pen.Parent = ScrollingFrame
Pen.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
Pen.Position = UDim2.new(0.00934579782, 0, 0.565397263, 0)
Pen.Size = UDim2.new(0, 419, 0, 36)
Pen.Font = Enum.Font.SourceSansBold
Pen.Text = " Pen"
Pen.TextColor3 = Color3.fromRGB(255, 255, 255)
Pen.TextSize = 20.000
Pen.TextWrapped = true
Pen.TextXAlignment = Enum.TextXAlignment.Left
UICorner_38.Parent = Pen
Broomstick.Name = "Broomstick"
Broomstick.Parent = ScrollingFrame
Broomstick.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
Broomstick.Position = UDim2.new(0.00934579782, 0, 0.596089661, 0)
Broomstick.Size = UDim2.new(0, 419, 0, 36)
Broomstick.Font = Enum.Font.SourceSansBold
Broomstick.Text = " Broomstick"
Broomstick.TextColor3 = Color3.fromRGB(255, 255, 255)
Broomstick.TextSize = 20.000
Broomstick.TextWrapped = true
Broomstick.TextXAlignment = Enum.TextXAlignment.Left
UICorner_39.Parent = Broomstick
Memeus.Name = "Memeus"
Memeus.Parent = ScrollingFrame
Memeus.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
Memeus.Position = UDim2.new(0.00934579782, 0, 0.550051093, 0)
Memeus.Size = UDim2.new(0, 419, 0, 36)
Memeus.Font = Enum.Font.SourceSansBold
Memeus.Text = " Memeus"
Memeus.TextColor3 = Color3.fromRGB(255, 255, 255)
Memeus.TextSize = 20.000
Memeus.TextWrapped = true
Memeus.TextXAlignment = Enum.TextXAlignment.Left
UICorner_40.Parent = Memeus
local newTag = Instance.new("TextLabel")
newTag.Name = "NewTag"
newTag.Parent = Memeus
newTag.BackgroundColor3 = Color3.fromRGB(170, 0, 0)
newTag.Position = UDim2.new(0.85, -10, 0.1, 0)
newTag.Size = UDim2.new(0, 55, 0, 25)
newTag.Text = "NEW"
newTag.TextColor3 = Color3.fromRGB(255, 255, 255)
newTag.Font = Enum.Font.SourceSansBold
newTag.TextSize = 18
newTag.BorderSizePixel = 0
Xester.Name = "Xester"
Xester.Parent = ScrollingFrame
Xester.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
Xester.Position = UDim2.new(0.00934579782, 0, 0.580743492, 0)
Xester.Size = UDim2.new(0, 419, 0, 36)
Xester.Font = Enum.Font.SourceSansBold
Xester.Text = " Xester"
Xester.TextColor3 = Color3.fromRGB(255, 255, 255)
Xester.TextSize = 20.000
Xester.TextWrapped = true
Xester.TextXAlignment = Enum.TextXAlignment.Left
UICorner_41.Parent = Xester
DistractDance.Name = "DistractDance"
DistractDance.Parent = ScrollingFrame
DistractDance.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
DistractDance.Position = UDim2.new(0.00934579782, 0, 0.687452972, 0)
DistractDance.Size = UDim2.new(0, 419, 0, 36)
DistractDance.Font = Enum.Font.SourceSansBold
DistractDance.Text = " Distract Dance"
DistractDance.TextColor3 = Color3.fromRGB(255, 255, 255)
DistractDance.TextSize = 20.000
DistractDance.TextWrapped = true
DistractDance.TextXAlignment = Enum.TextXAlignment.Left
UICorner_42.Parent = DistractDance
Goopie.Name = "Goopie"
Goopie.Parent = ScrollingFrame
Goopie.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
Goopie.Position = UDim2.new(0.00934579782, 0, 0.642485082, 0)
Goopie.Size = UDim2.new(0, 419, 0, 36)
Goopie.Font = Enum.Font.SourceSansBold
Goopie.Text = " Goopie"
Goopie.TextColor3 = Color3.fromRGB(255, 255, 255)
Goopie.TextSize = 20.000
Goopie.TextWrapped = true
Goopie.TextXAlignment = Enum.TextXAlignment.Left
UICorner_43.Parent = Goopie
Headless.Name = "Headless"
Headless.Parent = ScrollingFrame
