Run it
Copy the script and paste it into your executor.
p = :().LocalPlayer
c = p.Character p.CharacterAdded:()
h = c:()
sg = :()
uis = :()
gui = .()
f = .()
hd = .()
ht = .()
cb = .()
l = .()
tb = .()
b = .()
ui_c = .()
ui_c2 = .()
ui_c3 = .()
ui_c4 = .()
gui.Parent = .CoreGui
f.Parent = gui
hd.Parent = f
ht.Parent = hd
cb.Parent = hd
l.Parent = f
tb.Parent = f
b.Parent = f
ui_c.Parent = f
ui_c2.Parent = tb
ui_c3.Parent = b
ui_c4.Parent = hd
f.Size = .(, , , )
f.Position = .(, -, , )
f.BackgroundColor3 = .(, , )
ui_c.CornerRadius = .(, )
hd.Size = .(, , , )
hd.BackgroundColor3 = .(, , )
ui_c4.CornerRadius = .(, )
ht.Size = .(, -, , )
ht.Position = .(, , , )
ht.BackgroundTransparency =
ht.TextColor3 = .(, , )
ht.Font = .Font.SourceSansSemibold
ht.TextSize =
ht.Text =
ht.TextXAlignment = .TextXAlignment.Left
cb.Size = .(, , , )
cb.Position = .(, -, , )
cb.BackgroundTransparency =
cb.TextColor3 = .(, , )
cb.Font = .Font.SourceSansBold
cb.TextSize =
cb.Text =
l.Size = .(, -, , )
l.Position = .(, , , )
l.BackgroundColor3 = .(, , )
l.TextColor3 = .(, , )
l.Font = .Font.SourceSans
l.TextSize =
l.Text =
l.TextWrapped =
tb.Size = .(, -, , )
tb.Position = .(, , , )
tb.BackgroundColor3 = .(, , )
tb.TextColor3 = .(, , )
tb.Font = .Font.SourceSans
tb.TextSize =
tb.PlaceholderText =
ui_c2.CornerRadius = .(, )
b.Size = .(, -, , )
b.Position = .(, , , )
b.BackgroundColor3 = .(, , )
b.TextColor3 = .(, , )
b.Font = .Font.SourceSans
b.TextSize =
b.Text =
ui_c3.CornerRadius = .(, )
b.MouseButton1Click:(()
l.Text:()
(l.Text:())
sg:(, {Title = , Text = })
)
tb.FocusLost:((e)
e tb.Text:()
a = .()
a.AnimationId = ..tb.Text:()
tr = h:(a)
tr:()
)
h.AnimationPlayed:((a)
l.Text = .. a.Animation.AnimationId:()
)
cb.MouseButton1Click:(()
gui:()
)
d, o = , .()
hd.InputBegan:((i)
i.UserInputType == .UserInputType.MouseButton1
d =
o = .(i.Position.X - f.Position.X.Offset, i.Position.Y - f.Position.Y.Offset)
)
hd.InputEnded:((i)
i.UserInputType == .UserInputType.MouseButton1
d =
)
uis.InputChanged:((i)
d i.UserInputType == .UserInputType.MouseMovement
f.Position = .(, i.Position.X - o.X, , i.Position.Y - o.Y)
)log animations

Universal