Headless.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
Headless.Position = UDim2.new(0.00934579782, 0, 0.611792743, 0)
Headless.Size = UDim2.new(0, 419, 0, 36)
Headless.Font = Enum.Font.SourceSansBold
Headless.Text = " Headless"
Headless.TextColor3 = Color3.fromRGB(255, 255, 255)
Headless.TextSize = 20.000
Headless.TextWrapped = true
Headless.TextXAlignment = Enum.TextXAlignment.Left
UICorner_44.Parent = Headless
OrangeJustice.Name = "OrangeJustice"
OrangeJustice.Parent = ScrollingFrame
OrangeJustice.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
OrangeJustice.Position = UDim2.new(0.00934579782, 0, 0.657831252, 0)
OrangeJustice.Size = UDim2.new(0, 419, 0, 36)
OrangeJustice.Font = Enum.Font.SourceSansBold
OrangeJustice.Text = " Orange Justice"
OrangeJustice.TextColor3 = Color3.fromRGB(255, 255, 255)
OrangeJustice.TextSize = 20.000
OrangeJustice.TextWrapped = true
OrangeJustice.TextXAlignment = Enum.TextXAlignment.Left
UICorner_45.Parent = OrangeJustice
InsanityPowers.Name = "InsanityPowers"
InsanityPowers.Parent = ScrollingFrame
InsanityPowers.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
InsanityPowers.Position = UDim2.new(0.00934579782, 0, 0.718145311, 0)
InsanityPowers.Size = UDim2.new(0, 419, 0, 36)
InsanityPowers.Font = Enum.Font.SourceSansBold
InsanityPowers.Text = " Insanity Powers"
InsanityPowers.TextColor3 = Color3.fromRGB(255, 255, 255)
InsanityPowers.TextSize = 20.000
InsanityPowers.TextWrapped = true
InsanityPowers.TextXAlignment = Enum.TextXAlignment.Left
UICorner_46.Parent = InsanityPowers
Floss.Name = "Floss"
Floss.Parent = ScrollingFrame
Floss.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
Floss.Position = UDim2.new(0.00934579782, 0, 0.672106802, 0)
Floss.Size = UDim2.new(0, 419, 0, 36)
Floss.Font = Enum.Font.SourceSansBold
Floss.Text = " Floss"
Floss.TextColor3 = Color3.fromRGB(255, 255, 255)
Floss.TextSize = 20.000
Floss.TextWrapped = true
Floss.TextXAlignment = Enum.TextXAlignment.Left
UICorner_47.Parent = Floss
HeadHold.Name = "HeadHold"
HeadHold.Parent = ScrollingFrame
HeadHold.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
HeadHold.Position = UDim2.new(0.00934579782, 0, 0.627138913, 0)
HeadHold.Size = UDim2.new(0, 419, 0, 36)
HeadHold.Font = Enum.Font.SourceSansBold
HeadHold.Text = " Head Hold"
HeadHold.TextColor3 = Color3.fromRGB(255, 255, 255)
HeadHold.TextSize = 20.000
HeadHold.TextWrapped = true
HeadHold.TextXAlignment = Enum.TextXAlignment.Left
UICorner_48.Parent = HeadHold
RussainKick.Name = "RussainKick"
RussainKick.Parent = ScrollingFrame
RussainKick.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
RussainKick.Position = UDim2.new(0.00934579782, 0, 0.702799141, 0)
RussainKick.Size = UDim2.new(0, 419, 0, 36)
RussainKick.Font = Enum.Font.SourceSansBold
RussainKick.Text = " Russain Kick"
RussainKick.TextColor3 = Color3.fromRGB(255, 255, 255)
RussainKick.TextSize = 20.000
RussainKick.TextWrapped = true
RussainKick.TextXAlignment = Enum.TextXAlignment.Left
UICorner_49.Parent = RussainKick
Pillow.Name = "Pillow"
Pillow.Parent = ScrollingFrame
Pillow.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
Pillow.Position = UDim2.new(0.00934579782, 0, 0.764183879, 0)
Pillow.Size = UDim2.new(0, 419, 0, 36)
Pillow.Font = Enum.Font.SourceSansBold
Pillow.Text = " Pillow"
Pillow.TextColor3 = Color3.fromRGB(255, 255, 255)
Pillow.TextSize = 20.000
Pillow.TextWrapped = true
Pillow.TextXAlignment = Enum.TextXAlignment.Left
UICorner_50.Parent = Pillow
Kara.Name = "Kara"
Kara.Parent = ScrollingFrame
Kara.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
Kara.Position = UDim2.new(0.00934579782, 0, 0.779530048, 0)
Kara.Size = UDim2.new(0, 419, 0, 36)
Kara.Font = Enum.Font.SourceSansBold
Kara.Text = " Karambit"
Kara.TextColor3 = Color3.fromRGB(255, 255, 255)
Kara.TextSize = 20.000
Kara.TextWrapped = true
Kara.TextXAlignment = Enum.TextXAlignment.Left
UICorner_51.Parent = Kara
BlackHole.Name = "BlackHole"
BlackHole.Parent = ScrollingFrame
BlackHole.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
BlackHole.Position = UDim2.new(0.00934579782, 0, 0.839844108, 0)
BlackHole.Size = UDim2.new(0, 419, 0, 36)
BlackHole.Font = Enum.Font.SourceSansBold
BlackHole.Text = " Black Hole"
BlackHole.TextColor3 = Color3.fromRGB(255, 255, 255)
BlackHole.TextSize = 20.000
BlackHole.TextWrapped = true
BlackHole.TextXAlignment = Enum.TextXAlignment.Left
UICorner_52.Parent = BlackHole
Baldi.Name = "Baldi"
Baldi.Parent = ScrollingFrame
Baldi.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
Baldi.Position = UDim2.new(0.00934579782, 0, 0.85554719, 0)
Baldi.Size = UDim2.new(0, 419, 0, 36)
Baldi.Font = Enum.Font.SourceSansBold
Baldi.Text = " Baldi"
Baldi.TextColor3 = Color3.fromRGB(255, 255, 255)
Baldi.TextSize = 20.000
Baldi.TextWrapped = true
Baldi.TextXAlignment = Enum.TextXAlignment.Left
Baldi.MouseButton1Down:Connect(function()
wait(0.3)
plr = game.Players.LocalPlayer
repeat wait() until plr.Character
char = plr.Character
for i,v in pairs(char:GetChildren()) do
if v.ClassName == "Part" then
v.Transparency = 1
elseif v.ClassName == "Accessory" then
v.Handle.Transparency = 1
end
end
char.Animate:Destroy()
char.Humanoid.Animator:Destroy()
local bill = Instance.new("BillboardGui",char.Head)
bill.Name = "BaldiDisplay"
bill.Adornee = bill.Parent
bill.Size = UDim2.new(6, 0 , 7, 0)
bill.Archivable = true
bill.AutoLocalize = true
local img = Instance.new("ImageLabel",bill)
img.Size = UDim2.new(0.75, 0 , 1.5, 0)
img.Image = "http://www.roblox.com/asset/?id=1983371401"
img.Visible = true
img.BackgroundTransparency = 1
img.Position = UDim2.new(0.213, 0 , 0, 0)
char.Humanoid.HipHeight = 2.1
char.Humanoid.Name = "Baldi"
Slap = Instance.new("Sound",char.Head)
Slap.SoundId = "rbxassetid://1909185477"
Slap.Volume = 10
HEHEHEH = Instance.new("Sound",char)
HEHEHEH.SoundId = "rbxassetid://2021702927"
HEHEHEH.Volume = 4
Screech = Instance.new("Sound",char.Head)
Screech.SoundId = "rbxassetid://1784592449"
Screech.Volume = 10
GETOUTWHILEYOUSTILLCAN = Instance.new("Sound",char)
GETOUTWHILEYOUSTILLCAN.SoundId = "rbxassetid://1846448410"
GETOUTWHILEYOUSTILLCAN:Play()
GETOUTWHILEYOUSTILLCAN.Volume = 4
JumpCount = 0
char.Head.face.Transparency = 1
char.Baldi.MaxHealth = 0
touched = false
char.Torso.Touched:connect(function(part)
local human = part.Parent:FindFirstChildOfClass("Humanoid")
if human and human.Parent.Name ~= char.Name and touched == false then
human.Health = 0
Screech:Play()
touched = true
wait(0.9)
if JumpCount == 0 and human.Jump then
JumpCount = 1
else
touched = false
JumpCount = 0
end
wait(1)
if JumpCount == 1 and human.Jump then
JumpCount = 2
else
JumpCount = 0
end
wait(1)
if JumpCount == 2 and human.Jump then
JumpCount = 3
else
JumpCount = 0
end
wait(1)
if JumpCount == 3 and human.Jump then
JumpCount = 4
else
JumpCount = 0
end
wait(1)
if JumpCount == 4 and human.Jump then
JumpCount = 0
wait(1)
touched = false
char.Baldi.Walkspeed = 16
human.WalkSpeed = 16
else
JumpCount = 0
end
end
end)
while true do
wait()
img.Image = "http://www.roblox.com/asset/?id=1983155193"
char.Baldi.WalkSpeed = 100
Slap:Play()
wait(0.10)
img.Image = "http://www.roblox.com/asset/?id=1983154100"
wait(0.05)
img.Image = "http://www.roblox.com/asset/?id=1983152544"
wait(0.05)
img.Image = "http://www.roblox.com/asset/?id=1983150889"
wait(0.05)
img.Image = "http://www.roblox.com/asset/?id=1983371401"
char.Baldi.WalkSpeed = 0
wait(0.60)
end
end)
UICorner_53.Parent = Baldi
bbc.Name = "British Broadcasting channel"
bbc.Parent = ScrollingFrame
bbc.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
bbc.Position = UDim2.new(0.00934579782, 0, 0.915861249, 0)
bbc.Size = UDim2.new(0, 419, 0, 36)
bbc.Font = Enum.Font.SourceSansBold
bbc.Text = " Banzai Bazooka"
bbc.TextColor3 = Color3.fromRGB(255, 255, 255)
bbc.TextSize = 20.000
bbc.TextWrapped = true
bbc.TextXAlignment = Enum.TextXAlignment.Left
UICorner_54.Parent = bbc
TouchKill.Name = "TouchKill"
TouchKill.Parent = ScrollingFrame
TouchKill.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
TouchKill.Position = UDim2.new(0.00934579782, 0, 0.809151709, 0)
TouchKill.Size = UDim2.new(0, 419, 0, 36)
TouchKill.Font = Enum.Font.SourceSansBold
TouchKill.Text = " Touch Kill"
TouchKill.TextColor3 = Color3.fromRGB(255, 255, 255)
TouchKill.TextSize = 20.000
TouchKill.TextWrapped = true
TouchKill.TextXAlignment = Enum.TextXAlignment.Left
UICorner_55.Parent = TouchKill
TakeTheL.Name = "TakeTheL"
TakeTheL.Parent = ScrollingFrame
TakeTheL.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
TakeTheL.Position = UDim2.new(0.00934579782, 0, 0.824497938, 0)
TakeTheL.Size = UDim2.new(0, 419, 0, 36)
TakeTheL.Font = Enum.Font.SourceSansBold
TakeTheL.Text = " Take The L"
TakeTheL.TextColor3 = Color3.fromRGB(255, 255, 255)
TakeTheL.TextSize = 20.000
TakeTheL.TextWrapped = true
TakeTheL.TextXAlignment = Enum.TextXAlignment.Left
UICorner_56.Parent = TakeTheL
Grabknife.Name = "Grab Knife"
Grabknife.Parent = ScrollingFrame
Grabknife.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
Grabknife.Position = UDim2.new(0.00934579782, 0, 0.886239529, 0)
Grabknife.Size = UDim2.new(0, 419, 0, 36)
Grabknife.Font = Enum.Font.SourceSansBold
Grabknife.Text = " Grab Knife 4"
Grabknife.TextColor3 = Color3.fromRGB(255, 255, 255)
Grabknife.TextSize = 20.000
Grabknife.TextWrapped = true
Grabknife.TextXAlignment = Enum.TextXAlignment.Left
UICorner_57.Parent = Grabknife
Rtx.Name = "Rtx"
Rtx.Parent = ScrollingFrame
Rtx.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
Rtx.Position = UDim2.new(0.00934579782, 0, 0.901585698, 0)
Rtx.Size = UDim2.new(0, 419, 0, 36)
Rtx.Font = Enum.Font.SourceSansBold
Rtx.Text = " RTX"
Rtx.TextColor3 = Color3.fromRGB(255, 255, 255)
Rtx.TextSize = 20.000
Rtx.TextWrapped = true
Rtx.TextXAlignment = Enum.TextXAlignment.Left
UICorner_58.Parent = Rtx
RainbowKing.Name = "RainbowKing"
RainbowKing.Parent = ScrollingFrame
RainbowKing.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
RainbowKing.Position = UDim2.new(0.00934579782, 0, 0.79380554, 0)
RainbowKing.Size = UDim2.new(0, 419, 0, 36)
RainbowKing.Font = Enum.Font.SourceSansBold
RainbowKing.Text = " Rainbow King"
RainbowKing.TextColor3 = Color3.fromRGB(255, 255, 255)
RainbowKing.TextSize = 20.000
RainbowKing.TextWrapped = true
RainbowKing.TextXAlignment = Enum.TextXAlignment.Left
UICorner_59.Parent = RainbowKing
Gun.Name = "Gun"
Gun.Parent = ScrollingFrame
Gun.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
Gun.Position = UDim2.new(0.00934579782, 0, 0.931207418, 0)
Gun.Size = UDim2.new(0, 419, 0, 36)
Gun.Font = Enum.Font.SourceSansBold
Gun.Text = " Gun"
Gun.TextColor3 = Color3.fromRGB(255, 255, 255)
Gun.TextSize = 20.000
Gun.TextWrapped = true
Gun.TextXAlignment = Enum.TextXAlignment.Left
UICorner_60.Parent = Gun
PixelCar.Name = "PixelCar"
PixelCar.Parent = ScrollingFrame
PixelCar.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
PixelCar.Position = UDim2.new(0.00934579782, 0, 0.961899757, 0)
PixelCar.Size = UDim2.new(0, 419, 0, 36)
PixelCar.Font = Enum.Font.SourceSansBold
PixelCar.Text = " Pixel Car"
PixelCar.TextColor3 = Color3.fromRGB(255, 255, 255)
PixelCar.TextSize = 20.000
PixelCar.TextWrapped = true
PixelCar.TextXAlignment = Enum.TextXAlignment.Left
UICorner_61.Parent = PixelCar
HellRobotics.Name = "HellRobotics"
HellRobotics.Parent = ScrollingFrame
HellRobotics.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
HellRobotics.Position = UDim2.new(0.00934579782, 0, 0.748837709, 0)
HellRobotics.Size = UDim2.new(0, 419, 0, 36)
HellRobotics.Font = Enum.Font.SourceSansBold
HellRobotics.Text = " Hell Robotics"
HellRobotics.TextColor3 = Color3.fromRGB(255, 255, 255)
HellRobotics.TextSize = 20.000
HellRobotics.TextWrapped = true
HellRobotics.TextXAlignment = Enum.TextXAlignment.Left
UICorner_62.Parent = HellRobotics
Titain.Name = "Titain"
Titain.Parent = ScrollingFrame
Titain.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
Titain.Position = UDim2.new(0.00934579782, 0, 0.946553588, 0)
Titain.Size = UDim2.new(0, 419, 0, 36)
Titain.Font = Enum.Font.SourceSansBold
Titain.Text = " Titain"
Titain.TextColor3 = Color3.fromRGB(255, 255, 255)
Titain.TextSize = 20.000
Titain.TextWrapped = true
Titain.TextXAlignment = Enum.TextXAlignment.Left
UICorner_63.Parent = Titain
Neko.Name = "Neko"
Neko.Parent = ScrollingFrame
Neko.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
Neko.Position = UDim2.new(0.00934579782, 0, 0.870893359, 0)
Neko.Size = UDim2.new(0, 419, 0, 36)
Neko.Font = Enum.Font.SourceSansBold
Neko.Text = " Neko"
Neko.TextColor3 = Color3.fromRGB(255, 255, 255)
Neko.TextSize = 20.000
Neko.TextWrapped = true
Neko.TextXAlignment = Enum.TextXAlignment.Left
UICorner_64.Parent = Neko
Zen.Name = "Zen"
Zen.Parent = ScrollingFrame
Zen.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
Zen.Position = UDim2.new(0.00934579782, 0, 0.73349148, 0)
Zen.Size = UDim2.new(0, 419, 0, 36)
Zen.Font = Enum.Font.SourceSansBold
Zen.Text = " Zen"
Zen.TextColor3 = Color3.fromRGB(255, 255, 255)
Zen.TextSize = 20.000
Zen.TextWrapped = true
Zen.TextXAlignment = Enum.TextXAlignment.Left
UICorner_65.Parent = Zen
BaseballBat.Name = "BaseballBat"
BaseballBat.Parent = ScrollingFrame
BaseballBat.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
BaseballBat.Position = UDim2.new(0.00934579782, 0, 0.489737064, 0)
BaseballBat.Size = UDim2.new(0, 419, 0, 36)
BaseballBat.Font = Enum.Font.SourceSansBold
BaseballBat.Text = " Baseball Bat"
BaseballBat.TextColor3 = Color3.fromRGB(255, 255, 255)
BaseballBat.TextSize = 20.000
BaseballBat.TextWrapped = true
BaseballBat.TextXAlignment = Enum.TextXAlignment.Left
UICorner_66.Parent = BaseballBat
local newTag = Instance.new("TextLabel")
newTag.Name = "NewTag"
newTag.Parent = BaseballBat
newTag.BackgroundColor3 = Color3.fromRGB(170, 0, 0)
newTag.Position = UDim2.new(0.85, -10, 0.1, 0)
newTag.Size = UDim2.new(0, 55, 0, 25)
newTag.Text = "NEW"
newTag.TextColor3 = Color3.fromRGB(255, 255, 255)
newTag.Font = Enum.Font.SourceSansBold
newTag.TextSize = 18
newTag.BorderSizePixel = 0
Eggdog.Name = "Eggdog"
Eggdog.Parent = ScrollingFrame
Eggdog.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
Eggdog.Position = UDim2.new(0.00934579782, 0, 0.977602839, 0)
Eggdog.Size = UDim2.new(0, 419, 0, 36)
Eggdog.Font = Enum.Font.SourceSansBold
Eggdog.Text = " Eggdog"
Eggdog.TextColor3 = Color3.fromRGB(255, 255, 255)
Eggdog.TextSize = 20.000
Eggdog.TextWrapped = true
Eggdog.TextXAlignment = Enum.TextXAlignment.Left
UICorner_67.Parent = Eggdog
Credits.Name = "Credits"
Credits.Parent = Main
Credits.BackgroundColor3 = Color3.fromRGB(4, 179, 7)
Credits.BorderSizePixel = 0
Credits.Position = UDim2.new(0.0223718882, 0, 0.834973812, 0)
Credits.Size = UDim2.new(0, 428, 0, 36)
Credits.Font = Enum.Font.SourceSans
Credits.Text = "Created by YepImSirPwnsAlot & Fartman42121cool"
Credits.TextColor3 = Color3.fromRGB(255, 255, 255)
Credits.TextSize = 23.000
Credits.TextWrapped = true
UICorner_68.CornerRadius = UDim.new(1, 0)
UICorner_68.Parent = Credits
Respawn.Name = "Respawn"
Respawn.Parent = Main
Respawn.BackgroundColor3 = Color3.fromRGB(119, 221, 119)
Respawn.Position = UDim2.new(0.72, 0, 0.915730357, 0)
Respawn.Size = UDim2.new(0, 115, 0, 35)
Respawn.Font = Enum.Font.SourceSansBold
Respawn.Text = "Respawn"
Respawn.TextColor3 = Color3.fromRGB(0,128,0)
Respawn.TextSize = 30
Respawn.MouseButton1Down:Connect(function()
local Players = game:GetService("Players")
local player = game.Players.LocalPlayer
if player and player.Character then
player.Character:BreakJoints()
end
end)
UICorner_69.CornerRadius = UDim.new(1, 0)
UICorner_69.Parent = Respawn
Netless.Name = "Netless"
Netless.Parent = Main
Netless.BackgroundColor3 = Color3.fromRGB(4, 179, 7)
Netless.Position = UDim2.new(0.323725045, 0, 0.915730357, 0)
Netless.Size = UDim2.new(0, 152, 0, 36)
Netless.Font = Enum.Font.SourceSansBold
Netless.Text = ""
Netless.TextColor3 = Color3.fromRGB(0, 0, 0)
Netless.TextScaled = true
Netless.TextSize = 14.000
Netless.TextWrapped = true
Netless.Visible = false
UICorner_70.Parent = Netless
AntiFling.Name = "AntiFling"
AntiFling.Parent = Main
AntiFling.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
AntiFling.Position = UDim2.new(0.0245891828, 0, 0.915730357, 0)
AntiFling.Size = UDim2.new(0, 305, 0, 35)
AntiFling.Font = Enum.Font.SourceSans
AntiFling.Text = game.Players.LocalPlayer.Name
AntiFling.TextColor3 = Color3.fromRGB(0, 0, 0)
AntiFling.TextSize = 25
UICorner_71.CornerRadius = UDim.new(1, 0)
UICorner_71.Parent = AntiFling
X.Name = "X"
X.Parent = Main
X.BackgroundColor3 = Color3.fromRGB(247, 114, 99)
X.Position = UDim2.new(0.93569845, 0, -0.0337078646, 0)
X.Size = UDim2.new(0, 50, 0, 50)
X.Font = Enum.Font.SourceSansBold
X.Text = "X"
X.TextColor3 = Color3.fromRGB(255, 255, 255)
X.TextScaled = true
X.TextSize = 14.000
X.TextWrapped = true
X.MouseButton1Down:Connect(function()
Main.Visible = false
OpenUtg.Visible = true
end)
UICorner_72.CornerRadius = UDim.new(1, 0)
UICorner_72.Parent = X
OpenUtg.Name = "OpenUtg"
OpenUtg.Parent = UltimateTrollingGuiV6
OpenUtg.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
OpenUtg.BackgroundTransparency = 1.000
OpenUtg.Position = UDim2.new(0.816202641, 0, 0.817640007, 0)
OpenUtg.Size = UDim2.new(0, 200, 0, 50)
OpenUtg.Visible = false
OpenUtg.Font = Enum.Font.SourceSansBold
OpenUtg.Text = "UTG"
OpenUtg.TextColor3 = Color3.fromRGB(255, 255, 255)
OpenUtg.TextStrokeColor3 = Color3.fromRGB(255, 0, 0)
OpenUtg.TextStrokeTransparency = 0
OpenUtg.TextScaled = true
OpenUtg.TextSize = 20
OpenUtg.MouseButton1Down:Connect(function()
Main.Visible = true
OpenUtg.Visible = false
end)
local subtext = Instance.new("TextLabel")
subtext.Name = "SubText"
subtext.Parent = OpenUtg
subtext.BackgroundTransparency = 1
subtext.Position = UDim2.new(0, 0, 1, -10)
subtext.Size = UDim2.new(1, 0, 0, 20)
subtext.Font = Enum.Font.SourceSansBold
subtext.Text = "(Click To Toggle)"
subtext.TextColor3 = Color3.fromRGB(255, 255, 255)
subtext.TextStrokeColor3 = Color3.fromRGB(255, 0, 0)
subtext.TextStrokeTransparency = 0
subtext.TextScaled = true
task.spawn(function()
local colors = {
Color3.fromRGB(255, 0, 0),
Color3.fromRGB(255, 255, 0),
Color3.fromRGB(0, 0, 255),
Color3.fromRGB(128, 0, 128),
Color3.fromRGB(255, 165, 0),
Color3.fromRGB(0, 255, 0),
Color3.fromRGB(255, 51, 153),
}
local currentIndex = 1
local nextIndex = 2
while true do
local currentColor = colors[currentIndex]
local nextColor = colors[nextIndex]
for step = 0, 1, 0.02 do
local lerped = currentColor:Lerp(nextColor, step)
OpenUtg.TextStrokeColor3 = lerped
subtext.TextStrokeColor3 = lerped
wait(0.03)
end
currentIndex = nextIndex
nextIndex = (nextIndex % #colors) + 1
end
end)
AntiFling.Text = game.Players.LocalPlayer.Name
AntiFling.FocusLost:Connect(function()
if AntiFling.Text == "Disable" then
AntiFling:Destroy()
return
end
for _, player in pairs(game.Players:GetPlayers()) do
if string.find(player.Name:lower(), AntiFling.Text:lower()) then
AntiFling.Text = player.Name
break
end
end
end)
local function MakeDraggable()
local UIS = game:GetService('UserInputService')
local frame = Main
local dragToggle = false
local dragSpeed = 0.25
local dragStart = nil
local startPos = nil
local function updateInput(input)
local delta = input.Position - dragStart
local position = UDim2.new(
startPos.X.Scale, startPos.X.Offset + delta.X,
startPos.Y.Scale, startPos.Y.Offset + delta.Y
)
game:GetService('TweenService'):Create(frame, TweenInfo.new(dragSpeed), {Position = position}):Play()
end
frame.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
dragToggle = true
dragStart = input.Position
startPos = frame.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragToggle = false
end
end)
end
end)
UIS.InputChanged:Connect(function(input)
if (input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch) and dragToggle then
updateInput(input)
end
end)
end
MakeDraggable()
Main:TweenPosition(UDim2.new(0.382, 0, 0.181, 0), "Out", "Quad", 0.5, true)If it doesn't work tell me the errors

Universal